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					@ -13,6 +13,7 @@ import engine.Enum; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.Enum.GameObjectType; | 
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					import engine.Enum.GameObjectType; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.Enum.TransactionType; | 
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					import engine.Enum.TransactionType; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.gameManager.DbManager; | 
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					import engine.gameManager.DbManager; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.Building; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.City; | 
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					import engine.objects.City; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.Transaction; | 
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					import engine.objects.Transaction; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.Warehouse; | 
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					import engine.objects.Warehouse; | 
				
			
			
		
	
	
		
		
			
				
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					@ -114,6 +115,15 @@ public class dbWarehouseHandler extends dbHandlerBase { | 
				
			
			
		
	
		
		
			
				
					
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					                JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("warehouse")); | 
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					                JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("warehouse")); | 
				
			
			
		
	
		
		
			
				
					
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					                City city = City.getCity(cityUID); | 
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					                City city = City.getCity(cityUID); | 
				
			
			
		
	
		
		
			
				
					
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					                city.warehouse = new Warehouse(jsonObject); | 
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					                city.warehouse = new Warehouse(jsonObject); | 
				
			
			
		
	
		
		
			
				
					
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					                // Locate warehouse building
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					                for (Building building : city.parentZone.zoneBuildingSet) { | 
				
			
			
		
	
		
		
			
				
					
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					                    if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE)) { | 
				
			
			
		
	
		
		
			
				
					
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					                        city.warehouse.building = building; | 
				
			
			
		
	
		
		
			
				
					
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					                        break; | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } catch (Exception e) { | 
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					        } catch (Exception e) { | 
				
			
			
		
	
	
		
		
			
				
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