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10 Commits

Author SHA1 Message Date
FatBoy 943a4c8926 questing failsafes 2025-01-19 19:34:50 -06:00
FatBoy e257f0a591 questing failsafes 2025-01-19 16:02:54 -06:00
FatBoy 76bb31be84 questing failsafes 2025-01-19 15:51:44 -06:00
FatBoy 15bea0df04 questing failsafes 2025-01-19 15:41:02 -06:00
FatBoy 7f3d37e4f7 Quest System Completed 2025-01-18 21:00:55 -06:00
FatBoy 4c49575bc7 Quest System Completed 2025-01-18 20:56:20 -06:00
FatBoy a3ffd53f53 Quest System Completed 2025-01-18 20:53:34 -06:00
FatBoy e6e1cab715 Quest System Progression 2025-01-18 20:21:21 -06:00
FatBoy 0b5c3c7c9b Quest System 2025-01-18 20:12:50 -06:00
FatBoy da42e2baf4 Quest System 2025-01-18 20:08:47 -06:00
120 changed files with 1066 additions and 4492 deletions
-150
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@@ -1,150 +0,0 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)1);//set safehold
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
-105
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@@ -1,105 +0,0 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}
+3 -2
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@@ -150,8 +150,7 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -171,6 +170,8 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
@@ -511,18 +511,6 @@ public enum InterestManager implements Runnable {
if (player == null)
return;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.equals(player)){
try{
WorldGrid.RemoveWorldObject(player);
}catch(Exception e){
}
}
}
ClientConnection origin = player.getClientConnection();
if (origin == null)
+131
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@@ -0,0 +1,131 @@
package engine.QuestSystem;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ChatManager;
import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Random;
public class QuestManager {
public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
public static boolean grantsQuest(NPC npc){
if(npc == null)
return false;
if(npc.contract == null)
return false;
return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
}
public static void displayCurrentQuest(PlayerCharacter pc){
if(acceptedQuests.containsKey(pc)){
QuestObject obj = acceptedQuests.get(pc);
String output = "You have embarked on the noble quest: ";
output += obj.QuestName + ". ";
output += obj.description;
output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
ErrorPopupMsg.sendErrorMsg(pc, output);
}else{
ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
}
}
public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
if (completedQuests.containsKey(pc)) {
if(completedQuests.get(pc).contains(obj.QuestName)){
ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
return;
}
}
if(acceptedQuests.containsKey(pc)){
if(acceptedQuests.get(pc)!= null){
ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
return;
}
}
acceptedQuests.put(pc,obj);
displayCurrentQuest(pc);
}
public static void completeQuest(PlayerCharacter pc, QuestObject obj){
if(obj.objectiveCount < obj.objectiveCountRequired) {
ChatManager.chatSystemInfo(pc, obj.QuestName + " Progress: " + obj.objectiveCount + " / " + obj.objectiveCountRequired);
return;
}
//notify the player they have completed their quest
ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName +"!");
//add completed quest to completion log
if (completedQuests.containsKey(pc)) {
completedQuests.get(pc).add(obj.QuestName);
}else{
ArrayList<String> completed = new ArrayList<>();
completed.add(obj.QuestName);
completedQuests.put(pc,completed);
}
//remove current quest from active log
if(acceptedQuests.containsKey(pc))
acceptedQuests.remove(pc);
//grant rewards
//only grant XP if level is below 75
if(pc.level < 75) {
int xpGrant = (int) (Experience.maxXPPerKill(pc.getLevel()) * 10);
pc.grantXP(xpGrant);
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + xpGrant + " Experience Points");
}
int goldGrant = (int) Experience.maxXPPerKill(pc.getLevel());
pc.getCharItemManager().addGoldToInventory(goldGrant,false);
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + goldGrant + " Gold Coins");
pc.getCharItemManager().updateInventory();
}
public static QuestObject getQuestForContract(NPC npc){
QuestObject obj = new QuestObject();
obj.QuestName = npc.getFirstName() + "'s Quest";
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
if (mobs.isEmpty())
return null; // Handle the case where the set is empty
// Convert HashSet to a List
ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
Mob mob = null;
while(mob == null || Mob.discDroppers.contains(mob)) {
// Generate a random index
Random random = new Random();
int randomIndex = random.nextInt(mobList.size());
if (mobList.get(randomIndex) == null) {
continue;
}
mob = (Mob) mobList.get(randomIndex);
}
obj.progressionNames = new ArrayList<>();
obj.progressionNames.add(mob.getFirstName());
obj.objectiveCountRequired = 10;
obj.objectiveCount = 0;
obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
return obj;
}
}
+27
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@@ -0,0 +1,27 @@
package engine.QuestSystem;
import engine.objects.ItemBase;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
import java.util.ArrayList;
public class QuestObject {
public String QuestName;
public String description;
public int objectiveCount;
public int objectiveCountRequired;
public ArrayList<String> progressionNames;
public PlayerCharacter owner;
public QuestObject(){
}
public void tryProgress(String option){
if(this.progressionNames.contains(option))
this.objectiveCount++;
else
return;
}
}
-116
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@@ -1,116 +0,0 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+8 -30
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@@ -13,13 +13,14 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.sql.*;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase {
@@ -76,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID, String type) {
public void SET_TRASH(String machineID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
@@ -275,21 +270,4 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
}
@@ -22,7 +22,6 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() {
}
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
}
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>();
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
-54
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@@ -1,54 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}
+4 -8
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@@ -335,18 +335,14 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
break;
case NPC:
@@ -509,7 +505,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
output += eb.getName() + " " + eb.getIDString() + newline;
}
break;
case Item: //intentional passthrough
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )");
}
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else
throwbackInfo(pc, "Skills not found for player");
}
+21 -37
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@@ -58,42 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n ";
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "Stats Base (Modified)" + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
out += "Stats Base (Modified)" + newline;
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
throwbackInfo(pc, out);
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
out += "Defense: " + tar.getDefenseRating() + newline;
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out);
}
public void printStatsMob(PlayerCharacter pc, Mob tar) {
@@ -1,6 +1,5 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
+7 -6
View File
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.InterestManagement.WorldGrid;
import engine.QuestSystem.QuestManager;
import engine.db.archive.BaneRecord;
import engine.db.archive.PvpRecord;
import engine.net.Dispatch;
@@ -27,7 +28,6 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -85,10 +85,6 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
@@ -113,9 +109,9 @@ public enum ChatManager {
ChatManager.chatIC(pc, (ChatICMsg) msg);
return;
case LEADERCHANNELMESSAGE:
case GLOBALCHANNELMESSAGE:
