Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f0bef72fde | |||
| 450ae2ec82 |
@@ -12,6 +12,7 @@ import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.Enum.DispatchChannel;
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import engine.Enum.GameObjectType;
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import engine.Enum.GameObjectType;
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import engine.gameManager.GroupManager;
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import engine.gameManager.GroupManager;
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import engine.gameManager.PlayerManager;
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import engine.gameManager.SessionManager;
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import engine.gameManager.SessionManager;
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import engine.job.JobScheduler;
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import engine.job.JobScheduler;
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import engine.jobs.RefreshGroupJob;
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import engine.jobs.RefreshGroupJob;
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@@ -233,7 +234,7 @@ public enum InterestManager implements Runnable {
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if (distanceSquared > sqr(64))
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if (distanceSquared > sqr(64))
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player.setLastStaticLoc(player.getLoc());
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player.setLastStaticLoc(player.getLoc());
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else if (player.isDirtyLoad() == false)
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else if (PlayerManager.isDirtyLoad(player) == false)
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return;
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return;
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// Get Statics in range
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// Get Statics in range
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@@ -286,14 +287,14 @@ public enum InterestManager implements Runnable {
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lsm.addObject((Building) awo);
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lsm.addObject((Building) awo);
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else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
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else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
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Corpse corpse = (Corpse) awo;
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Corpse corpse = (Corpse) awo;
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lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
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Dispatch dispatch = Dispatch.borrow(player, lcm);
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Dispatch dispatch = Dispatch.borrow(player, lcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
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} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
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} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
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NPC npc = (NPC) awo;
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NPC npc = (NPC) awo;
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lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
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lcmList.add(lcm);
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lcmList.add(lcm);
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}
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}
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@@ -311,7 +312,7 @@ public enum InterestManager implements Runnable {
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}
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}
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loadedStaticObjects.addAll(toLoad);
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loadedStaticObjects.addAll(toLoad);
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player.setDirtyLoad(false);
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PlayerManager.setDirtyLoad(player, false);
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}
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}
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private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
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private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
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@@ -437,7 +438,7 @@ public enum InterestManager implements Runnable {
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if (player.getSeeInvis() < awopc.getHidden())
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if (player.getSeeInvis() < awopc.getHidden())
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continue;
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continue;
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lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
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players.add(awo);
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players.add(awo);
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// check if in a group with the person being loaded
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// check if in a group with the person being loaded
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@@ -466,11 +467,11 @@ public enum InterestManager implements Runnable {
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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((Mob) awonpc).setCombatTarget(null);
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((Mob) awonpc).setCombatTarget(null);
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
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NPC awonpc = (NPC) awo;
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NPC awonpc = (NPC) awo;
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
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Mob awonpc = (Mob) awo;
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Mob awonpc = (Mob) awo;
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@@ -482,7 +483,7 @@ public enum InterestManager implements Runnable {
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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((Mob) awonpc).setCombatTarget(null);
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((Mob) awonpc).setCombatTarget(null);
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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}
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}
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addToList.add(awo);
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addToList.add(awo);
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@@ -518,8 +519,8 @@ public enum InterestManager implements Runnable {
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// Update loaded upbjects lists
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// Update loaded upbjects lists
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player.isBoxed = PlayerCharacter.checkIfBoxed(player);
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player.isBoxed = PlayerManager.checkIfBoxed(player);
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player.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(player, true);
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updateStaticList(player, origin);
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updateStaticList(player, origin);
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updateMobileList(player, origin);
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updateMobileList(player, origin);
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}
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}
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@@ -536,7 +537,7 @@ public enum InterestManager implements Runnable {
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// Update loaded upbjects lists
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// Update loaded upbjects lists
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playerCharacter.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(playerCharacter, true);
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updateStaticList(playerCharacter, origin);
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updateStaticList(playerCharacter, origin);
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updateMobileList(playerCharacter, origin);
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updateMobileList(playerCharacter, origin);
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@@ -552,7 +553,7 @@ public enum InterestManager implements Runnable {
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for (AbstractWorldObject playerObject : playerList) {
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for (AbstractWorldObject playerObject : playerList) {
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PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
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PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
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playerCharacter.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(playerCharacter, true);
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}
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}
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}
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}
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}
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}
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@@ -13,6 +13,7 @@ import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.GameObjectType;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.PlayerManager;
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import engine.objects.Account;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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@@ -140,7 +141,7 @@ public class dbAccountHandler extends dbHandlerBase {
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int playerID;
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int playerID;
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playerID = rs.getInt(1);
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playerID = rs.getInt(1);
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trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
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trashPlayer = PlayerManager.getPlayerCharacter(playerID);
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if (trashPlayer == null)
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if (trashPlayer == null)
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continue;
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continue;
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@@ -10,8 +10,8 @@
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package engine.db.handlers;
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package engine.db.handlers;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.PlayerManager;
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import engine.objects.Account;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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import engine.session.CSSession;
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import engine.session.CSSession;
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import engine.util.StringUtils;
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import engine.util.StringUtils;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
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ResultSet rs = preparedStatement.executeQuery();
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ResultSet rs = preparedStatement.executeQuery();
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if (rs.next())
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if (rs.next())
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css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
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css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
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} catch (SQLException e) {
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} catch (SQLException e) {
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Logger.error(e);
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Logger.error(e);
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@@ -12,6 +12,7 @@ package engine.db.handlers;
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import engine.Enum;
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import engine.Enum;
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import engine.Enum.GuildHistoryType;
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import engine.Enum.GuildHistoryType;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.PlayerManager;
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import engine.objects.*;
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import engine.objects.*;
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import engine.server.world.WorldServer;
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import engine.server.world.WorldServer;
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import org.joda.time.DateTime;
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import org.joda.time.DateTime;
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@@ -222,7 +223,7 @@ public class dbGuildHandler extends dbHandlerBase {
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while (rs.next()) {
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while (rs.next()) {
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int playerUUID = rs.getInt(1);
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int playerUUID = rs.getInt(1);
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PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
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PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
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if (kosPlayer != null)
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if (kosPlayer != null)
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kosList.add(kosPlayer);
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kosList.add(kosPlayer);
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@@ -45,24 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
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}
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}
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}
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}
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public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty` WHERE `ID` = ?")) {
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preparedStatement.setInt(1, itemBase.getUUID());
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ResultSet rs = preparedStatement.executeQuery();
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// Check if a result was found
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if (rs.next()) {
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itemBase.dexReduction = rs.getFloat("item_bulk_factor");
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}
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} catch (SQLException e) {
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Logger.error(e);
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}
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}
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public void LOAD_ANIMATIONS(ItemBase itemBase) {
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public void LOAD_ANIMATIONS(ItemBase itemBase) {
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ArrayList<Integer> tempList = new ArrayList<>();
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ArrayList<Integer> tempList = new ArrayList<>();
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@@ -11,6 +11,7 @@ package engine.db.handlers;
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import engine.Enum.ProfitType;
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import engine.Enum.ProfitType;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.NPCManager;
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import engine.math.Vector3fImmutable;
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import engine.math.Vector3fImmutable;
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import engine.objects.NPC;
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import engine.objects.NPC;
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import engine.objects.NPCProfits;
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import engine.objects.NPCProfits;
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@@ -330,12 +331,12 @@ public class dbNPCHandler extends dbHandlerBase {
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// Handle new mobbbase entries
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// Handle new mobbbase entries
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if (NPC._pirateNames.get(mobBase) == null)
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if (NPCManager._pirateNames.get(mobBase) == null)
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NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
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NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
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// Insert name into proper arraylist
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// Insert name into proper arraylist
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NPC._pirateNames.get(mobBase).add(pirateName);
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NPCManager._pirateNames.get(mobBase).add(pirateName);
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}
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}
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} catch (SQLException e) {
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} catch (SQLException e) {
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@@ -343,7 +344,7 @@ public class dbNPCHandler extends dbHandlerBase {
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}
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}
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Logger.info("names read: " + recordsRead + " for "
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Logger.info("names read: " + recordsRead + " for "
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+ NPC._pirateNames.size() + " mobBases");
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+ NPCManager._pirateNames.size() + " mobBases");
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}
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}
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public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
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public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
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@@ -12,6 +12,7 @@ package engine.devcmd;
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import engine.Enum.GameObjectType;
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import engine.Enum.GameObjectType;
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import engine.gameManager.ChatManager;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.NPCManager;
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import engine.objects.*;
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import engine.objects.*;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -71,7 +72,7 @@ public abstract class AbstractDevCmd {
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int targetType = pc.getLastTargetType().ordinal();
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int targetType = pc.getLastTargetType().ordinal();
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int targetID = pc.getLastTargetID();
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int targetID = pc.getLastTargetID();
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if (targetType == GameObjectType.NPC.ordinal()) {
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if (targetType == GameObjectType.NPC.ordinal()) {
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NPC b = NPC.getFromCache(targetID);
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NPC b = NPCManager.getFromCache(targetID);
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if (b == null) {
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if (b == null) {
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ChatManager.chatSystemError(pc,
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ChatManager.chatSystemError(pc,
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"Command Failed. Could not find NPC of ID " + targetID);
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"Command Failed. Could not find NPC of ID " + targetID);
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@@ -10,12 +10,10 @@
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package engine.devcmd.cmds;
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package engine.devcmd.cmds;
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import engine.Enum.GameObjectType;
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import engine.Enum.GameObjectType;
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import engine.InterestManagement.WorldGrid;
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import engine.devcmd.AbstractDevCmd;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.*;
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import engine.gameManager.*;
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import engine.math.Vector3fImmutable;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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/**
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/**
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* @author Eighty
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* @author Eighty
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@@ -77,7 +75,7 @@ public class AddNPCCmd extends AbstractDevCmd {
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} else{
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} else{
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loc = pc.loc;
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loc = pc.loc;
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}
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}
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created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
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created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
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created.bindLoc = loc;
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created.bindLoc = loc;
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if(building != null) {
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if(building != null) {
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created.buildingUUID = building.getObjectUUID();
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created.buildingUUID = building.getObjectUUID();
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@@ -11,6 +11,8 @@ package engine.devcmd.cmds;
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import engine.Enum.ModType;
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import engine.Enum.ModType;
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import engine.devcmd.AbstractDevCmd;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.NPCManager;
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import engine.gameManager.PlayerManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.PowersManager;
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import engine.net.ItemProductionManager;
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import engine.net.ItemProductionManager;
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import engine.objects.*;
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import engine.objects.*;
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@@ -46,7 +48,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
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String prefix = "";
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String prefix = "";
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String suffix = "";
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String suffix = "";
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String itemName = "";
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String itemName = "";
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NPC npc = NPC.getFromCache(failedItem.getNpcUID());
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NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
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if (npc == null) {
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if (npc == null) {
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npcName = "null";
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npcName = "null";
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@@ -57,7 +59,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
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contractName = npc.getContract().getName();
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contractName = npc.getContract().getName();
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}
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}
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PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
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PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
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if (roller == null)
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if (roller == null)
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playerName = "null";
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playerName = "null";
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@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
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import engine.Enum;
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import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.PlayerManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.AbstractGameObject;
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import engine.objects.PlayerCharacter;
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import engine.objects.PlayerCharacter;
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@@ -34,8 +35,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
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int objectUUID = Integer.parseInt(words[0]);
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int objectUUID = Integer.parseInt(words[0]);
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if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
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if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
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this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
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this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
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PlayerCharacter.getFromCache(objectUUID).removeFromCache();
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PlayerManager.getFromCache(objectUUID).removeFromCache();
|
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} else {
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} else {
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this.sendHelp(pc);
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this.sendHelp(pc);
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}
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}
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|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
@@ -89,7 +90,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(targetLoc);
|
PlayerManager.teleport(player, targetLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -35,7 +36,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
if (target != null && words[0].isEmpty()) {
|
if (target != null && words[0].isEmpty()) {
|
||||||
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
||||||
pc.teleport(targetAgo.getLoc());
|
PlayerManager.teleport(pc, targetAgo.getLoc());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -50,7 +51,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (loc != null)
|
if (loc != null)
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -61,7 +62,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (loc != null)
|
if (loc != null)
