forked from MagicBane/Server
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| dc083c1fa6 | |||
| edd2441cda | |||
| 3cce29dcc8 | |||
| a5a7f855c6 | |||
| 52e2619a81 |
@@ -24,3 +24,5 @@
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hs_err_pid*
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replay_pid*
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.idea/
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*.iml
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@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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/**
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* @author Eighty
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@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
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throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
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return;
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}
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if (amt < 1 || amt > 10000000) {
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throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
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if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
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throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
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return;
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} else if ((curAmt + amt) > 10000000) {
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} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
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throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
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return;
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}
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@@ -16,6 +16,7 @@ import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.DbManager;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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@@ -31,47 +32,82 @@ public class MakeItemCmd extends AbstractDevCmd {
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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if (words[0].equals("resources")) {
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int resourceAmount = 1000;
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if (words.length > 1) {
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try {
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resourceAmount = Integer.parseInt(words[1]);
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} catch (NumberFormatException e) {
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throwbackError(pc, "Resource amount must be a number.");
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return;
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}
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}
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if (resourceAmount < 1)
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resourceAmount = 1;
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resourceAmount = Math.min(
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resourceAmount,
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MBServerStatics.RESOURCE_STACK_LIMIT
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);
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for (int ibID : Warehouse.getMaxResources().keySet()) {
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if (ibID == 7)
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continue;
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ItemBase ib = ItemBase.getItemBase(ibID);
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short weight = ib.getWeight();
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if (!pc.getCharItemManager().hasRoomInventory(weight)) {
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throwbackError(pc, "Not enough room in inventory for any more of this item");
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if (ib == null)
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continue;
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short weight = ib.getWeight();
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if (!pc.getCharItemManager().hasRoomInventory(weight)) {
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throwbackError(pc, "Not enough room in inventory for any more resources.");
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pc.getCharItemManager().updateInventory();
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return;
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}
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boolean worked = false;
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Item item = new Item(ib, pc.getObjectUUID(),
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OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) ib.getDurability(), (short) ib.getDurability(),
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true, false, ItemContainerType.INVENTORY, (byte) 0,
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new ArrayList<>(), "");
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Item item = new Item(
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ib,
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pc.getObjectUUID(),
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OwnerType.PlayerCharacter,
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(byte) 0,
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(byte) 0,
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(short) ib.getDurability(),
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(short) ib.getDurability(),
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true,
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false,
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ItemContainerType.INVENTORY,
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(byte) 0,
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new ArrayList<>(),
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""
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);
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item.setNumOfItems(Warehouse.getMaxResources().get(ibID));
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item.setNumOfItems(resourceAmount);
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try {
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item = DbManager.ItemQueries.ADD_ITEM(item);
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worked = true;
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} catch (Exception e) {
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throwbackError(pc, "DB error 1: Unable to create item. " + e.getMessage());
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throwbackError(
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pc,
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"Unable to create resource " + ib.getName() + ": " + e.getMessage()
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);
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return;
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}
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if (item == null || !worked) {
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throwbackError(pc, "DB error 2: Unable to create item.");