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
return;
case GLOBALCHANNELMESSAGE:
case CHATPVP:
case CHATCITY:
case CHATINFO:
@@ -204,6 +200,11 @@ public enum ChatManager {
return;
}
if(text.equalsIgnoreCase("show_quest()")){
QuestManager.displayCurrentQuest(pcSender);
return;
}
if (ChatManager.isVersionRequest(text) == true) {
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
return;
+53 -189
View File
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -300,20 +301,6 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -329,13 +316,10 @@ public enum CombatManager {
else if (!tar.isActive())
return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0;
}
//must not be immune to all or immune to attack
Resists res = tar.getResists();
@@ -468,17 +452,6 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@@ -510,24 +483,16 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else {
int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true);
}
@@ -572,32 +537,14 @@ public enum CombatManager {
if (target == null)
return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
boolean tarIsRat = false;
@@ -691,15 +638,7 @@ public enum CombatManager {
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
defense = tar.getDefenseRating();
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
@@ -708,7 +647,7 @@ public enum CombatManager {
//Get hit chance
//int chance;
//float dif = atr - defense;
float dif = atr - defense;
//if (dif > 100)
// chance = 94;
@@ -753,18 +692,6 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -786,18 +713,6 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -911,22 +826,6 @@ public enum CombatManager {
else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
errorTrack = 12;
@@ -946,8 +845,6 @@ public enum CombatManager {
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@@ -981,18 +878,27 @@ public enum CombatManager {
if (weapon != null && tarAc != null && tarAc.isAlive()) {
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : effects.values()) {
if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
}
@@ -1006,16 +912,6 @@ public enum CombatManager {
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
//handle mob hate values
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
Mob mobTarget = (Mob)target;
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
}else{
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
}
}
} else {
// Apply Weapon power effect if any.
@@ -1031,19 +927,6 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
@@ -1099,12 +982,6 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
}
@@ -1163,12 +1040,10 @@ public enum CombatManager {
//calculate resists in if any
if (resists != null)
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
return damage;
return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@@ -1322,14 +1197,6 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
@@ -1340,7 +1207,7 @@ public enum CombatManager {
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100);
int roll = ThreadLocalRandom.current().nextInt(100);
return roll < chance;
@@ -1518,9 +1385,9 @@ public enum CombatManager {
Resists resists = ac.getResists();
if (resists != null) {
if (resists != null)
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
@@ -1603,21 +1470,18 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int ATR, int DEF){
public static boolean LandHit(int C5, int D5){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
int convertedChance = Math.round(chance * 100);
//convertedChance = Math.max(5, Math.min(95, convertedChance));
int roll = ThreadLocalRandom.current().nextInt(101);
//if(roll <= 5)//always 5% chance to miss
// return false;
if(roll < 5)//always 5% chance ot miss
return false;
//if(roll >= 95)//always 5% chance to hit
// return true;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
return roll <= convertedChance;
}
public static boolean specialCaseHitRoll(int powerID){
-430
View File
@@ -1,430 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.AttackJob;
import engine.jobs.DeferredPowerJob;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
import engine.powers.DamageShield;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public class CombatSystem {
public static void attemptCombat(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
//1. source or target doesn't exist, early exit
if(source == null || target == null)
return;
//2. source or target is dead, early exit
if(!source.isAlive() || !target.isAlive())
return;
//3. make sure if target is a building to ensure that it is damageable
if(target.getObjectType().equals(Enum.GameObjectType.Building)){
Building building = (Building)target;
if(building.assetIsProtected() || building.getProtectionState().equals(Enum.ProtectionState.NPC))
return;
}
//after thought: make sure target is in range of source
if(!inRange(source,target,mainhand))
return;
//4. apply any weapon powers and then clear the weapon power memory for the player
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.getWeaponPower() != null){
pc.getWeaponPower().attack(target,pc.getRange());
pc.setWeaponPower(null);
}
}
//5. make sure if target is AbstractCharacter to check for defense trigger and passive trigger
if(AbstractCharacter.IsAbstractCharacter(target)) {
int atr;
int def;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
atr = (int) pc.combatStats.atrHandOne;
if(!mainhand)
atr =(int) pc.combatStats.atrHandTwo;
def = pc.combatStats.defense;
} else {
atr = (int) ((source.getAtrHandOne() + source.getAtrHandTwo()) * 0.5f);
def = source.defenseRating;
}
if(!LandHit(atr,def)) {
createTimer(source,mainhand);
return;
}
if(source.getBonuses() != null)
if(!source.getBonuses().getBool(Enum.ModType.IgnorePassiveDefense, Enum.SourceType.None))
if(triggerPassive(source,target)) {
createTimer(source,mainhand);
return;
}
}
//commence actual combat management
//6. check for any procs
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter)source;
if(pc.getCharItemManager() != null && pc.getCharItemManager().getEquipped() != null){
Item weapon = pc.getCharItemManager().getEquipped(1);
if(!mainhand)
weapon = pc.getCharItemManager().getEquipped(2);
if(weapon != null){
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.WeaponProc)){
int procChance = ThreadLocalRandom.current().nextInt(0,101);
if (procChance <= MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(source, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
}
}
}
//7. configure damage amounts and type
Enum.DamageType damageType = Enum.DamageType.Crush;
int min = 0;
int max = 0;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
if(mainhand){
min = pc.combatStats.minDamageHandOne;
max = pc.combatStats.maxDamageHandOne;
}else{
min = pc.combatStats.minDamageHandTwo;
max = pc.combatStats.maxDamageHandTwo;
}
}else if (source.getObjectType().equals(Enum.GameObjectType.Mob)) {
Mob mob = (Mob) source;
min = (int) mob.mobBase.getDamageMin();
max = (int) mob.mobBase.getDamageMax();
}
int damage = ThreadLocalRandom.current().nextInt(min,max + 1);
if(source.getBonuses() != null){
damage *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
}
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
damage *= pc.ZergMultiplier;
}
//8. configure the attack message to be sent to the clients
int animation = 0;
ItemBase wb = null;
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null) {
Item weapon = source.getCharItemManager().getEquipped(1);
if (!mainhand)
weapon = source.getCharItemManager().getEquipped(2);
if(weapon != null && weapon.getItemBase().getAnimations() != null && !weapon.getItemBase().getAnimations().isEmpty()){
animation = weapon.getItemBase().getAnimations().get(0);
wb = weapon.getItemBase();
damageType = wb.getDamageType();
}
}
//9. reduce damage from resists and apply damage shields
if(AbstractCharacter.IsAbstractCharacter(target)){
AbstractCharacter abs = (AbstractCharacter) target;
damage = (int) abs.getResists().getResistedDamage(source, abs,damageType,damage,1);
handleDamageShields(source,abs,damage);
}
sendCombatMessage(source, target, 0f, wb, null, mainhand, animation);
//if attacker is player, set last attack timestamp