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -164,7 +165,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (loc != null) {
|
if (loc != null) {
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -84,7 +85,7 @@ public class GotoObj extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(targetLoc);
|
PlayerManager.teleport(player, targetLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,12 +15,10 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.TargetColor;
|
import engine.Enum.TargetColor;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.EffectsBase;
|
|
||||||
import engine.powers.PowersBase;
|
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
|
|
||||||
@@ -338,12 +336,11 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
output += "Altitude : " + targetPC.getLoc().y;
|
output += "Altitude : " + targetPC.getLoc().y;
|
||||||
|
|
||||||
output += "Swimming : " + targetPC.isSwimming();
|
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "isMoving : " + targetPC.isMoving();
|
output += "isMoving : " + targetPC.isMoving();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
|
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
|
||||||
output += "Hidden : " + targetPC.getHidden();
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
@@ -498,16 +495,13 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += newline;
|
output += newline;
|
||||||
output += "No building found." + newline;
|
output += "No building found." + newline;
|
||||||
}
|
}
|
||||||
|
int max = (int)(4.882 * targetMob.level + 121.0);
|
||||||
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
|
if(max > 321){
|
||||||
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
|
max = 321;
|
||||||
output += "DEF: " + targetMob.defenseRating + newline;
|
|
||||||
output += "RANGE: " + targetMob.getRange() + newline;
|
|
||||||
output += "Effects:" + newline;
|
|
||||||
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
|
||||||
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
|
||||||
output += eb.getName() + newline;
|
|
||||||
}
|
}
|
||||||
|
int min = (int)(4.469 * targetMob.level - 3.469);
|
||||||
|
output += "Min Loot Roll = " + min;
|
||||||
|
output += "Max Loot Roll = " + max;
|
||||||
break;
|
break;
|
||||||
case Item: //intentional passthrough
|
case Item: //intentional passthrough
|
||||||
case MobLoot:
|
case MobLoot:
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -36,7 +37,7 @@ public class JumpCmd extends AbstractDevCmd {
|
|||||||
try {
|
try {
|
||||||
float range = Float.parseFloat(words[1]);
|
float range = Float.parseFloat(words[1]);
|
||||||
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
|
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
|
||||||
pc.teleport(newLoc);
|
PlayerManager.teleport(pc, newLoc);
|
||||||
|
|
||||||
|
|
||||||
} catch (NumberFormatException e) {
|
} catch (NumberFormatException e) {
|
||||||
@@ -68,7 +69,7 @@ public class JumpCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
Vector3fImmutable loc = pc.getLoc();
|
Vector3fImmutable loc = pc.getLoc();
|
||||||
loc = loc.add(lat, 0f, -lon);
|
loc = loc.add(lat, 0f, -lon);
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -12,10 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.ProtectionState;
|
import engine.Enum.ProtectionState;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.ChatManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -74,7 +71,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
|
||||||
|
|
||||||
|
|
||||||
if (player.getGuild().isEmptyGuild()) {
|
if (player.getGuild().isEmptyGuild()) {
|
||||||
@@ -194,7 +191,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
|||||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||||
player.teleport(movePlayerOutsideStone);
|
PlayerManager.teleport(player, movePlayerOutsideStone);
|
||||||
|
|
||||||
throwbackInfo(pc, "The city has been succesfully baned.");
|
throwbackInfo(pc, "The city has been succesfully baned.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -57,36 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
String out = "Server stats for Player " + tar.getFirstName() + newline;
|
||||||
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
|
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||||
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
|
out += "Stats Base (Modified)" + newline;
|
||||||
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
|
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||||
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
|
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||||
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||||
newOut += "Stats Base (Modified)" + newline;
|
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||||
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||||
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
|
||||||
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
|
||||||
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
|
||||||
newOut += "Move Speed: " + tar.getSpeed() + newline;
|
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||||
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
|
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||||
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
|
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||||
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
|
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||||
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
|
out += "Move Speed: " + tar.getSpeed() + newline;
|
||||||
newOut += "HAND ONE" + newline;
|
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
|
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
|
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
|
|
||||||
newOut += "HAND TWO" + newline;
|
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
|
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
|
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
|
||||||
throwbackInfo(pc, newOut);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||||
|
|||||||
@@ -14,10 +14,7 @@ import engine.Enum.DbObjectType;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.ChatManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -94,7 +91,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
|||||||
removeBuilding(player, targetBuilding);
|
removeBuilding(player, targetBuilding);
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
targetNPC = NPC.getNPC(targetID);
|
targetNPC = NPCManager.getNPC(targetID);
|
||||||
removeNPC(player, targetNPC);
|
removeNPC(player, targetNPC);
|
||||||
break;
|
break;
|
||||||
case MOB:
|
case MOB:
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
|
|
||||||
@@ -16,7 +17,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
|
|||||||
protected void _doCmd(PlayerCharacter player, String[] args,
|
protected void _doCmd(PlayerCharacter player, String[] args,
|
||||||
AbstractGameObject target) {
|
AbstractGameObject target) {
|
||||||
|
|
||||||
player.ResetLevel(Short.parseShort(args[0]));
|
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.devcmd.AbstractDevCmd;
|
|||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -96,7 +97,7 @@ public class RotateCmd extends AbstractDevCmd {
|
|||||||
// building failed, try npc
|
// building failed, try npc
|
||||||
NPC npc;
|
NPC npc;
|
||||||
if (id != 0)
|
if (id != 0)
|
||||||
npc = NPC.getNPC(id);
|
npc = NPCManager.getNPC(id);
|
||||||
else
|
else
|
||||||
npc = getTargetAsNPC(pc);
|
npc = getTargetAsNPC(pc);
|
||||||
if (npc != null) {
|
if (npc != null) {
|
||||||
@@ -156,7 +157,7 @@ public class RotateCmd extends AbstractDevCmd {
|
|||||||
// building failed, try npc
|
// building failed, try npc
|
||||||
NPC npc;
|
NPC npc;
|
||||||
if (id != 0)
|
if (id != 0)
|
||||||
npc = NPC.getNPC(id);
|
npc = NPCManager.getNPC(id);
|
||||||
else
|
else
|
||||||
npc = getTargetAsNPC(pc);
|
npc = getTargetAsNPC(pc);
|
||||||
if (npc != null) {
|
if (npc != null) {
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.MobBase;
|
import engine.objects.MobBase;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
@@ -52,7 +53,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
boolean complete = false;
|
boolean complete = false;
|
||||||
|
|
||||||
while (complete == false) {
|
while (complete == false) {
|
||||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||||
|
|
||||||
if (!complete) {
|
if (!complete) {
|
||||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||||
@@ -81,7 +82,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
boolean complete = false;
|
boolean complete = false;
|
||||||
|
|
||||||
while (complete == false) {
|
while (complete == false) {
|
||||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||||
|
|
||||||
if (!complete) {
|
if (!complete) {
|
||||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||||
@@ -109,7 +110,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
this.throwbackError(pc, e.getMessage());
|
this.throwbackError(pc, e.getMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
|
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
|
||||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.MobBase;
|
import engine.objects.MobBase;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
@@ -47,7 +48,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
|
|||||||
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
NPC.UpdateRaceID(npc, mobBaseID);
|
NPCManager.UpdateRaceID(npc, mobBaseID);
|
||||||
|
|
||||||
WorldGrid.updateObject(npc);
|
WorldGrid.updateObject(npc);
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -43,7 +44,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
String name = words[0];
|
String name = words[0];
|
||||||
|
|
||||||
NPC.UpdateName(npc, name);
|
NPCManager.UpdateName(npc, name);
|
||||||
|
|
||||||
WorldGrid.updateObject(npc);
|
WorldGrid.updateObject(npc);
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -56,7 +57,7 @@ public class SlotTestCmd extends AbstractDevCmd {
|
|||||||
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
|
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
|
||||||
slotLocation = building.getLoc().add(buildingLocation.getLocation());
|
slotLocation = building.getLoc().add(buildingLocation.getLocation());
|
||||||
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
|
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
|
||||||
playerCharacter.teleport(slotLocation);
|
PlayerManager.teleport(playerCharacter, slotLocation);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
@@ -91,7 +92,7 @@ public class SummonCmd extends AbstractDevCmd {
|
|||||||
this.setTarget(pcToSummon); //for logging
|
this.setTarget(pcToSummon); //for logging
|
||||||
|
|
||||||
Vector3fImmutable loc = pc.getLoc();
|
Vector3fImmutable loc = pc.getLoc();
|
||||||
pcToSummon.teleport(loc);
|
PlayerManager.teleport(pcToSummon, loc);
|
||||||
|
|
||||||
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
|
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
|
||||||
+ " has been summoned to your location.");
|
+ " has been summoned to your location.");
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -77,7 +78,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
|||||||
output += "Players Loaded:" + newline;
|
output += "Players Loaded:" + newline;
|
||||||
}
|
}
|
||||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||||
}
|
}
|
||||||
if (mob.getCombatTarget() != null)
|
if (mob.getCombatTarget() != null)
|
||||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||||
|
|||||||
@@ -513,7 +513,7 @@ public enum BuildingManager {
|
|||||||
|
|
||||||
NPC npc = null;
|
NPC npc = null;
|
||||||
|
|
||||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -568,7 +568,7 @@ public enum BuildingManager {
|
|||||||
Mob mob;
|
Mob mob;
|
||||||
NPC npc;
|
NPC npc;
|
||||||
|
|
||||||
if (NPC.ISWallArcher(contract)) {
|
if (NPCManager.ISWallArcher(contract)) {
|
||||||
|
|
||||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||||
|
|
||||||
@@ -580,7 +580,7 @@ public enum BuildingManager {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
|
||||||
|
|
||||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||||
|
|
||||||
@@ -604,7 +604,7 @@ public enum BuildingManager {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -810,7 +810,7 @@ public enum BuildingManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
|
||||||
mca.setTargetType(building.getObjectType().ordinal());
|
mca.setTargetType(building.getObjectType().ordinal());
|
||||||
mca.setTargetID(building.getObjectUUID());
|
mca.setTargetID(building.getObjectUUID());
|
||||||
origin.sendMsg(mca);
|
origin.sendMsg(mca);
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public enum CombatManager {
|
|||||||
targetType = msg.getTargetType();
|
targetType = msg.getTargetType();
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
} else if (targetType == GameObjectType.Building.ordinal()) {
|
} else if (targetType == GameObjectType.Building.ordinal()) {
|
||||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||||
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
||||||
@@ -171,7 +171,7 @@ public enum CombatManager {
|
|||||||
targetType = msg.getTargetType();
|
targetType = msg.getTargetType();
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
||||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.Building.ordinal())
|
else if (targetType == GameObjectType.Building.ordinal())
|
||||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.Mob.ordinal())
|
else if (targetType == GameObjectType.Mob.ordinal())
|
||||||
@@ -483,14 +483,6 @@ public enum CombatManager {
|
|||||||
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
||||||
else {
|
else {
|
||||||
int wepSpeed = (int) (wb.getSpeed());
|
int wepSpeed = (int) (wb.getSpeed());
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(slot == 1){
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
|
|
||||||
}else{
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
|
|
||||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||||
@@ -500,7 +492,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (wepSpeed < 10)
|
if (wepSpeed < 10)
|
||||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||||
}
|
|
||||||
createTimer(abstractCharacter, slot, wepSpeed, true);
|
createTimer(abstractCharacter, slot, wepSpeed, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -544,18 +536,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
|
||||||
if (mainHand) {
|
|
||||||
atr = pc.combatStats.atrHandOne;
|
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandOne;
|
|
||||||
} else {
|
|
||||||
atr = pc.combatStats.atrHandTwo;
|
|
||||||
minDamage = pc.combatStats.minDamageHandTwo;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
if (mainHand) {
|
if (mainHand) {
|
||||||
atr = ac.getAtrHandOne();
|
atr = ac.getAtrHandOne();
|
||||||
minDamage = ac.getMinDamageHandOne();
|
minDamage = ac.getMinDamageHandOne();
|
||||||
@@ -565,7 +546,6 @@ public enum CombatManager {
|
|||||||
minDamage = ac.getMinDamageHandTwo();
|
minDamage = ac.getMinDamageHandTwo();
|
||||||
maxDamage = ac.getMaxDamageHandTwo();
|
maxDamage = ac.getMaxDamageHandTwo();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
boolean tarIsRat = false;
|
boolean tarIsRat = false;
|
||||||
|
|
||||||
@@ -658,11 +638,7 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
|
||||||
}else {
|
|
||||||
defense = tar.getDefenseRating();
|
defense = tar.getDefenseRating();
|
||||||
}
|
|
||||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -686,8 +662,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
DeferredPowerJob dpj = null;
|
DeferredPowerJob dpj = null;
|
||||||
|
|
||||||
boolean hitLanded = LandHit((int)atr,(int)defense);
|
|
||||||
if (hitLanded) {
|
|
||||||
|
if (LandHit((int)atr,(int)defense)) {
|
||||||
|
|
||||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
updateAttackTimers((PlayerCharacter) ac, target, true);
|
updateAttackTimers((PlayerCharacter) ac, target, true);
|
||||||
@@ -716,13 +693,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
}
|
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
||||||
((PlayerCharacter) ac).setWeaponPower(dpj);
|
((PlayerCharacter) ac).setWeaponPower(dpj);
|
||||||
@@ -737,14 +708,8 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||||
float attackRange = getWeaponRange(wb, bonuses);
|
float attackRange = getWeaponRange(wb, bonuses);
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
}
|
}
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
errorTrack = 7;
|
errorTrack = 7;
|
||||||
@@ -902,18 +867,27 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||||
|
|
||||||
if(weapon.effects != null){
|
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
|
||||||
for (Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
for (Effect eff : effects.values()) {
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
if (eff == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
|
||||||
|
|
||||||
|
if (aems != null) {
|
||||||
|
for (AbstractEffectModifier aem : aems) {
|
||||||
|
|
||||||
|
if (!tarAc.isAlive())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (aem instanceof WeaponProcEffectModifier) {
|
||||||
|
|
||||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
|
||||||
try {
|
if (procChance < MBServerStatics.PROC_CHANCE)
|
||||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
((WeaponProcEffectModifier) aem).applyProc(ac, target);
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -942,13 +916,7 @@ public enum CombatManager {
|
|||||||
if (wp.requiresHitRoll() == false) {
|
if (wp.requiresHitRoll() == false) {
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
}
|
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
} else
|
} else
|
||||||
((PlayerCharacter) ac).setWeaponPower(null);
|
((PlayerCharacter) ac).setWeaponPower(null);
|
||||||
}
|
}
|
||||||
@@ -1281,7 +1249,7 @@ public enum CombatManager {
|
|||||||
if (pc == null)
|
if (pc == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(pc.isFlying())
|
if(PlayerManager.isFlying(pc))
|
||||||
pc.setSit(false);
|
pc.setSit(false);
|
||||||
else
|
else
|
||||||
pc.setSit(toggle);
|
pc.setSit(toggle);
|
||||||
@@ -1485,30 +1453,19 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int C5, int D5){
|
public static boolean LandHit(int atr, int defense){
|
||||||
|
|
||||||
float chance = (C5-((C5+D5) * 0.315f)) / ((D5-((C5+D5) * 0.315f)) + (C5-((C5+D5) * 0.315f)));
|
|
||||||
float convertedChance = chance * 100;
|
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
|
||||||
|
|
||||||
if(roll <= 5)//always 5% chance to miss
|
int connvertedChance = (int)(chance * 100);
|
||||||
return false;
|
|
||||||
|
|
||||||
if(roll >= 95)//always 5% chance to hit
|
if(connvertedChance < 5)
|
||||||
return true;
|
connvertedChance = 5;
|
||||||
|
|
||||||
return roll <= convertedChance;
|
if(connvertedChance > 95)
|
||||||
}
|
connvertedChance = 95;
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
return connvertedChance > roll;
|
||||||
switch(powerID) {
|
|
||||||
case 563200808: // Naargal's Bite
|
|
||||||
case 563205337: // Naargal's Dart
|
|
||||||
case 563205930: // Sword of Saint Malorn
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -85,10 +85,10 @@ public enum DbManager {
|
|||||||
|
|
||||||
switch (objectType) {
|
switch (objectType) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
|
outObject = PlayerManager.getPlayerCharacter(objectUUID);
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
outObject = NPC.getNPC(objectUUID);
|
outObject = NPCManager.getNPC(objectUUID);
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
outObject = Mob.getFromCache(objectUUID);
|
outObject = Mob.getFromCache(objectUUID);
|
||||||
|
|||||||
@@ -189,20 +189,6 @@ public enum DevCmdManager {
|
|||||||
case "gimme":
|
case "gimme":
|
||||||
case "goto":
|
case "goto":
|
||||||
case "teleportmode":
|
case "teleportmode":
|
||||||
case "printbonuses":
|
|
||||||
playerAllowed = true;
|
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
|
||||||
target = pcSender;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
switch (adc.getMainCmdString()) {
|
|
||||||
case "printresists":
|
|
||||||
case "printstats":
|
|
||||||
case "printskills":
|
|
||||||
case "printpowers":
|
|
||||||
case "printbonuses":
|
|
||||||
case "gimme":
|
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -74,16 +74,16 @@ public enum GuildManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
playerCharacter.setInnerCouncil(false);
|
PlayerManager.setInnerCouncil(playerCharacter, false);
|
||||||
playerCharacter.setGuildLeader(false);
|
PlayerManager.setGuildLeader(playerCharacter, false);
|
||||||
playerCharacter.setGuild(guild);
|
playerCharacter.setGuild(guild);
|
||||||
|
|
||||||
// Cleanup guild stuff
|
// Cleanup guild stuff
|
||||||
playerCharacter.resetGuildStatuses();
|
PlayerManager.resetGuildStatuses(playerCharacter);
|
||||||
|
|
||||||
// send success message to client
|
// send success message to client
|
||||||
if (fromTeleportScreen && guild.isNPCGuild())
|
if (fromTeleportScreen && guild.isNPCGuild())
|
||||||
playerCharacter.setFullMember(true);
|
PlayerManager.setFullMember(playerCharacter, true);
|
||||||
|
|
||||||
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
|
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
|
||||||
|
|
||||||
@@ -178,7 +178,7 @@ public enum GuildManager {
|
|||||||
bindBuilding = city.getTOL();
|
bindBuilding = city.getTOL();
|
||||||
|
|
||||||
if (bindBuilding == null)
|
if (bindBuilding == null)
|
||||||
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
|
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
|
||||||
|
|
||||||
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -75,11 +75,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void GenerateMobLoot(Mob mob) {
|
public static void GenerateMobLoot(Mob mob) {
|
||||||
|
|
||||||
if(mob == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//determine if mob is in hotzone
|
//determine if mob is in hotzone
|
||||||
boolean inHotzone = false;
|
boolean inHotzone = false;
|
||||||
|
|
||||||
@@ -185,16 +180,14 @@ public enum LootManager {
|
|||||||
|
|
||||||
|
|
||||||
// Iterate all entries in this bootySet and process accordingly
|
// Iterate all entries in this bootySet and process accordingly
|
||||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
|
||||||
for (BootySetEntry bse : entries) {
|
for (BootySetEntry bse : entries) {
|
||||||
switch (bse.bootyType) {
|
switch (bse.bootyType) {
|
||||||
case "GOLD":
|
case "GOLD":
|
||||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
|
||||||
return; // no loot to drop in safezones
|
|
||||||
GenerateGoldDrop(mob, bse, inHotzone);
|
GenerateGoldDrop(mob, bse, inHotzone);
|
||||||
break;
|
break;
|
||||||
case "LOOT":
|
case "LOOT":
|
||||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
|
||||||
|
if (mob.getSafeZone())
|
||||||
return; // no loot to drop in safezones
|
return; // no loot to drop in safezones
|
||||||
|
|
||||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||||
|
|||||||
@@ -2,14 +2,17 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.exception.SerializationException;
|
||||||
import engine.math.Quaternion;
|
import engine.math.Quaternion;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.msg.PetMsg;
|
import engine.net.client.msg.PetMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -22,6 +25,8 @@ public enum NPCManager {
|
|||||||
|
|
||||||
NPC_MANAGER;
|
NPC_MANAGER;
|
||||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||||
|
public static int SVR_CLOSE_WINDOW = 4;
|
||||||
|
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
|
||||||
|
|
||||||
public static void LoadAllRuneSets() {
|
public static void LoadAllRuneSets() {
|
||||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||||
@@ -286,10 +291,10 @@ public enum NPCManager {
|
|||||||
// If we cannot find name for this mobbase then
|
// If we cannot find name for this mobbase then
|
||||||
// fallback to human male
|
// fallback to human male
|
||||||
|
|
||||||
if (NPC._pirateNames.containsKey(mobBaseID))
|
if (_pirateNames.containsKey(mobBaseID))
|
||||||
nameList = NPC._pirateNames.get(mobBaseID);
|
nameList = _pirateNames.get(mobBaseID);
|
||||||
else
|
else
|
||||||
nameList = NPC._pirateNames.get(2111);
|
nameList = _pirateNames.get(2111);
|
||||||
|
|
||||||
if (nameList == null) {
|
if (nameList == null) {
|
||||||
Logger.error("Null name list for 2111!");
|
Logger.error("Null name list for 2111!");
|
||||||
@@ -370,4 +375,384 @@ public enum NPCManager {
|
|||||||
|
|
||||||
return buildingSlot;
|
return buildingSlot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean ISWallArcher(Contract contract) {
|
||||||
|
|
||||||
|
if (contract == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
|
||||||
|
|
||||||
|
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
|
||||||
|
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC getFromCache(int id) {
|
||||||
|
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateName(NPC npc, String value) {
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.setName(value);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
|
||||||
|
throws SerializationException {
|
||||||
|
serializeForClientMsgOtherPlayer(npc, writer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
|
||||||
|
throws SerializationException {
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
//num Runes
|
||||||
|
int cnt = 3;
|
||||||
|
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
|
||||||
|
int contractID = 0, classID = 0;
|
||||||
|
int extraRune = 0;
|
||||||
|
|
||||||
|
if (npc.contract != null) {
|
||||||
|
contractID = npc.contract.getContractID();
|
||||||
|
classID = npc.contract.getClassID();
|
||||||
|
extraRune = npc.contract.getExtraRune();
|
||||||
|
|
||||||
|
if (extraRune == contractID)
|
||||||
|
extraRune = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
|
||||||
|
isVamp = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|
||||||
|
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|
||||||
|
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|
||||||
|
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|
||||||
|
|| extraRune == 252598 || extraRune == 252628) {
|
||||||
|
isHealer = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contractID == 252570) {
|
||||||
|
isArcher = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (classID != 0)
|
||||||
|
cnt++;
|
||||||
|
|
||||||
|
if (extraRune != 0 && extraRune != contractID)
|
||||||
|
cnt++;
|
||||||
|
|
||||||
|
writer.putInt(cnt);
|
||||||
|
|
||||||
|
//Race
|
||||||
|
writer.putInt(1);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.getMobBase() != null)
|
||||||
|
writer.putInt(npc.getMobBase().getLoadID());
|
||||||
|
else
|
||||||
|
writer.putInt(2011);
|
||||||
|
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//Class/Trainer/Whatever
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.contract != null)
|
||||||
|
writer.putInt(contractID);
|
||||||
|
else
|
||||||
|
writer.putInt(2500);
|
||||||
|
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//vampire trainer
|
||||||
|
cnt = 0;
|
||||||
|
|
||||||
|
if (extraRune != 0)
|
||||||
|
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
|
||||||
|
if (isVamp)
|
||||||
|
cnt = serializeExtraRune(npc, 252647, cnt, writer);
|
||||||
|
|
||||||
|
//Healer trainer
|
||||||
|
if (isHealer)
|
||||||
|
cnt = serializeExtraRune(npc, 252592, cnt, writer);
|
||||||
|
|
||||||
|
if (classID != 0) {
|
||||||
|
writer.putInt(4);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(classID);
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Scout trainer
|
||||||
|
if (isArcher)
|
||||||
|
cnt = serializeExtraRune(npc, 252654, cnt, writer);
|
||||||
|
|
||||||
|
//Shopkeeper
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0x3DACC);
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//Send Stats
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0x8AC3C0E6); //Str
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xACB82E33); //Dex
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xB15DC77E); //Con
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xE07B3336); //Int
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xFF665EC3); //Spi
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putString(npc.getName());
|
||||||
|
writer.putString("");
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.putInt(npc.getObjectType().ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
|
||||||
|
if (npc.region != null)
|
||||||
|
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
|
||||||
|
else
|
||||||
|
writer.putVector3f(npc.getLoc());
|
||||||
|
|
||||||
|
//Rotation
|
||||||
|
float radians = (float) Math.acos(npc.getRot().y) * 2;
|
||||||
|
|
||||||
|
if (npc.building != null)
|
||||||
|
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
|
||||||
|
radians += (npc.building.getBounds().getQuaternion()).angleY;
|
||||||
|
|
||||||
|
writer.putFloat(radians);
|
||||||
|
|
||||||
|
//Running Speed
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
// get a copy of the equipped items.
|
||||||
|
|
||||||
|
if (npc.equip != null) {
|
||||||
|
writer.putInt(npc.equip.size());
|
||||||
|
|
||||||
|
for (MobEquipment me : npc.equip.values())
|
||||||
|
MobEquipment.serializeForClientMsg(me, writer);
|
||||||
|
} else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putInt((npc.level / 10));
|
||||||
|
writer.putInt(npc.level);
|
||||||
|
writer.putInt(npc.getIsSittingAsInt()); //Standing
|
||||||
|
writer.putInt(npc.getIsWalkingAsInt()); //Walking
|
||||||
|
writer.putInt(npc.getIsCombatAsInt()); //Combat
|
||||||
|
writer.putInt(2); //Unknown
|
||||||
|
writer.putInt(1); //Unknown - Headlights?
