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This should fail fast.

combat-2
MagicBot 8 months ago
parent
commit
76ae0f4b59
  1. 17
      src/engine/objects/Mob.java

17
src/engine/objects/Mob.java

@ -1037,6 +1037,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed { @@ -1037,6 +1037,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
}
public void recalculateStats() {
if (this.isPlayerGuard()) {
NPCManager.setMaxHealthForGuard(this);
NPCManager.setAttackRatingForGuard(this);
@ -1044,26 +1045,16 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed { @@ -1044,26 +1045,16 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
NPCManager.setDamageAndSpeedForGuard(this);
NPCManager.applyGuardStanceModifiers(this);
} else {
try {
AbstractCharacter.calculateAtrDamageForWeapon(this, this.charItemManager.equipped.get(EquipSlotType.RHELD), true, this.charItemManager.equipped.get(EquipSlotType.LHELD));
AbstractCharacter.calculateAtrDefenseDamage(this);
} catch (Exception e) {
Logger.error(this.getMobBaseID() + ":" + e);
}
try {
calculateMaxHealthManaStamina();
} catch (Exception e) {
Logger.error(e.getMessage());
}
}
try {
calculateModifiedStats();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (this.isSiege())
this.healthMax = 10000;
Resists.calculateResists(this);
}

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