Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
public class IgnoreMsg extends ClientNetMsg {
private int unknown1;
private int unknown2;
private String nameToIgnore;
/**
* This is the general purpose constructor.
*/
public IgnoreMsg() {
super(Protocol.IGNORE);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public IgnoreMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.IGNORE, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(unknown1);
writer.putInt(unknown2);
writer.putUnicodeString(nameToIgnore);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
unknown1 = reader.getInt();
unknown2 = reader.getInt();
nameToIgnore = reader.getUnicodeString();
}
public void handleRequest(ClientConnection origin) {
PlayerCharacter pcSource = SessionManager.getPlayerCharacter(origin);
if (nameToIgnore.isEmpty()) { // list ignored players
String[] ignoredPlayers = pcSource.getIgnoredPlayerNames();
String crlf = "\r\n";
String out = "Ignored players (" + ignoredPlayers.length + "):";
for (String name : ignoredPlayers) {
out += crlf + name;
}
ChatManager.chatSystemInfo(pcSource, out);
return;
}
//FIX THIS, USE OUR CACHE!
PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
if (pcSource == null) {
return;
}
if (pcToIgnore == null || pcToIgnore.getAccount() == null) {
ChatManager.chatSystemError(pcSource, "Character name " + nameToIgnore + " does not exist and cannot be ignored.");
return;
}
if (pcToIgnore.getObjectUUID() == pcSource.getObjectUUID()) {
ChatManager.chatSystemError(pcSource, "Try as you might, you are unable to ignore yourself!");
return;
}
String fn = pcToIgnore.getFirstName();
Account ac = pcSource.getAccount();
if (ac == null)
return;
if (pcSource.isIgnoringPlayer(pcToIgnore)) {
if (ac != null) {
if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), false, pcToIgnore.getFirstName())) {
ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
}
} else {
ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
}
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
} else {
if (!PlayerManager.isIgnorable()) {
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
return;
}
if (PlayerManager.isIgnoreListFull()) {
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
return;
}
if (ac != null) {
if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), true, pcToIgnore.getFirstName())) {
ChatManager.chatSystemError(pcSource, "Unable to update database ignore list. This ignore will not persist past server down.");
}
} else {
ChatManager.chatSystemError(pcSource, "Unable to update database ignore list.");
}
pcSource.addIgnoredPlayer(pcToIgnore.getAccount(), pcToIgnore.getFirstName());
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is now being ignored.");
}
}
/**
* @return the unknown1
*/
public int getUnknown1() {
return unknown1;
}
/**
* @param unknown1 the unknown1 to set
*/
public void setUnknown1(int unknown1) {
this.unknown1 = unknown1;
}
/**
* @return the unknown2
*/
public int getUnknown2() {
return unknown2;
}
/**
* @param unknown2 the unknown2 to set
*/
public void setUnknown2(int unknown2) {
this.unknown2 = unknown2;
}
/**
* @return the nameToIgnore
*/
public String getNameToIgnore() {
return nameToIgnore;
}
/**
* @param nameToIgnore the nameToIgnore to set
*/
public void setNameToIgnore(String nameToIgnore) {
this.nameToIgnore = nameToIgnore;
}
}