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) source, target);
//10. cancel all effects that cancel on attack
source.cancelOnAttack();
}
public static boolean LandHit(int ATR, int DEF){
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
private static void sendCombatMessage(AbstractCharacter source, AbstractWorldObject target, float damage, ItemBase wb, DeferredPowerJob dpj, boolean mainHand, int swingAnimation) {
if (dpj != null)
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
if (source.getObjectType() == Enum.GameObjectType.PlayerCharacter)
for (Effect eff : source.getEffects().values())
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
private static void updateAttackTimers(PlayerCharacter pc, AbstractWorldObject target) {
//Set Attack Timers
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
pc.setLastPlayerAttackTime();
}
public static void handleDamageShields(AbstractCharacter ac, AbstractCharacter target, float damage) {
if (ac == null || target == null)
return;
PlayerBonuses bonuses = target.getBonuses();
if (bonuses != null) {
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
float total = 0;
for (DamageShield ds : damageShields.values()) {
//get amount to damage back
float amount;
if (ds.usePercent())
amount = damage * ds.getAmount() / 100;
else
amount = ds.getAmount();
//get resisted damage for damagetype
Resists resists = ac.getResists();
if (resists != null) {
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
if (total > 0) {
//apply Damage back
ac.modifyHealth(-total, target, true);
TargetedActionMsg cmm = new TargetedActionMsg(ac, ac, total, 0);
DispatchMessage.sendToAllInRange(target, cmm);
}
}
}
public static boolean inRange(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
if(source == null || target == null)
return false;
float distanceSquared = source.loc.distanceSquared(target.loc);
float rangeSquared = 16.0f;
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null){
Item weapon = source.getCharItemManager().getEquipped(1);
if(!mainhand)
weapon = source.getCharItemManager().getEquipped(2);
if(weapon != null)
rangeSquared = weapon.getItemBase().getRange() * weapon.getItemBase().getRange();
}
if(source.getBonuses() != null){
rangeSquared *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.WeaponRange, Enum.SourceType.None);
}
return distanceSquared <= rangeSquared;
}
public static boolean triggerPassive(AbstractCharacter source, AbstractWorldObject target) {
boolean passiveFired = false;
if (!AbstractCharacter.IsAbstractCharacter(target))
return false;
AbstractCharacter tarAc = (AbstractCharacter) target;
//Handle Block passive
if (testPassive(source, tarAc, "Block")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
//Handle Parry passive
if (testPassive(source, tarAc, "Parry")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
//Handle Dodge passive
if (testPassive(source, tarAc, "Dodge")) {
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
return true;
}
return false;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
int swingAnimation = 75;
if (dpj != null)
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
TargetedActionMsg cmm = new TargetedActionMsg(source, swingAnimation, target, passiveType);
DispatchMessage.sendToAllInRange(target, cmm);
}
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
return false;
//max 75% chance of passive to fire
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100);
return roll < chance;
}
private static void createTimer(AbstractCharacter source, boolean mainhand) {
ConcurrentHashMap<String, JobContainer> timers = source.getTimers();
int slot = 1;
if(!mainhand)
slot = 2;
int time = 3000;
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)source;
if(mainhand){
time = (int) pc.combatStats.attackSpeedHandOne;
}else{
time = (int) pc.combatStats.attackSpeedHandTwo;
}
}
if (timers != null) {
AttackJob aj = new AttackJob(source, slot, true);
JobContainer job;
job = JobScheduler.getInstance().scheduleJob(aj, (time * 100));
timers.put("Attack" + slot, job);
} else {
Logger.error("Unable to find Timers for Character " + source.getObjectUUID());
}
}
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
int targetType;
AbstractWorldObject target;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return;
//source must match player this account belongs to
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
return;
}
targetType = msg.getTargetType();
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == Enum.GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == Enum.GameObjectType.Mob.ordinal()) {
target = Mob.getFromCache(msg.getTargetID());
} else {
player.setCombatTarget(null);
return; //not valid type to attack
}
// quit of the combat target is already the current combat target
// or there is no combat target
if (target == null)
return;
//set sources target
player.setCombatTarget(target);
boolean hasMain = false;
boolean hasOff = false;
if(player.getCharItemManager() != null && player.getCharItemManager().getEquipped() != null){
if(player.getCharItemManager().getEquipped(1) != null)
hasMain = true;
if(player.getCharItemManager().getEquipped(2) != null && !player.getCharItemManager().getEquipped(2).getItemBase().isShield())
hasOff = true;
}
if(hasMain){
createTimer(player,true);
}
if(hasOff){
createTimer(player,false);
}
}
}
+1 -2
View File
@@ -98,8 +98,7 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG,
MB_WORLD_BOXLIMIT;
MB_MAGICBOT_ADMINLOG;
// Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump
-20
View File
@@ -85,7 +85,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd());
@@ -178,11 +177,6 @@ public enum DevCmdManager {
return false;
}
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
@@ -195,20 +189,6 @@ public enum DevCmdManager {
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
+32 -145
View File
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -43,15 +42,6 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -268,40 +258,33 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
ItemBase ib = ItemBase.getItemBase(itemId);
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
@@ -477,27 +460,7 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@@ -609,7 +572,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 7.5f;
dropChance = 10;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@@ -642,82 +605,6 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@@ -821,7 +708,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 9);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -845,7 +732,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -867,7 +754,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -889,7 +776,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 5);
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
+3 -7
View File
@@ -67,10 +67,8 @@ public enum MovementManager {
return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) {
((PlayerCharacter) toMove).updateLocation();
((PlayerCharacter) toMove).updateMovementState();
}
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update(false);
}
@@ -410,9 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
//member.update(false);
member.updateLocation();
member.updateMovementState();
member.update(false);
// All checks passed, let's move the player
+38 -157
View File
@@ -10,7 +10,6 @@ package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -166,37 +165,11 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(pc == null)
return;
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -216,10 +189,6 @@ public enum PowersManager {
}
}
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
}
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@@ -228,8 +197,7 @@ public enum PowersManager {
msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) {
if(pb.token == -1994153779)
InterestManager.setObjectDirty(caster);
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
}
}
@@ -248,16 +216,16 @@ public enum PowersManager {
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
@@ -274,15 +242,8 @@ public enum PowersManager {
}
}
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
if(failed)
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) {