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.building != null && npc.region != null) {
|
||||||
|
writer.putInt(npc.building.getObjectType().ordinal());
|
||||||
|
writer.putInt(npc.building.getObjectUUID());
|
||||||
|
} else {
|
||||||
|
writer.putInt(0); //<-Building Object Type
|
||||||
|
writer.putInt(0); //<-Building Object ID
|
||||||
|
}
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
|
||||||
|
//npc dialog menus from contracts
|
||||||
|
|
||||||
|
if (npc.contract != null) {
|
||||||
|
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
|
||||||
|
writer.putInt(npcMenuOptions.size());
|
||||||
|
for (Integer val : npcMenuOptions) {
|
||||||
|
writer.putInt(val);
|
||||||
|
}
|
||||||
|
|
||||||
|
} else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.put((byte) 1);
|
||||||
|
|
||||||
|
if (npc.building != null) {
|
||||||
|
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||||
|
writer.putInt(npc.building.getObjectUUID());
|
||||||
|
} else {
|
||||||
|
writer.putLong(0);
|
||||||
|
writer.putLong(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (npc.contract != null)
|
||||||
|
writer.putInt(npc.contract.getIconID());
|
||||||
|
else
|
||||||
|
writer.putInt(0); //npc icon ID
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putShort((short) 0);
|
||||||
|
|
||||||
|
if (npc.contract != null && npc.contract.isTrainer()) {
|
||||||
|
writer.putInt(classID);
|
||||||
|
} else {
|
||||||
|
writer.putInt(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (npc.contract != null && npc.contract.isTrainer())
|
||||||
|
writer.putInt(classID);
|
||||||
|
else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putFloat(4);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
|
||||||
|
//Pull guild info from building if linked to one
|
||||||
|
|
||||||
|
Guild.serializeForClientMsg(npc.guild, writer, null, true);
|
||||||
|
|
||||||
|
writer.putInt(1);
|
||||||
|
writer.putInt(0x8A2E);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
//TODO Guard
|
||||||
|
writer.put((byte) 0); //Is guard..
|
||||||
|
|
||||||
|
writer.putFloat(1500f); //npc.healthMax
|
||||||
|
writer.putFloat(1500f); //npc.health
|
||||||
|
|
||||||
|
//TODO Peace Zone
|
||||||
|
writer.put((byte) 1); //0=show tags, 1=don't
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
|
||||||
|
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(runeID);
|
||||||
|
|
||||||
|
if (cnt == 0)
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
|
||||||
|
else
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
|
||||||
|
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
return cnt + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
|
||||||
|
|
||||||
|
NPC newNPC = new NPC();
|
||||||
|
|
||||||
|
newNPC.setName(name);
|
||||||
|
newNPC.contractUUID = contractID;
|
||||||
|
|
||||||
|
if (building == null)
|
||||||
|
newNPC.bindLoc = spawn;
|
||||||
|
else
|
||||||
|
newNPC.bindLoc = Vector3fImmutable.ZERO;
|
||||||
|
|
||||||
|
newNPC.parentZoneUUID = parent.getObjectUUID();
|
||||||
|
newNPC.guildUUID = guild.getObjectUUID();
|
||||||
|
|
||||||
|
if (building == null)
|
||||||
|
newNPC.buildingUUID = 0;
|
||||||
|
else
|
||||||
|
newNPC.buildingUUID = building.getObjectUUID();
|
||||||
|
|
||||||
|
newNPC.level = level;
|
||||||
|
|
||||||
|
newNPC.buyPercent = .33f;
|
||||||
|
newNPC.sellPercent = 1;
|
||||||
|
|
||||||
|
NPC npc;
|
||||||
|
|
||||||
|
try {
|
||||||
|
npc = DbManager.NPCQueries.PERSIST(newNPC);
|
||||||
|
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
npc = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return npc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC getNPC(int id) {
|
||||||
|
|
||||||
|
if (id == 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||||
|
|
||||||
|
if (npc != null)
|
||||||
|
return npc;
|
||||||
|
|
||||||
|
return DbManager.NPCQueries.GET_NPC(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean ISGuardCaptain(int contractID) {
|
||||||
|
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
|
||||||
|
|
||||||
|
if (!LootManager._bootySetMap.containsKey(equipSetID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.equipmentSetID = equipSetID;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateRaceID(NPC npc, int raceID) {
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.loadID = raceID;
|
||||||
|
npc.mobBase = MobBase.getMobBase(npc.loadID);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPCProfits GetNPCProfits(NPC npc) {
|
||||||
|
return NPCProfits.ProfitCache.get(npc.currentID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -10,7 +10,6 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.db.handlers.dbEffectsBaseHandler;
|
import engine.db.handlers.dbEffectsBaseHandler;
|
||||||
import engine.db.handlers.dbPowerHandler;
|
import engine.db.handlers.dbPowerHandler;
|
||||||
@@ -166,7 +165,7 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
if(pc.isMoving())
|
||||||
@@ -198,8 +197,7 @@ public enum PowersManager {
|
|||||||
msg.setUnknown04(1);
|
msg.setUnknown04(1);
|
||||||
|
|
||||||
if (useMobPowerA(msg, caster)) {
|
if (useMobPowerA(msg, caster)) {
|
||||||
if(pb.token == -1994153779)
|
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||||
InterestManager.setObjectDirty(caster);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -296,7 +294,7 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//check for movement buffs while flying
|
//check for movement buffs while flying
|
||||||
if(playerCharacter.isFlying()) {
|
if(PlayerManager.isFlying(playerCharacter)) {
|
||||||
switch(pb.token){
|
switch(pb.token){
|
||||||
case 429005674:
|
case 429005674:
|
||||||
case 429505739:
|
case 429505739:
|
||||||
@@ -351,10 +349,8 @@ public enum PowersManager {
|
|||||||
msg.setNumTrains(trains);
|
msg.setNumTrains(trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
//double stack point values for some useless disc spells
|
|
||||||
switch(pb.token){
|
switch(pb.token){
|
||||||
case 429420458: // BH eyes
|
case 429420458: // BH eyes
|
||||||
case 429601664: // huntsman skin the beast
|
|
||||||
msg.setNumTrains(msg.getNumTrains() * 2);
|
msg.setNumTrains(msg.getNumTrains() * 2);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -606,12 +602,12 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// update cast (use skill) fail condition
|
// update cast (use skill) fail condition
|
||||||
if(pb.token != 429396028 && pb.breaksForm) {
|
if(pb.token != 429396028) {
|
||||||
playerCharacter.cancelOnCast();
|
playerCharacter.cancelOnCast();
|
||||||
}
|
}
|
||||||
|
|
||||||
// update castSpell (use spell) fail condition if spell
|
// update castSpell (use spell) fail condition if spell
|
||||||
if (pb.isSpell() && pb.breaksForm)
|
if (pb.isSpell())
|
||||||
playerCharacter.cancelOnSpell();
|
playerCharacter.cancelOnSpell();
|
||||||
|
|
||||||
// get cast time in ms.
|
// get cast time in ms.
|
||||||
@@ -752,11 +748,10 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
||||||
// update cast (use skill) fail condition
|
// update cast (use skill) fail condition
|
||||||
if(pb.breaksForm)
|
|
||||||
caster.cancelOnCast();
|
caster.cancelOnCast();
|
||||||
|
|
||||||
// update castSpell (use spell) fail condition if spell
|
// update castSpell (use spell) fail condition if spell
|
||||||
if (pb.isSpell() && pb.breaksForm)
|
if (pb.isSpell())
|
||||||
caster.cancelOnSpell();
|
caster.cancelOnSpell();
|
||||||
|
|
||||||
// get cast time in ms.
|
// get cast time in ms.
|
||||||
@@ -792,11 +787,13 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
|
||||||
//use sprint instead of ballad of beregund the bold
|
// //use sneak instead of hide
|
||||||
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
// PowersBase pb = PowersManager.getPowerByToken(429397210);
|
||||||
msg.setPowerUsedID(429611355);
|
// int offsetTrains = (40 - msg.getNumTrains()) ;
|
||||||
}
|
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
|
||||||
|
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
|
||||||
|
//}
|
||||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
@@ -1366,7 +1363,7 @@ public enum PowersManager {
|
|||||||
if (pc == null)
|
if (pc == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
|
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
|
||||||
if (source == null)
|
if (source == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -2847,125 +2844,6 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean breakForm(int token) {
|
|
||||||
switch (token) {
|
|
||||||
case 429505865:
|
|
||||||
case 429407561:
|
|
||||||
case 429492073:
|
|
||||||
case 429644123:
|
|
||||||
case 429393769:
|
|
||||||
case 429545819:
|
|
||||||
case 429426537:
|
|
||||||
case 429590377:
|
|
||||||
case 429508425:
|
|
||||||
case 429541193:
|
|
||||||
case 429573961:
|
|
||||||
case 427924330:
|
|
||||||
case 429402918:
|
|
||||||
case 429545688:
|
|
||||||
case 429005674:
|
|
||||||
case 429637823:
|
|
||||||
case 429590426:
|
|
||||||
case 428066972:
|
|
||||||
case 429441862:
|
|
||||||
case 431611756:
|
|
||||||
case 431578988:
|
|
||||||
case 429502506:
|
|
||||||
case 429398191:
|
|
||||||
case 429447384:
|
|
||||||
case 428892191:
|
|
||||||
case 431579167:
|
|
||||||
case 430977067:
|
|
||||||
case 429409100:
|
|
||||||
case 429441868:
|
|
||||||
case 429594877:
|
|
||||||
case 427908971:
|
|
||||||
case 683741153:
|
|
||||||
case 429770569:
|
|
||||||
case 429452379:
|
|
||||||
case 429605055:
|
|
||||||
case 429086971:
|
|
||||||
case 429443230:
|
|
||||||
case 429505400:
|
|
||||||
case 429492122:
|
|
||||||
case 429643992:
|
|
||||||
case 550062236:
|
|
||||||
case 429498252:
|
|
||||||
case 429611224:
|
|
||||||
case 429441834:
|
|
||||||
case 428918940:
|
|
||||||
case 429633739:
|
|
||||||
case 429633579:
|
|
||||||
case 429568043:
|
|
||||||
case 429048646:
|
|
||||||
case 428392639:
|
|
||||||
case 428425407:
|
|
||||||
case 429054168:
|
|
||||||
case 429021400:
|
|
||||||
case 428955864:
|
|
||||||
case 429119704:
|
|
||||||
case 428890328:
|
|
||||||
case 428923096:
|
|
||||||
case 429218008:
|
|
||||||
case 429086936:
|
|
||||||
case 428988632:
|
|
||||||
case 428688204:
|
|
||||||
case 429514603:
|
|
||||||
case 428924959:
|
|
||||||
case 429393818:
|
|
||||||
case 429720966:
|
|
||||||
case 428982463:
|
|
||||||
case 427933887:
|
|
||||||
case 429572287:
|
|
||||||
case 429501222:
|
|
||||||
case 430694431:
|
|
||||||
case 429436131:
|
|
||||||
case 430006124:
|
|
||||||
case 429611355:
|
|
||||||
case 428005600:
|
|
||||||
case 427935608:
|
|
||||||
case 428949695:
|
|
||||||
case 427988218:
|
|
||||||
case 429414616:
|
|
||||||
case 429496495:
|
|
||||||
case 429428796:
|
|
||||||
case 563795754:
|
|
||||||
case 428988217:
|
|
||||||
case 429432716:
|
|
||||||
case 428955899:
|
|
||||||
case 429393286:
|
|
||||||
case 550062220:
|
|
||||||
case 429495557:
|
|
||||||
case 429401278:
|
|
||||||
case 428377478:
|
|
||||||
case 429409094:
|
|
||||||
case 428191947:
|
|
||||||
case 429434474:
|
|
||||||
case 429403363:
|
|
||||||
case 429512920:
|
|
||||||
case 429419611:
|
|
||||||
case 429645676:
|
|
||||||
case 429602895:
|
|
||||||
case 429605071:
|
|
||||||
case 429592428:
|
|
||||||
case 429500010:
|
|
||||||
case 429406602:
|
|
||||||
case 429426586:
|
|
||||||
case 429633898:
|
|
||||||
case 550062212:
|
|
||||||
case 429994027:
|
|
||||||
case 430813227:
|
|
||||||
case 429928491:
|
|
||||||
case 430026795:
|
|
||||||
case 429517915:
|
|
||||||
case 431854842:
|
|
||||||
case 429767544:
|
|
||||||
case 429502507:
|
|
||||||
case 428398816:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -151,7 +151,7 @@ public enum TradeManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(requester, msg);
|
dispatch = Dispatch.borrow(requester, msg);
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void endEffect() {
|
public void endEffect() {
|
||||||
if (this.eb == null || this.power == null)
|
if (this.eb == null)
|
||||||
return;
|
return;
|
||||||
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
|
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.jobs;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
@@ -39,7 +40,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
|
|
||||||
switch (this.type) {
|
switch (this.type) {
|
||||||
case "Skills":
|
case "Skills":
|
||||||
pc.updateSkillsAndPowersToDatabase();
|
PlayerManager.updateSkillsAndPowersToDatabase(pc);
|
||||||
break;
|
break;
|
||||||
case "Stats":
|
case "Stats":
|
||||||
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
|
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ package engine.jobs;
|
|||||||
|
|
||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.Enum.SourceType;
|
import engine.Enum.SourceType;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
if (this.source.region != null)
|
if (this.source.region != null)
|
||||||
this.target.setRegion(this.source.region);
|
this.target.setRegion(this.source.region);
|
||||||
//teleport target to source
|
//teleport target to source
|
||||||
target.teleport(source.getLoc());
|
PlayerManager.teleport(target, source.getLoc());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.math.Bounds;
|
import engine.math.Bounds;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
@@ -69,7 +70,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(stuckLoc);
|
PlayerManager.teleport(player, stuckLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
|
|
||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -52,7 +53,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
if (this.setSafeMode)
|
if (this.setSafeMode)
|
||||||
pc.setSafeMode();
|
pc.setSafeMode();
|
||||||
|
|||||||
@@ -1,9 +1,7 @@
|
|||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
import engine.objects.City;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -43,18 +41,6 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
|
|
||||||
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
|
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
|
||||||
|
|
||||||
if(rankingBuilding.getBlueprint().isWallPiece()){
|
|
||||||
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
|
|
||||||
if(cityObject.getTOL().getRank() == 8) {
|
|
||||||
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
|
|
||||||
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
|
|
||||||
float newMax = rankingBuilding.healthMax * 1.1f;
|
|
||||||
rankingBuilding.setMaxHitPoints(newMax);
|
|
||||||
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reload the object
|
// Reload the object
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -16,9 +16,7 @@ import engine.math.Vector3fImmutable;
|
|||||||
import engine.mobileAI.Threads.MobAIThread;
|
import engine.mobileAI.Threads.MobAIThread;
|
||||||
import engine.mobileAI.utilities.CombatUtilities;
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
import engine.mobileAI.utilities.MovementUtilities;
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
import engine.net.DispatchMessage;
|
|
||||||
import engine.net.client.msg.PerformActionMsg;
|
import engine.net.client.msg.PerformActionMsg;
|
||||||
import engine.net.client.msg.UpdateStateMsg;
|
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.ActionsBase;
|
import engine.powers.ActionsBase;
|
||||||
import engine.powers.PowersBase;
|
import engine.powers.PowersBase;
|
||||||
@@ -84,7 +82,7 @@ public class MobAI {
|
|||||||
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
||||||
// attempt to ground all players in attack range
|
// attempt to ground all players in attack range
|
||||||
for(int i : mob.playerAgroMap.keySet()){
|
for(int i : mob.playerAgroMap.keySet()){
|
||||||
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
|
PlayerCharacter tar = PlayerManager.getFromCache(i);
|
||||||
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
||||||
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
||||||
}
|
}
|
||||||
@@ -108,7 +106,7 @@ public class MobAI {
|
|||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
if (MovementUtilities.outOfAggroRange(mob, target)) {
|
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -320,20 +318,20 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.isPlayerGuard == true){
|
||||||
|
|
||||||
int contractID = 0;
|
int contractID;
|
||||||
|
|
||||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null)
|
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
||||||
contractID = mob.npcOwner.contract.getContractID();
|
contractID = mob.npcOwner.contract.getContractID();
|
||||||
else if(mob.contract != null)
|
else
|
||||||
contractID = mob.contract.getContractID();
|
contractID = mob.contract.getContractID();
|
||||||
|
|
||||||
if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage())
|
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
|
if (mob.mobPowers.isEmpty())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
||||||
@@ -726,7 +724,7 @@ public class MobAI {
|
|||||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||||
|
|
||||||
int playerID = (int) playerEntry.getKey();
|
int playerID = (int) playerEntry.getKey();
|
||||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||||
|
|
||||||
//Player is null, let's remove them from the list.
|
//Player is null, let's remove them from the list.
