Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 2fa9030682 | |||
| 6961b186a9 | |||
| bee91a6aa7 | |||
| 8c5b1d56c2 | |||
| f21e8c130b | |||
| 345c451ac8 |
@@ -1,150 +0,0 @@
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package engine.Dungeons;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class Dungeon {
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public static int NoFlyEffectID = -1733819072;
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public static int NoTeleportEffectID = -1971545187;
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public static int NoSummonEffectID = 2122002462;
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public ArrayList<PlayerCharacter> participants;
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public int maxPerGuild;
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public Vector3fImmutable entrance;
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public ArrayList<Mob> dungeon_mobs;
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public Long respawnTime = 0L;
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public Dungeon(Vector3fImmutable entrance, int maxCount){
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this.participants = new ArrayList<>();
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this.entrance = entrance;
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this.dungeon_mobs = new ArrayList<>();
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this.maxPerGuild = maxCount;
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}
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public void applyDungeonEffects(PlayerCharacter player){
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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if(noFly != null)
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player.addEffectNoTimer(noFly.getName(),noFly,40,true);
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if(noTele != null)
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player.addEffectNoTimer(noTele.getName(),noTele,40,true);
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if(noSum != null)
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player.addEffectNoTimer(noSum.getName(),noSum,40,true);
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}
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public void removeDungeonEffects(PlayerCharacter player) {
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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for (Effect eff : player.effects.values()) {
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if (noFly != null && eff.getEffectsBase().equals(noFly))
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eff.endEffect();
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if (noTele != null && eff.getEffectsBase().equals(noTele))
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eff.endEffect();
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if (noSum != null && eff.getEffectsBase().equals(noSum))
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eff.endEffect();
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}
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}
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public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
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Guild rulingGuild = Guild.getErrantGuild();
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Guild rulingNation = Guild.getErrantGuild();
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Zone zone = ZoneManager.getZoneByUUID(994);
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// Begin Serialzing soverign guild data
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writer.putInt(Enum.GameObjectType.Zone.ordinal());
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writer.putInt(994);
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writer.putString("Whitehorn Citadel");
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writer.putInt(rulingGuild.getObjectType().ordinal());
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writer.putInt(rulingGuild.getObjectUUID());
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writer.putString("Whitehorn Militants"); // guild name
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writer.putString("In the Citadel, We Fight!"); // motto
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writer.putString(rulingGuild.getLeadershipType());
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// Serialize guild ruler's name
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// If tree is abandoned blank out the name
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// to allow them a rename.
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writer.putString("Kol'roth The Destroyer");//sovreign
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writer.putInt(rulingGuild.getCharter());
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writer.putInt(0); // always 00000000
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writer.put((byte)1);//set safehold
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writer.put((byte) 1);
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writer.put((byte) 1); // *** Refactor: What are these flags?
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writer.put((byte) 1);
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writer.put((byte) 1);
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writer.put((byte) 1);
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GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
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GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
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writer.putInt(0);// TODO Implement description text
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.put((byte) 1);
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// Begin serializing nation guild info
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if (rulingNation.isEmptyGuild()) {
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writer.putInt(rulingGuild.getObjectType().ordinal());
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writer.putInt(rulingGuild.getObjectUUID());
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} else {
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writer.putInt(rulingNation.getObjectType().ordinal());
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writer.putInt(rulingNation.getObjectUUID());
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}
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// Serialize nation name
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writer.putString("Whitehorn Militants"); //nation name
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writer.putInt(-1);//city rank, -1 puts it at top of list always
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writer.putInt(0xFFFFFFFF);
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writer.putInt(0);
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writer.putString("Kol'roth The Destroyer");//nation ruler
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writer.putLocalDateTime(LocalDateTime.now());
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//location
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
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writer.putFloat(loc.x);
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writer.putFloat(loc.y);
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writer.putFloat(loc.z);
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writer.putInt(0);
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writer.put((byte) 1);
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writer.put((byte) 0);
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writer.putInt(0x64);
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.put((byte) 0);
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}
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}
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@@ -1,105 +0,0 @@
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package engine.Dungeons;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class DungeonManager {
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public static ArrayList<Dungeon> dungeons;
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private static final float dungeonAiRange = 64f;
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private static final float maxTravel = 64f;
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public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
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if(requestEnter(pc,dungeon)) {
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dungeon.participants.add(pc);
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dungeon.applyDungeonEffects(pc);
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translocateToDungeon(pc, dungeon);
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}
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}
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public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
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dungeon.participants.remove(pc);
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dungeon.removeDungeonEffects(pc);
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translocateOutOfDungeon(pc);
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}
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public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
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int current = 0;
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Guild nation = pc.guild.getNation();
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if(nation == null)
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return false;
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for(PlayerCharacter participant : dungeon.participants){
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if(participant.guild.getNation().equals(nation)){
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current ++;
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}
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}
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if(current >= dungeon.maxPerGuild)
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return false;
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return true;
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}
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public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
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pc.teleport(dungeon.entrance);
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pc.setSafeMode();
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}
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public static void translocateOutOfDungeon(PlayerCharacter pc){
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pc.teleport(pc.bindLoc);
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pc.setSafeMode();
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}
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public static void pulse_dungeons(){
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for(Dungeon dungeon : dungeons){
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//early exit, if no players present don't waste resources
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if(dungeon.participants.isEmpty())
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continue;
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if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
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respawnMobs(dungeon);
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}
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//remove any players that have left
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HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
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for(PlayerCharacter player : dungeon.participants)
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if(!obj.contains(player))
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leaveDungeon(player,dungeon);
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//cycle dungeon mob AI
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for(Mob mob : dungeon.dungeon_mobs)
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dungeonMobAI(mob);
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}
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}
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public static void dungeonMobAI(Mob mob){
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}
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public static void respawnMobs(Dungeon dungeon){
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for(Mob mob : dungeon.dungeon_mobs){
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if(!mob.isAlive() && mob.despawned)
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mob.respawn();
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if(!mob.isAlive() && !mob.despawned){
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mob.despawn();
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mob.respawn();
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}
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}
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}
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}
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@@ -150,8 +150,7 @@ public class Enum {
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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@@ -171,6 +170,8 @@ public class Enum {
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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if(runeID == 1999)
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return _raceTypeByID.get(2017);
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return _raceTypeByID.get(runeID);
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}
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@@ -511,18 +511,6 @@ public enum InterestManager implements Runnable {
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if (player == null)
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return;
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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if(pc.equals(player)){
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try{
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WorldGrid.RemoveWorldObject(player);
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}catch(Exception e){
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}
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}
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}
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ClientConnection origin = player.getClientConnection();
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if (origin == null)
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@@ -1,116 +0,0 @@
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package engine.ZergMehcanics;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZergManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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public class MineAntiZerg {
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower == null)
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continue;
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if(!mine.isActive)
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continue;
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logPlayersPresent(tower,mine);
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auditPlayersPresent(tower,mine);
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auditPlayers(mine);
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}
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}
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public static void logPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
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for(AbstractWorldObject player : loadedPlayers){
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playersPresent.add((PlayerCharacter)player);
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}
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currentPlayers.put(mine,playersPresent);
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}
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public static void auditPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(!loadedPlayers.contains(player)){
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toRemove.add(player);
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}
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}
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currentPlayers.get(mine).removeAll(toRemove);
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for(PlayerCharacter player : toRemove){
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if(leaveTimers.containsKey(mine)){
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leaveTimers.get(mine).put(player,System.currentTimeMillis());
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}else{
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HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
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leaveTime.put(player,System.currentTimeMillis());
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leaveTimers.put(mine,leaveTime);
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}
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}
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toRemove.clear();
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
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if(timeGone > 180000L) {//3 minutes
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toRemove.add(player);
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player.ZergMultiplier = 1.0f;
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}
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}
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for(PlayerCharacter player : toRemove) {
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leaveTimers.get(mine).remove(player);
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}
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}
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public static void auditPlayers(Mine mine){
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HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
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}
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}
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
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}else{
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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players.add(player);
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playersByNation.put(player.guild.getNation(),players);
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}
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}
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for(Guild nation : playersByNation.keySet()){
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for(PlayerCharacter player : playersByNation.get(nation)){
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player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
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}
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}
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}
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}
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@@ -13,13 +13,14 @@ import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
|
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|
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import java.sql.*;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
|
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import java.sql.SQLException;
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import java.util.ArrayList;
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public class dbAccountHandler extends dbHandlerBase {
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@@ -76,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
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}
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}
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public void SET_TRASH(String machineID, String type) {
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public void SET_TRASH(String machineID) {
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|
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement(
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"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
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+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
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+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
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preparedStatement.setString(1, machineID);
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preparedStatement.setString(2, type);
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preparedStatement.execute();
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} catch (SQLException e) {
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Logger.error(e);
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}
|
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|
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
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chatMsg.setMessageType(10);
|
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
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DispatchMessage.dispatchMsgToAll(chatMsg);
|
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}
|
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|
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public ArrayList<String> GET_TRASH_LIST() {
|
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@@ -275,21 +270,4 @@ public class dbAccountHandler extends dbHandlerBase {
|
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}
|
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}
|
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public void TRASH_CHEATERS() {
|
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try (Connection connection = DbManager.getConnection();
|
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CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||
|
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boolean hasResultSet = callableStatement.execute();
|
||||
|
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if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
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Logger.info("TRASHED CHEATERS");
|
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} else {
|
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Logger.warn("No cheaters to trash.");
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error("Error trashing cheaters: ", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Dungeons.DungeonManager;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class DungenonCmd extends AbstractDevCmd {
|
||||
|
||||
public DungenonCmd() {
|
||||
super("dungeon");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||
if(parent == null)
|
||||
return;
|
||||
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
pc.teleport(loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "indicate mob or building followed by an id and a level";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'/dungeon mob 2001 10'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -335,18 +335,15 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Movement State: " + targetPC.getMovementState().name();
|
||||
output += newline;
|
||||
output += "Movement Speed: " + targetPC.getSpeed();
|
||||
output += newline;
|
||||
|
||||
output += "Altitude : " + targetPC.getLoc().y;
|
||||
output += newline;
|
||||
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
output += newline;
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||
output += "Target Loc: " + targetPC.loc + newline;
|
||||
output += "Player Loc: " + pc.loc + newline;
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
|
||||
output += "Hidden : " + targetPC.getHidden();
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
|
||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -87,12 +86,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||
newOut += "=== POWERS ===" + newline;
|
||||
for(CharacterPower power : pc.getPowers().values()){
|
||||
if(power.getPower().requiresHitRoll) {
|
||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||
}
|
||||
}
|
||||
throwbackInfo(pc, newOut);
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -85,10 +84,6 @@ public enum ChatManager {
|
||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||
isFlood = true;
|
||||
|
||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||
return;
|
||||
}
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
|
||||
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
@@ -300,20 +301,6 @@ public enum CombatManager {
|
||||
if (target == null)
|
||||
return 0;
|
||||
|
||||
//pet to assist in attacking target
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||
if(attacker.combatStats == null){
|
||||
attacker.combatStats = new PlayerCombatStats(attacker);
|
||||
}
|
||||
if(attacker.getPet() != null){
|
||||
Mob pet = attacker.getPet();
|
||||
if(pet.combatTarget == null && pet.assist)
|
||||
pet.setCombatTarget(attacker.combatTarget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//target must be valid type
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
@@ -329,13 +316,10 @@ public enum CombatManager {
|
||||
else if (!tar.isActive())
|
||||
return 0;
|
||||
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
|
||||
if(((PlayerCharacter)target).combatStats == null){
|
||||
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
|
||||
}
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
|
||||
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
||||
return 0;
|
||||
}
|
||||
|
||||
//must not be immune to all or immune to attack
|
||||
|
||||
Resists res = tar.getResists();
|
||||
@@ -468,17 +452,6 @@ public enum CombatManager {
|
||||
|
||||
//Range check.