@@ -368,18 +329,17 @@ public enum PowersManager {
// Check powers for normal users
if(msg.getPowerUsedID() != 421084024) {
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power
int trains = msg.getNumTrains();
@@ -532,23 +492,6 @@ public enum PowersManager {
}
}
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed)
return true;
}
@@ -847,35 +790,15 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
if(msg.getPowerUsedID() == 429005674){ //bard sprint
//use sprint instead of ballad of beregund the bold
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
@@ -917,9 +840,6 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@@ -1176,18 +1096,7 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
}
@@ -1658,28 +1567,17 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -2470,8 +2368,7 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2512,13 +2409,6 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
}
}
return false;
@@ -2566,12 +2456,7 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive
boolean passiveFired = false;
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
return testPassive(caster, tarAc, "Dodge");
}
return false;
} else
@@ -3073,10 +2958,6 @@ public enum PowersManager {
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
@@ -93,10 +93,13 @@ public enum SimulationManager {
}
try {
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
if ((_updatePulseTime != 0)
&& (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate();
} catch (Exception e) {
Logger.error("Fatal error in Update Pulse: DISABLED");
Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
}
try {
@@ -157,11 +160,7 @@ public enum SimulationManager {
if (player == null)
continue;
try {
player.update(false);
}catch(Exception e){
}
player.update(false);
}
_updatePulseTime = System.currentTimeMillis() + 500;
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime();
}
public abstract void doJob();
protected abstract void doJob();
public void executeJob(String threadName) {
this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
}
@Override
public abstract void doJob();
protected abstract void doJob();
public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution;
final boolean noTimer;
public JobContainer(AbstractJob job, long timeOfExecution) {
JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed.");
}
-75
View File
@@ -1,75 +0,0 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+3 -6
View File
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
} else {
// execute the new job..
//this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) {
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
this.currentJob.executeJob(this.getThreadName());
this.currentJob = null;
}
Thread.yield();
}
return true;
}
+1 -1
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
@Override
public abstract void doJob();
protected abstract void doJob();
@Override
protected abstract void _cancelJob();
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
CombatManager.doCombat(this.source, slot);
}
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
//bane already set.
if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute.");
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ac != null) {
this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
SessionManager.cSessionCleanup(secKey);
}
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt);
}
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (building == null) {
Logger.error("Rungate building was null");
+1 -3
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) {
_cancelJob();
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return;
}
this.skipSendEffect = true;
+1 -1
View File
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ago == null)
return;
ago.removeDatabaseJob(this.type, false);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null) {
return;
}
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
//Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.origin != null) {
this.origin.disconnect();
}
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
//cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc);
}
}
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false);
}
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
PlayerCharacter pc = (PlayerCharacter) target;
+1 -1
View File
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.target == null)
return;
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.originToSend == null) {
return;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
server.logoutCharacter(this.pc);
}
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
}
@Override
+1 -1
View File
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null || this.origin == null || grp == null) {
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.corpse != null)
Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (spire == null)
return;
+1 -1
View File
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
Vector3fImmutable stuckLoc;
Building building = null;
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.source == null)
return;
+1 -1
View File
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null || this.npc == null || this.origin == null)
return;
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return;
if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.group == null)
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
// Must have a building to rank!
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
}
+106 -158
View File
@@ -9,7 +9,6 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -27,7 +26,6 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
@@ -50,19 +48,18 @@ public class MobAI {
return;
}
//mob casting disabled
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
// mob.updateLocation();
// return;
//}
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
// mob.updateLocation();
// return;
//}
//}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target))
return;
@@ -95,7 +92,7 @@ public class MobAI {
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@@ -108,12 +105,6 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@@ -134,9 +125,6 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20)
return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
// add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true);
@@ -167,14 +155,8 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
@@ -188,14 +170,14 @@ public class MobAI {
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
return;
}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
@@ -232,7 +214,7 @@ public class MobAI {
//}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
}
@@ -271,7 +253,7 @@ public class MobAI {
}
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
}
@@ -324,7 +306,7 @@ public class MobAI {
}
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
}
@@ -338,12 +320,6 @@ public class MobAI {
if (mob == null)
return false;
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis() - 1000L;
if(mob.nextCastTime > System.currentTimeMillis())
return false;
if(mob.isPlayerGuard){
int contractID = 0;
@@ -364,11 +340,13 @@ public class MobAI {
mob.setCombatTarget(null);
return false;
}
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis();
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
}
return false;
}
@@ -422,9 +400,6 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll
if (mobPower.requiresHitRoll)
@@ -448,13 +423,13 @@ public class MobAI {
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long delay = 20000L;
mob.nextCastTime = System.currentTimeMillis() + delay;
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@@ -573,10 +548,11 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
@@ -612,7 +588,7 @@ public class MobAI {
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
}
}
@@ -624,6 +600,9 @@ public class MobAI {
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -679,10 +658,6 @@ public class MobAI {
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
@@ -733,14 +708,12 @@ public class MobAI {
if(mob.isAlive())
RecoverHealth(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
}
}
private static void CheckForAggro(Mob aiAgent) {
