forked from MagicBane/Server
catch code for loot crash
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@@ -16,6 +16,7 @@ import engine.gameManager.ZoneManager;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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@@ -47,7 +48,6 @@ public class LootManager {
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}
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public static void GenerateMobLoot(Mob mob, boolean fromDeath) {
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try{
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//determine if mob is in hotzone
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boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
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//get multiplier form config manager
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@@ -76,12 +76,13 @@ public class LootManager {
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}
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}
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} catch(Exception e){
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//TODO catch whatever went wrong
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}
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}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) {
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int roll; // table roll
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BootySetEntry entry = null;
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int setCount = 0;
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try {
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if (fromDeath) {
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//do equipment here
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if (mob.getEquip() != null) {
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@@ -102,7 +103,7 @@ public class LootManager {
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return;
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}
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for (BootySetEntry bse : entries) {
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int roll;
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entry = bse;
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float dropChance = bse.dropChance * multiplier;
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switch (bse.bootyType) {
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case "GOLD":
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@@ -172,11 +173,18 @@ public class LootManager {
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mob.getCharItemManager().addItemToInventory(toAddHZ);
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}
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}
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setCount++;
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}catch(Exception e){
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//catch crash bug
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int tableID = entry.lootTable;
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String bootyType = entry.bootyType;
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int itemBase = entry.itemBase;
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Logger.error("FAILED LOOT ROLL: TableID: " + tableID + "bootyType: " + bootyType + " itemUUID: " + itemBase);
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}
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}
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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try {
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if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) {
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return null;
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}
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@@ -237,9 +245,6 @@ public class LootManager {
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}
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}
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return outItem;
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}catch(Exception e){
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return null;
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}
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}
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private static int TableRoll(int mobLevel){
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int max = (int)(4.882 * mobLevel + 121.0);
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