|
||||
|
||||
if(abstractCharacter.isMoving()){
|
||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
range += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if (NotInRange(abstractCharacter, target, range)) {
|
||||
|
||||
//target is in stealth and can't be seen by source
|
||||
@@ -571,12 +544,8 @@ public enum CombatManager {
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
if( pc.combatStats == null){
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
}
|
||||
pc.combatStats.calculateATR(true);
|
||||
pc.combatStats.calculateATR(false);
|
||||
if (mainHand) {
|
||||
@@ -692,9 +661,6 @@ public enum CombatManager {
|
||||
} else {
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
if(((PlayerCharacter)tar).combatStats == null){
|
||||
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
|
||||
}
|
||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||
}else {
|
||||
@@ -753,18 +719,6 @@ public enum CombatManager {
|
||||
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -786,18 +740,6 @@ public enum CombatManager {
|
||||
|
||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||
float attackRange = getWeaponRange(wb, bonuses);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -916,12 +858,12 @@ public enum CombatManager {
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
||||
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
||||
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(armorPierce > 0){
|
||||
damage *= 1 + (armorPierce * 0.01f);
|
||||
damage *= 1 - armorPierce;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -946,8 +888,6 @@ public enum CombatManager {
|
||||
if (tarAc.getHealth() > 0)
|
||||
d = tarAc.modifyHealth(-damage, ac, false);
|
||||
|
||||
tarAc.cancelOnTakeDamage();
|
||||
|
||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||
|
||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
@@ -1006,16 +946,6 @@ public enum CombatManager {
|
||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
|
||||
//handle mob hate values
|
||||
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
Mob mobTarget = (Mob)target;
|
||||
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
|
||||
}else{
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Apply Weapon power effect if any.
|
||||
@@ -1031,19 +961,6 @@ public enum CombatManager {
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -1099,12 +1016,6 @@ public enum CombatManager {
|
||||
Item tarMain = tarItem.getItemFromEquipped(1);
|
||||
Item tarOff = tarItem.getItemFromEquipped(2);
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
|
||||
return true;
|
||||
}
|
||||
|
||||
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,430 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.AttackJob;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.AttackCmdMsg;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.DamageShield;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class CombatSystem {
|
||||
|
||||
public static void attemptCombat(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
|
||||
|
||||
//1. source or target doesn't exist, early exit
|
||||
if(source == null || target == null)
|
||||
return;
|
||||
|
||||
//2. source or target is dead, early exit
|
||||
if(!source.isAlive() || !target.isAlive())
|
||||
return;
|
||||
|
||||
//3. make sure if target is a building to ensure that it is damageable
|
||||
if(target.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||
Building building = (Building)target;
|
||||
if(building.assetIsProtected() || building.getProtectionState().equals(Enum.ProtectionState.NPC))
|
||||
return;
|
||||
}
|
||||
|
||||
//after thought: make sure target is in range of source
|
||||
if(!inRange(source,target,mainhand))
|
||||
return;
|
||||
|
||||
//4. apply any weapon powers and then clear the weapon power memory for the player
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.getWeaponPower() != null){
|
||||
pc.getWeaponPower().attack(target,pc.getRange());
|
||||
pc.setWeaponPower(null);
|
||||
}
|
||||
}
|
||||
|
||||
//5. make sure if target is AbstractCharacter to check for defense trigger and passive trigger
|
||||
if(AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
int atr;
|
||||
int def;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
atr = (int) pc.combatStats.atrHandOne;
|
||||
if(!mainhand)
|
||||
atr =(int) pc.combatStats.atrHandTwo;
|
||||
|
||||
def = pc.combatStats.defense;
|
||||
} else {
|
||||
atr = (int) ((source.getAtrHandOne() + source.getAtrHandTwo()) * 0.5f);
|
||||
def = source.defenseRating;
|
||||
}
|
||||
|
||||
if(!LandHit(atr,def)) {
|
||||
createTimer(source,mainhand);
|
||||
return;
|
||||
}
|
||||
|
||||
if(source.getBonuses() != null)
|
||||
if(!source.getBonuses().getBool(Enum.ModType.IgnorePassiveDefense, Enum.SourceType.None))
|
||||
if(triggerPassive(source,target)) {
|
||||
createTimer(source,mainhand);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//commence actual combat management
|
||||
|
||||
//6. check for any procs
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getEquipped() != null){
|
||||
Item weapon = pc.getCharItemManager().getEquipped(1);
|
||||
if(!mainhand)
|
||||
weapon = pc.getCharItemManager().getEquipped(2);
|
||||
if(weapon != null){
|
||||
if(weapon.effects != null){
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponProc)){
|
||||
int procChance = ThreadLocalRandom.current().nextInt(0,101);
|
||||
if (procChance <= MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(source, target);
|
||||
}catch(Exception e){
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//7. configure damage amounts and type
|
||||
Enum.DamageType damageType = Enum.DamageType.Crush;
|
||||
int min = 0;
|
||||
int max = 0;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
if(mainhand){
|
||||
min = pc.combatStats.minDamageHandOne;
|
||||
max = pc.combatStats.maxDamageHandOne;
|
||||
}else{
|
||||
min = pc.combatStats.minDamageHandTwo;
|
||||
max = pc.combatStats.maxDamageHandTwo;
|
||||
}
|
||||
}else if (source.getObjectType().equals(Enum.GameObjectType.Mob)) {
|
||||
Mob mob = (Mob) source;
|
||||
min = (int) mob.mobBase.getDamageMin();
|
||||
max = (int) mob.mobBase.getDamageMax();
|
||||
}
|
||||
|
||||
int damage = ThreadLocalRandom.current().nextInt(min,max + 1);
|
||||
|
||||
if(source.getBonuses() != null){
|
||||
damage *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
damage *= pc.ZergMultiplier;
|
||||
}
|
||||
|
||||
//8. configure the attack message to be sent to the clients
|
||||
int animation = 0;
|
||||
ItemBase wb = null;
|
||||
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null) {
|
||||
Item weapon = source.getCharItemManager().getEquipped(1);
|
||||
if (!mainhand)
|
||||
weapon = source.getCharItemManager().getEquipped(2);
|
||||
|
||||
if(weapon != null && weapon.getItemBase().getAnimations() != null && !weapon.getItemBase().getAnimations().isEmpty()){
|
||||
animation = weapon.getItemBase().getAnimations().get(0);
|
||||
wb = weapon.getItemBase();
|
||||
damageType = wb.getDamageType();
|
||||
}
|
||||
}
|
||||
|
||||
//9. reduce damage from resists and apply damage shields
|
||||
if(AbstractCharacter.IsAbstractCharacter(target)){
|
||||
AbstractCharacter abs = (AbstractCharacter) target;
|
||||
damage = (int) abs.getResists().getResistedDamage(source, abs,damageType,damage,1);
|
||||
handleDamageShields(source,abs,damage);
|
||||
}
|
||||
|
||||
|
||||
|
||||
sendCombatMessage(source, target, 0f, wb, null, mainhand, animation);
|
||||
|
||||
//if attacker is player, set last attack timestamp
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
updateAttackTimers((PlayerCharacter) source, target);
|
||||
|
||||
//10. cancel all effects that cancel on attack
|
||||
source.cancelOnAttack();
|
||||
}
|
||||
|
||||
public static boolean LandHit(int ATR, int DEF){
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
|
||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
||||
return chance >= roll;
|
||||
}
|
||||
|
||||
private static void sendCombatMessage(AbstractCharacter source, AbstractWorldObject target, float damage, ItemBase wb, DeferredPowerJob dpj, boolean mainHand, int swingAnimation) {
|
||||
|
||||
if (dpj != null)
|
||||
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
|
||||
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
|
||||
|
||||
if (source.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
for (Effect eff : source.getEffects().values())
|
||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||
swingAnimation = 0;
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
private static void updateAttackTimers(PlayerCharacter pc, AbstractWorldObject target) {
|
||||
|
||||
//Set Attack Timers
|
||||
|
||||
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
pc.setLastPlayerAttackTime();
|
||||
}
|
||||
|
||||
public static void handleDamageShields(AbstractCharacter ac, AbstractCharacter target, float damage) {
|
||||
|
||||
if (ac == null || target == null)
|
||||
return;
|
||||
|
||||
PlayerBonuses bonuses = target.getBonuses();
|
||||
|
||||
if (bonuses != null) {
|
||||
|
||||
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
|
||||
float total = 0;
|
||||
|
||||
for (DamageShield ds : damageShields.values()) {
|
||||
|
||||
//get amount to damage back
|
||||
|
||||
float amount;
|
||||
|
||||
if (ds.usePercent())
|
||||
amount = damage * ds.getAmount() / 100;
|
||||
else
|
||||
amount = ds.getAmount();
|
||||
|
||||
//get resisted damage for damagetype
|
||||
|
||||
Resists resists = ac.getResists();
|
||||
|
||||
if (resists != null) {
|
||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||
}
|
||||
total += amount;
|
||||
}
|
||||
|
||||
if (total > 0) {
|
||||
|
||||
//apply Damage back
|
||||
|
||||
ac.modifyHealth(-total, target, true);
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(ac, ac, total, 0);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean inRange(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
|
||||
|
||||
if(source == null || target == null)
|
||||
return false;
|
||||
|
||||
float distanceSquared = source.loc.distanceSquared(target.loc);
|
||||
|
||||
float rangeSquared = 16.0f;
|
||||
|
||||
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null){
|
||||
Item weapon = source.getCharItemManager().getEquipped(1);
|
||||
if(!mainhand)
|
||||
weapon = source.getCharItemManager().getEquipped(2);
|
||||
if(weapon != null)
|
||||
rangeSquared = weapon.getItemBase().getRange() * weapon.getItemBase().getRange();
|
||||
}
|
||||
|
||||
if(source.getBonuses() != null){
|
||||