//old system
try {
//looks for and sets mobs combatTarget
@@ -775,11 +748,13 @@ public class MobAI {
continue;
// No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
continue;
//mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@@ -808,7 +783,7 @@ public class MobAI {
}
}
} catch (Exception e) {
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
}
}
@@ -869,7 +844,7 @@ public class MobAI {
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
}
}
@@ -923,7 +898,7 @@ public class MobAI {
}
}
} catch (Exception e) {
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
}
}
@@ -949,7 +924,7 @@ public class MobAI {
AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
}
}
@@ -976,8 +951,7 @@ public class MobAI {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
CheckForPlayerGuardAggro(mob);
} else {
if(mob.combatTarget == null)
NewAggroMechanic(mob);
CheckForAggro(mob);
}
}
@@ -990,6 +964,7 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him
@@ -1011,7 +986,7 @@ public class MobAI {
mob.setCombatTarget(null);
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
}
}
@@ -1019,11 +994,6 @@ public class MobAI {
try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@@ -1054,7 +1024,7 @@ public class MobAI {
mob.updateMovementState();
mob.updateLocation();
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
}
}
@@ -1086,7 +1056,7 @@ public class MobAI {
mob.setCombatTarget(aggroMob);
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
}
}
@@ -1109,10 +1079,21 @@ public class MobAI {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
@@ -1134,7 +1115,7 @@ public class MobAI {
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
@@ -1148,7 +1129,7 @@ public class MobAI {
else
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
}
@@ -1160,16 +1141,12 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
}
@@ -1185,7 +1162,7 @@ public class MobAI {
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
}
}
@@ -1200,11 +1177,17 @@ public class MobAI {
if (mob.BehaviourType.isAgressive) {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
CheckForAggro(mob); //normal aggro
}
}
}
@@ -1218,9 +1201,8 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob);
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
}
@@ -1270,7 +1252,7 @@ public class MobAI {
}
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
}
@@ -1333,7 +1315,7 @@ public class MobAI {
}
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
return false;
}
@@ -1382,10 +1364,41 @@ public class MobAI {
}
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
try {
float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
AbstractWorldObject mostHatedTarget = null;
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue();
mostHatedTarget = potentialTarget;
}
}
return mostHatedTarget;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
}
return null;
}
public static void RecoverHealth(Mob mob) {
//recover health
try {
@@ -1403,7 +1416,7 @@ public class MobAI {
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
@@ -1413,69 +1426,4 @@ public class MobAI {
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
public static void NewAggroMechanic(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
}
@@ -43,14 +43,14 @@ public class MobRespawnThread implements Runnable {
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (!zone.respawnQue.isEmpty() &&
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next();
Mob respawner = zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
}
}
}
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities {
@@ -100,18 +101,9 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
if (AbstractWorldObject.IsAbstractCharacter(target))
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building)
else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx.
@@ -155,19 +147,13 @@ public class CombatUtilities {
}
switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target;
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
defense = ((AbstractCharacter) target).getDefenseRating();
break;
case Mob:
Mob mob = (Mob) target;
if (mob.isSiege())
defense = atr;
else
defense = ((Mob) target).mobBase.getDefense();
break;
case Building:
return false;
@@ -210,10 +196,12 @@ public class CombatUtilities {
return;
int anim = 75;
float speed;
//handle the retaliate here because even if the mob misses you can still retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (mainHand)
speed = agent.getSpeedHandOne();
else
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush;
@@ -295,6 +283,11 @@ public class CombatUtilities {
if (((Mob) target).isSiege())
return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target;
if (targetMob.isSiege())
@@ -329,9 +322,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//if (((AbstractCharacter) target).isSit()) {
// damage *= 2.5f; //increase damage if sitting
//}
if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting
}
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
}
if (target.getObjectType() == GameObjectType.Building) {
+1 -1
View File
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
protected final AtomicBoolean execTask = new AtomicBoolean(false);
protected final ReentrantLock writeLock = new ReentrantLock();
protected final ReentrantLock readLock = new ReentrantLock();
public long lastMsgTime = System.currentTimeMillis();
protected long lastMsgTime = System.currentTimeMillis();
protected long lastKeepAliveTime = System.currentTimeMillis();
protected long lastOpcode = -1;
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
@@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
this.processChangeRequests();
this.auditSocketChannelToConnectionMap();
//this.selector.select();
this.selector.select(250L);
this.processNewEvents();
@@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
}
@Override
public void doJob() {
protected void doJob() {
if (runStatus) {
this.ac.connMan.receive(sk);
this.ac.execTask.compareAndSet(true, false);
@@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
}
@Override
public void doJob() {
protected void doJob() {
if (runStatus) {
this.ac.connMan.sendFinish(sk);
this.ac.execTask.compareAndSet(true, false);
+1 -1
View File
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
NetMsgFactory factory = conn.getFactory();
// Make any/all msg possible
+1 -1
View File
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.cnt >= 5) {
this.connMan.auditSocketChannelToConnectionMap();
@@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
public ReentrantLock buyLock = new ReentrantLock();
public boolean desyncDebug = false;
public byte[] lastByteBuffer;
public long lastTargetSwitchTime;
protected SessionID sessionID = null;
private byte cryptoInitTries = 0;
public int strikes = 0;
public Long lastStrike = 0L;
public int finalStrikes = 0;
public long finalStrikeRefresh = 0L;
public ClientConnection(ClientConnectionManager connMan,
SocketChannel sockChan) {
super(connMan, sockChan, true);
@@ -29,7 +29,6 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
return;
}
//dupe check
if (!i.validForInventory(origin, pc, itemManager))
return;
@@ -1886,7 +1880,6 @@ public class ClientMessagePump implements NetMsgHandler {
switch (protocolMsg) {
case SETSELECTEDOBECT:
KeyCloneAudit.auditTargetMsg(msg);
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
break;
@@ -66,7 +66,6 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
// Send Guild, Nation and IC MOTD
GuildManager.enterWorldMOTD(player);
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
// Send branch string if available from ConfigManager.
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
}
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
return true;
// Can't delete siege assets during an active bane.
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
// Can't destroy a shrine
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// return true;
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
return true;
// Cannot destroy mines outside of normal mine mechanics
@@ -282,14 +282,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
}
if(mineTele == null){
//must be the dungeon request?
