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					@ -26,11 +26,11 @@ public class HeartbeatCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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						protected void _doCmd(PlayerCharacter pc, String[] words, | 
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						protected void _doCmd(PlayerCharacter pc, String[] words, | 
				
			
			
		
	
		
		
			
				
					
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								AbstractGameObject target) { | 
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								AbstractGameObject target) { | 
				
			
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.executionTime.toNanos() + "ns"); | 
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							this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.executionTime.toMillis() + "ms"); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "Heartbeat Max: " + SimulationManager.executionMax.toNanos() + "ns"); | 
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							this.throwbackInfo(pc, "Heartbeat Max: " + SimulationManager.executionMax.toMillis() + "ms"); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime.toNanos() + "ns"); | 
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							this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime.toMillis() + "ms"); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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							this.throwbackInfo(pc, "FSM max: " + MobileFSMManager.executionMax.toNanos() + "ns"); | 
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							this.throwbackInfo(pc, "FSM max: " + MobileFSMManager.executionMax.toMillis() + "ms"); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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						} | 
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						} | 
				
			
			
		
	
		
		
			
				
					
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