rangeSquared *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.WeaponRange, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
return distanceSquared <= rangeSquared;
|
||||
}
|
||||
|
||||
public static boolean triggerPassive(AbstractCharacter source, AbstractWorldObject target) {
|
||||
boolean passiveFired = false;
|
||||
|
||||
if (!AbstractCharacter.IsAbstractCharacter(target))
|
||||
return false;
|
||||
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
//Handle Block passive
|
||||
if (testPassive(source, tarAc, "Block")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Handle Parry passive
|
||||
if (testPassive(source, tarAc, "Parry")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Handle Dodge passive
|
||||
if (testPassive(source, tarAc, "Dodge")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||
|
||||
int swingAnimation = 75;
|
||||
|
||||
if (dpj != null)
|
||||
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
|
||||
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, swingAnimation, target, passiveType);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||
|
||||
if(target.getBonuses() != null)
|
||||
if(target.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
|
||||
return false;
|
||||
|
||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||
|
||||
if (chance == 0f)
|
||||
return false;
|
||||
|
||||
//max 75% chance of passive to fire
|
||||
|
||||
if (chance > 75f)
|
||||
chance = 75f;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
|
||||
return roll < chance;
|
||||
|
||||
}
|
||||
|
||||
private static void createTimer(AbstractCharacter source, boolean mainhand) {
|
||||
|
||||
ConcurrentHashMap<String, JobContainer> timers = source.getTimers();
|
||||
int slot = 1;
|
||||
if(!mainhand)
|
||||
slot = 2;
|
||||
|
||||
int time = 3000;
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(mainhand){
|
||||
time = (int) pc.combatStats.attackSpeedHandOne;
|
||||
}else{
|
||||
time = (int) pc.combatStats.attackSpeedHandTwo;
|
||||
}
|
||||
}
|
||||
|
||||
if (timers != null) {
|
||||
AttackJob aj = new AttackJob(source, slot, true);
|
||||
JobContainer job;
|
||||
job = JobScheduler.getInstance().scheduleJob(aj, (time * 100));
|
||||
timers.put("Attack" + slot, job);
|
||||
} else {
|
||||
Logger.error("Unable to find Timers for Character " + source.getObjectUUID());
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter player;
|
||||
int targetType;
|
||||
AbstractWorldObject target;
|
||||
|
||||
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
|
||||
return;
|
||||
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//source must match player this account belongs to
|
||||
|
||||
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
|
||||
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
targetType = msg.getTargetType();
|
||||
|
||||
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal()) {
|
||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
} else if (targetType == Enum.GameObjectType.Building.ordinal()) {
|
||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
} else if (targetType == Enum.GameObjectType.Mob.ordinal()) {
|
||||
target = Mob.getFromCache(msg.getTargetID());
|
||||
} else {
|
||||
player.setCombatTarget(null);
|
||||
return; //not valid type to attack
|
||||
}
|
||||
|
||||
// quit of the combat target is already the current combat target
|
||||
// or there is no combat target
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
//set sources target
|
||||
|
||||
player.setCombatTarget(target);
|
||||
|
||||
boolean hasMain = false;
|
||||
boolean hasOff = false;
|
||||
if(player.getCharItemManager() != null && player.getCharItemManager().getEquipped() != null){
|
||||
if(player.getCharItemManager().getEquipped(1) != null)
|
||||
hasMain = true;
|
||||
if(player.getCharItemManager().getEquipped(2) != null && !player.getCharItemManager().getEquipped(2).getItemBase().isShield())
|
||||
hasOff = true;
|
||||
}
|
||||
|
||||
if(hasMain){
|
||||
createTimer(player,true);
|
||||
}
|
||||
|
||||
if(hasOff){
|
||||
createTimer(player,false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -85,7 +85,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -43,15 +42,6 @@ public enum LootManager {
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||
252127
|
||||
));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -268,40 +258,33 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
//int lootTableID = 0;
|
||||
//for(BootySetEntry entry : entries){
|
||||
// if(entry.bootyType.equals("LOOT")){
|
||||
// lootTableID = entry.genTable;
|
||||
// break;
|
||||
// }
|
||||
//}
|
||||
|
||||
// if(lootTableID == 0)
|
||||
// return;
|
||||
|
||||
//int RuneTableID = 0;
|
||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
// try {
|
||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
// RuneTableID = entry.itemTableID;
|
||||
// break;
|
||||
// }
|
||||
// }catch(Exception e){
|
||||
|
||||
// }
|
||||
//}
|
||||
|
||||
//if(RuneTableID == 0)
|
||||
// return;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int RuneTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
RuneTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(RuneTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
@@ -477,27 +460,7 @@ public enum LootManager {
|
||||
if (suffixMod == null)
|
||||
return inItem;
|
||||
|
||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||
String suffixSpeed = "SUF-148";
|
||||
switch(rankRoll) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
suffixSpeed = "SUF-149";
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
suffixSpeed = "SUF-150";
|
||||
break;
|
||||
|
||||
}
|
||||
inItem.setSuffix(suffixSpeed);
|
||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||
}else if (suffixMod.action.length() > 0) {
|
||||
if (suffixMod.action.length() > 0) {
|
||||
inItem.setSuffix(suffixMod.action);
|
||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||
}
|
||||
@@ -609,7 +572,7 @@ public enum LootManager {
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 7.5f;
|
||||
dropChance = 10;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
@@ -642,82 +605,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
ItemBase ib = gift.getItemBase();
|
||||
|
||||
MobLoot winnings = null;
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
ItemBase runeBase = null;
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if(runeBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||
if(chance == 50){
|
||||
int ID = 7000000;
|
||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||
ID += (additional * 10);
|
||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||
if(glassBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (winnings == null) {
|
||||
itemMan.consume(gift);
|
||||
itemMan.updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
|
||||
}
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itembase ID
|
||||
@@ -821,7 +708,7 @@ public enum LootManager {
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||
@@ -845,7 +732,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
@@ -867,7 +754,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
@@ -889,7 +776,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
|
||||
@@ -174,27 +174,9 @@ public enum PowersManager {
|
||||
|
||||
if(pc.isMoving())
|
||||
pc.stopMovement(pc.getMovementLoc());
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
}
|
||||
//crusader sacrifice
|
||||
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -216,10 +198,6 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||
@@ -847,6 +825,7 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
|
||||
//handle sprint for bard sprint
|
||||
if(msg.getPowerUsedID() == 429005674){
|
||||
msg.setPowerUsedID(429611355);
|
||||
@@ -872,7 +851,7 @@ public enum PowersManager {
|
||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||
if (msg.getPowerUsedID() == 429601664)
|
||||
if(target.getPromotionClassID() != 2516)//templar
|
||||
if(target.getPromotionClassID() != 2516)
|
||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||
}
|
||||
|
||||
@@ -917,9 +896,6 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pb.targetSelf)
|
||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
// verify player is not stunned or power type is blocked
|
||||
@@ -1176,18 +1152,7 @@ public enum PowersManager {
|
||||
|
||||
|
||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
//handle mob hate values
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob mobTarget = (Mob)awo;
|
||||
if(mobTarget.hate_values != null) {
|
||||
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||
} else {
|
||||
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1658,28 +1623,17 @@ public enum PowersManager {
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
|
||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
}else{
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
switch(msg.getPowerToken()){
|
||||
case 431511776:
|
||||
case 429578587:
|
||||
case 429503360:
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
break;
|
||||
default:
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//switch(msg.getPowerToken()){
|
||||
// case 431511776: // Hunt Foe Huntress
|
||||
// case 429578587: // Hunt Foe Scout
|
||||
// case 429503360: // Track Huntsman
|
||||
// case 44106356: //
|
||||
// trackChars = getTrackList(playerCharacter);
|
||||
// break;
|
||||
// default:
|
||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
// break;
|
||||
//}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
// send track window
|
||||
@@ -2470,8 +2424,7 @@ public enum PowersManager {
|
||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||
PowersBase pb, PerformActionMsg msg) {
|
||||
// Get defense for target
|
||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float defense;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
@@ -3076,7 +3029,6 @@ public enum PowersManager {
|
||||
case 429502507:
|
||||
case 428398816:
|
||||
case 429446315:
|
||||
case 429441979:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
+88
-125
@@ -9,7 +9,6 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
@@ -27,7 +26,6 @@ import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -95,7 +93,7 @@ public class MobAI {
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,12 +106,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
mob.setCombatTarget(target.getPet());
|
||||
AttackTarget(mob,mob.combatTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
@@ -134,9 +126,6 @@ public class MobAI {
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
// add timer for last attack.
