forked from MagicBane/Server
null pointer evasion
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@@ -123,7 +123,7 @@ public class LootManager {
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//iterate the booty tables and add items to mob inventory
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob);
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if (toAdd != null) {
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if(toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix().isEmpty() == true){
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if(toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix()!= null && toAdd.getSuffix().isEmpty() == true){
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toAdd.setIsID(true);
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}
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mob.getCharItemManager().addItemToInventory(toAdd);
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@@ -133,7 +133,7 @@ public class LootManager {
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int lootTableID = bse.lootTable + 1;
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MobLoot toAddHZ = getGenTableItem(lootTableID, mob);
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if (toAddHZ != null)
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if(toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix().isEmpty() == true){
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if(toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix()!= null && toAdd.getSuffix().isEmpty() == true){
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toAdd.setIsID(true);
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}
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mob.getCharItemManager().addItemToInventory(toAddHZ);
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@@ -169,6 +169,7 @@ public class LootManager {
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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try {
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if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) {
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return null;
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}
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@@ -199,7 +200,7 @@ public class LootManager {
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if (outItem.getItemBase().isGlass() == false) {
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int prefixChanceRoll = ThreadLocalRandom.current().nextInt(101);
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double prefixChance = 2.057 * mob.level - 28.67;
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if(prefixChanceRoll < prefixChance) {
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if (prefixChanceRoll < prefixChance) {
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
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int prefixroll = ThreadLocalRandom.current().nextInt(101);
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@@ -214,7 +215,7 @@ public class LootManager {
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}
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int suffixChanceRoll = ThreadLocalRandom.current().nextInt(101);
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double suffixChance = 2.057 * mob.level - 28.67;
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if(suffixChanceRoll < suffixChance) {
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if (suffixChanceRoll < suffixChance) {
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int suffixroll = ThreadLocalRandom.current().nextInt(101);
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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@@ -229,6 +230,9 @@ public class LootManager {
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}
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}
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return outItem;
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}catch(Exception e){
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return null;
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}
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}
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private static int TableRoll(int mobLevel){
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int max = (int)(4.882 * mobLevel + 121.0);
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