Default Branch

3649c629b7 · Revert "DamageType defined as in JSON" · Updated 2024-04-01 16:04:12 +00:00

Branches

012303ac54 · state set properly after dismissing guilds. · Updated 2026-05-11 12:42:54 +00:00    MagicBot

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490141b71b · Case added for protectorate. · Updated 2026-05-10 12:22:58 +00:00    MagicBot

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b2bd3b7a92 · cancel on take mele damage · Updated 2026-02-03 17:51:29 +00:00

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221ae0a58b · Fixes for /mob, /npc, and /equipset commands. · Updated 2025-11-11 03:14:28 +00:00

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c601ba36b8 · extra sanity checks for claiming an abandoned tree · Updated 2025-11-02 02:23:52 +00:00

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81960ae183 · city null pointer check · Updated 2025-03-30 21:18:01 +00:00

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a97734bac0 · fix charge bug · Updated 2025-03-20 01:07:26 +00:00

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ef9c431d5e · fix for dodging spells · Updated 2025-03-04 00:37:46 +00:00

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aad305a499 · dungeon to teleport to is visable with safeholds · Updated 2025-03-03 04:56:16 +00:00

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5142a87b60 · direct damage handler - power damage modifiers · Updated 2025-03-02 22:09:56 +00:00

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70e5665633 · Ai players · Updated 2025-02-25 12:16:36 +00:00

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93d80c0005 · split system mob AI · Updated 2025-02-24 02:44:56 +00:00

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76284cf3c9 · player update optimized · Updated 2025-02-17 22:36:12 +00:00

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0b18afc211 · player update optimized · Updated 2025-02-16 23:57:34 +00:00

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2fa9030682 · AI branches initial commit · Updated 2025-02-13 02:04:35 +00:00

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ffdd79c497 · blood mage fix · Updated 2025-01-27 00:25:13 +00:00

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943a4c8926 · questing failsafes · Updated 2025-01-20 01:34:50 +00:00

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84446eb726 · AI tweaking · Updated 2025-01-09 14:41:36 +00:00

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39638e4789 · mob ai work · Updated 2025-01-09 00:08:38 +00:00

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f0bef72fde · NPc Manager for static NPC classes · Updated 2025-01-06 02:57:43 +00:00

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