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
@@ -167,14 +156,8 @@ public class MobAI {
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
try{
|
||||
InterestManager.forceLoad(mob);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -232,7 +215,7 @@ public class MobAI {
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -271,7 +254,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -324,7 +307,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -368,7 +351,7 @@ public class MobAI {
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -454,7 +437,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -576,7 +559,7 @@ public class MobAI {
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -612,7 +595,7 @@ public class MobAI {
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -624,6 +607,9 @@ public class MobAI {
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||
@@ -679,10 +665,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
@@ -733,14 +715,12 @@ public class MobAI {
|
||||
if(mob.isAlive())
|
||||
RecoverHealth(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
|
||||
|
||||
//old system
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
@@ -775,11 +755,13 @@ public class MobAI {
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
||||
@@ -808,7 +790,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -869,7 +851,7 @@ public class MobAI {
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -923,7 +905,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -949,7 +931,7 @@ public class MobAI {
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -976,8 +958,7 @@ public class MobAI {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
if(mob.combatTarget == null)
|
||||
NewAggroMechanic(mob);
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1011,7 +992,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1054,7 +1035,7 @@ public class MobAI {
|
||||
mob.updateMovementState();
|
||||
mob.updateLocation();
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1086,7 +1067,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1109,10 +1090,21 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1134,7 +1126,7 @@ public class MobAI {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1148,7 +1140,7 @@ public class MobAI {
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1169,7 +1161,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1185,7 +1177,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1200,11 +1192,17 @@ public class MobAI {
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1218,9 +1216,8 @@ public class MobAI {
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1270,7 +1267,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1333,7 +1330,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1382,10 +1379,41 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
float CurrentHateValue = 0;
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
}
|
||||
return mostHatedTarget;
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecoverHealth(Mob mob) {
|
||||
//recover health
|
||||
try {
|
||||
@@ -1403,7 +1431,7 @@ public class MobAI {
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1413,69 +1441,4 @@ public class MobAI {
|
||||
rwss.setPlayer(mob);
|
||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||
}
|
||||
|
||||
public static void NewAggroMechanic(Mob mob){
|
||||
|
||||
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//clear out any players who are not in hated range anymore
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||
if(!inRange.contains(pc))
|
||||
toRemove.add(pc);
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
mob.hate_values.remove(pc);
|
||||
}
|
||||
|
||||
//find most hated target
|
||||
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||
if (loadedPlayer == null)
|
||||
continue;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
continue;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if(mob.hate_values.containsKey(loadedPlayer))
|
||||
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||
mostHated = loadedPlayer;
|
||||
}
|
||||
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,8 @@ package engine.mobileAI.Threads;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.behaviours.GuardAI;
|
||||
import engine.mobileAI.behaviours.SiegeEngineAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -33,6 +35,13 @@ public class MobAIThread implements Runnable{
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
if(mob.isSiege()){
|
||||
SiegeEngineAI.run(mob);
|
||||
continue;
|
||||
}else if(mob.isPlayerGuard){
|
||||
GuardAI.run(mob);
|
||||
continue;
|
||||
}
|
||||
MobAI.DetermineAction(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -43,13 +43,14 @@ public class MobRespawnThread implements Runnable {
|
||||
if (zones != null) {
|
||||
for (Zone zone : zones) {
|
||||
synchronized (zone) { // Optional: Synchronize on zone
|
||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
if (!zone.respawnQue.isEmpty() &&
|
||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
|
||||
Mob respawner = Zone.respawnQue.iterator().next();
|
||||
Mob respawner = zone.respawnQue.iterator().next();
|
||||
if (respawner != null) {
|
||||
respawner.respawn();
|
||||
Zone.respawnQue.remove(respawner);
|
||||
Zone.lastRespawn = System.currentTimeMillis();
|
||||
zone.respawnQue.remove(respawner);
|
||||
zone.lastRespawn = System.currentTimeMillis();
|
||||
Thread.sleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,259 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import engine.powers.PowersBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class GuardAI {
|
||||
|
||||
public static HashMap<Mob,PowersBase> quedPowerCasts = new HashMap<>();
|
||||
|
||||
public static void run(Mob guard){
|
||||
|
||||
//1. check for players nearby to aggro to
|
||||
if(guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
//2. patrol if no target acquired
|
||||
if(guard.combatTarget == null) {
|
||||
patrol(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
//3. attack based on whether spellcaster, archer or mele
|
||||
if(guard.mobPowers.isEmpty()){
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 20) {
|
||||
runArcher(guard);
|
||||
}else {
|
||||
runMele(guard);
|
||||
}
|
||||
}else{
|
||||
runCaster(guard);
|
||||
}
|
||||
}
|
||||
|
||||
public static void runCaster(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runMele(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void runArcher(Mob guard){
|
||||
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
|
||||
if (!mob.isAlive())
|
||||
return;
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap;
|
||||
|
||||
for (Map.Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
int playerID = (int) playerEntry.getKey();
|
||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
||||
|
||||
//Player is null, let's remove them from the list.
|
||||
|
||||
if (loadedPlayer == null) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
|
||||
if (!loadedPlayer.isAlive()) {
|
||||
loadedPlayers.remove(playerID);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this player
|
||||
|
||||
if (GuardCanAggro(mob, loadedPlayer) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
|
||||
mob.setCombatTarget(loadedPlayer);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
|
||||
|
||||
try {
|
||||
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//first check condemn list for aggro allowed (allies button is checked)
|
||||
|
||||
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return false;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return false;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
|
||||
//allies button is not checked
|
||||
|
||||
for (Map.Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
|
||||
//target is listed individually
|
||||
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
return true;
|
||||
|
||||
//target's guild is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
|
||||
return true;
|
||||
|
||||
//target's nation is listed
|
||||
|
||||
if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void randomGuardPatrolPoint(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
//early exit for a mob who is already moving to a patrol point
|
||||
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
|
||||
|
||||
if (mob.isMoving() == true) {
|
||||
mob.stopPatrolTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
|
||||
//wait between 10 and 15 seconds after reaching patrol point before moving
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
|
||||
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
for (Map.Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (minion.getKey().despawned == false) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void patrol(Mob guard){
|
||||
if (!guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && guard.npcOwner.isAlive())
|
||||
return;
|
||||
|
||||
//patrol
|
||||
Building barracks = guard.building;
|
||||
|
||||
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
|
||||
guard.patrolPoints = barracks.patrolPoints;
|
||||
} else {
|
||||
randomGuardPatrolPoint(guard);
|
||||
return;
|
||||
}
|
||||
if (guard.lastPatrolPointIndex > guard.patrolPoints.size() - 1)
|
||||
guard.lastPatrolPointIndex = 0;
|
||||
|
||||
guard.destination = guard.patrolPoints.get(guard.lastPatrolPointIndex);
|
||||
guard.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(guard, guard.destination, true);
|
||||
|
||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
for (Map.Entry<Mob, Integer> minion : guard.siegeMinionMap.entrySet())
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
if (!minion.getKey().despawned) {
|
||||
if (MovementUtilities.canMove(minion.getKey())) {
|
||||
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
|
||||
minion.getKey().updateLocation();
|
||||
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(guard.destination.x + minionOffset.x, guard.destination.y, guard.destination.z + minionOffset.z);
|
||||
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class PetAI {
|
||||
|
||||
public static void run(Mob pet){
|
||||
|
||||
//1. check for combat
|
||||
|
||||
//2. check for distance from player
|
||||
|
||||
//3. follow player
|
||||
|
||||
//4. chase combat target
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class SiegeEngineAI {
|
||||
|
||||
public static void run(Mob engine) {
|
||||
|
||||
//1. check to respawn if engine is dead or initially spawning
|
||||
if (!engine.isAlive() || engine.despawned) {
|
||||
if (System.currentTimeMillis() - engine.deathTime > MBServerStatics.FIFTEEN_MINUTES) {
|
||||
engine.respawn();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//2. early exit if owner is null, siege engines cannot act with player intervention
|
||||
if (engine.getOwner() == null)
|
||||
return;
|
||||
|
||||
//3. early exit if target is null, siege engines have no purpose without a target
|
||||
if (engine.combatTarget == null)
|
||||
return;
|
||||
|
||||
//4. early exit if target is not a building, siege engines can only attack buildings
|
||||
if (!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//5. early exit if target is out of range, engines don't move and neither do buildings, avoid infinite loop
|
||||
if(CombatManager.NotInRange(engine,engine.combatTarget,engine.getRange())) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//6. attack target, sanity checks passed, attack target
|
||||
AttackBuilding(engine,(Building) engine.combatTarget);
|
||||
}
|
||||
|
||||
public static void AttackBuilding(Mob engine, Building target) {
|
||||
|
||||
try {
|
||||
|
||||
if (engine == null || target == null)
|
||||
return;
|
||||
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
engine.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
guard.setCombatTarget(engine);
|
||||
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
|
||||
CombatUtilities.combatCycle(engine, target, true, null);
|
||||
int delay = 15000;
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
|
||||
|
||||
//if (mob.isSiege()) {
|
||||
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
|
||||
// ppm.setRange(50);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(engine.getObjectUUID() + " " + engine.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package engine.mobileAI.behaviours;
|
||||
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class StandardAI {
|
||||
public static void run(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
import static java.lang.Math.pow;
|
||||
|
||||
public class CombatUtilities {
|
||||
|
||||
@@ -100,14 +101,6 @@ public class CombatUtilities {
|
||||
if (!target.isAlive())
|
||||
return;
|
||||
|
||||
if(agent.isPet()){
|
||||
try{
|
||||
damage *= agent.getOwner().ZergMultiplier;
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||
@@ -156,8 +149,6 @@ public class CombatUtilities {
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter pc = (PlayerCharacter)target;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
pc.combatStats.calculateDefense();
|
||||
defense = pc.combatStats.defense;
|
||||
break;
|
||||
@@ -210,10 +201,12 @@ public class CombatUtilities {
|
||||
return;
|
||||
|
||||
int anim = 75;
|
||||
float speed;
|
||||
|
||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
if (mainHand)
|
||||
speed = agent.getSpeedHandOne();
|
||||
else
|
||||
speed = agent.getSpeedHandTwo();
|
||||
|
||||
DamageType dt = DamageType.Crush;
|
||||
|
||||
@@ -295,6 +288,11 @@ public class CombatUtilities {
|
||||
if (((Mob) target).isSiege())
|
||||
return;
|
||||
|
||||
//handle the retaliate
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob) {
|
||||
Mob targetMob = (Mob) target;
|
||||
if (targetMob.isSiege())
|
||||
|
||||
@@ -66,7 +66,6 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
||||
// Send Guild, Nation and IC MOTD
|
||||
GuildManager.enterWorldMOTD(player);
|
||||
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
|
||||
|
||||
// Send branch string if available from ConfigManager.
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
|
||||
return true;
|
||||
|
||||
// Can't delete siege assets during an active bane.
|
||||
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
// Can't destroy a shrine
|
||||
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
// return true;
|
||||
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
return true;
|
||||
|
||||
// Cannot destroy mines outside of normal mine mechanics
|
||||
|
||||
|
||||
@@ -282,14 +282,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
if(mineTele == null){
|
||||
//must be the dungeon request?