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if (item == null) {
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throwbackError(pc, "Unable to create resource " + ib.getName() + ".");
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return;
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}
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//add item to inventory
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pc.getCharItemManager().addItemToInventory(item);
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}
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pc.getCharItemManager().updateInventory();
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return;
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}
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if (words.length < 3 || words.length > 5) {
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@@ -100,7 +136,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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return;
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}
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numItems = (numItems < 1) ? 1 : numItems;
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numItems = (numItems > 5000) ? 5000 : numItems;
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numItems = Math.min(numItems, MBServerStatics.RESOURCE_STACK_LIMIT);
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}
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int itembaseID;
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@@ -1,61 +0,0 @@
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package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.objects.*;
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public class SetCampLevelCmd extends AbstractDevCmd {
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public SetCampLevelCmd() { super("setcamplevel"); }
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@Override
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protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) {
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if (args.length > 1)
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{
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this.sendUsage(pcSender);
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}
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int targetLevel = 0;
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if (args.length == 1) {
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try {
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targetLevel = Integer.parseInt(args[0]);
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} catch (NumberFormatException nfe) {
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throwbackError(pcSender, "Argument MUST be integer. Received: " + args[0]);
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} catch (Exception e) {
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throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]);
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}
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}
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if ((target instanceof Mob))
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{
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// Get the camp that owns the targeted Mob
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Zone campZone = ((Mob) target).parentZone;
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// Make sure that the zone we're targeting is valid for action
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if (campZone == null ||
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campZone.zoneMobSet.isEmpty() ||
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campZone.isPlayerCity()) {
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throwbackError(pcSender, "Current zone must own mobs, and NOT be a city.");
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return;
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}
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campZone.setCampLvl(targetLevel);
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}
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else if (target instanceof PlayerCharacter)
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{
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PlayerCharacter pc = (PlayerCharacter)target;
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PowersManager.applyPower(pc, pc, pc.getLoc(), "CMP-001", targetLevel, false);
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}
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}
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@Override
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protected String _getUsageString() {
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return "Sets the level of the currently occupied camp to the desired level";
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}
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@Override
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protected String _getHelpString() {
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return "'./setcamplevel levelNum'";
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}
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}
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@@ -39,6 +39,13 @@ public class SlotTestCmd extends AbstractDevCmd {
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Building building = (Building) target;
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outString += "Rank: " + building.getRank() + "\r\n";
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outString += "MaxSlots: " + building.getBlueprint().getMaxSlots() + "\r\n";
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outString += "SlotsForRank: "
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+ building.getBlueprint().getSlotsForRank(building.getRank())
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+ "\r\n";
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outString += "Hireling Count: " + building.getHirelings().size() + "\r\n\r\n";
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buildingLocations = BuildingManager._slotLocations.get(building.meshUUID);
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if (buildingLocations == null) {
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@@ -143,7 +143,6 @@ public enum DevCmdManager {
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DevCmdManager.registerDevCmd(new ApplyBonusCmd());
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DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
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DevCmdManager.registerDevCmd(new SlotTestCmd());
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DevCmdManager.registerDevCmd(new SetCampLevelCmd());
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}
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@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import engine.util.ZoneLevel;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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@@ -101,16 +100,6 @@ public enum LootManager {
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boolean hotzoneWasRan = false;
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float dropRate = 1.0f;
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if (mob.getSafeZone() == false)
