File reformat

This commit is contained in:
2025-02-18 13:11:56 -05:00
parent 0cdd8a75dc
commit 11e40d7e57
+6 -1
View File
@@ -306,13 +306,17 @@ public class WpakPowerManager {
}
private static void AoeHandler(PlayerCharacter caster, AbstractWorldObject target, Power powerUsed, int rank) {
HashSet<AbstractWorldObject> mobTargets = new HashSet<>();
HashSet<AbstractWorldObject> pcTargets = new HashSet<>();
int count = 1;
if (powerUsed.maxMobTargets > 0)
mobTargets = WorldGrid.getObjectsInRangePartial(target.loc, powerUsed.areaRange, MBServerStatics.MASK_MOB);
if (powerUsed.maxPlayerTargets > 0)
pcTargets = WorldGrid.getObjectsInRangePartial(target.loc, powerUsed.areaRange, MBServerStatics.MASK_PLAYER);
int count = 1;
for (AbstractWorldObject mob : mobTargets) {
if (count < powerUsed.maxMobTargets + 1) {
applyAllPowerEffects(caster, powerUsed, rank, mob);
@@ -321,6 +325,7 @@ public class WpakPowerManager {
break;
}
}
count = 1;
for (AbstractWorldObject pc : pcTargets) {
if (count < powerUsed.maxPlayerTargets + 1) {