forked from MagicBane/Server
Debug code added
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@@ -136,6 +136,7 @@ public class Terrain {
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public float getInterpolatedTerrainHeight(Vector2f terrainLoc) {
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try {
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float interpolatedHeight;
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Vector2f terrain_cell = getTerrainCell(terrainLoc);
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@@ -168,6 +169,9 @@ public class Terrain {
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interpolatedHeight *= this.terrain_scale; // Scale height
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return interpolatedHeight;
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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}
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public float terrainBlend(Vector2f terrainLoc) {
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