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dropRate = LootManager.NORMAL_DROP_RATE;
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if (inHotzone == true)
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dropRate = LootManager.HOTZONE_DROP_RATE;
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// Adjust for camp scaling
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Zone camp = mob.getParentZone();
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dropRate = dropRate * ZoneLevel.getLootDropModifier(camp);
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// Iterate all entries in this bootySet and process accordingly
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for (BootySetEntry bse : entries) {
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@@ -120,6 +109,12 @@ public enum LootManager {
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break;
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case "LOOT":
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if (mob.getSafeZone() == false)
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dropRate = LootManager.NORMAL_DROP_RATE;
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if (inHotzone == true)
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dropRate = LootManager.HOTZONE_DROP_RATE;
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
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GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
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@@ -201,9 +196,6 @@ public enum LootManager {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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}
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// We don't want to bother with identifying gear
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outItem.setIsID(true);
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return outItem;
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}
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@@ -314,9 +306,6 @@ public enum LootManager {
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else
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gold = (int) (gold * NORMAL_GOLD_RATE);
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Zone camp = mob.getParentZone();
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gold = (int) (gold * ZoneLevel.getGoldDropModifier(camp));
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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mob.getCharItemManager().addItemToInventory(goldAmount);
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@@ -11,7 +11,6 @@ package engine.mobileAI.Threads;
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import engine.gameManager.ZoneManager;
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import engine.objects.Mob;
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import engine.objects.Zone;
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import engine.util.ZoneLevel;
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import org.pmw.tinylog.Logger;
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/**
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@@ -26,6 +25,7 @@ import org.pmw.tinylog.Logger;
|
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public class MobRespawnThread implements Runnable {
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public MobRespawnThread() {
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Logger.info(" MobRespawnThread thread has started!");
|
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@@ -34,85 +34,23 @@ public class MobRespawnThread implements Runnable {
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@Override
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public void run() {
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|
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long startTime = System.currentTimeMillis();
|
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long rollingKeepFraction = (Zone.rollingAvgMobsAliveDepth - 1) / Zone.rollingAvgMobsAliveDepth;
|
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long rollingAddFraction = 1 / Zone.rollingAvgMobsAliveDepth;
|
||||
|
||||
while (true) {
|
||||
|
||||
try {
|
||||
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
|
||||
/*
|
||||
if (zone.respawnQue.size() > ZoneLevel.queueLengthToLevelUp) {
|
||||
zone.setCampLvl(zone.getCamplvl() + 1);
|
||||
}
|
||||
else if (zone.respawnQue.isEmpty() &&
|
||||
(zone.lastRespawn + ZoneLevel.msToLevelDown < System.currentTimeMillis()) &&
|
||||
zone.getCamplvl() > 0) {
|
||||
zone.setCampLvl(zone.getCamplvl() - 1);
|
||||
}
|
||||
*/
|
||||
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
|
||||
|
||||
int aliveCount = 0;
|
||||
int deadCount = 0;
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
if (mob.isAlive()) {
|
||||
aliveCount = aliveCount + 1;
|
||||
}
|
||||
else {
|
||||
deadCount = deadCount + 1;
|
||||
}
|
||||
}
|
||||
|
||||
zone.rollingAvgMobsAlive =
|
||||
((zone.rollingAvgMobsAlive * (Zone.rollingAvgMobsAliveDepth - 1) + aliveCount) / Zone.rollingAvgMobsAliveDepth);
|
||||
|
||||
/*
|
||||
if (startTime + ZoneLevel.msDelayToCampLevel < System.currentTimeMillis()) {
|
||||
if (aliveCount > Math.floor(zone.zoneMobSet.size() / 2.0)) {
|
||||
if (zone.levelUpTimer == 0) {
|
||||
zone.levelUpTimer = System.currentTimeMillis();
|
||||
} else if (zone.levelUpTimer + ZoneLevel.msTolevelUp < System.currentTimeMillis()) {
|
||||
zone.setCampLvl(zone.getCampLvl() + 1);
|
||||
|
||||
zone.levelUpTimer = 0;
|
||||
}
|
||||
} else if (aliveCount == 0) {
|
||||
|
||||
if (zone.levelDownTimer == 0) {
|
||||
zone.levelDownTimer = System.currentTimeMillis();
|
||||
} else if (zone.levelDownTimer + ZoneLevel.msToLevelDown < System.currentTimeMillis()) {
|
||||
if (zone.getCampLvl() > 0) {
|
||||
zone.setCampLvl(zone.getCampLvl() + 1);
|
||||
|
||||
zone.levelDownTimer = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
zone.levelUpTimer = 0;
|
||||
zone.levelDownTimer = 0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
// Manage mob respawn
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + 100 < System.currentTimeMillis()) {
|
||||
|
||||
Mob respawner = Zone.respawnQue.iterator().next();
|
||||
Mob respawner = zone.respawnQue.iterator().next();
|
||||
|
||||
if (respawner == null)
|
||||
continue;
|
||||
|
||||
respawner.respawn();
|
||||
Zone.respawnQue.remove(respawner);
|
||||
Zone.lastRespawn = System.currentTimeMillis();
|
||||
zone.respawnQue.remove(respawner);
|
||||
zone.lastRespawn = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
@@ -1259,7 +1259,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
cost *= profit;
|
||||
|
||||
if (gold.getNumOfItems() + cost > 10000000) {
|
||||
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -335,7 +335,7 @@ public class Blueprint {
|
||||
availableSlots = 3;
|
||||
break;
|
||||
case 8:
|
||||
availableSlots = 1;
|
||||
availableSlots = Math.min(3, this.maxSlots);
|
||||
break;
|
||||
default:
|
||||
availableSlots = 0;
|
||||
|
||||
@@ -2335,15 +2335,14 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
|
||||
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
|
||||
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 202);
|
||||
|
||||
@@ -674,46 +674,6 @@ public class Item extends AbstractWorldObject {
|
||||
public static Item newGoldItem(AbstractWorldObject awo, ItemBase ib, Enum.ItemContainerType containerType) {
|
||||
return newGoldItem(awo, ib, containerType, true);
|
||||
}
|
||||
|
||||
//used for vault!