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
if (10 > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
}
return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
@@ -232,13 +232,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (pc == null || origin == null) {
return;
}
ItemBase runeBase = ItemBase.getItemBase(runeID);
boolean discRune = runeBase.isDiscRune();
boolean statRune = runeBase.isStatRune();
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
//remove only if rune is discipline
if (runeID < 3001 || runeID > 3048) {
return;
}
//see if pc has rune
ArrayList<CharacterRune> runes = pc.getRunes();
@@ -348,7 +346,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
pam.setY(loc.getY());
pam.setZ(loc.getZ() + 64); //offset grid from tol
pam.addPlacementInfo(ib.getUseID());
dispatch = Dispatch.borrow(player, pam);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -424,9 +421,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
break;
case 31:
//LootManager.peddleFate(player,item);
LootManager.newFatePeddler(player,item);
LootManager.peddleFate(player,item);
break;
case 30: //water bucket
case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls
@@ -11,6 +11,7 @@ import engine.db.archive.DataWarehouse;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -138,7 +139,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.isPlayerCity() == false) {
if (serverZone.isPlayerCity() == false && !player.getName().equals("FatBoy")) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -329,6 +330,24 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
playerCharacter = SessionManager.getPlayerCharacter(origin);
if(playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)){
//handle special admin UI building permisssions
for (PlacementInfo pi : msg.getPlacementInfo()) {
int ID = pi.getBlueprintUUID();
Zone zone = ZoneManager.findSmallestZone(pi.getLoc());
Blueprint blueprint = Blueprint.getBlueprint(ID);
Vector3fImmutable localLoc = ZoneManager.worldToLocal(pi.getLoc(), zone);
Building building = DbManager.BuildingQueries.CREATE_BUILDING(zone.getObjectUUID(), 0, blueprint.getName(), ID, localLoc, 1.0f, 0, ProtectionState.PROTECTED, 0, 1, null, ID, msg.getFirstPlacementInfo().getW(), msg.getFirstPlacementInfo().getRot().y);
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
building.setRot(new Vector3f(pi.getRot().x, pi.getRot().y, pi.getRot().z));
building.setw(pi.getW());
WorldGrid.addObject(building, playerCharacter);
ChatManager.chatSayInfo(playerCharacter, "Building with ID " + building.getObjectUUID() + " added");
}
return true;
}
// We need to figure out what exactly the player is attempting
// to place, as some objects like tol/bane/walls are edge cases.
// So let's get the first item in their list.
@@ -1027,10 +1046,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
adminCreateBuildings(player,msg);
return false;
}
// Member variables
Zone serverZone;
@@ -1169,7 +1184,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint;
Building newMesh;
@@ -1391,16 +1406,4 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
//handled for building dungeon layouts
Zone zone = ZoneManager.getZoneByZoneID(993);
for(PlacementInfo placement : msg.getPlacementInfo()){
Building building = createStructure(pc,placement,zone);
if(building != null) {
building.setProtectionState(ProtectionState.NPC);
building.setRank(1);
}
}
}
}
+2 -21
View File
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
int raceID = playerCharacter.getRaceID();
//Check race is met
//confirm sub-race runes are applicable only by proper races
switch(runeID){
case 252134: //elf
case 252135: // elf
case 252136: // elf
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
return false;
break;
case 252129: // human
case 252130: // human
case 252131: // human
case 252132: // human
case 252133: // human
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
return false;
break;
}
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {
@@ -366,6 +345,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
discAllowed = 3;
break;
case 7:
discAllowed = 4;
break;
case 8:
discAllowed = 5;
break;
@@ -567,12 +567,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.put(labelSiege);// 1 sets the protection under siege
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
writer.put(buttonTransfer);
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
writer.put((byte)1);
}else {
writer.put(buttonDestroy);// 1 enables the destroy asset button
}
writer.put(buttonTransfer);// 1 enables the transfer asset button
writer.put(buttonDestroy);// 1 enables the destroy asset button
writer.put(buttonAbandon);// 1 here enables the abandon asset button
writer.put(buttonUpgrade); //disable upgrade building
@@ -10,7 +10,6 @@
package engine.net.client.msg;
import engine.Dungeons.Dungeon;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -109,7 +108,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++)
writer.putInt(0);
writer.putInt(cities.size() + mines.size() + 1);
writer.putInt(cities.size() + mines.size());
for (City city : cities)
City.serializeForClientMsg(city, writer);
@@ -117,7 +116,6 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
Dungeon.serializeForClientMsgTeleport(writer);
}
public PlayerCharacter getPlayer() {
+16 -15
View File
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.QuestSystem.QuestManager;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
@@ -124,22 +125,23 @@ public class VendorDialogMsg extends ClientNetMsg {
}else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502044){
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
if(QuestManager.grantsQuest(npc)){
vd = Contract.HandleQuestOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
vd = VendorDialog.getHostileVendorDialog();
else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
}
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
msg.updateMessage(3, vd);
} else {
@@ -579,7 +581,6 @@ public class VendorDialogMsg extends ClientNetMsg {
case 2520:
case 2521:
case 2523:
case 2525:
valid = true;
break;
}
@@ -636,7 +637,7 @@ public class VendorDialogMsg extends ClientNetMsg {
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
pc.getCharItemManager().addGoldToInventory(1500, false);
pc.getCharItemManager().addGoldToInventory(1000, false);
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
pc.getCharItemManager().updateInventory();
}
+19 -23
View File
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
try {
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost
) {
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
//} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
//}// Health modifications from pets are modified by the owner's ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
@@ -1718,11 +1718,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
// clear bonuses and reapply rune bonuses
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
try {
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
}catch(Exception ignored){
}
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
} else {
this.bonuses.clearRuneBaseEffects();
}
+8 -30
View File
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
}
//set players new altitude to region lerp altitude.
//if (region != null)
// if (region.center.y == region.highLerp.y)
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
// else
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
if (region != null)
if (region.center.y == region.highLerp.y)
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
else
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
return region;
}
@@ -272,8 +271,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) {
((PlayerCharacter) this).update(false);
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
applyAllBonuses();
@@ -501,28 +499,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
return;
this.lastLoc = new Vector3fImmutable(this.loc);
if(AbstractCharacter.IsAbstractCharacter(this)){
float y;
float worldHeight = HeightMap.getWorldHeight(loc);
Zone zone = ZoneManager.findSmallestZone(loc);
if(zone != null && zone.isPlayerCity()){
worldHeight = zone.getWorldAltitude();
}
if(this.region != null){
float regionAlt = this.region.lerpY(this);
float altitude = this.getAltitude();
y = regionAlt + altitude + worldHeight;
}else{
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
}
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
this.loc = newLoc;
WorldGrid.addObject(this, newLoc.x, newLoc.z);
return;
}else{
this.loc = loc;
}
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
//lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
-5
View File
@@ -59,11 +59,6 @@ public class Account extends AbstractGameObject {
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
}
public Account() {
this.uname = "";
this.status = Enum.AccountStatus.ACTIVE;
}
public ArrayList<Item> getVault() {
return vault;
}
+4 -16
View File
@@ -610,7 +610,7 @@ public class CharacterItemManager {
if (i == null)
return false;
//i.stripCastableEnchants();
i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false;
@@ -1056,11 +1056,7 @@ public class CharacterItemManager {
// add to Bank
this.bank.add(i);
i.addToCache();
try {
i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
}
i.stripCastableEnchants();
calculateWeights();
@@ -1201,12 +1197,6 @@ public class CharacterItemManager {
} else
return false; // NPC's dont have vaults!
