combatstats cleanup

This commit is contained in:
2025-02-04 18:58:05 -06:00
parent 4814404f1c
commit 9ed43b5891
+3 -1
View File
@@ -326,6 +326,7 @@ public class PlayerCombatStats {
weapon = this.owner.charItemManager.getEquipped(2);
}
int extraDamage = 0;
String skill = "Unarmed Combat";
String mastery = "Unarmed Combat Mastery";
if (weapon != null) {
@@ -335,6 +336,7 @@ public class PlayerCombatStats {
if (weapon.getItemBase().isStrBased()) {
primaryStat = this.owner.statStrCurrent;
secondaryStat = this.owner.statDexCurrent;
extraDamage = 3;
}
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
@@ -372,7 +374,7 @@ public class PlayerCombatStats {
}
}
int roundedMax = (int)(maxDMG);
int roundedMax = (int) (Math.round(maxDMG) + extraDamage);
if(mainHand){
this.maxDamageHandOne = roundedMax;