Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 943a4c8926 | |||
| e257f0a591 | |||
| 76bb31be84 | |||
| 15bea0df04 | |||
| 7f3d37e4f7 | |||
| 4c49575bc7 | |||
| a3ffd53f53 | |||
| e6e1cab715 | |||
| 0b5c3c7c9b | |||
| da42e2baf4 |
@@ -1,150 +0,0 @@
|
||||
package engine.Dungeons;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class Dungeon {
|
||||
|
||||
public static int NoFlyEffectID = -1733819072;
|
||||
public static int NoTeleportEffectID = -1971545187;
|
||||
public static int NoSummonEffectID = 2122002462;
|
||||
public ArrayList<PlayerCharacter> participants;
|
||||
public int maxPerGuild;
|
||||
public Vector3fImmutable entrance;
|
||||
public ArrayList<Mob> dungeon_mobs;
|
||||
public Long respawnTime = 0L;
|
||||
|
||||
public Dungeon(Vector3fImmutable entrance, int maxCount){
|
||||
this.participants = new ArrayList<>();
|
||||
this.entrance = entrance;
|
||||
this.dungeon_mobs = new ArrayList<>();
|
||||
this.maxPerGuild = maxCount;
|
||||
}
|
||||
public void applyDungeonEffects(PlayerCharacter player){
|
||||
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
|
||||
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
|
||||
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
|
||||
|
||||
if(noFly != null)
|
||||
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
|
||||
|
||||
if(noTele != null)
|
||||
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
|
||||
|
||||
if(noSum != null)
|
||||
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
|
||||
}
|
||||
|
||||
public void removeDungeonEffects(PlayerCharacter player) {
|
||||
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
|
||||
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
|
||||
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
|
||||
for (Effect eff : player.effects.values()) {
|
||||
if (noFly != null && eff.getEffectsBase().equals(noFly))
|
||||
eff.endEffect();
|
||||
|
||||
if (noTele != null && eff.getEffectsBase().equals(noTele))
|
||||
eff.endEffect();
|
||||
|
||||
if (noSum != null && eff.getEffectsBase().equals(noSum))
|
||||
eff.endEffect();
|
||||
}
|
||||
}
|
||||
|
||||
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
|
||||
Guild rulingGuild = Guild.getErrantGuild();
|
||||
Guild rulingNation = Guild.getErrantGuild();
|
||||
|
||||
Zone zone = ZoneManager.getZoneByUUID(994);
|
||||
// Begin Serialzing soverign guild data
|
||||
writer.putInt(Enum.GameObjectType.Zone.ordinal());
|
||||
writer.putInt(994);
|
||||
writer.putString("Whitehorn Citadel");
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
|
||||
writer.putString("Whitehorn Militants"); // guild name
|
||||
writer.putString("In the Citadel, We Fight!"); // motto
|
||||
writer.putString(rulingGuild.getLeadershipType());
|
||||
|
||||
// Serialize guild ruler's name
|
||||
// If tree is abandoned blank out the name
|
||||
// to allow them a rename.
|
||||
|
||||
writer.putString("Kol'roth The Destroyer");//sovreign
|
||||
|
||||
writer.putInt(rulingGuild.getCharter());
|
||||
writer.putInt(0); // always 00000000
|
||||
|
||||
writer.put((byte)1);//set safehold
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1); // *** Refactor: What are these flags?
