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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.PlayerManager;
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import engine.gameManager.SessionManager;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.ClientConnection;
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import engine.net.client.Protocol;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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public class IgnoreMsg extends ClientNetMsg {
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private int unknown1;
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private int unknown2;
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private String nameToIgnore;
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/**
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* This is the general purpose constructor.
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*/
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public IgnoreMsg() {
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super(Protocol.IGNORE);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public IgnoreMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.IGNORE, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(unknown1);
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writer.putInt(unknown2);
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writer.putUnicodeString(nameToIgnore);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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unknown1 = reader.getInt();
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unknown2 = reader.getInt();
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nameToIgnore = reader.getUnicodeString();
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}
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public void handleRequest(ClientConnection origin) {
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PlayerCharacter pcSource = SessionManager.getPlayerCharacter(origin);
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if (nameToIgnore.isEmpty()) { // list ignored players
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String[] ignoredPlayers = pcSource.getIgnoredPlayerNames();
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String crlf = "\r\n";
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String out = "Ignored players (" + ignoredPlayers.length + "):";
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for (String name : ignoredPlayers) {
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out += crlf + name;
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}
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ChatManager.chatSystemInfo(pcSource, out);
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return;
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}
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//FIX THIS, USE OUR CACHE!
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PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
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if (pcSource == null) {
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return;
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}
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if (pcToIgnore == null || pcToIgnore.getAccount() == null) {
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ChatManager.chatSystemError(pcSource, "Character name " + nameToIgnore + " does not exist and cannot be ignored.");
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return;
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}
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if (pcToIgnore.getObjectUUID() == pcSource.getObjectUUID()) {
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ChatManager.chatSystemError(pcSource, "Try as you might, you are unable to ignore yourself!");
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return;
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}
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String fn = pcToIgnore.getFirstName();
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Account ac = pcSource.getAccount();
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if (ac == null)
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return;
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if (pcSource.isIgnoringPlayer(pcToIgnore)) {
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if (ac != null) {
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), false, pcToIgnore.getFirstName())) {
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
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}
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} else {
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
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}
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pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
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ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
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} else {
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if (!PlayerManager.isIgnorable()) {
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ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
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return;
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}
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if (PlayerManager.isIgnoreListFull()) {
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ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
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return;
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}
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if (ac != null) {
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), true, pcToIgnore.getFirstName())) {
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list. This ignore will not persist past server down.");
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}
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} else {
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
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}
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pcSource.addIgnoredPlayer(pcToIgnore.getAccount(), pcToIgnore.getFirstName());
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ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is now being ignored.");
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}
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}
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/**
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* @return the unknown1
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*/
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public int getUnknown1() {
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return unknown1;
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}
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/**
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* @param unknown1 the unknown1 to set
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*/
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public void setUnknown1(int unknown1) {
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this.unknown1 = unknown1;
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}
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/**
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* @return the unknown2
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*/
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public int getUnknown2() {
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return unknown2;
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}
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/**
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* @param unknown2 the unknown2 to set
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*/
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public void setUnknown2(int unknown2) {
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this.unknown2 = unknown2;
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}
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/**
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* @return the nameToIgnore
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*/
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public String getNameToIgnore() {
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return nameToIgnore;
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}
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/**
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* @param nameToIgnore the nameToIgnore to set
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*/
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public void setNameToIgnore(String nameToIgnore) {
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this.nameToIgnore = nameToIgnore;
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}
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}
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