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
|
||||
if (10 > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
|
||||
}
|
||||
return;
|
||||
}else {
|
||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
|
||||
@@ -424,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
break;
|
||||
case 31:
|
||||
//LootManager.peddleFate(player,item);
|
||||
LootManager.newFatePeddler(player,item);
|
||||
LootManager.peddleFate(player,item);
|
||||
break;
|
||||
|
||||
case 30: //water bucket
|
||||
case 8: //potions, tears of saedron
|
||||
case 5: //runes, petition, warrant, scrolls
|
||||
|
||||
@@ -1027,10 +1027,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
||||
|
||||
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||
adminCreateBuildings(player,msg);
|
||||
return false;
|
||||
}
|
||||
// Member variables
|
||||
|
||||
Zone serverZone;
|
||||
@@ -1169,7 +1165,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
|
||||
Blueprint blueprint;
|
||||
Building newMesh;
|
||||
@@ -1391,16 +1387,4 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
|
||||
//handled for building dungeon layouts
|
||||
Zone zone = ZoneManager.getZoneByZoneID(993);
|
||||
for(PlacementInfo placement : msg.getPlacementInfo()){
|
||||
Building building = createStructure(pc,placement,zone);
|
||||
if(building != null) {
|
||||
building.setProtectionState(ProtectionState.NPC);
|
||||
building.setRank(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
//Check race is met
|
||||
|
||||
//confirm sub-race runes are applicable only by proper races
|
||||
switch(runeID){
|
||||
case 252134: //elf
|
||||
case 252135: // elf
|
||||
case 252136: // elf
|
||||
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||
return false;
|
||||
break;
|
||||
case 252129: // human
|
||||
case 252130: // human
|
||||
case 252131: // human
|
||||
case 252132: // human
|
||||
case 252133: // human
|
||||
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||
if (races.size() > 0) {
|
||||
|
||||
@@ -567,12 +567,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.put(labelSiege);// 1 sets the protection under siege
|
||||
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
||||
|
||||
writer.put(buttonTransfer);
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
|
||||
writer.put((byte)1);
|
||||
}else {
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
}
|
||||
writer.put(buttonTransfer);// 1 enables the transfer asset button
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
||||
writer.put(buttonUpgrade); //disable upgrade building
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.Dungeons.Dungeon;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -109,7 +108,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < 3; i++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(cities.size() + mines.size() + 1);
|
||||
writer.putInt(cities.size() + mines.size());
|
||||
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
@@ -117,7 +116,6 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for(Mine mine : mines)
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
Dungeon.serializeForClientMsgTeleport(writer);
|
||||
}
|
||||
|
||||
public PlayerCharacter getPlayer() {
|
||||
|
||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
try {
|
||||
|
||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
}
|
||||
|
||||
//set players new altitude to region lerp altitude.
|
||||
//if (region != null)
|
||||
// if (region.center.y == region.highLerp.y)
|
||||
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
// else
|
||||
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
if (region != null)
|
||||
if (region.center.y == region.highLerp.y)
|
||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
else
|
||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
|
||||
return region;
|
||||
}
|
||||
@@ -501,28 +500,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||
return;
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||
float y;
|
||||
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
if(zone != null && zone.isPlayerCity()){
|
||||
worldHeight = zone.getWorldAltitude();
|
||||
}
|
||||
if(this.region != null){
|
||||
float regionAlt = this.region.lerpY(this);
|
||||
float altitude = this.getAltitude();
|
||||
y = regionAlt + altitude + worldHeight;
|
||||
}else{
|
||||
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||
}
|
||||
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||
this.loc = newLoc;
|
||||
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||
return;
|
||||
}else{
|
||||
this.loc = loc;
|
||||
}
|
||||
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
this.loc = loc;
|
||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
|
||||
//lets not add mob to world grid if he is currently despawned.
|
||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||
|
||||
@@ -2448,9 +2448,6 @@ public class CharacterItemManager {
|
||||
public void damageItem(Item item, int amount) {
|
||||
if (item == null || amount < 1 || amount > 5)
|
||||
return;
|
||||
if(item.getItemBase().isGlass()){
|
||||
amount = 1;
|
||||
}
|
||||
|
||||
//verify the item is equipped by this player
|
||||
int slot = item.getEquipSlot();
|
||||
|
||||
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
cities.add(city);
|
||||
|
||||
} else if (city.isNpc == 1) {
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -324,12 +323,6 @@ public class Contract extends AbstractGameObject {
|
||||
pc.charItemManager.updateInventory();
|
||||
|
||||
}
|
||||
|
||||
public static boolean isClassTrainer(int id){
|
||||
if(id >= 5 && id <= 30)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
pc.setLastNPCDialog(npc);
|
||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||
@@ -587,19 +580,6 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1502050){
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()) {
|
||||
case 971070:
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 971012:
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()){
|
||||
@@ -608,62 +588,52 @@ public class Contract extends AbstractGameObject {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
me.magicValue = 2000000;
|
||||
me.magicValue = 4000000;
|
||||
break;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
me.magicValue = 3000000;
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
me.magicValue = 4000000;
|
||||
me.magicValue = 6000000;
|
||||
break;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
me.magicValue = 6000000;
|
||||
me.magicValue = 8000000;
|
||||
break;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
case 252127:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 9000000;
|
||||
break;
|
||||
default:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
||||
public class Experience {
|
||||
|
||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
// everything
|
||||
// over 1
|
||||
|
||||
@@ -121,8 +121,6 @@ public class Experience {
|
||||
190585732, // Level 77
|
||||
201714185, // Level 78
|
||||
213319687, // Level 79
|
||||
|
||||
// R8
|
||||
225415457, // Level 80
|
||||
238014819 // Level 81
|
||||
|
||||
@@ -304,7 +302,7 @@ public class Experience {
|
||||
case Cyan:
|
||||
return 0.9;
|
||||
case Green:
|
||||
return 0.8;
|
||||
return 0.7;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@@ -354,14 +352,6 @@ public class Experience {
|
||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(true){
|
||||
if(killer.combatStats == null)
|
||||
killer.combatStats = new PlayerCombatStats(killer);
|
||||
|
||||
killer.combatStats.grantExperience(mob,g);
|
||||
return;
|
||||
}
|
||||
|
||||
double grantedExperience = 0.0;
|
||||
|
||||
if (g != null) { // Do group EXP stuff
|
||||
|
||||
@@ -818,19 +818,15 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public void stripCastableEnchants(){
|
||||
try {
|
||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||
for (Effect eff : this.effects.values()) {
|
||||
if (eff.getJobContainer() != null && !eff.getJobContainer().noTimer()) {
|
||||
eff.endEffectNoPower();
|
||||
eff.getJobContainer().cancelJob();
|
||||
ToRemove.add(eff);
|
||||
}
|
||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||
for(Effect eff : this.effects.values()){
|
||||
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
||||
eff.endEffectNoPower();
|
||||
eff.getJobContainer().cancelJob();
|
||||
ToRemove.add(eff);
|
||||
}
|
||||
this.effects.values().removeAll(ToRemove);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.effects.values().removeAll(ToRemove);
|
||||
}
|
||||
//Only to be used for trading
|
||||
public void setOwnerID(int ownerID) {
|
||||
|
||||
@@ -259,53 +259,51 @@ public class ItemBase {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
return 1000000;
|
||||
return 3000000;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
return 2000000;
|
||||
return 4000000;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
return 3000000;
|
||||
return 5000000;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
return 4000000;
|
||||
return 6000000;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
return 5000000;
|
||||
return 7000000;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
return 6000000;
|
||||
return 8000000;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
return 7000000;
|
||||
return 9000000;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
return 10000000;
|
||||
case 252127:
|
||||
return 5000000;
|
||||
}
|
||||
return 1000000;
|
||||
return 10000000;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -705,13 +705,9 @@ public class ItemFactory {
|
||||
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
if (rollPrefix < vendor.getLevel() + 30) {
|
||||
if (rollPrefix < 80) {
|
||||
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
if(randomPrefix > 320)
|
||||
randomPrefix = 320;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -724,13 +720,9 @@ public class ItemFactory {
|
||||
// Always have at least one mod on a magic rolled item.
|
||||
// Suffix will be our backup plan.