|
||||
public static Item newGoldItem(int accountID, ItemBase ib, Enum.ItemContainerType containerType) {
|
||||
return newGoldItem(accountID, ib, containerType, true);
|
||||
}
|
||||
|
||||
private static Item newGoldItem(int accountID, ItemBase ib, Enum.ItemContainerType containerType, boolean persist) {
|
||||
|
||||
int ownerID;
|
||||
OwnerType ownerType;
|
||||
|
||||
ownerID = accountID;
|
||||
ownerType = OwnerType.Account;
|
||||
|
||||
|
||||
Item newGold = new Item(ib, ownerID, ownerType,
|
||||
(byte) 0, (byte) 0, (short) 0, (short) 0, true, false, containerType, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
|
||||
synchronized (newGold) {
|
||||
newGold.numberOfItems = 0;
|
||||
}
|
||||
|
||||
if (persist) {
|
||||
try {
|
||||
newGold = DbManager.ItemQueries.ADD_ITEM(newGold);
|
||||
if (newGold != null) {
|
||||
synchronized (newGold) {
|
||||
newGold.numberOfItems = 0;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
DbManager.ItemQueries.ZERO_ITEM_STACK(newGold);
|
||||
}
|
||||
|
||||
return newGold;
|
||||
}
|
||||
|
||||
private static Item newGoldItem(AbstractWorldObject awo, ItemBase ib, Enum.ItemContainerType containerType, boolean persist) {
|
||||
|
||||
int ownerID;
|
||||
@@ -771,10 +731,49 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
DbManager.ItemQueries.ZERO_ITEM_STACK(newGold);
|
||||
}
|
||||
|
||||
newGold.containerType = containerType;
|
||||
|
||||
return newGold;
|
||||
}
|
||||
//used for vault!
|
||||
public static Item newGoldItem(int accountID, ItemBase ib, Enum.ItemContainerType containerType) {
|
||||
return newGoldItem(accountID, ib, containerType, true);
|
||||
}
|
||||
|
||||
private static Item newGoldItem(int accountID, ItemBase ib, Enum.ItemContainerType containerType, boolean persist) {
|
||||
|
||||
int ownerID;
|
||||
OwnerType ownerType;
|
||||
|
||||
ownerID = accountID;
|
||||
ownerType = OwnerType.Account;
|
||||
|
||||
|
||||
Item newGold = new Item(ib, ownerID, ownerType,
|
||||
(byte) 0, (byte) 0, (short) 0, (short) 0, true, false, containerType, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
|
||||
synchronized (newGold) {
|
||||
newGold.numberOfItems = 0;
|
||||
}
|
||||
|
||||
if (persist) {
|
||||
try {
|
||||
newGold = DbManager.ItemQueries.ADD_ITEM(newGold);
|
||||
if (newGold != null) {
|
||||
synchronized (newGold) {
|
||||
newGold.numberOfItems = 0;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
DbManager.ItemQueries.ZERO_ITEM_STACK(newGold);
|
||||
}
|
||||
|
||||
return newGold;
|
||||
}
|
||||
|
||||
// This is to be used for trades - the new item is not stored in the database
|
||||
public static Item newGoldItemTemp(AbstractWorldObject awo, ItemBase ib) {
|
||||
|
||||
@@ -290,9 +290,7 @@ public class Mine extends AbstractGameObject {
|
||||
if (treeRank < 1)
|
||||
return false;
|
||||
|
||||
// We check the limit against only the player guild right now
|
||||
// each guild (even within a nation) is limited by the nation tree
|
||||
if (guildUnderMineLimit(playerGuild, treeRank) == false) {
|
||||
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
|
||||
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
|
||||
return false;
|
||||
}
|
||||
@@ -306,11 +304,10 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
|
||||
|
||||
// Only count mines for a specific guild
|
||||
//for (Guild guild : playerGuild.getSubGuildList())
|
||||
// mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
|
||||
for (Guild guild : playerGuild.getSubGuildList())
|
||||
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
|
||||
|
||||
return mineCnt <= (tolRank * 2);
|
||||
return mineCnt <= tolRank;
|
||||
}
|
||||
|
||||
public boolean changeProductionType(Resource resource) {
|
||||
|
||||
@@ -31,7 +31,6 @@ import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.ZoneLevel;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -102,8 +101,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
private DateTime upgradeDateTime = null;
|
||||
private boolean lootSync = false;
|
||||
|
||||
private String originalFirstName;
|
||||
private String originalLastName;
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
@@ -132,9 +129,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.lastName = "the " + contract.getName();
|
||||
}
|
||||
clearStatic();