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
|
||||
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
|
||||
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
|
||||
|
||||
writer.putInt(0);// TODO Implement description text
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 1);
|
||||
|
||||
// Begin serializing nation guild info
|
||||
|
||||
if (rulingNation.isEmptyGuild()) {
|
||||
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||
writer.putInt(rulingGuild.getObjectUUID());
|
||||
} else {
|
||||
writer.putInt(rulingNation.getObjectType().ordinal());
|
||||
writer.putInt(rulingNation.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
// Serialize nation name
|
||||
|
||||
writer.putString("Whitehorn Militants"); //nation name
|
||||
|
||||
writer.putInt(-1);//city rank, -1 puts it at top of list always
|
||||
|
||||
writer.putInt(0xFFFFFFFF);
|
||||
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putString("Kol'roth The Destroyer");//nation ruler
|
||||
|
||||
writer.putLocalDateTime(LocalDateTime.now());
|
||||
|
||||
//location
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
|
||||
writer.putFloat(loc.x);
|
||||
writer.putFloat(loc.y);
|
||||
writer.putFloat(loc.z);
|
||||
|
||||
writer.putInt(0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 0);
|
||||
writer.putInt(0x64);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
}
|
||||
}
|
||||
@@ -1,105 +0,0 @@
|
||||
package engine.Dungeons;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class DungeonManager {
|
||||
public static ArrayList<Dungeon> dungeons;
|
||||
|
||||
private static final float dungeonAiRange = 64f;
|
||||
private static final float maxTravel = 64f;
|
||||
|
||||
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
if(requestEnter(pc,dungeon)) {
|
||||
dungeon.participants.add(pc);
|
||||
dungeon.applyDungeonEffects(pc);
|
||||
translocateToDungeon(pc, dungeon);
|
||||
}
|
||||
}
|
||||
|
||||
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
dungeon.participants.remove(pc);
|
||||
dungeon.removeDungeonEffects(pc);
|
||||
translocateOutOfDungeon(pc);
|
||||
}
|
||||
|
||||
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
|
||||
int current = 0;
|
||||
Guild nation = pc.guild.getNation();
|
||||
|
||||
if(nation == null)
|
||||
return false;
|
||||
|
||||
for(PlayerCharacter participant : dungeon.participants){
|
||||
if(participant.guild.getNation().equals(nation)){
|
||||
current ++;
|
||||
}
|
||||
}
|
||||
|
||||
if(current >= dungeon.maxPerGuild)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||
pc.teleport(dungeon.entrance);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void translocateOutOfDungeon(PlayerCharacter pc){
|
||||
pc.teleport(pc.bindLoc);
|
||||
pc.setSafeMode();
|
||||
}
|
||||
|
||||
public static void pulse_dungeons(){
|
||||
for(Dungeon dungeon : dungeons){
|
||||
|
||||
//early exit, if no players present don't waste resources
|
||||
if(dungeon.participants.isEmpty())
|
||||
continue;
|
||||
|
||||
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
|
||||
respawnMobs(dungeon);
|
||||
}
|
||||
|
||||
//remove any players that have left
|
||||
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
|
||||
for(PlayerCharacter player : dungeon.participants)
|
||||
if(!obj.contains(player))
|
||||
leaveDungeon(player,dungeon);
|
||||
|
||||
//cycle dungeon mob AI
|
||||
for(Mob mob : dungeon.dungeon_mobs)
|
||||
dungeonMobAI(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void dungeonMobAI(Mob mob){
|
||||
|
||||
}
|
||||
|
||||
public static void respawnMobs(Dungeon dungeon){
|
||||
for(Mob mob : dungeon.dungeon_mobs){
|
||||
|
||||
if(!mob.isAlive() && mob.despawned)
|
||||
mob.respawn();
|
||||
|
||||
if(!mob.isAlive() && !mob.despawned){
|
||||
mob.despawn();
|
||||
mob.respawn();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -150,8 +150,7 @@ public class Enum {
|
||||
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
||||
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
|
||||
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
|
||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
|
||||
@@ -171,6 +170,8 @@ public class Enum {
|
||||
}
|
||||
|
||||
public static RaceType getRaceTypebyRuneID(int runeID) {
|
||||
if(runeID == 1999)
|
||||
return _raceTypeByID.get(2017);
|
||||
return _raceTypeByID.get(runeID);
|
||||
}
|
||||
|
||||
|
||||
@@ -511,18 +511,6 @@ public enum InterestManager implements Runnable {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.equals(player)){
|
||||
try{
|
||||