|
||||||
|
|
||||||
@@ -883,7 +881,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(Mob.discDroppers.contains(aiAgent))
|
if(Mob.discDroppers.contains(aiAgent))
|
||||||
@@ -892,7 +889,7 @@ public class MobAI {
|
|||||||
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
|
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
|
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
|
||||||
if (!Zone.respawnQue.contains(aiAgent)) {
|
if (!Zone.respawnQue.contains(aiAgent)) {
|
||||||
Zone.respawnQue.add(aiAgent);
|
Zone.respawnQue.add(aiAgent);
|
||||||
}
|
}
|
||||||
@@ -913,10 +910,8 @@ public class MobAI {
|
|||||||
if (mob.getCombatTarget() == null)
|
if (mob.getCombatTarget() == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(!mob.isCombat())
|
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
||||||
enterCombat(mob);
|
|
||||||
|
|
||||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -964,6 +959,7 @@ public class MobAI {
|
|||||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||||
|
|
||||||
//guard captain pulls his minions home with him
|
//guard captain pulls his minions home with him
|
||||||
@@ -981,7 +977,7 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -993,11 +989,6 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
float rangeSquared = mob.getRange() * mob.getRange();
|
float rangeSquared = mob.getRange() * mob.getRange();
|
||||||
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
||||||
|
|
||||||
@@ -1072,8 +1063,8 @@ public class MobAI {
|
|||||||
if(mob.combatTarget == null)
|
if(mob.combatTarget == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||||
// mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void GuardCaptainLogic(Mob mob) {
|
public static void GuardCaptainLogic(Mob mob) {
|
||||||
@@ -1224,7 +1215,7 @@ public class MobAI {
|
|||||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||||
|
|
||||||
int playerID = (int) playerEntry.getKey();
|
int playerID = (int) playerEntry.getKey();
|
||||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||||
|
|
||||||
//Player is null, let's remove them from the list.
|
//Player is null, let's remove them from the list.
|
||||||
|
|
||||||
@@ -1385,7 +1376,7 @@ public class MobAI {
|
|||||||
|
|
||||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||||
|
|
||||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
|
||||||
|
|
||||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||||
continue;
|
continue;
|
||||||
@@ -1423,11 +1414,4 @@ public class MobAI {
|
|||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void enterCombat(Mob mob){
|
|
||||||
mob.setCombat(true);
|
|
||||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
|
||||||
rwss.setPlayer(mob);
|
|
||||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -28,28 +28,20 @@ public class MobAIThread implements Runnable{
|
|||||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||||
while (true) {
|
while (true) {
|
||||||
for (Zone zone : ZoneManager.getAllZones()) {
|
for (Zone zone : ZoneManager.getAllZones()) {
|
||||||
if (zone != null && zone.zoneMobSet != null) {
|
|
||||||
synchronized (zone.zoneMobSet) {
|
|
||||||
for (Mob mob : zone.zoneMobSet) {
|
for (Mob mob : zone.zoneMobSet) {
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (mob != null) {
|
if (mob != null)
|
||||||
MobAI.DetermineAction(mob);
|
MobAI.DetermineAction(mob);
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
|
||||||
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
try {
|
|
||||||
Thread.sleep(100);
|
|
||||||
} catch (InterruptedException e) {
|
|
||||||
Logger.error("AI Thread interrupted", e);
|
|
||||||
Thread.currentThread().interrupt();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public static void startAIThread() {
|
public static void startAIThread() {
|
||||||
Thread aiThread;
|
Thread aiThread;
|
||||||
aiThread = new Thread(new MobAIThread());
|
aiThread = new Thread(new MobAIThread());
|
||||||
|
|||||||
@@ -13,9 +13,6 @@ import engine.objects.Mob;
|
|||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Collection;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Thread blocks until MagicBane dispatch messages are
|
* Thread blocks until MagicBane dispatch messages are
|
||||||
* enqueued then processes them in FIFO order. The collection
|
* enqueued then processes them in FIFO order. The collection
|
||||||
@@ -28,49 +25,41 @@ import java.util.Collection;
|
|||||||
|
|
||||||
public class MobRespawnThread implements Runnable {
|
public class MobRespawnThread implements Runnable {
|
||||||
|
|
||||||
private volatile boolean running = true;
|
|
||||||
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
|
|
||||||
|
|
||||||
public MobRespawnThread() {
|
public MobRespawnThread() {
|
||||||
Logger.info("MobRespawnThread initialized.");
|
Logger.info(" MobRespawnThread thread has started!");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
while (running) {
|
|
||||||
|
while (true) {
|
||||||
|
|
||||||
try {
|
try {
|
||||||
Collection<Zone> zones = ZoneManager.getAllZones();
|
for (Zone zone : ZoneManager.getAllZones()) {
|
||||||
if (zones != null) {
|
|
||||||
for (Zone zone : zones) {
|
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
|
||||||
if (!zone.respawnQue.isEmpty() &&
|
|
||||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
|
||||||
|
|
||||||
Mob respawner = zone.respawnQue.iterator().next();
|
Mob respawner = zone.respawnQue.iterator().next();
|
||||||
if (respawner != null) {
|
|
||||||
|
if (respawner == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
respawner.respawn();
|
respawner.respawn();
|
||||||
zone.respawnQue.remove(respawner);
|
zone.respawnQue.remove(respawner);
|
||||||
zone.lastRespawn = System.currentTimeMillis();
|
zone.lastRespawn = System.currentTimeMillis();
|
||||||
Thread.sleep(100);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Thread.sleep(100); // Prevent busy-waiting
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Error in MobRespawnThread", e);
|
Logger.error(e);
|
||||||
}
|
|
||||||
}
|
|
||||||
Logger.info("MobRespawnThread stopped.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void stop() {
|
|
||||||
running = false;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
public static void startRespawnThread() {
|
public static void startRespawnThread() {
|
||||||
Thread respawnThread = new Thread(new MobRespawnThread());
|
Thread respawnThread;
|
||||||
|
respawnThread = new Thread(new MobRespawnThread());
|
||||||
respawnThread.setName("respawnThread");
|
respawnThread.setName("respawnThread");
|
||||||
respawnThread.start();
|
respawnThread.start();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -140,11 +140,7 @@ public class CombatUtilities {
|
|||||||
|
|
||||||
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
|
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
|
||||||
int defense = 0;
|
int defense = 0;
|
||||||
int atr = agent.mobBase.getAtr();
|
int atr = agent.getAtrHandOne();
|
||||||
if(agent.getBonuses() != null){
|
|
||||||
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
|
|
||||||
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
|
|
||||||
}
|
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
defense = ((AbstractCharacter) target).getDefenseRating();
|
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||||
@@ -158,7 +154,7 @@ public class CombatUtilities {
|
|||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return !CombatManager.LandHit(atr,defense);
|
return CombatManager.LandHit(atr,defense);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
|
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
|
||||||
@@ -256,12 +252,12 @@ public class CombatUtilities {
|
|||||||
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
|
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
|
||||||
//mob is duel wielding and should conduct an attack for each hand
|
//mob is duel wielding and should conduct an attack for each hand
|
||||||
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
|
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
|
||||||
double range1 = getMaxDmg(agent) - getMinDmg(agent);
|
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
|
||||||
double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
|
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
|
||||||
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
|
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
|
||||||
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
|
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
|
||||||
double range2 = getMaxDmg(agent) - getMinDmg(agent);
|
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
|
||||||
double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
|
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
|
||||||
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
|
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
|
||||||
} else {
|
} else {
|
||||||
swingIsDamage(agent, target, determineDamage(agent), anim);
|
swingIsDamage(agent, target, determineDamage(agent), anim);
|
||||||
@@ -311,9 +307,9 @@ public class CombatUtilities {
|
|||||||
float damage = 0;
|
float damage = 0;
|
||||||
|
|
||||||
DamageType dt = getDamageType(agent);
|
DamageType dt = getDamageType(agent);
|
||||||
if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) {
|
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
|
||||||
damage = calculateMobDamage(agent);
|
damage = calculatePetDamage(agent);
|
||||||
} else if (agent.isPlayerGuard()) {
|
} else if (agent.isPlayerGuard() == true) {
|
||||||
//damage = calculateGuardDamage(agent);
|
//damage = calculateGuardDamage(agent);
|
||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
} else if (agent.getLevel() > 80) {
|
} else if (agent.getLevel() > 80) {
|
||||||
@@ -353,8 +349,8 @@ public class CombatUtilities {
|
|||||||
float min = 40;
|
float min = 40;
|
||||||
float max = 60;
|
float max = 60;
|
||||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||||
double minDmg = getMinDmg(agent);
|
double minDmg = getMinDmg(min, agent, null);
|
||||||
double maxDmg = getMaxDmg(agent);
|
double maxDmg = getMaxDmg(max, agent, null);
|
||||||
dmgMultiplier += agent.getLevel() * 0.1f;
|
dmgMultiplier += agent.getLevel() * 0.1f;
|
||||||
range = (float) (maxDmg - minDmg);
|
range = (float) (maxDmg - minDmg);
|
||||||
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
||||||
@@ -370,8 +366,8 @@ public class CombatUtilities {
|
|||||||
|
|
||||||
double minDmg = weapon.getMinDamage();
|
double minDmg = weapon.getMinDamage();
|
||||||
double maxDmg = weapon.getMaxDamage();
|
double maxDmg = weapon.getMaxDamage();
|
||||||
double min = getMinDmg(agent);
|
double min = getMinDmg(minDmg, agent, weapon);
|
||||||
double max = getMaxDmg(agent);
|
double max = getMaxDmg(maxDmg, agent, weapon);
|
||||||
|
|
||||||
DamageType dt = weapon.getDamageType();
|
DamageType dt = weapon.getDamageType();
|
||||||
|
|
||||||
@@ -412,48 +408,92 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static int calculateMobDamage(Mob agent) {
|
public static int calculateMobDamage(Mob agent) {
|
||||||
double minDmg = getMinDmg(agent);
|
ItemBase weapon = null;
|
||||||
double maxDmg = getMaxDmg(agent);
|
double minDmg;
|
||||||
DamageType dt = getDamageType(agent);
|
double maxDmg;
|
||||||
|
DamageType dt;
|
||||||
|
|
||||||
|
//main hand or offhand damage
|
||||||
|
|
||||||
|
if (agent.getEquip().get(1) != null)
|
||||||
|
weapon = agent.getEquip().get(1).getItemBase();
|
||||||
|
else if (agent.getEquip().get(2) != null)
|
||||||
|
weapon = agent.getEquip().get(2).getItemBase();
|
||||||
|
|
||||||
|
if (weapon != null) {
|
||||||
|
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
|
||||||
|
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
|
||||||
|
dt = weapon.getDamageType();
|
||||||
|
} else {
|
||||||
|
minDmg = agent.getMobBase().getDamageMin();
|
||||||
|
maxDmg = agent.getMobBase().getDamageMax();
|
||||||
|
dt = DamageType.Crush;
|
||||||
|
}
|
||||||
|
|
||||||
AbstractWorldObject target = agent.getCombatTarget();
|
AbstractWorldObject target = agent.getCombatTarget();
|
||||||
|
|
||||||
double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1);
|
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||||
|
double range = maxDmg - minDmg;
|
||||||
|
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
if (((AbstractCharacter) target).isSit())
|
if (((AbstractCharacter) target).isSit())
|
||||||
damage *= 2.5f; //increase damage if sitting
|
damage *= 2.5f; //increase damage if sitting
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double getMinDmg(Mob agent) {
|
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
|
||||||
if(agent.getEquip() != null){
|
|
||||||
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
|
int primary = agent.getStatStrCurrent();
|
||||||
return agent.minDamageHandOne;
|
int secondary = agent.getStatDexCurrent();
|
||||||
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
|
int focusLevel = 0;
|
||||||
return agent.getMinDamageHandTwo();
|
int masteryLevel = 0;
|
||||||
}else{
|
|
||||||
return agent.minDamageHandOne;
|
if (weapon != null) {
|
||||||
|
if (weapon.isStrBased() == true) {
|
||||||
|
primary = agent.getStatStrCurrent();
|
||||||
|
secondary = agent.getStatDexCurrent();
|
||||||
|
} else {
|
||||||
|
primary = agent.getStatDexCurrent();
|
||||||
|
secondary = agent.getStatStrCurrent();
|
||||||
|
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
|
||||||
|
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
|
||||||
}
|
}
|
||||||
}else{
|
if (agent.getSkills().containsKey(weapon.getMastery())) {
|
||||||
return agent.minDamageHandOne;
|
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
|
||||||
|
}
|
||||||
|
|
||||||
public static double getMaxDmg(Mob agent) {
|
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
|
||||||
if(agent.getEquip() != null){
|
|
||||||
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
|
int primary = agent.getStatStrCurrent();
|
||||||
return agent.maxDamageHandOne;
|
int secondary = agent.getStatDexCurrent();
|
||||||
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
|
int focusLevel = 0;
|
||||||
return agent.getMaxDamageHandTwo();
|
int masteryLevel = 0;
|
||||||
}else{
|
|
||||||
return agent.maxDamageHandOne;
|
if (weapon != null) {
|
||||||
|
|
||||||
|
if (weapon.isStrBased() == true) {
|
||||||
|
primary = agent.getStatStrCurrent();
|
||||||
|
secondary = agent.getStatDexCurrent();
|
||||||
|
} else {
|
||||||
|
primary = agent.getStatDexCurrent();
|
||||||
|
secondary = agent.getStatStrCurrent();
|
||||||
}
|
}
|
||||||
}else{
|
|
||||||
return agent.maxDamageHandOne;
|
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
|
||||||
|
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
|
||||||
|
|
||||||
|
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
|
||||||
|
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -98,24 +98,20 @@ public class MovementUtilities {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean outOfAggroRange(Mob agent, AbstractCharacter target) {
|
public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
|
||||||
|
|
||||||
Vector3fImmutable sl = agent.getLoc();
|
Vector3fImmutable sl = agent.getLoc();
|
||||||
Vector3fImmutable tl = target.getLoc();
|
Vector3fImmutable tl = target.getLoc();
|
||||||
|
|
||||||
float disSq = sl.distanceSquared(tl);
|
float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
|
||||||
|
|
||||||
float range = agent.getRange() + 150;
|
float range = agent.getRange() + 150;
|
||||||
|
|
||||||
|
|
||||||
//float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (range > 200)
|
if (range > 200)
|
||||||
range = 200;
|
range = 200;
|
||||||
|
|
||||||
|
|
||||||
return disSq > (range * range);
|
return distanceSquaredToTarget < sqr(range);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -227,10 +227,10 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
SessionManager.remSession(
|
SessionManager.remSession(
|
||||||
SessionManager.getSession(sessionID));
|
SessionManager.getSession(sessionID));
|
||||||
} catch (NullPointerException e) {
|
} catch (NullPointerException e) {
|
||||||
//Logger
|
Logger
|
||||||
//.error(
|
.error(
|
||||||
//"Tried to remove improperly initialized session. Skipping." +
|
"Tried to remove improperly initialized session. Skipping." +
|
||||||
//e);
|
e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -603,19 +603,19 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case MBServerStatics.STAT_STR_ID:
|
case MBServerStatics.STAT_STR_ID:
|
||||||
pc.addStr(msg.getAmount());
|
PlayerManager.addStr(pc, msg.getAmount());
|
||||||
break;
|
break;
|
||||||
case MBServerStatics.STAT_DEX_ID:
|
case MBServerStatics.STAT_DEX_ID:
|
||||||
pc.addDex(msg.getAmount());
|
PlayerManager.addDex(pc, msg.getAmount());
|
||||||
break;
|
break;
|
||||||
case MBServerStatics.STAT_CON_ID:
|
case MBServerStatics.STAT_CON_ID:
|
||||||
pc.addCon(msg.getAmount());
|
PlayerManager.addCon(pc, msg.getAmount());
|
||||||
break;
|
break;
|
||||||
case MBServerStatics.STAT_INT_ID:
|
case MBServerStatics.STAT_INT_ID:
|
||||||
pc.addInt(msg.getAmount());
|
PlayerManager.addInt(pc, msg.getAmount());
|
||||||
break;
|
break;
|
||||||
case MBServerStatics.STAT_SPI_ID:
|
case MBServerStatics.STAT_SPI_ID:
|
||||||
pc.addSpi(msg.getAmount());
|
PlayerManager.addSpi(pc, msg.getAmount());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -641,7 +641,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
// ResetAfterDeath player
|
// ResetAfterDeath player
|
||||||
sourcePlayer.respawnLock.writeLock().lock();
|
sourcePlayer.respawnLock.writeLock().lock();
|
||||||
try {
|
try {
|
||||||
sourcePlayer.respawn(true, false, true);
|
PlayerManager.respawn(sourcePlayer, true, false, true);
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
@@ -705,7 +705,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
switch (targetType) {
|
switch (targetType) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
|
|
||||||
characterTarget = PlayerCharacter.getFromCache(msg.getTargetID());
|
characterTarget = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
if (characterTarget == null)
|
if (characterTarget == null)
|
||||||
return;
|
return;
|
||||||
if (characterTarget.isAlive())
|
if (characterTarget.isAlive())
|
||||||
@@ -719,7 +719,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
|
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
characterTarget = NPC.getFromCache(msg.getTargetID());
|
characterTarget = NPCManager.getFromCache(msg.getTargetID());
|
||||||
if (characterTarget == null)
|
if (characterTarget == null)
|
||||||
return;
|
return;
|
||||||
break;
|
break;
|
||||||
@@ -809,7 +809,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal() || targetType == GameObjectType.Mob.ordinal()) {
|
if (targetType == GameObjectType.PlayerCharacter.ordinal() || targetType == GameObjectType.Mob.ordinal()) {
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
tar = PlayerCharacter.getFromCache(targetID);
|
tar = PlayerManager.getFromCache(targetID);
|
||||||
|
|
||||||
if (tar == null)
|
if (tar == null)
|
||||||
return;
|
return;
|
||||||
@@ -818,7 +818,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
} else if (targetType == GameObjectType.NPC.ordinal())
|
} else if (targetType == GameObjectType.NPC.ordinal())
|
||||||
tar = NPC.getFromCache(targetID);
|
tar = NPCManager.getFromCache(targetID);
|
||||||
else if (targetType == GameObjectType.Mob.ordinal())
|
else if (targetType == GameObjectType.Mob.ordinal())
|
||||||
tar = Mob.getFromCache(targetID);
|
tar = Mob.getFromCache(targetID);
|
||||||
if (tar == null)
|
if (tar == null)
|
||||||
@@ -1013,9 +1013,9 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
AbstractCharacter tar = null;
|
AbstractCharacter tar = null;
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
||||||
