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					@ -20,7 +20,6 @@ import engine.math.Vector3fImmutable; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.Dispatch; | 
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					import engine.net.Dispatch; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.DispatchMessage; | 
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					import engine.net.DispatchMessage; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.client.ClientConnection; | 
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					import engine.net.client.ClientConnection; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.client.ClientMessagePump; | 
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					import engine.net.client.msg.*; | 
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					import engine.net.client.msg.*; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.server.MBServerStatics; | 
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					import engine.server.MBServerStatics; | 
				
			
			
		
	
		
		
			
				
					
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					import org.pmw.tinylog.Logger; | 
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					import org.pmw.tinylog.Logger; | 
				
			
			
		
	
	
		
		
			
				
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					@ -35,9 +34,6 @@ import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup; | 
				
			
			
		
	
		
		
			
				
					
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					public class CharacterItemManager { | 
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					public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					    private static final byte inventoryVer = (byte) 0; | 
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					    private static final byte bankVer = (byte) 0; | 
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					    private static final byte vaultVer = (byte) 0; | 
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					    private final AbstractCharacter absCharacter; | 
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					    private final AbstractCharacter absCharacter; | 
				
			
			
		
	
		
		
			
				
					
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					    // Mapping of all the items associated with this Manager
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					    // Mapping of all the items associated with this Manager
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					    private final ConcurrentHashMap<Integer, Integer> itemIDtoType = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
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					    private final ConcurrentHashMap<Integer, Integer> itemIDtoType = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
				
			
			
		
	
	
		
		
			
				
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					@ -63,58 +59,12 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					    private HashSet<Integer> trading; | 
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					    private HashSet<Integer> trading; | 
				
			
			
		
	
		
		
			
				
					
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					    private int goldTradingAmount; | 
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					    private int goldTradingAmount; | 
				
			
			
		
	
		
		
			
				
					
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					    private int tradeID = 0; | 
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					    private int tradeID = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    /* | 
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					     * Item Manager Version data | 
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					     */ | 
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					    private byte equipVer = (byte) 0; | 
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					    public CharacterItemManager(AbstractCharacter ac) { | 
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					    public CharacterItemManager(AbstractCharacter ac) { | 
				
			
			
		
	
		
		
			
				
					
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					        super(); | 
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					        super(); | 
				
			
			
		
	
		
		
			
				
					
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					        this.absCharacter = ac; | 
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					        this.absCharacter = ac; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static byte getInventoryVer() { | 
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					        return inventoryVer; | 
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					    } | 
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					    public static byte getBankVer() { | 
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					        return bankVer; | 
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					    } | 
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					    public static byte getVaultVer() { | 
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					        return vaultVer; | 
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					    } | 
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					    public static void takeFromNPC(NPC npc, PlayerCharacter pc, Item take, ClientMessagePump clientMessagePump) { | 
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					        ItemBase ib = take.getItemBase(); | 
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					        ItemTemplate template = take.template; | 
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					        if (template == null) | 
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					            return; | 
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					        CharacterItemManager itemMan = pc.charItemManager; | 
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					        if (itemMan == null) | 
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					            return; | 
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					        CharacterItemManager npcCim = npc.charItemManager; | 
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					        if (npcCim == null) | 
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					            return; | 
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					        if (!npcCim.inventoryContains(take)) | 
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					            return; | 
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					        if (!itemMan.hasRoomInventory(template.item_wt)) | 
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					            return; | 
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					        if (take != null) { | 
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					            itemMan.buyFromNPC(take, npc); | 
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					            itemMan.updateInventory(); | 
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					        } | 
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					    } | 
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					    public void load() { | 
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					    public void load() { | 
				
			
			
		
	
		
		
			
				
					
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					        loadForGeneric(); | 
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					        loadForGeneric(); | 
				
			
			
		
	
		
		
			
				
					
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					@ -122,7 +72,6 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					            loadForPlayerCharacter(); | 
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					            loadForPlayerCharacter(); | 
				
			
			
		
	
		
		
			
				
					
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					        else if (this.absCharacter.getObjectType().equals(GameObjectType.NPC)) | 
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					        else if (this.absCharacter.getObjectType().equals(GameObjectType.NPC)) | 
				
			
			
		
	
		
		
			
				
					
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					            loadForNPC(); | 
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					            loadForNPC(); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public void loadGoldItems() { | 
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					    public void loadGoldItems() { | 
				
			
			
		
	
	
		
		
			
				
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					@ -2008,27 +1957,6 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					            updateInventory(this.getInventory(), false); | 
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					            updateInventory(this.getInventory(), false); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public synchronized void purgeInventory() { | 
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					        if (!this.absCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)) | 
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					            return; | 
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					        if (this.goldInventory != null) | 
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					            if (this.getGoldInventory().getNumOfItems() > 0) { | 
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					                if (DbManager.ItemQueries.UPDATE_GOLD(this.goldInventory, 0)) { | 
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					                    this.goldInventory.setNumOfItems(0); | 
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					                } | 
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					            } | 
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					        if (this.inventory.size() > 0) | 
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					            DbManager.ItemQueries.ORPHAN_INVENTORY(this.inventory); | 
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					        // clear the inventory.
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					        this.inventory.clear(); | 
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					        //re-calculate inventory weight
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					        calculateInventoryWeight(); | 
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					    } | 
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					    /** | 
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					    /** | 
				
			
			
		
	
		
		
			
				
					
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					     * Note that this method returns a <b>copy</b> of the internally stored | 
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					     * Note that this method returns a <b>copy</b> of the internally stored | 
				
			
			
		
	
		
		
			
				
					
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					     * list. | 
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					     * list. | 
				
			
			
		
	
	
		
		
			
				
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					@ -2135,10 +2063,6 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					        return this.vaultWeight; | 
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					        return this.vaultWeight; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public int getTradingForWeight() { | 
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					        return calculateTradingForWeight(); | 
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					    } | 
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					    public int getTradingWeight() { | 
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					    public int getTradingWeight() { | 
				
			
			
		
	
		
		
			
				
					
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					        int weight = 0; | 
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					        int weight = 0; | 
				
			
			
		
	
	
		
		
			
				
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