|
||||
|
||||
originalFirstName = this.firstName;
|
||||
originalLastName = this.lastName;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -156,9 +150,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.building = building;
|
||||
initializeMob(false, false, false);
|
||||
clearStatic();
|
||||
|
||||
originalFirstName = this.firstName;
|
||||
originalLastName = this.lastName;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -175,9 +166,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.BehaviourType = Enum.MobBehaviourType.Pet1;
|
||||
initializeMob(true, false, false);
|
||||
clearStatic();
|
||||
|
||||
originalFirstName = this.firstName;
|
||||
originalLastName = this.lastName;
|
||||
}
|
||||
|
||||
//SIEGE CONSTRUCTOR
|
||||
@@ -192,9 +180,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.equip = new HashMap<>();
|
||||
initializeMob(false, true, isPlayerGuard);
|
||||
clearStatic();
|
||||
|
||||
originalFirstName = this.firstName;
|
||||
originalLastName = this.lastName;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -303,8 +288,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
Logger.error("Mobile:" + this.dbID + ": " + e);
|
||||
}
|
||||
|
||||
originalFirstName = this.firstName;
|
||||
originalLastName = this.lastName;
|
||||
}
|
||||
|
||||
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
|
||||
@@ -1399,12 +1382,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
NPCManager.applyRuneSetEffects(this);
|
||||
|
||||
// Set Name based on parent zone level
|
||||
Zone camp = this.getParentZone();
|
||||
this.lastName = this.originalLastName + ZoneLevel.getNameSuffix(camp);
|
||||
|
||||
//PowersManager.applyPower(this, this, this.getLoc(), "CMP-001", camp.getCamplvl(), false);
|
||||
|
||||
this.recalculateStats();
|
||||
this.setHealth(this.healthMax);
|
||||
|
||||
@@ -1518,10 +1495,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
|
||||
}
|
||||
|
||||
// Modify max health based on camp level - bad, we need to use effects for this
|
||||
Zone camp = this.getParentZone();
|
||||
h = h * ZoneLevel.getMaxHealthPctModifier(camp);
|
||||
|
||||
// Set max health, mana and stamina
|
||||
|
||||
if (h > 0)
|
||||
@@ -1622,11 +1595,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
Logger.error("Error: missing bonuses");
|
||||
|
||||
defense = (defense < 1) ? 1 : defense;
|
||||
|
||||
// Modify defense for camp level - bad, we need to use effects for this
|
||||
Zone camp = this.getParentZone();
|
||||
defense = defense * ZoneLevel.getDefPctModifier(camp);
|
||||
|
||||
this.defenseRating = (short) (defense + 0.5f);
|
||||
} catch (Exception e) {
|
||||
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
|
||||
@@ -1828,10 +1796,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
atr *= (1 + neg_Bonus);
|
||||
}
|
||||
|
||||
// Modify atr for camp level - bad, we need to use effects for this
|
||||
Zone camp = this.getParentZone();
|
||||
atr = atr * ZoneLevel.getAtrPctModifier(camp);
|
||||
|
||||
atr = (atr < 1) ? 1 : atr;
|
||||
|
||||
// set atr
|
||||
|
||||
@@ -1239,12 +1239,17 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
playerCharacter.deactivateCharacter();
|
||||
return null;
|
||||
}
|
||||
// Ebonreach: give new characters starter gold.
|
||||
Item starterGold = Item.newGoldItem(playerCharacter, ItemBase.getItemBase(7), Enum.ItemContainerType.INVENTORY);
|
||||
|
||||
if (starterGold != null)
|
||||
DbManager.ItemQueries.UPDATE_GOLD(starterGold, 10000);
|
||||
|
||||
// Get any new skills that belong to the player
|
||||
playerCharacter.calculateSkills();
|
||||
|
||||
a.setLastCharacter(playerCharacter.getObjectUUID());
|
||||
playerCharacter.charItemManager.load();
|
||||
playerCharacter.getCharItemManager().load();
|
||||
|
||||
playerCharacter.activateCharacter();
|
||||
|
||||
|
||||
@@ -99,29 +99,29 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
public static ConcurrentHashMap<Integer, Integer> getMaxResources() {
|
||||
if (maxResources.size() != 23) {
|
||||
maxResources.put(7, 100000000);
|
||||
maxResources.put(1580000, 10000);
|
||||
maxResources.put(1580001, 2000);
|
||||
maxResources.put(1580002, 2000);
|
||||
maxResources.put(1580003, 1000);
|
||||
maxResources.put(1580004, 10000);
|
||||
maxResources.put(1580005, 3000);
|
||||
maxResources.put(1580006, 3000);