tar = PlayerCharacter.getFromCache(msg.getTargetID());
|
tar = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.NPC.ordinal())
|
else if (targetType == GameObjectType.NPC.ordinal())
|
||||||
tar = NPC.getFromCache(msg.getTargetID());
|
tar = NPCManager.getFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.Mob.ordinal())
|
else if (targetType == GameObjectType.Mob.ordinal())
|
||||||
tar = Mob.getFromCache(msg.getTargetID());
|
tar = Mob.getFromCache(msg.getTargetID());
|
||||||
|
|
||||||
@@ -1150,7 +1150,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (sourcePlayer == null)
|
if (sourcePlayer == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -1166,7 +1166,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
if (con == null)
|
if (con == null)
|
||||||
return;
|
return;
|
||||||
float bargain = sourcePlayer.getBargain();
|
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||||
|
|
||||||
float profit = npc.getBuyPercent(sourcePlayer) + bargain;
|
float profit = npc.getBuyPercent(sourcePlayer) + bargain;
|
||||||
|
|
||||||
@@ -1199,7 +1199,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (itemMan == null)
|
if (itemMan == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -1271,7 +1271,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
float durabilityMax = sell.getDurabilityMax();
|
float durabilityMax = sell.getDurabilityMax();
|
||||||
float damagedModifier = durabilityCurrent / durabilityMax;
|
float damagedModifier = durabilityCurrent / durabilityMax;
|
||||||
cost *= damagedModifier;
|
cost *= damagedModifier;
|
||||||
float bargain = player.getBargain();
|
float bargain = PlayerManager.getBargain(player);
|
||||||
|
|
||||||
float profit = npc.getBuyPercent(player) + bargain;
|
float profit = npc.getBuyPercent(player) + bargain;
|
||||||
|
|
||||||
@@ -1363,7 +1363,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (sourcePlayer == null)
|
if (sourcePlayer == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.getNpcID());
|
NPC npc = NPCManager.getFromCache(msg.getNpcID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -1391,7 +1391,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (itemMan == null) {
|
if (itemMan == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||||
if (npc == null) {
|
if (npc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -1422,7 +1422,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int cost = me.getMagicValue();
|
int cost = me.getMagicValue();
|
||||||
float bargain = sourcePlayer.getBargain();
|
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||||
switch(npc.getContractID()){
|
switch(npc.getContractID()){
|
||||||
case 1201:
|
case 1201:
|
||||||
cost = ItemBase.getDiscPrice(ib.getUUID());
|
cost = ItemBase.getDiscPrice(ib.getUUID());
|
||||||
@@ -1503,7 +1503,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
int cost = buy.getBaseValue();
|
int cost = buy.getBaseValue();
|
||||||
if (buy.isID() || buy.isCustomValue())
|
if (buy.isID() || buy.isCustomValue())
|
||||||
cost = buy.getMagicValue();
|
cost = buy.getMagicValue();
|
||||||
float bargain = sourcePlayer.getBargain();
|
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||||
float profit = npc.getSellPercent(sourcePlayer) - bargain;
|
float profit = npc.getSellPercent(sourcePlayer) - bargain;
|
||||||
if (profit < 1)
|
if (profit < 1)
|
||||||
profit = 1;
|
profit = 1;
|
||||||
@@ -1623,7 +1623,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (player == null)
|
if (player == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -1821,7 +1821,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
long type = player.getTimeStamp("LastRecallType");
|
long type = player.getTimeStamp("LastRecallType");
|
||||||
|
|
||||||
if (type == 1) { //recall to bind
|
if (type == 1) { //recall to bind
|
||||||
player.teleport(player.getBindLoc());
|
PlayerManager.teleport(player, player.getBindLoc());
|
||||||
player.setSafeMode();
|
player.setSafeMode();
|
||||||
} else { //recall to rg
|
} else { //recall to rg
|
||||||
float dist = 9999999999f;
|
float dist = 9999999999f;
|
||||||
@@ -1842,7 +1842,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
//nearest runegate found. teleport characterTarget
|
//nearest runegate found. teleport characterTarget
|
||||||
|
|
||||||
if (rg != null) {
|
if (rg != null) {
|
||||||
player.teleport(rg.getLoc());
|
PlayerManager.teleport(player, rg.getLoc());
|
||||||
player.setSafeMode();
|
player.setSafeMode();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,10 +13,7 @@ import engine.Enum;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.Enum.GuildHistoryType;
|
import engine.Enum.GuildHistoryType;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.GuildManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -83,7 +80,7 @@ public class AcceptInviteToGuildHandler extends AbstractClientMsgHandler {
|
|||||||
player.setGuild(guild);
|
player.setGuild(guild);
|
||||||
|
|
||||||
// Cleanup guild stuff
|
// Cleanup guild stuff
|
||||||
player.resetGuildStatuses();
|
PlayerManager.resetGuildStatuses(player);
|
||||||
|
|
||||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size() && building.getRank() != 8)
|
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
Item contractItem = Item.getFromCache(msg.getContractItem());
|
Item contractItem = Item.getFromCache(msg.getContractItem());
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
|||||||
GroupManager.RefreshOthersGroupList(player);
|
GroupManager.RefreshOthersGroupList(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
player.setEnteredWorld(true);
|
PlayerManager.setEnteredWorld(player, true);
|
||||||
// Set player active
|
// Set player active
|
||||||
player.resetRegenUpdateTime();
|
player.resetRegenUpdateTime();
|
||||||
player.setActive(true);
|
player.setActive(true);
|
||||||
|
|||||||
@@ -144,7 +144,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (player == null)
|
if (player == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
vendor = NPC.getFromCache(msg.getNpcID());
|
vendor = NPCManager.getFromCache(msg.getNpcID());
|
||||||
|
|
||||||
if (msg.getMessageType() != 6 && msg.getMessageType() != 7) {
|
if (msg.getMessageType() != 6 && msg.getMessageType() != 7) {
|
||||||
if (vendor == null)
|
if (vendor == null)
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.GuildHistoryType;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -55,7 +56,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
boolean success = false;
|
boolean success = false;
|
||||||
Guild guild = source.getGuild();
|
Guild guild = source.getGuild();
|
||||||
PlayerCharacter realizedTarget = PlayerCharacter.getFromCache(target);
|
PlayerCharacter realizedTarget = PlayerManager.getFromCache(target);
|
||||||
|
|
||||||
if (realizedTarget != null) {
|
if (realizedTarget != null) {
|
||||||
// Guild leader can't leave guild. must pass GL or disband
|
// Guild leader can't leave guild. must pass GL or disband
|
||||||
@@ -83,7 +84,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (guild.getGuildLeaderUUID() != target) {
|
if (guild.getGuildLeaderUUID() != target) {
|
||||||
PlayerCharacter toBanish = PlayerCharacter.getPlayerCharacter(target);
|
PlayerCharacter toBanish = PlayerManager.getPlayerCharacter(target);
|
||||||
if (toBanish == null)
|
if (toBanish == null)
|
||||||
return true;
|
return true;
|
||||||
//already added previously.
|
//already added previously.
|
||||||
@@ -110,7 +111,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
|||||||
//DbManager.GuildQueries.ADD_TO_BANISHED_FROM_GUILDLIST(guild.getobjectUUID(), target);
|
//DbManager.GuildQueries.ADD_TO_BANISHED_FROM_GUILDLIST(guild.getobjectUUID(), target);
|
||||||
|
|
||||||
// Send left guild message to rest of guild
|
// Send left guild message to rest of guild
|
||||||
String targetName = PlayerCharacter.getFirstName(target);
|
String targetName = PlayerManager.getFirstName(target);
|
||||||
ChatManager.chatGuildInfo(guild,
|
ChatManager.chatGuildInfo(guild,
|
||||||
targetName + " has been banished from " + guild.getName() + '.');
|
targetName + " has been banished from " + guild.getName() + '.');
|
||||||
GuildListMsg guildListMsg = new GuildListMsg(guild);
|
GuildListMsg guildListMsg = new GuildListMsg(guild);
|
||||||
|
|||||||
@@ -9,9 +9,9 @@
|
|||||||
|
|
||||||
package engine.net.client.handlers;
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.ChangeAltitudeMsg;
|
import engine.net.client.msg.ChangeAltitudeMsg;
|
||||||
@@ -43,10 +43,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
|
|||||||
if (!AbstractCharacter.CanFly(pc))
|
if (!AbstractCharacter.CanFly(pc))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if(pc.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
|
if (PlayerManager.isSwimming(pc))
|
||||||
return false;
|
|
||||||
|
|
||||||
if (pc.isSwimming())
|
|
||||||
return false;
|
return false;
|
||||||
if (pc.region != null && !pc.region.isOutside())
|
if (pc.region != null && !pc.region.isOutside())
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -97,9 +98,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
targetPlayer.setGuildLeader(true);
|
PlayerManager.setGuildLeader(targetPlayer, true);
|
||||||
targetPlayer.setInnerCouncil(true);
|
PlayerManager.setInnerCouncil(targetPlayer, true);
|
||||||
targetPlayer.setFullMember(true);
|
PlayerManager.setFullMember(targetPlayer, true);
|
||||||
targetPlayer.incVer();
|
targetPlayer.incVer();
|
||||||
targetName = targetPlayer.getFirstName();
|
targetName = targetPlayer.getFirstName();
|
||||||
updateTarget = true;
|
updateTarget = true;
|
||||||
@@ -113,9 +114,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
|
|
||||||
//updateOldGuildLeader
|
//updateOldGuildLeader
|
||||||
sourcePlayer.setInnerCouncil(true);
|
PlayerManager.setInnerCouncil(sourcePlayer, true);
|
||||||
sourcePlayer.setFullMember(true);
|
PlayerManager.setFullMember(sourcePlayer, true);
|
||||||
sourcePlayer.setGuildLeader(false);
|
PlayerManager.setGuildLeader(sourcePlayer, false);
|
||||||
sourcePlayer.incVer();
|
sourcePlayer.incVer();
|
||||||
|
|
||||||
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
|
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -63,14 +64,14 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
|||||||
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
|
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
|
||||||
|
|
||||||
if (targetPlayer != null) {
|
if (targetPlayer != null) {
|
||||||
targetPlayer.setGuildTitle(msg.getNewRank());
|
PlayerManager.setGuildTitle(targetPlayer, msg.getNewRank());
|
||||||
|
|
||||||
targetName = targetPlayer.getFirstName();
|
targetName = targetPlayer.getFirstName();
|
||||||
isMale = targetPlayer.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
|
isMale = targetPlayer.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
|
||||||
} else {
|
} else {
|
||||||
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
|
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
|
||||||
|
|
||||||
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
|
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
|
||||||
isMale = true;
|
isMale = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,7 +99,7 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
|||||||
taxUpdate = (updateMask & 1) > 0;
|
taxUpdate = (updateMask & 1) > 0;
|
||||||
|
|
||||||
if (targetName == null && updateMask > 0)
|
if (targetName == null && updateMask > 0)
|
||||||
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
|
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
|
||||||
} else {
|
} else {
|
||||||
icUpdate = (GuildStatusController.isInnerCouncil(targetPlayer.getGuildStatus()) != (msg.getIc() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
icUpdate = (GuildStatusController.isInnerCouncil(targetPlayer.getGuildStatus()) != (msg.getIc() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
||||||
recruitUpdate = (GuildStatusController.isRecruiter(targetPlayer.getGuildStatus()) != (msg.getRec() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
recruitUpdate = (GuildStatusController.isRecruiter(targetPlayer.getGuildStatus()) != (msg.getRec() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
||||||
@@ -106,16 +107,16 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
//This logic branch only executes if targetPlayer has passed a null check...
|
//This logic branch only executes if targetPlayer has passed a null check...
|
||||||
if (icUpdate) {
|
if (icUpdate) {
|
||||||
targetPlayer.setInnerCouncil(msg.getIc() > 0);
|
PlayerManager.setInnerCouncil(targetPlayer, msg.getIc() > 0);
|
||||||
targetPlayer.setFullMember(true);
|
PlayerManager.setFullMember(targetPlayer, true);
|
||||||
targetPlayer.incVer();
|
targetPlayer.incVer();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (recruitUpdate)
|
if (recruitUpdate)
|
||||||
targetPlayer.setRecruiter(msg.getRec() > 0);
|
PlayerManager.setRecruiter(targetPlayer, msg.getRec() > 0);
|
||||||
|
|
||||||
if (taxUpdate)
|
if (taxUpdate)
|
||||||
targetPlayer.setTaxCollector(msg.getTax() > 0);
|
PlayerManager.setTaxCollector(targetPlayer, msg.getTax() > 0);
|
||||||
|
|
||||||
if (targetName == null)
|
if (targetName == null)
|
||||||
targetName = targetPlayer.getFirstName();
|
targetName = targetPlayer.getFirstName();
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ import engine.db.archive.GuildRecord;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -98,8 +99,8 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
//Save Guild data
|
//Save Guild data
|
||||||
|
|
||||||
player.setGuildLeader(false);
|
PlayerManager.setGuildLeader(player, false);
|
||||||
player.setInnerCouncil(false);
|
PlayerManager.setInnerCouncil(player, false);
|
||||||
guild.setGuildLeaderUUID(0);
|
guild.setGuildLeaderUUID(0);
|
||||||
guild.setNation(null);
|
guild.setNation(null);
|
||||||
|
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -60,7 +61,7 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
|
|||||||
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
//If we don't get a valid PC for whatever reason.. just ignore it.
|
//If we don't get a valid PC for whatever reason.. just ignore it.
|
||||||
PlayerCharacter pc = PlayerCharacter.getFromCache(msg.getUnknown03());
|
PlayerCharacter pc = PlayerManager.getFromCache(msg.getUnknown03());
|
||||||
|
|
||||||
if (pc != null) {
|
if (pc != null) {
|
||||||
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
|
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
|
||||||
|
|||||||
@@ -15,10 +15,7 @@ import engine.Enum.GuildHistoryType;
|
|||||||
import engine.Enum.ItemType;
|
import engine.Enum.ItemType;
|
||||||
import engine.Enum.OwnerType;
|
import engine.Enum.OwnerType;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.GuildManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -130,10 +127,10 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
|||||||
GuildManager.joinGuild(player, newGuild, GuildHistoryType.CREATE);
|
GuildManager.joinGuild(player, newGuild, GuildHistoryType.CREATE);
|
||||||
|
|
||||||
newGuild.setGuildLeader(player);
|
newGuild.setGuildLeader(player);
|
||||||
player.setGuildLeader(true);
|
PlayerManager.setGuildLeader(player, true);
|
||||||
player.setInnerCouncil(true);
|
PlayerManager.setInnerCouncil(player, true);
|
||||||
player.setFullMember(true);
|
PlayerManager.setFullMember(player, true);
|
||||||
player.setGuildTitle(charterType.getNumberOfRanks() - 1);
|
PlayerManager.setGuildTitle(player, charterType.getNumberOfRanks() - 1);
|
||||||
player.getCharItemManager().delete(charter);
|
player.getCharItemManager().delete(charter);
|
||||||
player.getCharItemManager().updateInventory();
|
player.getCharItemManager().updateInventory();
|
||||||
player.incVer();
|
player.incVer();
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -43,7 +44,7 @@ public class GuildInfoHandler extends AbstractClientMsgHandler {
|
|||||||
} else if (msg.getMsgType() == 5) {
|
} else if (msg.getMsgType() == 5) {
|
||||||
|
|
||||||
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
|
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
|
PlayerCharacter pc = PlayerManager.getPlayerCharacter(msg.getObjectID());
|
||||||
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
|
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ package engine.net.client.handlers;
|
|||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -52,7 +53,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (building == null)
|
if (building == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.npcID);
|
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -17,7 +17,6 @@ import engine.powers.PowersBase;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* @Author:
|
* @Author:
|
||||||
@@ -347,7 +346,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
|||||||
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
||||||
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
||||||
} else if (joinedGuild) {
|
} else if (joinedGuild) {
|
||||||
player.teleport(teleportLoc);
|
PlayerManager.teleport(player, teleportLoc);
|
||||||
player.setSafeMode();
|
player.setSafeMode();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -416,7 +415,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
player = SessionManager.getPlayerCharacter(origin);
|
player = SessionManager.getPlayerCharacter(origin);
|
||||||
msg = (MerchantMsg) baseMsg;
|
msg = (MerchantMsg) baseMsg;
|
||||||
npc = NPC.getNPC(msg.getNPCID());
|
npc = NPCManager.getNPC(msg.getNPCID());
|
||||||
|
|
||||||
// Early exit if something goes awry
|
// Early exit if something goes awry
|
||||||
|
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
|
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
|
NPC npc = NPCManager.getFromCache(minionMsg.getNpcID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -417,7 +417,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (!toCommand.isSiege())
|
if (!toCommand.isSiege())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (player.commandSiegeMinion(toCommand)) {
|
if (PlayerManager.commandSiegeMinion(player, toCommand)) {
|
||||||
itemMan.consume(item);
|
itemMan.consume(item);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -4,9 +4,7 @@ import engine.Enum;
|
|||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -71,9 +69,9 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
AbstractCharacter toAdd = null;
|
AbstractCharacter toAdd = null;
|
||||||
if (msg.getPlayerType() == GameObjectType.PlayerCharacter.ordinal())
|
if (msg.getPlayerType() == GameObjectType.PlayerCharacter.ordinal())
|
||||||
toAdd = PlayerCharacter.getFromCache(msg.getPlayerID());
|
toAdd = PlayerManager.getFromCache(msg.getPlayerID());
|
||||||
else if (msg.getPlayerType() == GameObjectType.NPC.ordinal())
|
else if (msg.getPlayerType() == GameObjectType.NPC.ordinal())
|
||||||
toAdd = NPC.getFromCache(msg.getPlayerID());
|
toAdd = NPCManager.getFromCache(msg.getPlayerID());
|
||||||
else if (msg.getPlayerType() == GameObjectType.Mob.ordinal())
|
else if (msg.getPlayerType() == GameObjectType.Mob.ordinal())
|
||||||
toAdd = Mob.getFromCache(msg.getPlayerID());
|
toAdd = Mob.getFromCache(msg.getPlayerID());
|
||||||
else {
|
else {
|
||||||
@@ -214,7 +212,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (msg.getPlayerType() != GameObjectType.PlayerCharacter.ordinal())
|
if (msg.getPlayerType() != GameObjectType.PlayerCharacter.ordinal())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
PlayerCharacter playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
|
PlayerCharacter playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
|
||||||
|
|
||||||
if (playerCharacter == null)
|
if (playerCharacter == null)
|
||||||
return true;
|
return true;
|
||||||
@@ -303,7 +301,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
|||||||
//Check to see if the invited is already on the friends list.
|
//Check to see if the invited is already on the friends list.