WorldGrid.RemoveWorldObject(player);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
ClientConnection origin = player.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
|
||||
@@ -0,0 +1,131 @@
|
||||
package engine.QuestSystem;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
|
||||
public class QuestManager {
|
||||
public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
|
||||
public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
|
||||
|
||||
public static boolean grantsQuest(NPC npc){
|
||||
if(npc == null)
|
||||
return false;
|
||||
|
||||
if(npc.contract == null)
|
||||
return false;
|
||||
|
||||
return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
|
||||
}
|
||||
|
||||
public static void displayCurrentQuest(PlayerCharacter pc){
|
||||
if(acceptedQuests.containsKey(pc)){
|
||||
QuestObject obj = acceptedQuests.get(pc);
|
||||
String output = "You have embarked on the noble quest: ";
|
||||
output += obj.QuestName + ". ";
|
||||
output += obj.description;
|
||||
output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
|
||||
ErrorPopupMsg.sendErrorMsg(pc, output);
|
||||
}else{
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
|
||||
}
|
||||
}
|
||||
|
||||
public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
|
||||
if (completedQuests.containsKey(pc)) {
|
||||
if(completedQuests.get(pc).contains(obj.QuestName)){
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(acceptedQuests.containsKey(pc)){
|
||||
if(acceptedQuests.get(pc)!= null){
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
acceptedQuests.put(pc,obj);
|
||||
displayCurrentQuest(pc);
|
||||
}
|
||||
|
||||
public static void completeQuest(PlayerCharacter pc, QuestObject obj){
|
||||
|
||||
if(obj.objectiveCount < obj.objectiveCountRequired) {
|
||||
ChatManager.chatSystemInfo(pc, obj.QuestName + " Progress: " + obj.objectiveCount + " / " + obj.objectiveCountRequired);
|
||||
return;
|
||||
}
|
||||
|
||||
//notify the player they have completed their quest
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName +"!");
|
||||
|
||||
//add completed quest to completion log
|
||||
if (completedQuests.containsKey(pc)) {
|
||||
completedQuests.get(pc).add(obj.QuestName);
|
||||
}else{
|
||||
ArrayList<String> completed = new ArrayList<>();
|
||||
completed.add(obj.QuestName);
|
||||
completedQuests.put(pc,completed);
|
||||
}
|
||||
|
||||
//remove current quest from active log
|
||||
if(acceptedQuests.containsKey(pc))
|
||||
acceptedQuests.remove(pc);
|
||||
|
||||
//grant rewards
|
||||
//only grant XP if level is below 75
|
||||
if(pc.level < 75) {
|
||||
int xpGrant = (int) (Experience.maxXPPerKill(pc.getLevel()) * 10);
|
||||
pc.grantXP(xpGrant);
|
||||
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + xpGrant + " Experience Points");
|
||||
}
|
||||
|
||||
int goldGrant = (int) Experience.maxXPPerKill(pc.getLevel());
|
||||
pc.getCharItemManager().addGoldToInventory(goldGrant,false);
|
||||
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + goldGrant + " Gold Coins");
|
||||
|
||||
pc.getCharItemManager().updateInventory();
|
||||
}
|
||||
|
||||
public static QuestObject getQuestForContract(NPC npc){
|
||||
QuestObject obj = new QuestObject();
|
||||
obj.QuestName = npc.getFirstName() + "'s Quest";
|
||||
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
|
||||
if (mobs.isEmpty())
|
||||
return null; // Handle the case where the set is empty
|
||||
|
||||
// Convert HashSet to a List
|
||||
ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
|
||||
|
||||
Mob mob = null;
|
||||
|
||||
while(mob == null || Mob.discDroppers.contains(mob)) {
|
||||
// Generate a random index
|
||||
Random random = new Random();
|
||||
int randomIndex = random.nextInt(mobList.size());
|
||||
|
||||
if (mobList.get(randomIndex) == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
mob = (Mob) mobList.get(randomIndex);
|
||||
}
|
||||
obj.progressionNames = new ArrayList<>();
|
||||
obj.progressionNames.add(mob.getFirstName());
|
||||
|
||||
obj.objectiveCountRequired = 10;
|
||||
obj.objectiveCount = 0;
|
||||
|
||||
obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package engine.QuestSystem;
|
||||
|
||||
import engine.objects.ItemBase;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class QuestObject {
|
||||
|
||||
public String QuestName;
|
||||
public String description;
|
||||
public int objectiveCount;
|
||||
public int objectiveCountRequired;
|
||||
public ArrayList<String> progressionNames;
|
||||
public PlayerCharacter owner;
|
||||
|
||||
public QuestObject(){
|
||||
|
||||
}
|
||||
public void tryProgress(String option){
