Text to client updated with state

This commit is contained in:
2026-05-10 09:51:30 -04:00
parent 6f752935ab
commit b625ea2707
@@ -111,15 +111,14 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID()); ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
for (PlayerCharacter member : guildMembers) { for (PlayerCharacter member : guildMembers)
ChatManager.chatGuildInfo(member, "Your Guild is now a Nation!"); ChatManager.chatGuildInfo(member, "Your Guild is now a " + protectorate.getGuildState().name() + '.');
}
ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID()); ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID());
for (PlayerCharacter member : swornMembers) { for (PlayerCharacter member : swornMembers)
ChatManager.chatGuildInfo(member, "Your Guild has sword fealty to " + nation.getName() + '.'); ChatManager.chatGuildInfo(member, "Your Guild has sworn fealty to " + nation.getName() + '.');
}
} catch (Exception e) { } catch (Exception e) {
Logger.error(e.getMessage()); Logger.error(e.getMessage());
return true; return true;