try {
i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
}
// remove it from other lists:
this.remItemFromLists(i, slot);
@@ -1215,6 +1205,7 @@ public class CharacterItemManager {
calculateWeights();
i.stripCastableEnchants();
return true;
}
@@ -2022,7 +2013,7 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems();
item.setNumOfItems(0);
//item.stripCastableEnchants();
item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY;
@@ -2448,9 +2439,6 @@ public class CharacterItemManager {
public void damageItem(Item item, int amount) {
if (item == null || amount < 1 || amount > 5)
return;
if(item.getItemBase().isGlass()){
amount = 1;
}
//verify the item is equipped by this player
int slot = item.getEquipSlot();
-13
View File
@@ -164,19 +164,6 @@ public class CharacterRune extends AbstractGameObject {
runes.remove(runes.indexOf(rune));
CharacterSkill.calculateSkills(pc);
pc.applyBonuses();
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
//handle point refund
int creationCost = 0;
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
creationCost = (int)attr.getModValue();
}
}
if(creationCost > 0){
pc.unusedStatPoints += creationCost;
pc.syncClient();
}
}
return true;
}
}
+1 -1
View File
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
165, 166, 166, 167, 167, //185 to 189
168}; //190
static final float[] baseSkillValues = {
private static final float[] baseSkillValues = {
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
+9 -15
View File
@@ -389,22 +389,18 @@ public class City extends AbstractWorldObject {
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
cities.add(city);
} else {
} else
//list Player cities
//open city, just list
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
}else {
try {
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
cities.add(city);
}
}catch(Exception e){
Logger.error(e);
}
}
}
} else if (city.isNpc == 1) {
//list NPC cities
Guild g = city.getGuild();
@@ -455,7 +451,7 @@ public class City extends AbstractWorldObject {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
} else if (city.isNpc == 1) {
@@ -815,10 +811,8 @@ public class City extends AbstractWorldObject {
// Set city motto to current guild motto
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
this.destroy();
}
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
&& (this.isNpc == (byte) 0)) {
+24 -113
View File
@@ -11,19 +11,18 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.QuestSystem.QuestManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorDialogMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
public class Contract extends AbstractGameObject {
@@ -250,86 +249,6 @@ public class Contract extends AbstractGameObject {
}
return vd;
}
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
vd.getOptions().add(option1);
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
vd.getOptions().add(option2);
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
vd.getOptions().add(option3);
switch(optionId) {
case 15020441: // gamble 1000
gamble(pc,1000);
break;
case 15020442: // gamble 10,000
gamble(pc,10000);
break;
case 15020443: // gamble 100,000
gamble(pc,100000);
break;
}
return vd;
}
public static void gamble(PlayerCharacter pc, int amount){
if(!pc.timestamps.containsKey("NextSlot"))
pc.timestamps.put("NextSlot",System.currentTimeMillis());
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
return;
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
if(pc.charItemManager == null){
return;
}
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
if(goldAmount < amount) {
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
return;
}
goldAmount -= amount;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
int winnings = 0;
if(roll1 == roll2 && roll1 == roll3)
winnings = amount * roll1 * 10;
if(winnings > 0)
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
else
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
goldAmount += winnings;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
}
public static boolean isClassTrainer(int id){
if(id >= 5 && id <= 30)
return true;
return false;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@@ -559,6 +478,21 @@ public class Contract extends AbstractGameObject {
return vd;
}
public static VendorDialog HandleQuestOptions(int optionId, NPC npc, PlayerCharacter pc){
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);
//vd.getOptions().clear();
switch(optionId) {
default:
MenuOption optionAcceptQuest = new MenuOption(25020401, "Accept Quest", 25020401);
vd.getOptions().add(optionAcceptQuest);
break;
case 25020401:
QuestManager.acceptQuest(pc,QuestManager.getQuestForContract(npc));
break;
}
return vd;
}
public ArrayList<Integer> getNPCMenuOptions() {
return this.npcMenuOptions;
}
@@ -587,19 +521,6 @@ public class Contract extends AbstractGameObject {
}
}
if(this.getObjectUUID() == 1502050){
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
break;
case 971012:
me.magicValue = 1000000;
break;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
@@ -608,62 +529,52 @@ public class Contract extends AbstractGameObject {
case 250019:
case 250028:
case 250037:
me.magicValue = 1000000;
me.magicValue = 3000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 2000000;
me.magicValue = 4000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 3000000;
me.magicValue = 5000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 4000000;
me.magicValue = 6000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 5000000;
me.magicValue = 7000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 6000000;
me.magicValue = 8000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 7000000;
break;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
me.magicValue = 10000000;
break;
case 252127:
me.magicValue = 5000000;
me.magicValue = 9000000;
break;
default:
me.magicValue = 1000000;
me.magicValue = 10000000;
break;
}
}
-8
View File
@@ -326,10 +326,6 @@ public class Effect {
writer.putString(item.getName());
writer.putFloat(-1000f);
} else {
if(true){
serializeForClientMsg(writer);
return;
}
float duration = this.jc.timeToExecutionLeft() / 1000;
writer.putInt(this.eb.getToken());
writer.putInt(aej.getTrains());
@@ -342,10 +338,6 @@ public class Effect {
}
public void serializeForClientMsg(ByteBufferWriter writer) {
if(true){
serializeForLoad(writer);
return;
}
AbstractJob aj = this.jc.getJob();
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
//TODO put error message here
+5 -21
View File
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
public class Experience {
private static final TreeMap<Integer, Integer> ExpToLevel;
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
// everything
// over 1
@@ -121,8 +121,6 @@ public class Experience {
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
// R8
225415457, // Level 80
238014819 // Level 81
@@ -304,7 +302,7 @@ public class Experience {
case Cyan:
return 0.9;
case Green:
return 0.8;
return 0.7;
default:
return 0;