|
||||
if(this.progressionNames.contains(option))
|
||||
this.objectiveCount++;
|
||||
else
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
package engine.ZergMehcanics;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ZergManager;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class MineAntiZerg {
|
||||
|
||||
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
|
||||
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
|
||||
|
||||
public static void runMines(){
|
||||
for(Mine mine : Mine.getMines()){
|
||||
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
|
||||
if(tower == null)
|
||||
continue;
|
||||
|
||||
if(!mine.isActive)
|
||||
continue;
|
||||
|
||||
logPlayersPresent(tower,mine);
|
||||
|
||||
auditPlayersPresent(tower,mine);
|
||||
|
||||
auditPlayers(mine);
|
||||
}
|
||||
}
|
||||
|
||||
public static void logPlayersPresent(Building tower, Mine mine){
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
|
||||
for(AbstractWorldObject player : loadedPlayers){
|
||||
playersPresent.add((PlayerCharacter)player);
|
||||
}
|
||||
|
||||
currentPlayers.put(mine,playersPresent);
|
||||
}
|
||||
|
||||
public static void auditPlayersPresent(Building tower, Mine mine){
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
|
||||
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||
if(!loadedPlayers.contains(player)){
|
||||
toRemove.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
currentPlayers.get(mine).removeAll(toRemove);
|
||||
|
||||
for(PlayerCharacter player : toRemove){
|
||||
if(leaveTimers.containsKey(mine)){
|
||||
leaveTimers.get(mine).put(player,System.currentTimeMillis());
|
||||
}else{
|
||||
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
|
||||
leaveTime.put(player,System.currentTimeMillis());
|
||||
leaveTimers.put(mine,leaveTime);
|
||||
}
|
||||
}
|
||||
|
||||
toRemove.clear();
|
||||
|
||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
|
||||
if(timeGone > 180000L) {//3 minutes
|
||||
toRemove.add(player);
|
||||
player.ZergMultiplier = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
for(PlayerCharacter player : toRemove) {
|
||||
leaveTimers.get(mine).remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static void auditPlayers(Mine mine){
|
||||
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
|
||||
|
||||
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||
if(playersByNation.containsKey(player.guild.getNation())){
|
||||
playersByNation.get(player.guild.getNation()).add(player);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||
players.add(player);
|
||||
playersByNation.put(player.guild.getNation(),players);
|
||||
}
|
||||
}
|
||||
|
||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||
if(playersByNation.containsKey(player.guild.getNation())){
|
||||
playersByNation.get(player.guild.getNation()).add(player);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||
players.add(player);
|
||||
playersByNation.put(player.guild.getNation(),players);
|
||||
}
|
||||
}
|
||||
|
||||
for(Guild nation : playersByNation.keySet()){
|
||||
for(PlayerCharacter player : playersByNation.get(nation)){
|
||||
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,13 +13,14 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.*;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class dbAccountHandler extends dbHandlerBase {
|
||||
@@ -76,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void SET_TRASH(String machineID, String type) {
|
||||
public void SET_TRASH(String machineID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement(
|
||||
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
||||
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
||||
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||
|
||||
preparedStatement.setString(1, machineID);
|
||||
preparedStatement.setString(2, type);
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
|
||||
public ArrayList<String> GET_TRASH_LIST() {
|
||||
@@ -275,21 +270,4 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void TRASH_CHEATERS() {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||
|
||||
boolean hasResultSet = callableStatement.execute();
|
||||
|
||||
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
|
||||
Logger.info("TRASHED CHEATERS");
|
||||
} else {
|
||||
Logger.warn("No cheaters to trash.");
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error("Error trashing cheaters: ", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@ import java.util.HashMap;
|
||||
|
||||
public class dbItemBaseHandler extends dbHandlerBase {
|
||||
|
