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Arguments filtered down to implementation methods.

feature-config-usage
MagicBot 4 days ago
parent
commit
3913201eed
  1. 34
      src/engine/mbEnums.java
  2. 58
      src/engine/wpakpowers/Behaviour.java

34
src/engine/mbEnums.java

@ -1340,119 +1340,119 @@ public class mbEnums {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.Behaviour(); return Behaviour.Behaviour(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
Flag { Flag {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.Flag(); return Behaviour.Flag(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
MapIntToInts { MapIntToInts {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.MapIntToInts(); return Behaviour.MapIntToInts(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
Standard { Standard {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.Standard(); return Behaviour.Standard(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
FPSubTypeAttr { FPSubTypeAttr {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.FPSubTypeAttr(); return Behaviour.FPSubTypeAttr(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypeSourceType { SubTypeSourceType {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypeSourceType(); return Behaviour.SubTypeSourceType(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypePowerType { SubTypePowerType {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypePowerType(); return Behaviour.SubTypePowerType(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypeSkill { SubTypeSkill {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypeSkill(); return Behaviour.SubTypeSkill(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
FPSubTypeDmg { FPSubTypeDmg {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.FPSubTypeDmg(); return Behaviour.FPSubTypeDmg(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
DD { DD {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.DD(); return Behaviour.DD(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
String { String {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.StringBehaviour(); return Behaviour.StringBehaviour(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypeMod { SubTypeMod {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypeMod(); return Behaviour.SubTypeMod(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypePower { SubTypePower {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypePower(); return Behaviour.SubTypePower(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
SubTypeDmg { SubTypeDmg {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.SubTypeDmg(); return Behaviour.SubTypeDmg(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
FPSubTypeSkill { FPSubTypeSkill {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.FPSubTypeSkill(); return Behaviour.FPSubTypeSkill(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
FPSubTypeMonster { FPSubTypeMonster {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.FPSubTypeMonster(); return Behaviour.FPSubTypeMonster(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}, },
ProcInfo { ProcInfo {
@Override @Override
public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
return Behaviour.ProcInfo(); return Behaviour.ProcInfo(caster, target, power, powerAction, effect, modifierEntry, rank);
} }
}; };

58
src/engine/wpakpowers/Behaviour.java

@ -8,89 +8,113 @@
package engine.wpakpowers; package engine.wpakpowers;
import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.wpak.data.ActionEntry;
import engine.wpak.data.Effect;
import engine.wpak.data.ModifierEntry;
import engine.wpak.data.Power;
public class Behaviour { public class Behaviour {
public static Object Behaviour() { public static Object Behaviour(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object Flag() { public static Object Flag(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object MapIntToInts() { public static Object MapIntToInts(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object Standard() { public static Object Standard(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object FPSubTypeAttr() { public static Object FPSubTypeAttr(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypeSourceType() { public static Object SubTypeSourceType(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypePowerType() { public static Object SubTypePowerType(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypeSkill() { public static Object SubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object FPSubTypeDmg() { public static Object FPSubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object DD() { public static Object DD(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object StringBehaviour() { public static Object StringBehaviour(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypeMod() { public static Object SubTypeMod(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypePower() { public static Object SubTypePower(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object SubTypeDmg() { public static Object SubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object FPSubTypeSkill() { public static Object FPSubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object FPSubTypeMonster() { public static Object FPSubTypeMonster(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }
public static Object ProcInfo() { public static Object ProcInfo(AbstractCharacter caster, AbstractWorldObject target, Power power,
ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
System.out.println("Behavior method called"); System.out.println("Behavior method called");
return null; return null;
} }

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