Behaviour is unused. Stilled mechanic?

This commit is contained in:
2025-02-25 13:37:09 -05:00
parent 3e9f38c857
commit 17afaf6720
+1 -1
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@@ -53,7 +53,7 @@ public class Behaviours {
public static Object SubTypeSkill(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
return modifierEntry.arg1;
return null; // Unused in data
}
public static Object FPSubTypeDmg(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,