}
@@ -354,14 +352,6 @@ public class Experience {
if(killer.pvpKills.contains(mob.getObjectUUID()))
return;
if(true){
if(killer.combatStats == null)
killer.combatStats = new PlayerCombatStats(killer);
killer.combatStats.grantExperience(mob,g);
return;
}
double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff
@@ -419,6 +409,7 @@ public class Experience {
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
grantedExperience *= (1/ giveEXPTo.size()+0.9);
// Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob);
@@ -455,9 +446,6 @@ public class Experience {
if (grantedExperience == 0)
grantedExperience = 1;
//scaling
grantedExperience *= (1 / giveEXPTo.size()+0.9);
// Grant the player the EXP
playerCharacter.grantXP((int) Math.floor(grantedExperience));
}
@@ -481,13 +469,9 @@ public class Experience {
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
// Errant penalty
if (grantedExperience != 1) {
if (grantedExperience != 1)
if (killer.getGuild().isEmptyGuild())
grantedExperience *= 0.6f;
}
//bonus for no group
grantedExperience *= 1.9f;
grantedExperience *= .6;
// Grant XP
killer.grantXP((int) Math.floor(grantedExperience));
+17 -29
View File
@@ -818,18 +818,23 @@ public class Item extends AbstractWorldObject {
}
public void stripCastableEnchants(){
try {
ArrayList<Effect> ToRemove = new ArrayList<>();
for (Effect eff : this.effects.values()) {
if (eff.getJobContainer() != null && !eff.getJobContainer().noTimer()) {
eff.endEffectNoPower();
eff.getJobContainer().cancelJob();
ToRemove.add(eff);
ArrayList<String> keys =new ArrayList<>();
for(String eff : this.effects.keySet()){
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
keys.add(eff);
}
}
this.effects.values().removeAll(ToRemove);
}catch(Exception ignored){
}
for(String eff : keys){
try {
this.effects.get(eff).endEffect();
this.effects.remove(eff);
}catch(Exception e){
}
}
}
//Only to be used for trading
@@ -1080,7 +1085,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1101,7 +1106,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1119,7 +1124,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = 0;
this.ownerType = null;
this.containerType = Enum.ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1487,21 +1492,4 @@ public class Item extends AbstractWorldObject {
return false;
return true;
}
public float getModifiedSpeed() {
float speed = this.getItemBase().getSpeed();
try {
for (Effect eff : this.effects.values()) {
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponSpeed)) {
float modValue = 1 + mod.getPercentMod() * 0.01f;
speed *= modValue;
}
}
}
}catch(Exception e){
}
return speed;
}
}
+9 -17
View File
@@ -76,8 +76,6 @@ public class ItemBase {
private ArrayList<Integer> animations = new ArrayList<>();
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
public float dexReduction = 0.0f;
/**
* ResultSet Constructor
*/
@@ -153,7 +151,7 @@ public class ItemBase {
}
initBakedInStats();
initializeHashes();
initDexReduction();
}
public static void addToCache(ItemBase itemBase) {
@@ -259,53 +257,51 @@ public class ItemBase {
case 250019:
case 250028:
case 250037:
return 1000000;
return 3000000;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
return 2000000;
return 4000000;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
return 3000000;
return 5000000;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
return 4000000;
return 6000000;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
return 5000000;
return 7000000;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
return 6000000;
return 8000000;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
return 7000000;
return 9000000;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
return 10000000;
case 252127:
return 5000000;
}
return 1000000;
return 10000000;
}
/*
@@ -323,10 +319,6 @@ public class ItemBase {
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
}
private void initDexReduction(){
DbManager.ItemBaseQueries.LOAD_DEX_REDUCTION(this);
}
//TODO fix this later. Shouldn't be gotten from item base
public int getMagicValue() {
return this.value;
+14 -22
View File
@@ -705,13 +705,9 @@ public class ItemFactory {
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (rollPrefix < vendor.getLevel() + 30) {
if (rollPrefix < 80) {
int randomPrefix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomPrefix += vendor.level * 0.5f;
if(randomPrefix > 320)
randomPrefix = 320;
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null)
@@ -724,13 +720,9 @@ public class ItemFactory {
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
if (rollSuffix < vendor.getLevel() + 30) {
if (rollSuffix < 80 || prefixEntry == null) {
int randomSuffix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomSuffix += vendor.level * 0.25f;
if(randomSuffix > 320)
randomSuffix = 320;
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null)
@@ -784,31 +776,31 @@ public class ItemFactory {
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 100;
int max = 160;
int min = 60;
int max = 120;
switch(vendorLevel){
case 20:
min = 120;
max = 180;
min = 70;
max = 140;
break;
case 30:
min = 140;
max = 200;
min = 80;
max = 160;
break;
case 40:
min = 160;
max = 220;
min = 90;
max = 180;
break;
case 50:
min = 180;
max = 240;
min = 100;
max = 200;
break;
case 60:
min = 200;
min = 175;
max = 260;
break;
case 70:
min = 240;
min = 220;
max = 320;
break;
}
+4 -30
View File
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
/**
* ResultSet Constructor
@@ -342,7 +341,6 @@ public class Mine extends AbstractGameObject {
if(!mine.isActive)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
mines.add(mine);
return mines;
@@ -623,7 +621,7 @@ public class Mine extends AbstractGameObject {
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
@@ -638,7 +636,6 @@ public class Mine extends AbstractGameObject {
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
@@ -657,19 +654,6 @@ public class Mine extends AbstractGameObject {
}
}
}
for(Integer id : this.mineAttendees.keySet()){
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
if(attendee == null)
continue;
if(charactersByNation.containsKey(attendee.guild.getNation())){
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
charactersByNation.get(attendee.guild.getNation()).add(attendee);
}
}
}
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
@@ -691,28 +675,18 @@ public class Mine extends AbstractGameObject {
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(!currentPlayers.contains(pc)){
if(this.mineAttendees.containsKey(id)){
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(id); // Mark for removal
}
}
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
pc.ZergMultiplier = 1.0f;
} else {
this.mineAttendees.put(id,System.currentTimeMillis());
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
for(int id : toRemove){
this.mineAttendees.remove(id);
}
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);

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