|
||||
maxResources.put(1580007, 1000);
|
||||
maxResources.put(1580008, 3000);
|
||||
maxResources.put(1580009, 2000);
|
||||
maxResources.put(1580010, 2000);
|
||||
maxResources.put(1580011, 1000);
|
||||
maxResources.put(1580012, 2000);
|
||||
maxResources.put(1580013, 3000);
|
||||
maxResources.put(1580014, 1000);
|
||||
maxResources.put(1580015, 1000);
|
||||
maxResources.put(1580016, 1000);
|
||||
maxResources.put(1580017, 500);
|
||||
maxResources.put(1580018, 500);
|
||||
maxResources.put(1580019, 500);
|
||||
maxResources.put(1580020, 500);
|
||||
maxResources.put(1580021, 500);
|
||||
maxResources.put(7, 1000000000);
|
||||
maxResources.put(1580000, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580001, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580002, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580003, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580004, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580005, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580006, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580007, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580008, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580009, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580010, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580011, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580012, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580013, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580014, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580015, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580016, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580017, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580018, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580019, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580020, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
maxResources.put(1580021, MBServerStatics.RESOURCE_STACK_LIMIT);
|
||||
}
|
||||
|
||||
return maxResources;
|
||||
|
||||
@@ -18,10 +18,7 @@ import engine.math.Bounds;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.ZoneLevel;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
@@ -64,13 +61,6 @@ public class Zone extends AbstractGameObject {
|
||||
//public static ArrayList<Mob> respawnQue = new ArrayList<>();
|
||||
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
public static long lastRespawn = 0;
|
||||
|
||||
private int campLvl = 0;
|
||||
public long levelUpTimer = 0;
|
||||
public long levelDownTimer = 0;
|
||||
public int rollingAvgMobsAlive = 0;
|
||||
public static final int rollingAvgMobsAliveDepth = 100;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -110,33 +100,8 @@ public class Zone extends AbstractGameObject {
|
||||
|
||||
if (hash == null)
|
||||
setHash();
|
||||
}
|
||||
|
||||
public void setCampLvl(int level)
|
||||
{
|
||||
this.campLvl = level;
|
||||
|
||||
if (this.campLvl > ZoneLevel.campMaxLvl)
|
||||
{
|
||||
this.campLvl = ZoneLevel.campMaxLvl;
|
||||
}
|
||||
else if (this.campLvl < 0)
|
||||
{
|
||||
this.campLvl = 0;
|
||||
}
|
||||
|
||||
//if (this.campLvl > ZoneLevel.campLvlAnnounceThreshold)
|
||||
{
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, this.getName() + " has reached camp level " + this.campLvl + "! Will anyone contest?!");
|
||||
chatMsg.setMessageType(2);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
}
|
||||
|
||||
public int getCampLvl()
|
||||
{
|
||||
return this.campLvl;
|
||||
}
|
||||
|
||||
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
|
||||
|
||||
@@ -33,15 +33,16 @@ public class MBServerStatics {
|
||||
// hit box
|
||||
// calcs
|
||||
public static final boolean PRINT_INCOMING_OPCODES = false; // print
|
||||
public static final int BANK_GOLD_LIMIT = 25000000;
|
||||
public static final int BANK_GOLD_LIMIT = 1000000000;
|
||||
// incoming
|
||||
// opcodes to
|
||||
// console
|
||||
public static final int PLAYER_GOLD_LIMIT = 10000000;
|
||||
public static final int PLAYER_GOLD_LIMIT = 500000000;
|
||||
// buildings, npcs
|
||||
/*
|
||||
* Login cache flags
|
||||
*/
|
||||
public static final int RESOURCE_STACK_LIMIT = 1000000000;
|
||||
public static final boolean SKIP_CACHE_LOGIN = false; // skip caching // login server
|
||||
