|  |  |  | @ -136,6 +136,7 @@ public class Terrain {@@ -136,6 +136,7 @@ public class Terrain { | 
			
		
	
		
			
				
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					|  |  |  |  |     public float getInterpolatedTerrainHeight(Vector2f terrainLoc) { | 
			
		
	
		
			
				
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					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             float interpolatedHeight; | 
			
		
	
		
			
				
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					|  |  |  |  |             Vector2f terrain_cell = getTerrainCell(terrainLoc); | 
			
		
	
	
		
			
				
					|  |  |  | @ -168,6 +169,9 @@ public class Terrain {@@ -168,6 +169,9 @@ public class Terrain { | 
			
		
	
		
			
				
					|  |  |  |  |             interpolatedHeight *= this.terrain_scale; // Scale height
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					|  |  |  |  |             return interpolatedHeight; | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |             throw new RuntimeException(e); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public float terrainBlend(Vector2f terrainLoc) { | 
			
		
	
	
		
			
				
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