Only type is needed for key

This commit is contained in:
2025-02-16 17:24:10 -05:00
parent 0727175cb2
commit 78dd409fa8
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -20,6 +20,7 @@ import engine.math.AtomicFloat;
import engine.math.Bounds;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.mbEnums.EffectSourceType;
import engine.mbEnums.GameObjectType;
@@ -29,7 +30,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.UpdateEffectsMsg;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
@@ -63,7 +63,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
// Effects collection for wpak power manager
public ConcurrentHashMap<engine.wpak.data.Effect, ConcurrentHashMap<ModifierEntry, Integer>> _effects = new ConcurrentHashMap<>();
public ConcurrentHashMap<engine.wpak.data.Effect, ConcurrentHashMap<mbEnums.ModType, Integer>> _effects = new ConcurrentHashMap<>();
/**
* No Id Constructor
+1 -1
View File
@@ -341,7 +341,7 @@ public class WpakPowerManager {
// Write modifier values
for (ModifierEntry modifierEntry : effect.mods)
target._effects.get(effect).put(modifierEntry, rank);
target._effects.get(effect).put(modifierEntry.type, rank);
}
}