public static final boolean SKIP_CACHE_LOGIN_PLAYER = false; // skip caching // on login
|
||||
public static final boolean SKIP_CACHE_LOGIN_ITEM = false; // skip caching
|
||||
|
||||
@@ -288,7 +288,6 @@ public class WorldServer {
|
||||
|
||||
private boolean init() {
|
||||
|
||||
Logger.info("Server Code: [NovaTest] Branch");
|
||||
Logger.info("MAGICBANE SERVER GREETING:");
|
||||
Logger.info(ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
|
||||
|
||||
@@ -1,84 +0,0 @@
|
||||
package engine.util;
|
||||
|
||||
import engine.objects.Zone;
|
||||
|
||||
public class ZoneLevel {
|
||||
|
||||
private static final float healthPctPerLevel = (float)0.2;
|
||||
private static final float atrPctPerLevel = (float)0.2;
|
||||
private static final float defPctPerLevel = (float)0.2;
|
||||
private static final float lootPctPerLevel = (float)0.1;
|
||||
private static final float goldPctPerLevel = (float)0.2;
|
||||
|
||||
public static final int campLvlAnnounceThreshold = 5;
|
||||
public static final int campMaxLvl = 10;
|
||||
|
||||
public static final int queueLengthToLevelUp = 5;
|
||||
public static final int msToLevelDown = 60 * 1000;
|
||||
public static final int msTolevelUp = 60 * 1000;
|
||||
public static final long msDelayToCampLevel = 60 * 1000;
|
||||
|
||||
private static final String[] nameMap =
|
||||
{
|
||||
"",
|
||||
" I",
|
||||
" II",
|
||||
" III",
|
||||
" IV",
|
||||
" V",
|
||||
" VI",
|
||||
" VII",
|
||||
" VIII",
|
||||
" IX",
|
||||
" X"
|
||||
};
|
||||
|
||||
public static String getNameSuffix(Zone zone)
|
||||
{
|
||||
try {
|
||||
return nameMap[zone.getCampLvl()];
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
public static float getMaxHealthPctModifier(Zone zone)
|
||||
{
|
||||
return getGenericModifier(zone, healthPctPerLevel);
|
||||
}
|
||||
|
||||
public static float getAtrPctModifier(Zone zone)
|
||||
{
|
||||
return getGenericModifier(zone, atrPctPerLevel);
|
||||
}
|
||||
|
||||
public static float getDefPctModifier(Zone zone)
|
||||
{
|
||||
return getGenericModifier(zone, defPctPerLevel);
|
||||
}
|
||||
|
||||
public static float getLootDropModifier(Zone zone)
|
||||
{
|
||||
return getGenericModifier(zone, lootPctPerLevel);
|
||||
}
|
||||
|
||||
public static float getGoldDropModifier(Zone zone)
|
||||
{
|
||||
return getGenericModifier(zone, goldPctPerLevel);
|
||||
}
|
||||
|
||||
private static float getGenericModifier(Zone zone, float modifierPerLevel)
|
||||
{
|
||||
float modifier = (float)1.0;
|
||||
|
||||
if (zone != null)
|
||||
{
|
||||
modifier += zone.getCampLvl() * modifierPerLevel;
|
||||
}
|
||||
|
||||
return modifier;
|
||||
}
|
||||
}
|
||||
@@ -128,12 +128,10 @@ public class HourlyJobThread implements Runnable {
|
||||
if (mine.isActive == false)
|
||||
return false;
|
||||
|
||||
Logger.info(mine.getZoneName() + "'s Mine is now Closing");
|
||||
|
||||
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
|
||||
if (mineBuilding == null) {
|
||||
Logger.info("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
||||
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -141,8 +139,6 @@ public class HourlyJobThread implements Runnable {
|
||||
// We can early exit here.
|
||||
|
||||
if (mineBuilding.getRank() > 0) {
|
||||
Logger.info("Mine still standing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
|
||||
|
||||
mine.setActive(false);
|
||||
mine.lastClaimer = null;
|
||||
return true;
|
||||
@@ -153,8 +149,6 @@ public class HourlyJobThread implements Runnable {
|
||||
// and keep the window open.
|
||||
|
||||
if (!Mine.validateClaimer(mine.lastClaimer)) {
|
||||
Logger.info("Mine has no valid claimer when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
|
||||
|
||||
mine.lastClaimer = null;
|
||||
mine.updateGuildOwner(null);
|
||||
mine.setActive(true);
|
||||
@@ -163,8 +157,6 @@ public class HourlyJobThread implements Runnable {
|
||||
|
||||
//Update ownership to map
|
||||
|
||||
Logger.info("Mine ownership changing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID() + " new owning guild: " + mine.getOwningGuild().getObjectUUID());
|
||||
|
||||
mine.guildName = mine.getOwningGuild().getName();
|
||||
mine.guildTag = mine.getOwningGuild().getGuildTag();
|
||||
Guild nation = mine.getOwningGuild().getNation();
|
||||
|
||||
Reference in New Issue
Block a user