Browse Source

must be in safezone to switch boxes

lakebane
FatBoy-DOTC 1 week ago
parent
commit
6ebeb9cadf
  1. 20
      src/engine/objects/PlayerCharacter.java

20
src/engine/objects/PlayerCharacter.java

@ -5250,14 +5250,22 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5250,14 +5250,22 @@ public class PlayerCharacter extends AbstractCharacter {
}
}
for(PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if(player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
boolean valid = true;
for(PlayerCharacter pc : sameMachine){
if(!pc.safeZone)
valid = false;
}
if(valid) {
for (PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if (player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
}
}else{
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
}
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {

Loading…
Cancel
Save