|
||||
|
||||
if (rollSuffix < vendor.getLevel() + 30) {
|
||||
if (rollSuffix < 80 || prefixEntry == null) {
|
||||
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
if(randomSuffix > 320)
|
||||
randomSuffix = 320;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -784,31 +776,31 @@ public class ItemFactory {
|
||||
|
||||
public static int TableRoll(int vendorLevel) {
|
||||
// Calculate min and max based on mobLevel
|
||||
int min = 100;
|
||||
int max = 160;
|
||||
int min = 60;
|
||||
int max = 120;
|
||||
switch(vendorLevel){
|
||||
case 20:
|
||||
min = 120;
|
||||
max = 180;
|
||||
min = 70;
|
||||
max = 140;
|
||||
break;
|
||||
case 30:
|
||||
min = 140;
|
||||
max = 200;
|
||||
min = 80;
|
||||
max = 160;
|
||||
break;
|
||||
case 40:
|
||||
min = 160;
|
||||
max = 220;
|
||||
min = 90;
|
||||
max = 180;
|
||||
break;
|
||||
case 50:
|
||||
min = 180;
|
||||
max = 240;
|
||||
min = 100;
|
||||
max = 200;
|
||||
break;
|
||||
case 60:
|
||||
min = 200;
|
||||
min = 175;
|
||||
max = 260;
|
||||
break;
|
||||
case 70:
|
||||
min = 240;
|
||||
min = 220;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
|
||||
public boolean isStronghold = false;
|
||||
public ArrayList<Mob> strongholdMobs;
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -623,7 +622,7 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
@@ -638,7 +637,6 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
@@ -657,19 +655,6 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(Integer id : this.mineAttendees.keySet()){
|
||||
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(attendee == null)
|
||||
continue;
|
||||
|
||||
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
||||
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
||||
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
@@ -691,28 +676,18 @@ public class Mine extends AbstractGameObject {
|
||||
if(tower == null)
|
||||
return;
|
||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
for(Integer id : currentMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(!currentPlayers.contains(pc)){
|
||||
if(this.mineAttendees.containsKey(id)){
|
||||
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
||||
if (timeGone > 180000L) { // 3 minutes
|
||||
toRemove.add(id); // Mark for removal
|
||||
}
|
||||
}
|
||||
if(currentPlayers.contains(pc) == false){
|
||||
toRemove.add(id);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
} else {
|
||||
this.mineAttendees.put(id,System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players from city memory
|
||||
|
||||
_playerMemory.removeAll(toRemove);
|
||||
for(int id : toRemove){
|
||||
this.mineAttendees.remove(id);
|
||||
}
|
||||
}
|
||||
public static Building getTower(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||
|
||||
@@ -111,8 +111,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
public boolean StrongholdEpic = false;
|
||||
public boolean isDropper = false;
|
||||
|
||||
public HashMap<PlayerCharacter,Float> hate_values;
|
||||
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
@@ -622,7 +620,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
DbManager.addToCache(mob);
|
||||
mob.setPet(owner, true);
|
||||
mob.setWalkMode(false);
|
||||
mob.level = level;
|
||||
mob.runAfterLoad();
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -631,12 +628,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
createLock.writeLock().unlock();
|
||||
}
|
||||
parent.zoneMobSet.add(mob);
|
||||
// mob.level = level;
|
||||
float healthMax = mob.getMobBase().getHealthMax();
|
||||
if(mob.bonuses != null){
|
||||
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
||||
}
|
||||
mob.healthMax = healthMax;
|
||||
mob.level = level;
|
||||
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
||||
mob.health.set(mob.healthMax);
|
||||
return mob;
|
||||
}
|
||||
@@ -1452,7 +1445,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.stopPatrolTime = 0;
|
||||
this.lastPatrolPointIndex = 0;
|
||||
InterestManager.setObjectDirty(this);
|
||||
this.hate_values = new HashMap<>();
|
||||
}
|
||||
|
||||
public void despawn() {
|
||||
|
||||
@@ -308,10 +308,6 @@ public class MobBase extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public static void applyMobbaseEffects(Mob mob){
|
||||
if(mob.getMobBaseID() == 12008)
|
||||
mob.level = 65;
|
||||
else if(mob.getMobBaseID() == 12019)
|
||||
mob.level = 80;
|
||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||
if(mob.level >= mbe.getReqLvl()){
|
||||
try {
|
||||
|
||||
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
|
||||
EffectsBase effect = PowersManager.getEffectByToken(token);
|
||||
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
if (apa != null && apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase() != null)
|
||||
if (apa.getEffectsBase().getValue() > 0) {
|
||||
//System.out.println(apa.getEffectsBase().getValue());
|
||||
value += apa.getEffectsBase().getValue();
|
||||
}
|
||||
|
||||
|
||||
if (apa != null && apa.getEffectsBase2() != null)
|
||||
if (apa.getEffectsBase2() != null)
|
||||
value += apa.getEffectsBase2().getValue();
|
||||
}
|
||||
|
||||
|
||||
@@ -876,11 +876,6 @@ public class NPC extends AbstractCharacter {
|
||||
// zone collection
|
||||
|
||||
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
||||
if(this.parentZone == null) {
|
||||
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
this.parentZone.zoneNPCSet.remove(this);
|
||||
this.parentZone.zoneNPCSet.add(this);
|
||||
|
||||
|
||||
@@ -41,11 +41,11 @@ import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.login.LoginServerMsgHandler;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.*;
|
||||
@@ -183,8 +183,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
public PlayerCombatStats combatStats;
|
||||
|
||||
public Integer selectedUUID = 0;
|
||||
|
||||
/**
|
||||
* No Id Constructor
|
||||
*/
|
||||
@@ -1536,48 +1534,25 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return true;
|
||||
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return true;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return true;
|
||||
|
||||
float seaLevel = zone.getSeaLevel();
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
Zone parent = zone.getParent();
|
||||
if(parent != null && parent.isMacroZone()){
|
||||
float parentLevel = parent.getSeaLevel();
|
||||
seaLevel -= parentLevel;
|
||||
}
|
||||
|
||||
if(seaLevel == 0)
|
||||
return true;
|
||||
|
||||
float localAltitude = breather.getLoc().y;
|
||||
float characterHeight = breather.characterHeight;
|
||||
|
||||
if (localAltitude + characterHeight < seaLevel - 2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (breather.getLoc().y + breather.characterHeight < -2) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < -2)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (breather.isMoving()) {
|
||||
if (breather.getLoc().y + breather.characterHeight < 0) {
|
||||
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||
if (breather.getLoc().y + breather.characterHeight < 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1870,11 +1845,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
message += " was killed by " + att.getFirstName();
|
||||
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
|
||||
message += " of " + att.guild.getName();
|
||||
|
||||
Zone killZone = ZoneManager.findSmallestZone(this.loc);
|
||||
if(killZone != null){
|
||||
message += " in " + killZone.getName();
|
||||
}
|
||||
message += "!";
|
||||
|
||||
|
||||
@@ -1994,7 +1964,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.altitude = (float) 0;
|
||||
|
||||
// Release Mine Claims
|
||||
//Mine.releaseMineClaims(this);
|
||||
|
||||
Mine.releaseMineClaims(this);
|
||||
|
||||
this.getCharItemManager().closeTradeWindow();
|
||||
|
||||
@@ -2958,7 +2929,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public synchronized void grantXP(int xp) {
|
||||
xp *= LootManager.NORMAL_EXP_RATE;
|
||||
int groupSize = 1;
|
||||
if(GroupManager.getGroup(this)!= null)
|
||||
groupSize = GroupManager.getGroup(this).members.size();
|
||||
@@ -4735,7 +4705,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ModType modType = ModType.GetModType(type);
|
||||
|
||||
// must be allowed to use this passive
|
||||
if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999)
|
||||
if (!this.bonuses.getBool(modType, SourceType.None))
|
||||
return 0f;
|
||||
|
||||
// must not be stunned
|
||||
@@ -4784,13 +4754,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(this.bonuses != null)
|
||||
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
|
||||
return blockChance;
|
||||
|
||||
case "Parry":
|
||||
if(!fromCombat)
|
||||
return 0;
|
||||
|
||||
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
|
||||
return 0;
|
||||
|
||||
int parryBonus = 0;
|
||||
|
||||
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
|
||||
@@ -5108,12 +5078,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||
|
||||
if(zone == null)
|
||||
return false;
|
||||
|
||||
if(zone.isPlayerCity())
|
||||
return false;
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
|
||||
float localAltitude = this.getLoc().y + this.centerHeight;
|
||||
@@ -5151,21 +5115,67 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if(!newSystem)
|
||||
return;
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
|
||||
try {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
try {
|
||||
//if (!this.timestamps.contains("STAMHEALTICK")) {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
//if (this.containsEffect(441156455)) {
|
||||
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
|
||||
// if (length > 10000 ) {
|
||||
// float stamIncrease = 6.5f;
|
||||
// if (this.stamina.get() + stamIncrease > this.staminaMax)
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
|
||||
// else
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
|
||||
// }
|
||||
//} else {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
|
||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
if (!this.timestamps.containsKey("DeathTime")) {
|
||||
this.timestamps.put("DeathTime", System.currentTimeMillis());
|
||||
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
forceRespawn(this);
|
||||
return;
|
||||
}
|
||||
if(!this.timestamps.containsKey("stamTick")){
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}else{
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
|
||||
boolean worked = false;
|
||||
while(!worked) {
|
||||
float old = this.stamina.get();
|
||||
float mod = old + 4;
|
||||
if (mod > this.staminaMax)
|
||||
mod = this.staminaMax;
|
||||
|
||||
worked = this.stamina.compareAndSet(old, mod);
|
||||
}
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}else{
|
||||
this.timestamps.put("stamTick", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
|
||||
this.updateMovementState();
|
||||
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
try {
|
||||
this.combatStats.update();
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.combatStats.update();
|
||||
}
|
||||
this.doRegen();
|
||||
}
|
||||
@@ -5180,26 +5190,24 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.updateBlessingMessage();
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
|
||||
if(this.isActive && this.enteredWorld) {
|
||||
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
|
||||
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
|
||||
if (this.level < 10 && this.enteredWorld) {
|
||||
while (this.level < 10) {
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isBoxed && !this.containsEffect(1672601862)) {
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
if (this.level < 10 && this.enteredWorld) {
|
||||
while (this.level < 10) {
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isBoxed && !this.containsEffect(1672601862)) {
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
|
||||
if (this.isFlying()) {
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
@@ -5221,11 +5229,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
}
|
||||
try {
|
||||
this.clearClientEffects();
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -5237,17 +5240,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
Logger.error("UPDATE ISSUE: " + e);
|
||||
}
|
||||
}
|
||||
|
||||
public void clearClientEffects(){
|
||||
if(this.bonuses != null) {
|
||||
if (!bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.removeEffectBySource(EffectSourceType.Stun, 40, true);
|
||||
}
|
||||
if(!this.bonuses.getBool(Enum.ModType.CannotMove,Enum.SourceType.None)){
|
||||
this.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void unboxPlayer(PlayerCharacter player){
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
@@ -5257,22 +5249,14 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = true;
|
||||
for(PlayerCharacter pc : sameMachine){
|
||||
if(!pc.safeZone)
|
||||
valid = false;
|
||||
}
|
||||
if(valid) {
|
||||
for (PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
for(PlayerCharacter pc : sameMachine)
|
||||
pc.isBoxed = true;
|
||||
|
||||
player.isBoxed = false;
|
||||
if (player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
|
||||
player.isBoxed = false;
|
||||
if(player.containsEffect(1672601862)) {
|
||||
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
|
||||
}
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
|
||||
@@ -5383,10 +5367,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
setLoc(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
|
||||
if (this.getDebug(1))
|
||||
ChatManager.chatSystemInfo(this,
|
||||
@@ -5684,8 +5666,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
public void setEnteredWorld(boolean enteredWorld) {
|
||||
if(enteredWorld)
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
this.enteredWorld = enteredWorld;
|
||||
}
|
||||
|
||||
@@ -5791,15 +5771,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
} else {
|
||||
healthRegen = 0;
|
||||
manaRegen = 0;
|
||||
|
||||
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
||||
}else {
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
if (this.combat == true)
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||
else
|
||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||
}
|
||||
break;
|
||||
case FLYING:
|
||||
@@ -5930,16 +5905,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// Reset this char's frame time.
