forked from MagicBane/Server
login crash bug
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@@ -209,6 +209,7 @@ public class PlayerCharacter extends AbstractCharacter {
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this.guildStatus = new AtomicInteger(0);
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this.guildStatus = new AtomicInteger(0);
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this.buildingUUID = -1;
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this.buildingUUID = -1;
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this.level = 10;
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}
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}
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/**
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/**
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@@ -351,10 +351,6 @@ public class LoginServerMsgHandler implements NetMsgHandler {
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this.sendCharacterSelectScreen(session, true);
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this.sendCharacterSelectScreen(session, true);
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return;
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return;
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}
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}
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pc.level = 10;
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MobLoot conc = new MobLoot(pc, ItemBase.getItemBase(980066),false);
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//player.getCharItemManager().addItemToInventory(conc);
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pc.getCharItemManager().addItemToInventory(conc.promoteToItem(pc),1);
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PlayerCharacter.initializePlayer(pc);
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PlayerCharacter.initializePlayer(pc);
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session.getAccount().characterMap.putIfAbsent(pc.getObjectUUID(), pc);
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session.getAccount().characterMap.putIfAbsent(pc.getObjectUUID(), pc);
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// Send back to Character Select Screen
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// Send back to Character Select Screen
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