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182 lines
6.1 KiB
182 lines
6.1 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.PlayerManager; |
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import engine.gameManager.SessionManager; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.Protocol; |
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import engine.objects.Account; |
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import engine.objects.PlayerCharacter; |
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public class IgnoreMsg extends ClientNetMsg { |
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private int unknown1; |
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private int unknown2; |
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private String nameToIgnore; |
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/** |
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* This is the general purpose constructor. |
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*/ |
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public IgnoreMsg() { |
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super(Protocol.IGNORE); |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public IgnoreMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.IGNORE, origin, reader); |
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} |
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/** |
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* Serializes the subclass specific items to the supplied NetMsgWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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writer.putInt(unknown1); |
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writer.putInt(unknown2); |
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writer.putUnicodeString(nameToIgnore); |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied NetMsgReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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unknown1 = reader.getInt(); |
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unknown2 = reader.getInt(); |
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nameToIgnore = reader.getUnicodeString(); |
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} |
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public void handleRequest(ClientConnection origin) { |
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PlayerCharacter pcSource = SessionManager.getPlayerCharacter(origin); |
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if (nameToIgnore.isEmpty()) { // list ignored players |
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String[] ignoredPlayers = pcSource.getIgnoredPlayerNames(); |
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String crlf = "\r\n"; |
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String out = "Ignored players (" + ignoredPlayers.length + "):"; |
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for (String name : ignoredPlayers) { |
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out += crlf + name; |
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} |
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ChatManager.chatSystemInfo(pcSource, out); |
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return; |
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} |
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//FIX THIS, USE OUR CACHE! |
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PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore); |
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if (pcSource == null) { |
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return; |
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} |
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if (pcToIgnore == null || pcToIgnore.getAccount() == null) { |
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ChatManager.chatSystemError(pcSource, "Character name " + nameToIgnore + " does not exist and cannot be ignored."); |
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return; |
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} |
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if (pcToIgnore.getObjectUUID() == pcSource.getObjectUUID()) { |
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ChatManager.chatSystemError(pcSource, "Try as you might, you are unable to ignore yourself!"); |
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return; |
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} |
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String fn = pcToIgnore.getFirstName(); |
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Account ac = pcSource.getAccount(); |
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if (ac == null) |
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return; |
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if (pcSource.isIgnoringPlayer(pcToIgnore)) { |
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if (ac != null) { |
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), false, pcToIgnore.getFirstName())) { |
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); |
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} |
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} else { |
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); |
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} |
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pcSource.removeIgnoredPlayer(pcToIgnore.getAccount()); |
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ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored."); |
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} else { |
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if (!PlayerManager.isIgnorable()) { |
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ChatManager.chatSystemError(pcSource, "This character cannot be ignored."); |
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return; |
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} |
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if (PlayerManager.isIgnoreListFull()) { |
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ChatManager.chatSystemError(pcSource, "Your ignore list is already full."); |
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return; |
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} |
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if (ac != null) { |
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if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), true, pcToIgnore.getFirstName())) { |
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list. This ignore will not persist past server down."); |
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} |
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} else { |
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ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); |
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} |
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pcSource.addIgnoredPlayer(pcToIgnore.getAccount(), pcToIgnore.getFirstName()); |
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ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is now being ignored."); |
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} |
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} |
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/** |
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* @return the unknown1 |
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*/ |
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public int getUnknown1() { |
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return unknown1; |
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} |
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/** |
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* @param unknown1 the unknown1 to set |
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*/ |
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public void setUnknown1(int unknown1) { |
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this.unknown1 = unknown1; |
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} |
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/** |
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* @return the unknown2 |
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*/ |
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public int getUnknown2() { |
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return unknown2; |
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} |
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/** |
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* @param unknown2 the unknown2 to set |
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*/ |
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public void setUnknown2(int unknown2) { |
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this.unknown2 = unknown2; |
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} |
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/** |
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* @return the nameToIgnore |
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*/ |
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public String getNameToIgnore() { |
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return nameToIgnore; |
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} |
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/** |
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* @param nameToIgnore the nameToIgnore to set |
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*/ |
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public void setNameToIgnore(String nameToIgnore) { |
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this.nameToIgnore = nameToIgnore; |
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} |
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}
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