|
||||
this.lastUpdateTime = System.currentTimeMillis();
|
||||
this.lastStamUpdateTime = System.currentTimeMillis();
|
||||
//this.updateMovementState();
|
||||
///boolean updateHealth = this.regenerateHealth();
|
||||
//boolean updateMana = this.regenerateMana();
|
||||
//boolean updateStamina = this.regenerateStamina();
|
||||
//boolean consumeStamina = this.consumeStamina();
|
||||
|
||||
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
|
||||
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
//}
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,16 +1,21 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.math.BigDecimal;
|
||||
import java.math.RoundingMode;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class PlayerCombatStats {
|
||||
|
||||
@@ -21,7 +26,7 @@ public class PlayerCombatStats {
|
||||
public float attackSpeedHandOne;
|
||||
public float rangeHandOne;
|
||||
public float atrHandOne;
|
||||
//offhand data
|
||||
//off hand data
|
||||
public int minDamageHandTwo;
|
||||
public int maxDamageHandTwo;
|
||||
public float attackSpeedHandTwo;
|
||||
@@ -249,6 +254,18 @@ public class PlayerCombatStats {
|
||||
HIT_VALUE_MAP.put(2.50f, 100f);
|
||||
}
|
||||
|
||||
//Values for health and mana are in terms of the number of seconds it takes to recover 1%
|
||||
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
|
||||
//HEALTH//MANA//STAMINA
|
||||
private static Vector3fImmutable resting = new Vector3fImmutable(3.0f,1.2f,0.5f);
|
||||
private static Vector3fImmutable idling = new Vector3fImmutable(15.0f,6.0f,5.0f);
|
||||
private static Vector3fImmutable walking = new Vector3fImmutable(20.0f,8.0f,0.0f);
|
||||
private static Vector3fImmutable running = new Vector3fImmutable(0.0f,0.0f,0.0f);
|
||||
|
||||
//#Values for how fast mana is consumed. The first is how fast when player is not in combat
|
||||
//#mode, the second is when he IS in combat mode. This is in Stamina reduction per second.
|
||||
private static Vector2f consumption = new Vector2f(0.4f,0.65f);
|
||||
|
||||
public PlayerCombatStats(PlayerCharacter pc) {
|
||||
this.owner = pc;
|
||||
this.update();
|
||||
@@ -351,29 +368,20 @@ public class PlayerCombatStats {
|
||||
float masteryLevel = 0;
|
||||
|
||||
if(this.owner.skills.containsKey(skill)) {
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();
|
||||
skillLevel = this.owner.skills.get(skill).getModifiedAmount();//calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet();
|
||||
}
|
||||
if(this.owner.skills.containsKey(mastery))
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();
|
||||
masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();//calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet();
|
||||
|
||||
float stanceValue = 0.0f;
|
||||
float atrEnchants = 0;
|
||||
float healerDefStance = 0.0f;
|
||||
|
||||
for(String effID : this.owner.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = this.owner.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
if(eb.getIDString().equals("STC-H-DA"))
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
@@ -424,7 +432,7 @@ public class PlayerCombatStats {
|
||||
preciseRune += 0.05f;
|
||||
}
|
||||
|
||||
atr = primaryStat / 2.0f;
|
||||
atr = primaryStat / 2;
|
||||
atr += skillLevel * 4;
|
||||
atr += masteryLevel * 3;
|
||||
atr += prefixValues;
|
||||
@@ -438,17 +446,13 @@ public class PlayerCombatStats {
|
||||
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
|
||||
if(preciseRune > 1.0f)
|
||||
modifier -= 0.05f;
|
||||
if(stanceValue > 0.0f){
|
||||
modifier -= (stanceValue);
|
||||
if(stanceValue > 1.0f){
|
||||
modifier -= (stanceValue - 1.0f);
|
||||
}
|
||||
modifier -= healerDefStance;
|
||||
atr *= modifier;
|
||||
}
|
||||
atr = (float) Math.round(atr);
|
||||
|
||||
if(atr < 0)
|
||||
atr = 0;
|
||||
|
||||
if(mainHand){
|
||||
this.atrHandOne = atr;
|
||||
}else{
|
||||
@@ -486,6 +490,7 @@ public class PlayerCombatStats {
|
||||
skill = weapon.getItemBase().getSkillRequired();
|
||||
mastery = weapon.getItemBase().getMastery();
|
||||
if (weapon.getItemBase().isStrBased()) {
|
||||
//primaryStat = this.owner.statStrCurrent;
|
||||
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
||||
primaryStat = this.owner.statStrCurrent;
|
||||
secondaryStat = this.owner.statDexCurrent;
|
||||
@@ -531,13 +536,11 @@ public class PlayerCombatStats {
|
||||
this.minDamageHandOne = roundedMin;
|
||||
} else {
|
||||
this.minDamageHandTwo = roundedMin;
|
||||
if(this.owner.charItemManager != null) {
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.minDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.minDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -609,15 +612,13 @@ public class PlayerCombatStats {
|
||||
|
||||
if(mainHand){
|
||||
this.maxDamageHandOne = roundedMax;
|
||||
}else {
|
||||
if (this.owner.charItemManager != null) {
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if (this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null) {
|
||||
if (!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
} else if (this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null) {
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}else{
|
||||
this.maxDamageHandTwo = roundedMax;
|
||||
if(this.owner.charItemManager.getEquipped(1) == null && this.owner.charItemManager.getEquipped(2) != null){
|
||||
if(!this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
this.maxDamageHandOne = 0;
|
||||
}else if(this.owner.charItemManager.getEquipped(2) == null && this.owner.charItemManager.getEquipped(1) != null){
|
||||
this.maxDamageHandTwo = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -688,9 +689,9 @@ public class PlayerCombatStats {
|
||||
}
|
||||
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alac bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
speed *= bonusValues; // apply alacrity bonuses without stance mod
|
||||
speed *= bonusValues; // apply alac bonuses without stance mod
|
||||
|
||||
if(speed < 10.0f)
|
||||
speed = 10.0f;
|
||||
@@ -744,23 +745,23 @@ public class PlayerCombatStats {
|
||||
float armorSkill = 0.0f;
|
||||
float armorDefense = 0.0f;
|
||||
ArrayList<String> armorsUsed = new ArrayList<>();
|
||||
int itemDef;
|
||||
int itemdef = 0;
|
||||
for(Item equipped : this.owner.charItemManager.getEquipped().values()){
|
||||
ItemBase ib = equipped.getItemBase();
|
||||
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
|
||||
itemDef = ib.getDefense();
|
||||
itemdef = ib.getDefense();
|
||||
|
||||
for(Effect eff : equipped.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
itemDef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
|
||||
armorsUsed.add(ib.getSkillRequired());
|
||||
}
|
||||
armorDefense += itemDef;
|
||||
armorDefense += itemdef;
|
||||
}
|
||||
}
|
||||
for(String armorUsed : armorsUsed){
|
||||
@@ -776,20 +777,16 @@ public class PlayerCombatStats {
|
||||
blockSkill = this.owner.skills.get("Block").getModifiedAmount();
|
||||
|
||||
float shieldDefense = 0.0f;
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) {
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for (Effect eff : shield.effects.values()) {
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DR)) {
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){
|
||||
Item shield = this.owner.charItemManager.getEquipped(2);
|
||||
shieldDefense += shield.getItemBase().getDefense();
|
||||
for(Effect eff : shield.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.DR)){
|
||||
shieldDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception ignore){
|
||||
|
||||
}
|
||||
|
||||
float weaponSkill = 0.0f;
|
||||
@@ -849,76 +846,10 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//right ring
|
||||
if(this.owner.charItemManager != null){
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(7) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(7).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(7).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//left ring
|
||||
try {
|
||||
if (this.owner.charItemManager.getEquipped(8) != null) {
|
||||
for (String effID : this.owner.charItemManager.getEquipped(8).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
//necklace
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(9) != null){
|
||||
for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) {
|
||||
for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.DCV)) {
|
||||
if (mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = this.owner.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
flatBonuses += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try{
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(this.owner.charItemManager.getEquipped(2) == null)
|
||||
blockSkill = 0;
|
||||
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())
|
||||
blockSkill = 0;
|
||||
|
||||
float defense = (1 + armorSkill / 50) * armorDefense;
|
||||
defense += (1 + blockSkill / 100) * shieldDefense;
|
||||
@@ -937,9 +868,6 @@ public class PlayerCombatStats {
|
||||
}
|
||||
defense = Math.round(defense);
|
||||
|
||||
if(defense < 0)
|
||||
defense = 0;
|
||||
|
||||
this.defense = (int) defense;
|
||||
} // PERFECT DO NOT TOUCH
|
||||
|
||||
@@ -949,7 +877,7 @@ public class PlayerCombatStats {
|
||||
if(def == 0)
|
||||
return 100.0f;
|
||||
|
||||
float key = ((float)atr / def);
|
||||
float key = (float)((float)atr / def);
|
||||
BigDecimal bd = new BigDecimal(key).setScale(2, RoundingMode.HALF_UP);
|
||||
key = bd.floatValue(); // handles rounding for mandatory 2 decimal places
|
||||
if(key < 0.40f)
|
||||
@@ -959,206 +887,4 @@ public class PlayerCombatStats {
|
||||
return HIT_VALUE_MAP.get(key);
|
||||
}
|
||||
|
||||
public static float getSpellAtr(PlayerCharacter pc, PowersBase pb) {
|
||||
|
||||
if (pc == null)
|
||||
return 0f;
|
||||
|
||||
if(pb == null)
|
||||
return 0.0f;
|
||||
|
||||
float modifiedFocusLine = 0.0f;
|
||||
if(pc.skills.containsKey(pb.skillName)){
|
||||
modifiedFocusLine = pc.skills.get(pb.skillName).getModifiedAmount();
|
||||
}
|
||||
|
||||
float modifiedDexterity = pc.statDexCurrent;
|
||||
|
||||
float weaponATR1 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(1).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR1 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float weaponATR2 = 0.0f;
|
||||
if(pc.charItemManager != null && pc.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : pc.charItemManager.getEquipped(2).effects.values()){
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.OCV)){
|
||||
float base = mod.minMod;
|
||||
float ramp = mod.getRamp();
|
||||
int trains = eff.getTrains();
|
||||
weaponATR2 = base + (ramp * trains);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float precise = 1.0f;
|
||||
for(CharacterRune rune : pc.runes){
|
||||
if(rune.getRuneBase().getName().equals("Precise"))
|
||||
precise += 0.05f;
|
