Files
mbEditorPro/mbEditorPro2.0/arcane/objects/ArcCombatObj.py
T
MagicBotandClaude Opus 5.5 0adbfe0d99 Read client signed int32 fields as signed
Add ResStream.read_long/write_long and use them for every CObjects
field the client loads with ResStream_ReadInt32 (sb.exe 0x7E1700)
as a value: rank info, attribute/skill/resource amounts, requirements,
door/deed/container/key fields, natural attacks, hardpoints, sound
event types and sparse VAL_LONG (LoadSaveBehavior<long>). Hash/enum
fields, list counts and flag words keep unsigned reads.

The binary is unchanged; JSON now shows e.g. -1 instead of 4294967295
(rank_hirelings, rank_rank) and -10 instead of 4294967286 (attr_adj).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 12:55:04 -04:00

69 lines
3.0 KiB
Python

# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄
# ·██ ▐███▪▐█ ▀█▪ ▀▄.▀·██▪ ██ ██ •██ ▪ ▀▄ █· ▐█ ▄█▀▄ █·▪
# ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄
# ██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌
# ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪
# Magicbane Emulator Project © 2013 - 2022
# www.magicbane.com
from collections import OrderedDict
from arcane.enums.arc_combat import *
from arcane.util import ResStream
from .ArcObj import ArcObj
class ArcCombatObj(ArcObj):
def load_binary(self, stream: ResStream):
super().load_binary(stream)
self.combat_health_current = stream.read_float()
self.combat_health_full = stream.read_float()
self.combat_attack_resist = [
stream.read_float() for _ in range(0x10)
]
num_powers = stream.read_dword()
self.combat_powers = [
[
stream.read_dword(),
stream.read_long(),
] for _ in range(num_powers)
]
def save_binary(self, stream: ResStream):
super().save_binary(stream)
stream.write_float(self.combat_health_current)
stream.write_float(self.combat_health_full)
for i in range(0x10):
stream.write_float(self.combat_attack_resist[i])
stream.write_dword(len(self.combat_powers))
for power in self.combat_powers:
stream.write_dword(power[0])
stream.write_long(power[1])
def load_json(self, data):
super().load_json(data)
self.combat_health_current = data['combat_health_current']
self.combat_health_full = data['combat_health_full']
self.combat_attack_resist = []
for i in range(0x10):
self.combat_attack_resist.append(data['combat_attack_resist'][
ATTACK_RESIST_TO_STRING[i]
])
self.combat_powers = data['combat_powers']
def save_json(self):
data = super().save_json()
data['combat_health_current'] = self.combat_health_current
data['combat_health_full'] = self.combat_health_full
data['combat_attack_resist'] = OrderedDict()
for i in range(0x10):
data['combat_attack_resist'][
ATTACK_RESIST_TO_STRING[i]
] = self.combat_attack_resist[i]
data['combat_powers'] = self.combat_powers
return data
class ArcCharacter(ArcCombatObj):
pass