|
||||||
switch (msg.getInviteType()) {
|
switch (msg.getInviteType()) {
|
||||||
case 7:
|
case 7:
|
||||||
playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
|
playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
|
||||||
if (playerCharacter == null)
|
if (playerCharacter == null)
|
||||||
return true;
|
return true;
|
||||||
if (sourceBuilding.getFriends().containsKey(playerCharacter.getObjectUUID()))
|
if (sourceBuilding.getFriends().containsKey(playerCharacter.getObjectUUID()))
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
|
||||||
mca.setTargetType(building.getObjectType().ordinal());
|
mca.setTargetType(building.getObjectType().ordinal());
|
||||||
mca.setTargetID(building.getObjectUUID());
|
mca.setTargetID(building.getObjectUUID());
|
||||||
origin.sendMsg(mca);
|
origin.sendMsg(mca);
|
||||||
@@ -110,7 +110,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (player == null)
|
if (player == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
npc = NPC.getFromCache(msg.getNpcUUID());
|
npc = NPCManager.getFromCache(msg.getNpcUUID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -120,7 +120,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (building == null)
|
if (building == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||||
|
|
||||||
if (profit == null)
|
if (profit == null)
|
||||||
return;
|
return;
|
||||||
@@ -155,7 +155,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (player == null)
|
if (player == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
|
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
@@ -165,7 +165,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (building == null)
|
if (building == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||||
|
|
||||||
if (profit == null)
|
if (profit == null)
|
||||||
return;
|
return;
|
||||||
@@ -428,7 +428,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
if (orderNPCMsg.getObjectType() == GameObjectType.NPC.ordinal()) {
|
if (orderNPCMsg.getObjectType() == GameObjectType.NPC.ordinal()) {
|
||||||
|
|
||||||
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
|
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -1148,15 +1148,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
wallPiece.setProtectionState(ProtectionState.PROTECTED);
|
wallPiece.setProtectionState(ProtectionState.PROTECTED);
|
||||||
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
|
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
|
||||||
|
|
||||||
//walls in R8 city are immediately granted extra HP by 10%
|
|
||||||
if(cityObject.getTOL().getRank() == 8) {
|
|
||||||
if (wallPiece.getBlueprint() != null && wallPiece.getBlueprint().getBuildingGroup() != null && wallPiece.getBlueprint().isWallPiece()) {
|
|
||||||
float currentHealthRatio = wallPiece.getCurrentHitpoints() / wallPiece.healthMax;
|
|
||||||
float newMax = wallPiece.healthMax * 1.1f;
|
|
||||||
wallPiece.setMaxHitPoints(newMax);
|
|
||||||
wallPiece.setHealth(wallPiece.healthMax * currentHealthRatio);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deduct gold from character's inventory
|
// Deduct gold from character's inventory
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ import engine.db.archive.CharacterRecord;
|
|||||||
import engine.db.archive.DataWarehouse;
|
import engine.db.archive.DataWarehouse;
|
||||||
import engine.db.archive.PvpRecord;
|
import engine.db.archive.PvpRecord;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
@@ -57,7 +58,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.setEnteredWorld(false);
|
PlayerManager.setEnteredWorld(player, false);
|
||||||
|
|
||||||
Account acc = SessionManager.getAccount(origin);
|
Account acc = SessionManager.getAccount(origin);
|
||||||
|
|
||||||
@@ -118,7 +119,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
|||||||
try {
|
try {
|
||||||
if (!player.isAlive()) {
|
if (!player.isAlive()) {
|
||||||
Logger.info("respawning player on enter world.");
|
Logger.info("respawning player on enter world.");
|
||||||
player.respawn(true, true, true);
|
PlayerManager.respawn(player, true, true, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.net.client.handlers;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -63,7 +64,7 @@ public class SwearInHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Swear target in and send message to guild
|
// Swear target in and send message to guild
|
||||||
target.setFullMember(true);
|
PlayerManager.setFullMember(target, true);
|
||||||
target.incVer();
|
target.incVer();
|
||||||
|
|
||||||
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
|
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import engine.Enum;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.ClientNetMsg;
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
@@ -35,7 +36,7 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
int TargetType = transferAssetMsg.getTargetType(); //ToDue later
|
int TargetType = transferAssetMsg.getTargetType(); //ToDue later
|
||||||
|
|
||||||
Building building = BuildingManager.getBuildingFromCache(Buildingid);
|
Building building = BuildingManager.getBuildingFromCache(Buildingid);
|
||||||
PlayerCharacter newOwner = PlayerCharacter.getFromCache(TargetID);
|
PlayerCharacter newOwner = PlayerManager.getFromCache(TargetID);
|
||||||
PlayerCharacter player = origin.getPlayerCharacter();
|
PlayerCharacter player = origin.getPlayerCharacter();
|
||||||
|
|
||||||
if (player == null || building == null || newOwner == null)
|
if (player == null || building == null || newOwner == null)
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.net.client.msg;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.*;
|
import engine.net.*;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.Protocol;
|
import engine.net.client.Protocol;
|
||||||
@@ -202,7 +203,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
for (CharacterRune cr : runes) {
|
for (CharacterRune cr : runes) {
|
||||||
int runeBaseID = cr.getRuneBaseID();
|
int runeBaseID = cr.getRuneBaseID();
|
||||||
//count number of discipline runes
|
//count number of discipline runes
|
||||||
if(isDiscipline(runeBaseID)){
|
if (runeBaseID > 3000 && runeBaseID < 3049) {
|
||||||
discCount++;
|
discCount++;
|
||||||
}
|
}
|
||||||
//see if rune is already applied
|
//see if rune is already applied
|
||||||
@@ -331,27 +332,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
//if discipline, check number applied
|
//if discipline, check number applied
|
||||||
int discAllowed = 0;
|
|
||||||
if (isDiscipline(runeID)) {
|
if (isDiscipline(runeID)) {
|
||||||
switch(playerCharacter.getRank()){
|
switch(playerCharacter.getRank()){
|
||||||
case 1:
|
case 1:
|
||||||
discAllowed = 0;
|
|
||||||
break;
|
|
||||||
case 2:
|
case 2:
|
||||||
case 3:
|
case 3:
|
||||||
case 4:
|
case 4:
|
||||||
case 5:
|
case 5:
|
||||||
case 6:
|
case 6:
|
||||||
discAllowed = 3;
|
if(discCount > 3)
|
||||||
|
return false;
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
case 8:
|
case 8:
|
||||||
discAllowed = 5;
|
if(discCount > 5)
|
||||||
|
return false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(discCount >= discAllowed)
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
//Everything succeeded. Let's apply the rune
|
//Everything succeeded. Let's apply the rune
|
||||||
//Attempt add rune to database
|
//Attempt add rune to database
|
||||||
@@ -385,23 +382,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
//add any additional stats to match old amount
|
//add any additional stats to match old amount
|
||||||
int dif = strTotal - (int) playerCharacter.statStrBase;
|
int dif = strTotal - (int) playerCharacter.statStrBase;
|
||||||
if (dif > 0 && strTotal < (int) playerCharacter.statStrMax) {
|
if (dif > 0 && strTotal < (int) playerCharacter.statStrMax) {
|
||||||
playerCharacter.addStr(dif);
|
PlayerManager.addStr(playerCharacter, dif);
|
||||||
}
|
}
|
||||||
dif = dexTotal - (int) playerCharacter.statDexBase;
|
dif = dexTotal - (int) playerCharacter.statDexBase;
|
||||||
if (dif > 0 && dexTotal < (int) playerCharacter.statDexMax) {
|
if (dif > 0 && dexTotal < (int) playerCharacter.statDexMax) {
|
||||||
playerCharacter.addDex(dif);
|
PlayerManager.addDex(playerCharacter, dif);
|
||||||
}
|
}
|
||||||
dif = conTotal - (int) playerCharacter.statConBase;
|
dif = conTotal - (int) playerCharacter.statConBase;
|
||||||
if (dif > 0 && conTotal < (int) playerCharacter.statConMax) {
|
if (dif > 0 && conTotal < (int) playerCharacter.statConMax) {
|
||||||
playerCharacter.addCon(dif);
|
PlayerManager.addCon(playerCharacter, dif);
|
||||||
}
|
}
|
||||||
dif = intTotal - (int) playerCharacter.statIntBase;
|
dif = intTotal - (int) playerCharacter.statIntBase;
|
||||||
if (dif > 0 && intTotal < (int) playerCharacter.statIntMax) {
|
if (dif > 0 && intTotal < (int) playerCharacter.statIntMax) {
|
||||||
playerCharacter.addInt(dif);
|
PlayerManager.addInt(playerCharacter, dif);
|
||||||
}
|
}
|
||||||
dif = spiTotal - (int) playerCharacter.statSpiBase;
|
dif = spiTotal - (int) playerCharacter.statSpiBase;
|
||||||
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
|
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
|
||||||
playerCharacter.addSpi(dif);
|
PlayerManager.addSpi(playerCharacter, dif);
|
||||||
}
|
}
|
||||||
// recalculate all bonuses/formulas/skills/powers
|
// recalculate all bonuses/formulas/skills/powers
|
||||||
playerCharacter.recalculate();
|
playerCharacter.recalculate();
|
||||||
|
|||||||
@@ -13,6 +13,8 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.TransactionType;
|
import engine.Enum.TransactionType;
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
@@ -102,12 +104,12 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(transaction.getTargetUUID());
|
PlayerCharacter pc = PlayerManager.getPlayerCharacter(transaction.getTargetUUID());
|
||||||
if (pc != null)
|
if (pc != null)
|
||||||
name = pc.getCombinedName();
|
name = pc.getCombinedName();
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
NPC npc = NPC.getFromCache(transaction.getTargetUUID());
|
NPC npc = NPCManager.getFromCache(transaction.getTargetUUID());
|
||||||
if (npc != null) {
|
if (npc != null) {
|
||||||
|
|
||||||
if (npc.getBuilding() != null)
|
if (npc.getBuilding() != null)
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.Enum.ItemType;
|
import engine.Enum.ItemType;
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -91,7 +93,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
float sellPercent = 1;
|
float sellPercent = 1;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(npcID);
|
NPC npc = NPCManager.getFromCache(npcID);
|
||||||
CharacterItemManager man = null;
|
CharacterItemManager man = null;
|
||||||
ArrayList<Item> inventory = null;
|
ArrayList<Item> inventory = null;
|
||||||
ArrayList<MobEquipment> sellInventory = null;
|
ArrayList<MobEquipment> sellInventory = null;
|
||||||
@@ -100,7 +102,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
|
|||||||
man = npc.getCharItemManager();
|
man = npc.getCharItemManager();
|
||||||
Contract contract = npc.getContract();
|
Contract contract = npc.getContract();
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
float barget = player.getBargain();
|
float barget = PlayerManager.getBargain(player);
|
||||||
float profit = npc.getSellPercent(player) - barget;
|
float profit = npc.getSellPercent(player) - barget;
|
||||||
|
|
||||||
if (profit < 1)
|
if (profit < 1)
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -81,7 +82,7 @@ public class IgnoreMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//FIX THIS, USE OUR CACHE!
|
//FIX THIS, USE OUR CACHE!
|
||||||
PlayerCharacter pcToIgnore = PlayerCharacter.getByFirstName(nameToIgnore);
|
PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
|
||||||
|
|
||||||
if (pcSource == null) {
|
if (pcSource == null) {
|
||||||
return;
|
return;
|
||||||
@@ -114,11 +115,11 @@ public class IgnoreMsg extends ClientNetMsg {
|
|||||||
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
|
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
|
||||||
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
|
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
|
||||||
} else {
|
} else {
|
||||||
if (!PlayerCharacter.isIgnorable()) {
|
if (!PlayerManager.isIgnorable()) {
|
||||||
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
|
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (PlayerCharacter.isIgnoreListFull()) {
|
if (PlayerManager.isIgnoreListFull()) {
|
||||||
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
|
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PowersManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
@@ -291,7 +292,7 @@ public class ItemProductionMsg extends ClientNetMsg {
|
|||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
NPC vendor = NPC.getFromCache(this.npcUUID);
|
NPC vendor = NPCManager.getFromCache(this.npcUUID);
|
||||||
if (vendor != null) {
|
if (vendor != null) {
|
||||||
if (toRoll.isComplete()) {
|
if (toRoll.isComplete()) {
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
|
|||||||
@@ -178,7 +178,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
if (this.targetType == GameObjectType.NPC.ordinal()) {
|
if (this.targetType == GameObjectType.NPC.ordinal()) {
|
||||||
|
|
||||||
npc = NPC.getFromCache(this.targetID);
|
npc = NPCManager.getFromCache(this.targetID);
|
||||||
|
|
||||||
if (npc == null) {
|
if (npc == null) {
|
||||||
Logger.error("Missing NPC of ID " + this.targetID);
|
Logger.error("Missing NPC of ID " + this.targetID);
|
||||||
@@ -233,7 +233,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
|||||||
writer.put((byte) 0);
|
writer.put((byte) 0);
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
|
|
||||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||||
|
|
||||||
if (profit == null)
|
if (profit == null)
|
||||||
profit = NPCProfits.defaultProfits;
|
profit = NPCProfits.defaultProfits;
|
||||||
@@ -598,7 +598,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false)
|
if (NPCManager.ISGuardCaptain(mobA.getContract().getContractID()) == false)
|
||||||
maxSlots = 0;
|
maxSlots = 0;
|
||||||
|
|
||||||
writer.putInt(0); //anything other than 0 seems to mess up the client
|
writer.putInt(0); //anything other than 0 seems to mess up the client
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
@@ -619,7 +621,7 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
|
|||||||
writer.putInt(listSize);
|
writer.putInt(listSize);
|
||||||
|
|
||||||
for (BuildingFriends friend : this.friends.values()) {
|
for (BuildingFriends friend : this.friends.values()) {
|
||||||
pc = PlayerCharacter.getFromCache(friend.getPlayerUID());
|
pc = PlayerManager.getFromCache(friend.getPlayerUID());
|
||||||
guild = Guild.getGuild(friend.getGuildUID());
|
guild = Guild.getGuild(friend.getGuildUID());
|
||||||
if (friend.getFriendType() == 7) {
|
if (friend.getFriendType() == 7) {
|
||||||
if (pc != null)
|
if (pc != null)
|
||||||
@@ -718,9 +720,9 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
|
|||||||
AbstractCharacter heraldryCharacter = null;
|
AbstractCharacter heraldryCharacter = null;
|
||||||
int characterType = heraldryMap.get(characterID);
|
int characterType = heraldryMap.get(characterID);
|
||||||
if (characterType == GameObjectType.PlayerCharacter.ordinal())
|
if (characterType == GameObjectType.PlayerCharacter.ordinal())
|
||||||
heraldryCharacter = PlayerCharacter.getFromCache(characterID);
|
heraldryCharacter = PlayerManager.getFromCache(characterID);
|
||||||
else if (characterType == GameObjectType.NPC.ordinal())
|
else if (characterType == GameObjectType.NPC.ordinal())
|
||||||
heraldryCharacter = NPC.getFromCache(characterID);
|
heraldryCharacter = NPCManager.getFromCache(characterID);
|
||||||
else if (characterType == GameObjectType.Mob.ordinal())
|
else if (characterType == GameObjectType.Mob.ordinal())
|
||||||
heraldryCharacter = Mob.getFromCache(characterID);
|
heraldryCharacter = Mob.getFromCache(characterID);
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,8 @@
|
|||||||
package engine.net.client.msg;
|
package engine.net.client.msg;
|
||||||
|
|
||||||
|
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.*;
|
import engine.net.*;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -62,7 +64,7 @@ public class RefineMsg extends ClientNetMsg {
|
|||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
if (pc == null)
|
if (pc == null)
|
||||||
return;
|
return;
|
||||||
NPC npc = NPC.getFromCache(msg.npcID);
|
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
int type = msg.type;
|
int type = msg.type;
|
||||||
@@ -160,15 +162,15 @@ public class RefineMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
private static boolean refineStat(ClientConnection origin, PlayerCharacter pc, int token, RefineMsg msg) {
|
private static boolean refineStat(ClientConnection origin, PlayerCharacter pc, int token, RefineMsg msg) {
|
||||||
if (token == MBServerStatics.STAT_STR_ID)
|
if (token == MBServerStatics.STAT_STR_ID)
|
||||||
return pc.refineStr();
|
return PlayerManager.refineStr(pc);
|
||||||
if (token == MBServerStatics.STAT_DEX_ID)
|
if (token == MBServerStatics.STAT_DEX_ID)
|
||||||
return pc.refineDex();
|
return PlayerManager.refineDex(pc);
|
||||||
if (token == MBServerStatics.STAT_CON_ID)
|
if (token == MBServerStatics.STAT_CON_ID)
|
||||||
return pc.refineCon();
|
return PlayerManager.refineCon(pc);
|
||||||
if (token == MBServerStatics.STAT_INT_ID)
|
if (token == MBServerStatics.STAT_INT_ID)
|
||||||
return pc.refineInt(msg);
|
return PlayerManager.refineInt(pc, msg);
|
||||||
if (token == MBServerStatics.STAT_SPI_ID)
|
if (token == MBServerStatics.STAT_SPI_ID)
|
||||||
return pc.refineSpi();
|
return PlayerManager.refineSpi(pc);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
|
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -90,7 +91,7 @@ public class SendOwnPlayerMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
writer.putVector3f(ch.getLoc());
|
writer.putVector3f(ch.getLoc());
|
||||||
try {
|
try {
|
||||||
PlayerCharacter.serializeForClientMsgFull(this.ch, writer);
|
PlayerManager.serializeForClientMsgFull(this.ch, writer);
|
||||||
} catch (SerializationException e) {
|
} catch (SerializationException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
|
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
@@ -64,7 +65,7 @@ public class TerritoryChangeMessage extends ClientNetMsg {
|
|||||||
writer.putString(realm.getRealmName());
|
writer.putString(realm.getRealmName());
|
||||||
if (this.realmOwner != null) {
|
if (this.realmOwner != null) {
|
||||||
writer.putString(this.realmOwner.getCombinedName());
|
writer.putString(this.realmOwner.getCombinedName());
|
||||||
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
|
writer.putInt(PlayerManager.GetPlayerRealmTitle(this.realmOwner));
|
||||||
writer.putInt(1);
|
writer.putInt(1);
|
||||||
writer.put((byte) 1);
|
writer.put((byte) 1);
|
||||||
writer.put((byte) 1);
|
writer.put((byte) 1);
|
||||||
|
|||||||
@@ -10,6 +10,8 @@
|
|||||||
package engine.net.client.msg;
|
package engine.net.client.msg;
|
||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -89,7 +91,7 @@ public class TrackWindowMsg extends ClientNetMsg {
|
|||||||
for (int i = 0; i < size; i++) {
|
for (int i = 0; i < size; i++) {
|
||||||
int objectType = reader.getInt();
|
int objectType = reader.getInt();
|
||||||
int objectID = reader.getInt();
|
int objectID = reader.getInt();
|
||||||
this.source = PlayerCharacter.getFromCache(objectID);
|
this.source = PlayerManager.getFromCache(objectID);
|
||||||
reader.getString(); //name
|
reader.getString(); //name
|
||||||
reader.get(); //always 00?