||||
}
|
||||
|
||||
float stanceMod = 1.0f;
|
||||
float atrBuffs = 0.0f;
|
||||
|
||||
float healerDefStance = 0.0f;
|
||||
for(String effID : pc.effects.keySet()) {
|
||||
if (effID.contains("Stance")) {
|
||||
Effect effect = pc.effects.get(effID);
|
||||
EffectsBase eb = effect.getEffectsBase();
|
||||
if(eb.getIDString().equals("STC-H-DA")){
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
healerDefStance += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
stanceMod += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (AbstractEffectModifier mod : pc.effects.get(effID).getEffectModifiers()) {
|
||||
if (mod.modType.equals(Enum.ModType.OCV)) {
|
||||
if(mod.getPercentMod() == 0) {
|
||||
float value = mod.getMinMod();
|
||||
int trains = pc.effects.get(effID).getTrains();
|
||||
float modValue = value + (trains * mod.getRamp());
|
||||
atrBuffs += modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float atr = 7 * modifiedFocusLine;
|
||||
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
|
||||
atr *= precise;
|
||||
atr += atrBuffs;
|
||||
if(pc.bonuses != null)
|
||||
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1) - healerDefStance);
|
||||
atr *= stanceMod;
|
||||
return atr;
|
||||
}
|
||||
|
||||
public void grantExperience(AbstractCharacter killed, Group group){
|
||||
|
||||
if(killed == null)
|
||||
return;
|
||||
double grantedXP;
|
||||
|
||||
if(group != null){
|
||||
|
||||
for(PlayerCharacter member : group.members){
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(member,killed) <= 0)
|
||||
continue;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(member.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
continue;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!member.isAlive())
|
||||
continue;
|
||||
|
||||
//out of XP range
|
||||
if(member.loc.distanceSquared(killed.loc) > MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)
|
||||
continue;
|
||||
|
||||
float mod;
|
||||
switch(group.members.size()){
|
||||
default:
|
||||
mod = 1.0f;
|
||||
break;
|
||||
case 2:
|
||||
mod = 0.8f;
|
||||
break;
|
||||
case 3:
|
||||
mod = 0.73f;
|
||||
break;
|
||||
case 4:
|
||||
mod = 0.69f;
|
||||
break;
|
||||
case 5:
|
||||
mod = 0.65f;
|
||||
break;
|
||||
case 6:
|
||||
mod = 0.58f;
|
||||
break;
|
||||
case 7:
|
||||
mod = 0.54f;
|
||||
break;
|
||||
case 8:
|
||||
mod = 0.50f;
|
||||
break;
|
||||
case 9:
|
||||
mod = 0.47f;
|
||||
break;
|
||||
case 10:
|
||||
mod = 0.45f;
|
||||
break;
|
||||
}
|
||||
double xp = getXP(member) * mod;
|
||||
|
||||
member.grantXP((int) xp);
|
||||
}
|
||||
|
||||
}else{
|
||||
//Solo XP
|
||||
|
||||
//white mob, early exit
|
||||
if(Experience.getConMod(this.owner,killed) <= 0)
|
||||
return;
|
||||
|
||||
//can only get XP over level 75 for player kills
|
||||
if(this.owner.level >= 75 && !killed.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
|
||||
//cannot gain xp while dead
|
||||
if(!this.owner.isAlive())
|
||||
return;
|
||||
|
||||
this.owner.grantXP(getXP(this.owner));
|
||||
}
|
||||
}
|
||||
|
||||
public static int getXP(PlayerCharacter pc){
|
||||
double xp = 0;
|
||||
float mod = 0.10f;
|
||||
|
||||
if (pc.level >= 26 && pc.level <= 75)
|
||||
{
|
||||
mod = 0.10f - (0.001f * (pc.level - 24));
|
||||
}
|
||||
else if (pc.level > 75)
|
||||
{
|
||||
mod = 0.05f;
|
||||
}
|
||||
|
||||
float levelFull = Experience.LevelToExp[pc.level + 1] - Experience.LevelToExp[pc.level];
|
||||
|
||||
xp = levelFull * mod;
|
||||
|
||||
return (int) xp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
|
||||
private static VendorDialog vd;
|
||||
private final String dialogType;
|
||||
private final String intro;
|
||||
ArrayList<MenuOption> options = new ArrayList<>();
|
||||
private ArrayList<MenuOption> options = new ArrayList<>();
|
||||
|
||||
public VendorDialog(String dialogType, String intro, int UUID) {
|
||||
super(UUID);
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DamageType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
@@ -123,13 +122,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
|
||||
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
|
||||
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
|
||||
|
||||
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
|
||||
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
|
||||
|
||||
//min *= pc.ZergMultiplier;
|
||||
//max *= pc.ZergMultiplier;
|
||||
|
||||
//debug for spell damage and atr
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
|
||||
@@ -170,16 +165,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
float multiplier = ((PlayerCharacter)source).ZergMultiplier;
|
||||
modAmount *= multiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -129,16 +129,9 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -125,15 +125,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
if (bonus != null){
|
||||
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
if (bonus != null)
|
||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
if (modAmount == 0f)
|
||||
return;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
|
||||
@@ -217,13 +217,8 @@ public class TransferStatPowerAction extends AbstractPowerAction {
|
||||
|
||||
// Apply any power effect modifiers (such as stances)
|
||||
PlayerBonuses bonus = source.getBonuses();
|
||||
if (bonus != null){
|
||||
if (bonus != null)
|
||||
damage *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||
}
|
||||
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
//get amount to transfer
|
||||
fromAmount = damage;
|
||||
|
||||
@@ -281,9 +281,6 @@ public class LoginServer {
|
||||
Logger.info("Loading All Realms");
|
||||
Realm.loadAllRealms();
|
||||
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
Logger.info("***Boot Successful***");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -164,17 +164,7 @@ public class WorldServer {
|
||||
long uptimeSeconds = Math.abs(uptimeDuration.getSeconds());
|
||||
String uptime = String.format("%d hours %02d minutes %02d seconds", uptimeSeconds / 3600, (uptimeSeconds % 3600) / 60, (uptimeSeconds % 60));
|
||||
outString += "uptime: " + uptime;
|
||||
int activePop = 0;
|
||||
int boxedPop = 0;
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.isBoxed){
|
||||
boxedPop ++;
|
||||
}else{
|
||||
activePop ++;
|
||||
}
|
||||
}
|
||||
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
outString += "Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to build string");
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@ package engine.util;
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
@@ -16,43 +15,6 @@ import org.pmw.tinylog.Logger;
|
||||
public enum KeyCloneAudit {
|
||||
KEYCLONEAUDIT;
|
||||
|
||||
public static boolean auditChatMsg(PlayerCharacter pc, String message) {
|
||||
|
||||
if(pc.selectedUUID == 0)
|
||||
return false;
|
||||
|
||||
int id = pc.selectedUUID;
|
||||
String value = String.valueOf(id);
|
||||
if(message.contains(value)) {
|
||||
//targeting software detected
|
||||
|
||||
Group g = GroupManager.getGroup(pc);
|
||||
|
||||
if (g == null) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}else {
|
||||
for (PlayerCharacter member : g.members) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
|
||||
member.getClientConnection().forceDisconnect();
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void audit(PlayerCharacter player, Group group) {
|
||||
|
||||
int machineCount = 0;
|
||||
@@ -67,7 +29,7 @@ public enum KeyCloneAudit {
|
||||
if (machineCount > Integer.parseInt(ConfigManager.MB_WORLD_KEYCLONE_MAX.getValue())) {
|
||||
Logger.error("Keyclone detected from: " + player.getAccount().getUname() +
|
||||
" with machine count of: " + machineCount);
|
||||
DbManager.AccountQueries.SET_TRASH(machineID,"MEMBERLIMIT");
|
||||
DbManager.AccountQueries.SET_TRASH(machineID);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -76,18 +38,11 @@ public enum KeyCloneAudit {
|
||||
try {
|
||||
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
|
||||
ClientConnection origin = (ClientConnection) msg.getOrigin();
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
if (PlayerCharacter.getPlayerCharacter(tarMsg.getTargetID()) == null)
|
||||
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
|
||||
return;
|
||||
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
pc.selectedUUID = tarMsg.getTargetID();
|
||||
|
||||
if(pc.getObjectUUID() == tarMsg.getTargetID())
|
||||
return; //dont trigger for targeting yourself
|
||||
|
||||
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
|
||||
origin.lastStrike = System.currentTimeMillis();
|
||||
origin.strikes = 0;
|
||||
@@ -104,10 +59,8 @@ public enum KeyCloneAudit {
|
||||
if (origin.strikes > 20) {
|
||||
origin.finalStrikes++;
|
||||
}
|
||||
if (origin.finalStrikes > 3) {
|
||||
origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
|
||||
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
if (origin.finalStrikes > 3) {origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(origin.machineID);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
|
||||
@@ -53,8 +53,10 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.error("missing city map");
|
||||
}
|
||||
|
||||
//run mines every day at 1:00 am CST
|
||||
if(LocalDateTime.now().getHour() == 1) {
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
|
||||
//produce mine resources once a day
|
||||
for (Mine mine : Mine.getMines()) {
|
||||
try {
|
||||
@@ -66,11 +68,6 @@ public class HourlyJobThread implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
//run maintenance every day at 2 am
|
||||
if(LocalDateTime.now().getHour() == 2) {
|
||||
MaintenanceManager.dailyMaintenance();
|
||||
}
|
||||
|
||||
switch(LocalDateTime.now().getHour()){
|
||||
case 3:
|
||||
case 6:
|
||||
@@ -97,27 +94,5 @@ public class HourlyJobThread implements Runnable {
|
||||
bane.setDefaultTime();
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
DbManager.AccountQueries.TRASH_CHEATERS();
|
||||
|
||||
//disconnect all players who were banned and are still in game
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
|
||||
Account account = pc.getClientConnection().getAccount();
|
||||
if(account == null)
|
||||
continue;
|
||||
try {
|
||||
boolean banned = DbManager.AccountQueries.GET_ACCOUNT(account.getUname()).status.equals(Enum.AccountStatus.BANNED);
|
||||
if (banned) {
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error("Failed To Run Ban Multibox Abusers");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,12 +45,18 @@ public class UpdateThread implements Runnable {
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
try {
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processPlayerUpdate();
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
Thread.yield();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user