forked from MagicBane/Server
atr calculation fix
This commit is contained in:
@@ -427,8 +427,8 @@ public class PlayerCombatStats {
|
|||||||
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||||
if(preciseRune > 1.0f)
|
if(preciseRune > 1.0f)
|
||||||
modifier -= 0.05f;
|
modifier -= 0.05f;
|
||||||
if(stanceValue > 1.0f){
|
if(stanceValue > 0.0f){
|
||||||
modifier -= (stanceValue - 1.0f);
|
modifier -= (stanceValue);
|
||||||
}
|
}
|
||||||
atr *= modifier;
|
atr *= modifier;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user