|
reader.get(); //always 00?
|
||||||
reader.getInt(); //guildObjectType
|
reader.getInt(); //guildObjectType
|
||||||
@@ -106,9 +108,9 @@ public class TrackWindowMsg extends ClientNetMsg {
|
|||||||
//Get the Character from it's Object Type and ID
|
//Get the Character from it's Object Type and ID
|
||||||
AbstractCharacter ac = null;
|
AbstractCharacter ac = null;
|
||||||
if (objectType == GameObjectType.PlayerCharacter.ordinal())
|
if (objectType == GameObjectType.PlayerCharacter.ordinal())
|
||||||
ac = PlayerCharacter.getFromCache(objectID);
|
ac = PlayerManager.getFromCache(objectID);
|
||||||
else if (objectType == GameObjectType.NPC.ordinal())
|
else if (objectType == GameObjectType.NPC.ordinal())
|
||||||
ac = NPC.getFromCache(objectID);
|
ac = NPCManager.getFromCache(objectID);
|
||||||
else if (objectType == GameObjectType.Mob.ordinal())
|
else if (objectType == GameObjectType.Mob.ordinal())
|
||||||
ac = Mob.getFromCache(objectID);
|
ac = Mob.getFromCache(objectID);
|
||||||
|
|
||||||
|
|||||||
@@ -12,10 +12,7 @@ package engine.net.client.msg;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.Enum.ProtectionState;
|
import engine.Enum.ProtectionState;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.PowersManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.*;
|
import engine.net.*;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.Protocol;
|
import engine.net.client.Protocol;
|
||||||
@@ -65,7 +62,7 @@ public class TrainMsg extends ClientNetMsg {
|
|||||||
if (playerCharacter == null)
|
if (playerCharacter == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
NPC npc = NPC.getFromCache(msg.npcID);
|
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -12,10 +12,7 @@ package engine.net.client.msg;
|
|||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.Enum.GuildHistoryType;
|
import engine.Enum.GuildHistoryType;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.GuildManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.*;
|
import engine.net.*;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -83,7 +80,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Get NPC that player is talking to
|
// Get NPC that player is talking to
|
||||||
NPC npc = NPC.getFromCache(msg.vendorObjectID);
|
NPC npc = NPCManager.getFromCache(msg.vendorObjectID);
|
||||||
int npcClassID;
|
int npcClassID;
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
@@ -437,7 +434,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
if (level >= minLevel && level <= maxLevel) {
|
if (level >= minLevel && level <= maxLevel) {
|
||||||
if (useSquare)
|
if (useSquare)
|
||||||
loc = getSquare(loc);
|
loc = getSquare(loc);
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
pc.setSafeMode();
|
pc.setSafeMode();
|
||||||
// PowersManager.applyPower(pc, pc, new Vector3f(0f,
|
// PowersManager.applyPower(pc, pc, new Vector3f(0f,
|
||||||
// 0f, 0f), -1661758934, 40, false);
|
// 0f, 0f), -1661758934, 40, false);
|
||||||
@@ -463,7 +460,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
// teleport player
|
// teleport player
|
||||||
if (useSquare)
|
if (useSquare)
|
||||||
loc = getSquare(loc);
|
loc = getSquare(loc);
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
pc.setSafeMode();
|
pc.setSafeMode();
|
||||||
// PowersManager.applyPower(pc, pc, new
|
// PowersManager.applyPower(pc, pc, new
|
||||||
// Vector3f(0f, 0f, 0f), -1661758934, 40, false);
|
// Vector3f(0f, 0f, 0f), -1661758934, 40, false);
|
||||||
@@ -471,10 +468,10 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
// join guild
|
// join guild
|
||||||
GuildManager.joinGuild(pc, guild, GuildHistoryType.JOIN);
|
GuildManager.joinGuild(pc, guild, GuildHistoryType.JOIN);
|
||||||
|
|
||||||
pc.resetGuildStatuses();
|
PlayerManager.resetGuildStatuses(pc);
|
||||||
|
|
||||||
if (guild.isNPCGuild())
|
if (guild.isNPCGuild())
|
||||||
pc.setFullMember(true);
|
PlayerManager.setFullMember(pc, true);
|
||||||
|
|
||||||
if (useSquare)
|
if (useSquare)
|
||||||
loc = loc.add(30, 0, 0);
|
loc = loc.add(30, 0, 0);
|
||||||
@@ -483,7 +480,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
// guild not found, just teleport
|
// guild not found, just teleport
|
||||||
if (useSquare)
|
if (useSquare)
|
||||||
loc = getSquare(loc);
|
loc = getSquare(loc);
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
pc.setSafeMode();
|
pc.setSafeMode();
|
||||||
// PowersManager.applyPower(pc, pc, new
|
// PowersManager.applyPower(pc, pc, new
|
||||||
// Vector3f(0f, 0f, 0f), -1661758934, 50, false);
|
// Vector3f(0f, 0f, 0f), -1661758934, 50, false);
|
||||||
@@ -631,11 +628,6 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
.getObjectUUID(), true);
|
.getObjectUUID(), true);
|
||||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
|
||||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
|
||||||
pc.getCharItemManager().addGoldToInventory(1000, false);
|
|
||||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
|
||||||
pc.getCharItemManager().updateInventory();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.net.client.msg;
|
package engine.net.client.msg;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.*;
|
import engine.net.*;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -63,9 +64,6 @@ public class WhoResponseMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
public static void HandleResponse(int set, int filterType, String filter, ClientConnection origin) {
|
public static void HandleResponse(int set, int filterType, String filter, ClientConnection origin) {
|
||||||
|
|
||||||
if (filter.equals("")) {
|
|
||||||
filter = "Saetor";
|
|
||||||
}
|
|
||||||
WhoResponseMsg msg = new WhoResponseMsg();
|
WhoResponseMsg msg = new WhoResponseMsg();
|
||||||
WhoResponseMsg.setWorldPop(SessionManager.getAllActivePlayerCharacters().size());
|
WhoResponseMsg.setWorldPop(SessionManager.getAllActivePlayerCharacters().size());
|
||||||
|
|
||||||
@@ -236,8 +234,8 @@ public class WhoResponseMsg extends ClientNetMsg {
|
|||||||
writer.putInt(pc.getObjectUUID());
|
writer.putInt(pc.getObjectUUID());
|
||||||
writer.putString(pc.getFirstName());
|
writer.putString(pc.getFirstName());
|
||||||
writer.putString(pc.getLastName());
|
writer.putString(pc.getLastName());
|
||||||
writer.putInt(pc.getRaceToken());
|
writer.putInt(PlayerManager.getRaceToken(pc));
|
||||||
writer.putInt(pc.getClassToken());
|
writer.putInt(PlayerManager.getClassToken(pc));
|
||||||
writer.putInt(pc.getLevel());
|
writer.putInt(pc.getLevel());
|
||||||
writer.putInt(0); // unknown 0
|
writer.putInt(0); // unknown 0
|
||||||
writer.putInt(pc.isMale() ? 1 : 2); //gender?
|
writer.putInt(pc.isMale() ? 1 : 2); //gender?
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ package engine.net.client.msg.guild;
|
|||||||
|
|
||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
@@ -193,7 +195,7 @@ class GuildInfoMessageType2 extends GuildInfoMessageType {
|
|||||||
writer.putString(g.getName());
|
writer.putString(g.getName());
|
||||||
|
|
||||||
if (this.objectType == GameObjectType.PlayerCharacter.ordinal()) {
|
if (this.objectType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
|
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
|
||||||
|
|
||||||
if (pc != null) {
|
if (pc != null) {
|
||||||
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
|
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
|
||||||
@@ -254,7 +256,7 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
|
|||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
|
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
|
||||||
if (this.g == null || pc == null) {
|
if (this.g == null || pc == null) {
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
@@ -294,11 +296,11 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
|
|||||||
AbstractCharacter guildLeader;
|
AbstractCharacter guildLeader;
|
||||||
String guildLeaderName = "";
|
String guildLeaderName = "";
|
||||||
if (g.isNPCGuild()) {
|
if (g.isNPCGuild()) {
|
||||||
guildLeader = NPC.getFromCache(g.getGuildLeaderUUID());
|
guildLeader = NPCManager.getFromCache(g.getGuildLeaderUUID());
|
||||||
if (guildLeader != null)
|
if (guildLeader != null)
|
||||||
guildLeaderName = guildLeader.getName();
|
guildLeaderName = guildLeader.getName();
|
||||||
} else {
|
} else {
|
||||||
guildLeader = PlayerCharacter.getFromCache(g.getGuildLeaderUUID());
|
guildLeader = PlayerManager.getFromCache(g.getGuildLeaderUUID());
|
||||||
if (guildLeader != null)
|
if (guildLeader != null)
|
||||||
guildLeaderName = ((PlayerCharacter) guildLeader).getCombinedName();
|
guildLeaderName = ((PlayerCharacter) guildLeader).getCombinedName();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg.guild;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -204,7 +205,7 @@ class GuildListMessageType2 extends GuildListMessageType {
|
|||||||
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
|
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
|
||||||
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
|
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
|
||||||
|
|
||||||
writer.putInt(pc.getRaceToken()); //race token
|
writer.putInt(PlayerManager.getRaceToken(pc)); //race token
|
||||||
writer.putInt(pc.getBaseClassToken()); //class token
|
writer.putInt(pc.getBaseClassToken()); //class token
|
||||||
|
|
||||||
writer.putInt(2); //PAD
|
writer.putInt(2); //PAD
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg.login;
|
|||||||
|
|
||||||
|
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -162,9 +163,9 @@ public class CharSelectScreenMsg extends ClientNetMsg {
|
|||||||
for (int i = 0; i < this.numChars; ++i) {
|
for (int i = 0; i < this.numChars; ++i) {
|
||||||
try {
|
try {
|
||||||
if (!fromCommit)
|
if (!fromCommit)
|
||||||
PlayerCharacter.serializeForClientMsgLogin(this.chars.get(i), writer);
|
PlayerManager.serializeForClientMsgLogin(this.chars.get(i), writer);
|
||||||
else
|
else
|
||||||
PlayerCharacter.serializeForClientMsgCommit(this.chars.get(i), writer);
|
PlayerManager.serializeForClientMsgCommit(this.chars.get(i), writer);
|
||||||
} catch (SerializationException e) {
|
} catch (SerializationException e) {
|
||||||
Logger.error("failed to serialize character " + this.chars.get(i).getObjectUUID());
|
Logger.error("failed to serialize character " + this.chars.get(i).getObjectUUID());
|
||||||
// Handled already.
|
// Handled already.
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
protected short statIntCurrent;
|
protected short statIntCurrent;
|
||||||
protected short statSpiCurrent;
|
protected short statSpiCurrent;
|
||||||
protected short unusedStatPoints;
|
protected short unusedStatPoints;
|
||||||
protected int exp;
|
public int exp;
|
||||||
public int buildingUUID;
|
public int buildingUUID;
|
||||||
public Building building;
|
public Building building;
|
||||||
|
|
||||||
@@ -67,8 +67,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
public int guildUUID;
|
public int guildUUID;
|
||||||
public Guild guild;
|
public Guild guild;
|
||||||
protected byte runningTrains;
|
protected byte runningTrains;
|
||||||
protected ConcurrentHashMap<Integer, CharacterPower> powers;
|
public ConcurrentHashMap<Integer, CharacterPower> powers;
|
||||||
protected ConcurrentHashMap<String, CharacterSkill> skills;
|
public ConcurrentHashMap<String, CharacterSkill> skills;
|
||||||
// Variables NOT to be stored in db
|
// Variables NOT to be stored in db
|
||||||
protected boolean sit = false;
|
protected boolean sit = false;
|
||||||
protected boolean walkMode;
|
protected boolean walkMode;
|
||||||
@@ -80,11 +80,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
// ticking down so that mobs/players following dont just move away to your projected location
|
// ticking down so that mobs/players following dont just move away to your projected location
|
||||||
protected Vector3fImmutable nextEndLoc = Vector3fImmutable.ZERO;
|
protected Vector3fImmutable nextEndLoc = Vector3fImmutable.ZERO;
|
||||||
protected float speed;
|
protected float speed;
|
||||||
protected AtomicFloat stamina = new AtomicFloat();
|
public AtomicFloat stamina = new AtomicFloat();
|
||||||
protected float staminaMax;
|
protected float staminaMax;
|
||||||
protected AtomicFloat mana = new AtomicFloat();
|
public AtomicFloat mana = new AtomicFloat();
|
||||||
protected float manaMax; // Health/Mana/Stamina
|
protected float manaMax; // Health/Mana/Stamina
|
||||||
protected AtomicBoolean isAlive = new AtomicBoolean(true);
|
public AtomicBoolean isAlive = new AtomicBoolean(true);
|
||||||
protected Resists resists = new Resists("Genric");
|
protected Resists resists = new Resists("Genric");
|
||||||
protected ConcurrentHashMap<String, JobContainer> timers;
|
protected ConcurrentHashMap<String, JobContainer> timers;
|
||||||
protected ConcurrentHashMap<String, Long> timestamps;
|
protected ConcurrentHashMap<String, Long> timestamps;
|
||||||
@@ -102,7 +102,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
protected boolean isActive; // <-Do not use this for deleting character!
|
protected boolean isActive; // <-Do not use this for deleting character!
|
||||||
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
|
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
|
||||||
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
|
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
|
||||||
protected PlayerBonuses bonuses;
|
public PlayerBonuses bonuses;
|
||||||
protected JobContainer lastChant;
|
protected JobContainer lastChant;
|
||||||
protected boolean isCasting = false;
|
protected boolean isCasting = false;
|
||||||
protected long lastSetLocUpdate = 0L;
|
protected long lastSetLocUpdate = 0L;
|
||||||
@@ -363,13 +363,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
switch (abstractCharacter.getObjectType()) {
|
switch (abstractCharacter.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
PlayerCharacter.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
|
PlayerManager.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
Mob.serializeMobForClientMsgOtherPlayer((Mob) abstractCharacter, writer);
|
Mob.serializeMobForClientMsgOtherPlayer((Mob) abstractCharacter, writer);
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
NPC.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
|
NPCManager.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -445,7 +445,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
playerCharacter.calculateItemBonuses();
|
playerCharacter.calculateItemBonuses();
|
||||||
|
|
||||||
//recalculate formulas
|
//recalculate formulas
|
||||||
PlayerCharacter.recalculatePlayerStatsOnLoad(playerCharacter);
|
PlayerManager.recalculatePlayerStatsOnLoad(playerCharacter);
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
@@ -500,6 +500,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
canFly = false;
|
canFly = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return canFly;
|
return canFly;
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -745,7 +746,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (((PlayerCharacter) this).isLastSwimming())
|
if (PlayerManager.isLastSwimming(((PlayerCharacter) this)))
|
||||||
return 1; //swimming
|
return 1; //swimming
|
||||||
|
|
||||||
return 2; //ground
|
return 2; //ground
|
||||||
@@ -1101,7 +1102,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public final void setCombatTarget(final AbstractWorldObject value) {
|
public final void setCombatTarget(final AbstractWorldObject value) {
|
||||||
if (this.getObjectTypeMask() == 2050) {//MOB?
|
if(this.getObjectTypeMask() == 2050) {//MOB?
|
||||||
if (value == null) {
|
if (value == null) {
|
||||||
if (this.isCombat()) {
|
if (this.isCombat()) {
|
||||||
this.setCombat(false);
|
this.setCombat(false);
|
||||||
@@ -1109,6 +1110,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
rwss.setPlayer(this);
|
rwss.setPlayer(this);
|
||||||
DispatchMessage.sendToAllInRange(this, rwss);
|
DispatchMessage.sendToAllInRange(this, rwss);
|
||||||
}
|
}
|
||||||
|
}else {
|
||||||
|
if (!this.isCombat()) {
|
||||||
|
this.setCombat(true);
|
||||||
|
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||||
|
rwss.setPlayer(this);
|
||||||
|
DispatchMessage.sendToAllInRange(this, rwss);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.combatTarget = value;
|
this.combatTarget = value;
|
||||||
@@ -1699,7 +1707,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (CanFly(player) == false &&
|
if (CanFly(player) == false &&
|
||||||
player.getMovementState().equals(MovementState.FLYING))
|
player.getMovementState().equals(MovementState.FLYING))
|
||||||
PlayerCharacter.GroundPlayer(player);
|
PlayerManager.GroundPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
|
|||||||
@@ -12,6 +12,8 @@ package engine.objects;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
import engine.jobs.DatabaseUpdateJob;
|
import engine.jobs.DatabaseUpdateJob;
|
||||||
@@ -107,10 +109,10 @@ public abstract class AbstractGameObject {
|
|||||||
|
|
||||||
switch (objectType) {
|
switch (objectType) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
return PlayerCharacter.getPlayerCharacter(tableID);
|
return PlayerManager.getPlayerCharacter(tableID);
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
return NPC.getNPC(tableID);
|
return NPCManager.getNPC(tableID);
|
||||||
|
|
||||||
case Mob:
|
case Mob:
|
||||||
return Mob.getMob(tableID);
|
return Mob.getMob(tableID);
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.GridObjectType;
|
import engine.Enum.GridObjectType;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -39,7 +40,7 @@ import java.util.concurrent.locks.ReentrantReadWriteLock;
|
|||||||
|
|
||||||
public abstract class AbstractWorldObject extends AbstractGameObject {
|
public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||||
|
|
||||||
protected final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
|
public final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
|
||||||
protected final ReadWriteLock updateLock = new ReentrantReadWriteLock(true);
|
protected final ReadWriteLock updateLock = new ReentrantReadWriteLock(true);
|
||||||
public float healthMax;
|
public float healthMax;
|
||||||
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||||
@@ -49,7 +50,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
public Regions landingRegion = null;
|
public Regions landingRegion = null;
|
||||||
public Vector3fImmutable lastLoc = Vector3fImmutable.ZERO;
|
public Vector3fImmutable lastLoc = Vector3fImmutable.ZERO;
|
||||||
public Vector3fImmutable loc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
|
public Vector3fImmutable loc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
|
||||||
protected AtomicFloat health = new AtomicFloat();
|
public AtomicFloat health = new AtomicFloat();
|
||||||
protected boolean load = true;
|
protected boolean load = true;
|
||||||
protected GridObjectType gridObjectType;
|
protected GridObjectType gridObjectType;
|
||||||
protected float altitude = 0;
|
protected float altitude = 0;
|
||||||
@@ -150,7 +151,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
Regions region = null;
|
Regions region = null;
|
||||||
|
|
||||||
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (((PlayerCharacter) worldObject).isFlying())
|
if (PlayerManager.isFlying(((PlayerCharacter) worldObject)))
|
||||||
return null;
|
return null;
|
||||||
//Find building
|
//Find building
|
||||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(worldObject.getLoc(), MBServerStatics.STRUCTURE_LOAD_RANGE, MBServerStatics.MASK_BUILDING)) {
|
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(worldObject.getLoc(), MBServerStatics.STRUCTURE_LOAD_RANGE, MBServerStatics.MASK_BUILDING)) {
|
||||||
@@ -271,7 +272,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (name.equals("Flight")) {
|
if (name.equals("Flight")) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
applyAllBonuses();
|
applyAllBonuses();
|
||||||
@@ -386,7 +387,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
//ground player
|
//ground player
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -415,7 +416,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
//ground player
|
//ground player
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.DispatchChannel;
|
|||||||
import engine.Enum.ItemContainerType;
|
import engine.Enum.ItemContainerType;
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -163,7 +164,7 @@ public class Account extends AbstractGameObject {
|
|||||||
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
|
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
|
||||||
|
|
||||||
for (PlayerCharacter player : playerList) {
|
for (PlayerCharacter player : playerList) {
|
||||||
PlayerCharacter.initializePlayer(player);
|
PlayerManager.initializePlayer(player);
|
||||||
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
|
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -261,7 +261,7 @@ public final class Bane {
|
|||||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||||
player.teleport(movePlayerOutsideStone);
|
PlayerManager.teleport(player, movePlayerOutsideStone);
|
||||||
|
|
||||||
// Notify players
|
// Notify players
|
||||||
|
|
||||||
@@ -303,7 +303,7 @@ public final class Bane {
|
|||||||
if(commanderuuid == 0) {
|
if(commanderuuid == 0) {
|
||||||
//add bane commander NPC
|
//add bane commander NPC
|
||||||
int contractID = 1502042;
|
int contractID = 1502042;
|
||||||
baneCommander = NPC.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
|
baneCommander = NPCManager.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
|
||||||
try {
|
try {
|
||||||
NPCManager.slotCharacterInBuilding(baneCommander);
|
NPCManager.slotCharacterInBuilding(baneCommander);
|
||||||
}catch(Exception e){
|
}catch(Exception e){
|
||||||
@@ -314,7 +314,7 @@ public final class Bane {
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
baneCommander = NPC.getNPC(commanderuuid);
|
baneCommander = NPCManager.getNPC(commanderuuid);
|
||||||
}
|
}
|
||||||
//try {
|
//try {
|
||||||
// NPCManager.slotCharacterInBuilding(baneCommander);
|
// NPCManager.slotCharacterInBuilding(baneCommander);
|
||||||
@@ -428,24 +428,32 @@ public final class Bane {
|
|||||||
|
|
||||||
// Cache access
|
// Cache access
|
||||||
|
|
||||||
public void setDefaultTime() {
|
private void setDefaultTime() {
|
||||||
|
|
||||||
DateTime timeToSetDefault = new DateTime(this.placementDate);
|
DateTime timeToSetDefault = new DateTime(this.placementDate);
|
||||||
timeToSetDefault = timeToSetDefault.plusDays(1);
|
timeToSetDefault = timeToSetDefault.plusDays(1);
|
||||||
|
|
||||||
if (DateTime.now().isAfter(timeToSetDefault)){
|
DateTime currentTime = DateTime.now();
|
||||||
if(!this.capSet){
|
DateTime defaultTime = new DateTime(this.placementDate);
|
||||||
|
defaultTime = defaultTime.plusDays(2);
|
||||||
|
defaultTime = defaultTime.hourOfDay().setCopy(22);
|
||||||
|
defaultTime = defaultTime.minuteOfHour().setCopy(0);
|
||||||
|
defaultTime = defaultTime.secondOfMinute().setCopy(0);
|
||||||
|
|
||||||
|
if (currentTime.isAfter(timeToSetDefault)){
|
||||||
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
|
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
|
||||||
this.capSet = true;
|
|
||||||
}
|
|
||||||
if(!this.daySet){
|
|
||||||
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
|
|
||||||
this.daySet = true;
|
|
||||||
}
|
|
||||||
if(!this.timeSet){
|
|
||||||
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
|
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
|
||||||
this.timeSet = true;
|
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
|
||||||
}
|
}
|
||||||
|
//this.setLiveDate(defaultTime);
|
||||||
|
else {
|
||||||
|
|
||||||
|
if (this.defaultTimeJob != null)
|
||||||
|
this.defaultTimeJob.cancelJob();
|
||||||
|
|
||||||
|
BaneDefaultTimeJob bdtj = new BaneDefaultTimeJob(this);
|
||||||
|
JobScheduler.getInstance().scheduleJob(bdtj, timeToSetDefault.getMillis());
|
||||||
|
this.defaultTimeJob = bdtj;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -726,7 +734,7 @@ public final class Bane {
|
|||||||
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
|
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
|
||||||
for(AbstractWorldObject obj : inSiegeRange){
|
for(AbstractWorldObject obj : inSiegeRange){
|
||||||
int uuid = obj.getObjectUUID();
|
int uuid = obj.getObjectUUID();
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||||
if(player == null)
|
if(player == null)
|
||||||
continue;
|
continue;
|
||||||
Guild playerNation = player.guild.getNation();
|
Guild playerNation = player.guild.getNation();
|
||||||
@@ -741,7 +749,7 @@ public final class Bane {
|
|||||||
int attackerSize = 0;
|
int attackerSize = 0;
|
||||||
int defenderSize = 0;
|
int defenderSize = 0;
|
||||||
for(int uuid : city.baneAttendees.keySet()){
|
for(int uuid : city.baneAttendees.keySet()){
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||||
if(player == null)
|
if(player == null)
|
||||||
continue;
|
continue;
|
||||||
if(player.guild.getNation().equals(defendNation))
|
if(player.guild.getNation().equals(defendNation))
|
||||||
@@ -754,7 +762,7 @@ public final class Bane {
|
|||||||
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
|
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
|
||||||
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
||||||
for(int uuid : attackers){
|
for(int uuid : attackers){
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||||
player.ZergMultiplier = attackerMultiplier;
|
player.ZergMultiplier = attackerMultiplier;
|
||||||
else
|
else
|
||||||
@@ -762,7 +770,7 @@ public final class Bane {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for(int uuid : defenders){
|
for(int uuid : defenders){
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||||
player.ZergMultiplier = defenderMultiplier;
|
player.ZergMultiplier = defenderMultiplier;
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -360,10 +360,6 @@ this.maxRank = rs.getInt("MaxRank");
|
|||||||
return 3;
|
return 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(bg != null && bg.equals(BuildingGroup.TOL) && currentRank == 8){
|
|
||||||
return 5;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.maxRank == 1 && currentRank == 1)
|
if (this.maxRank == 1 && currentRank == 1)
|
||||||
return getMaxSlots();
|
return getMaxSlots();
|
||||||
|
|
||||||
|
|||||||
@@ -17,9 +17,7 @@ import engine.InterestManagement.WorldGrid;
|
|||||||
import engine.db.archive.CityRecord;
|
import engine.db.archive.CityRecord;
|
||||||
import engine.db.archive.DataWarehouse;
|
import engine.db.archive.DataWarehouse;
|
||||||
import engine.db.archive.MineRecord;
|
import engine.db.archive.MineRecord;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
import engine.jobs.DoorCloseJob;
|
import engine.jobs.DoorCloseJob;
|
||||||
@@ -160,16 +158,23 @@ public class Building extends AbstractWorldObject {
|
|||||||
// in City resulting in a stack ovreflow.
|
// in City resulting in a stack ovreflow.
|
||||||
|
|
||||||
if (blueprint != null) {
|
if (blueprint != null) {
|
||||||
|
|
||||||
// Only switch mesh for player dropped structures
|
// Only switch mesh for player dropped structures
|
||||||
|
|
||||||
if (this.blueprintUUID != 0)
|
if (this.blueprintUUID != 0)
|
||||||
this.meshUUID = blueprint.getMeshForRank(rank);
|
this.meshUUID = blueprint.getMeshForRank(rank);
|
||||||
|
|
||||||
this.healthMax = blueprint.getMaxHealth(this.rank);
|
this.healthMax = blueprint.getMaxHealth(this.rank);
|
||||||
|
|
||||||
// If this object has no blueprint but is a blueprint
|
// If this object has no blueprint but is a blueprint
|
||||||
// mesh then set it's current health to max health
|
// mesh then set it's current health to max health
|
||||||
|
|
||||||
if (this.blueprintUUID == 0)
|
if (this.blueprintUUID == 0)
|
||||||
this.setHealth(healthMax);
|
this.setHealth(healthMax);
|
||||||
|
|
||||||
if (blueprint.getBuildingGroup().equals(BuildingGroup.BARRACK))
|
if (blueprint.getBuildingGroup().equals(BuildingGroup.BARRACK))
|
||||||
this.patrolPoints = DbManager.BuildingQueries.LOAD_PATROL_POINTS(this);
|
this.patrolPoints = DbManager.BuildingQueries.LOAD_PATROL_POINTS(this);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
this.healthMax = 100000; // Structures with no blueprint mesh
|
this.healthMax = 100000; // Structures with no blueprint mesh
|
||||||
this.setHealth(healthMax);
|
this.setHealth(healthMax);
|
||||||
@@ -412,22 +417,6 @@ public class Building extends AbstractWorldObject {
|
|||||||
this.healthMax = this.getBlueprint().getMaxHealth(this.rank);
|
this.healthMax = this.getBlueprint().getMaxHealth(this.rank);
|
||||||
this.setCurrentHitPoints(this.healthMax);
|
this.setCurrentHitPoints(this.healthMax);
|
||||||
|
|
||||||
if(!this.ownerIsNPC && this.getBlueprint() != null && this.getBlueprint().isWallPiece()){
|
|
||||||
//add extra HP for city walls of R8 trees
|
|
||||||
City city = ZoneManager.getCityAtLocation(this.loc);
|
|
||||||
if(city != null){
|
|
||||||
Building ToL = city.getTOL();
|
|
||||||
if(ToL != null){
|
|
||||||
if(ToL.rank == 8){
|
|
||||||
float currentHealth = this.health.get();
|
|
||||||
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
|
|
||||||
this.healthMax *= 1.1f;
|
|
||||||
this.setHealth(newHealth);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.getUpgradeDateTime() != null)
|
if (this.getUpgradeDateTime() != null)
|
||||||
BuildingManager.setUpgradeDateTime(this, null, 0);
|
BuildingManager.setUpgradeDateTime(this, null, 0);
|
||||||
|
|
||||||
@@ -977,9 +966,9 @@ public class Building extends AbstractWorldObject {
|
|||||||
if (this.ownerUUID == 0)
|
if (this.ownerUUID == 0)
|
||||||
return null;
|
return null;
|
||||||
if (this.ownerIsNPC)
|
if (this.ownerIsNPC)
|
||||||
return NPC.getFromCache(this.ownerUUID);
|
return NPCManager.getFromCache(this.ownerUUID);
|
||||||
|
|
||||||
return PlayerCharacter.getFromCache(this.ownerUUID);
|
return PlayerManager.getFromCache(this.ownerUUID);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1100,11 +1089,11 @@ public class Building extends AbstractWorldObject {
|
|||||||
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
||||||
|
|
||||||
if (this.ownerIsNPC) {
|
if (this.ownerIsNPC) {
|
||||||
if (NPC.getNPC(this.ownerUUID) == null)
|
if (NPCManager.getNPC(this.ownerUUID) == null)
|
||||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||||
|
|
||||||
} else if (this.ownerUUID != 0) {
|
} else if (this.ownerUUID != 0) {
|
||||||
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
|
if (PlayerManager.getPlayerCharacter(this.ownerUUID) == null) {
|
||||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1137,22 +1126,6 @@ public class Building extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!this.ownerIsNPC && this.getBlueprint() != null && this.getBlueprint().isWallPiece()){
|
|
||||||
//add extra HP for city walls of R8 trees
|
|
||||||
City city = ZoneManager.getCityAtLocation(this.loc);
|
|
||||||
if(city != null){
|
|
||||||
Building ToL = city.getTOL();
|
|
||||||
if(ToL != null){
|
|
||||||
if(ToL.rank == 8){
|
|
||||||
float currentHealth = this.health.get();
|
|
||||||
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
|
|
||||||
this.healthMax *= 1.1f;
|
|
||||||
this.setHealth(newHealth);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set bounds for this building
|
// Set bounds for this building
|
||||||
|
|
||||||
Bounds buildingBounds = Bounds.borrow();
|
Bounds buildingBounds = Bounds.borrow();
|
||||||
|
|||||||
@@ -12,10 +12,7 @@ package engine.objects;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.Enum.ItemType;
|
import engine.Enum.ItemType;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.ChatManager;
|
|
||||||
import engine.gameManager.ConfigManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -424,7 +421,7 @@ public class CharacterItemManager {
|
|||||||
public synchronized boolean tradeRequest(TradeRequestMsg msg) {
|
public synchronized boolean tradeRequest(TradeRequestMsg msg) {
|
||||||
|
|
||||||
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
||||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID());
|
PlayerCharacter target = PlayerManager.getFromCache(msg.getPlayerID());
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
if (!canTrade(source, target)) {
|
if (!canTrade(source, target)) {
|
||||||
@@ -450,7 +447,7 @@ public class CharacterItemManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public synchronized boolean invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
public synchronized boolean invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(requester, msg);
|
dispatch = Dispatch.borrow(requester, msg);
|
||||||
@@ -495,7 +492,7 @@ public class CharacterItemManager {
|
|||||||
public synchronized boolean acceptTradeRequest(AcceptTradeRequestMsg msg) {
|
public synchronized boolean acceptTradeRequest(AcceptTradeRequestMsg msg) {
|
||||||
|
|
||||||
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
||||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
|
PlayerCharacter target = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
|
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.objects;
|
package engine.objects;
|
||||||
|
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PowersManager;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
@@ -90,7 +91,7 @@ public class CharacterPower extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static PlayerCharacter getOwner(CharacterPower cp) {
|
public static PlayerCharacter getOwner(CharacterPower cp) {
|
||||||
return PlayerCharacter.getFromCache(cp.ownerUID);
|
return PlayerManager.getFromCache(cp.ownerUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.CharacterSkills;
|
|||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.Enum.SourceType;
|
import engine.Enum.SourceType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -68,7 +69,7 @@ public class CharacterSkill extends AbstractGameObject {
|
|||||||
165, 166, 166, 167, 167, //185 to 189
|
165, 166, 166, 167, 167, //185 to 189
|
||||||
168}; //190
|
168}; //190
|
||||||
|
|
||||||
static final float[] baseSkillValues = {
|
private static final float[] baseSkillValues = {
|
||||||
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
||||||
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
||||||
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
||||||
@@ -287,7 +288,7 @@ public class CharacterSkill extends AbstractGameObject {
|
|||||||
if (cs.isMobOwner)
|
if (cs.isMobOwner)
|
||||||
return Mob.getFromCache(cs.ownerUID);
|
return Mob.getFromCache(cs.ownerUID);
|
||||||
else
|
else
|
||||||
return PlayerCharacter.getFromCache(cs.ownerUID);
|
return PlayerManager.getFromCache(cs.ownerUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -692,9 +692,9 @@ public class City extends AbstractWorldObject {
|
|||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (this.isNpc == 1)
|
if (this.isNpc == 1)
|
||||||
return NPC.getNPC(ownerID);
|
return NPCManager.getNPC(ownerID);
|
||||||
else
|
else
|
||||||
return PlayerCharacter.getPlayerCharacter(ownerID);
|
return PlayerManager.getPlayerCharacter(ownerID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Guild getGuild() {
|
public Guild getGuild() {
|
||||||
@@ -882,7 +882,7 @@ public class City extends AbstractWorldObject {
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
player = (PlayerCharacter) playerObject;
|
player = (PlayerCharacter) playerObject;
|
||||||
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, true, this);
|
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, true, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -903,7 +903,7 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
for (Integer playerID : this._playerMemory) {
|
for (Integer playerID : this._playerMemory) {
|
||||||
|
|
||||||
player = PlayerCharacter.getFromCache(playerID);
|
player = PlayerManager.getFromCache(playerID);
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@@ -912,7 +912,7 @@ public class City extends AbstractWorldObject {
|
|||||||
// Reapply effect with timeout?
|
// Reapply effect with timeout?
|
||||||
|
|
||||||
if (refreshEffect == true)
|
if (refreshEffect == true)
|
||||||
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this);
|
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -969,7 +969,7 @@ public class City extends AbstractWorldObject {
|
|||||||
if (effectBase == null)
|
if (effectBase == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, true, this);
|
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, true, this);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(e.getMessage());
|
Logger.error(e.getMessage());
|
||||||
@@ -992,7 +992,7 @@ public class City extends AbstractWorldObject {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// player.endEffectNoPower(cityEffect);
|
// player.endEffectNoPower(cityEffect);
|
||||||
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, false, this);
|
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, false, this);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(e.getMessage());
|
Logger.error(e.getMessage());
|
||||||
@@ -1089,7 +1089,7 @@ public class City extends AbstractWorldObject {
|
|||||||
playerUUID = iter.next();
|
playerUUID = iter.next();
|
||||||
|
|
||||||
|
|
||||||
player = PlayerCharacter.getFromCache(playerUUID);
|
player = PlayerManager.getFromCache(playerUUID);
|
||||||
|
|
||||||
if (this.isLocationWithinSiegeBounds(player.getLoc()))
|
if (this.isLocationWithinSiegeBounds(player.getLoc()))
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
@@ -242,7 +242,7 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 15020401:
|
case 15020401:
|
||||||
PlayerCharacter.unboxPlayer(pc);
|
PlayerManager.unboxPlayer(pc);
|
||||||
vd.getOptions().clear();
|
vd.getOptions().clear();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user