||||
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
||||
public dbItemBaseHandler() {
|
||||
|
||||
}
|
||||
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
||||
if(dexReductions.containsKey(itemBase.getUUID())){
|
||||
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
||||
}else{
|
||||
itemBase.dexReduction = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
||||
|
||||
ArrayList<Integer> tempList = new ArrayList<>();
|
||||
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
// Check if a result was found
|
||||
if (rs.next()) {
|
||||
int ID = rs.getInt("ID");
|
||||
float factor = rs.getInt("item_bulk_factor");
|
||||
dexReductions.put(ID,factor);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Dungeons.DungeonManager;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class DungenonCmd extends AbstractDevCmd {
|
||||
|
||||
public DungenonCmd() {
|
||||
super("dungeon");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||
if(parent == null)
|
||||
return;
|
||||
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
pc.teleport(loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "indicate mob or building followed by an id and a level";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'/dungeon mob 2001 10'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -335,18 +335,14 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Movement State: " + targetPC.getMovementState().name();
|
||||
output += newline;
|
||||
output += "Movement Speed: " + targetPC.getSpeed();
|
||||
output += newline;
|
||||
|
||||
output += "Altitude : " + targetPC.getLoc().y;
|
||||
output += newline;
|
||||
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
output += newline;
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||
output += "Target Loc: " + targetPC.loc + newline;
|
||||
output += "Player Loc: " + pc.loc + newline;
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
@@ -509,7 +505,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Effects:" + newline;
|
||||
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
||||
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
||||
output += eb.getName() + newline;
|
||||
output += eb.getName() + " " + eb.getIDString() + newline;
|
||||
}
|
||||
break;
|
||||
case Item: //intentional passthrough
|
||||
|
||||
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
||||
+ skill.getModifiedAmount() + '('
|
||||
+ skill.getTotalSkillPercet() + " )");
|
||||
}
|
||||
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
||||
// PlayerCombatStats.PrintSkillsToClient(pc);
|
||||
} else
|
||||
throwbackInfo(pc, "Skills not found for player");
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -58,42 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
|
||||
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
||||
String newline = "\r\n ";
|
||||
|
||||
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
|
||||
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
|
||||
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
|
||||
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
|
||||
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||
newOut += "Stats Base (Modified)" + newline;
|
||||
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||
newOut += "Move Speed: " + tar.getSpeed() + newline;
|
||||
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
|
||||
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
|
||||
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
|
||||
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
|
||||
newOut += "HAND ONE" + newline;
|
||||
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
|
||||
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
|
||||
newOut += "HAND TWO" + newline;
|
||||
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
|
||||
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||
newOut += "=== POWERS ===" + newline;
|
||||
for(CharacterPower power : pc.getPowers().values()){
|
||||
if(power.getPower().requiresHitRoll) {
|
||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||
}
|
||||
}
|
||||
throwbackInfo(pc, newOut);
|
||||
String out = "Server stats for Player " + tar.getFirstName() + newline;
|
||||
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||
out += "Stats Base (Modified)" + newline;
|
||||
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||
throwbackInfo(pc, out);
|
||||
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
|
||||
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
|
||||
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
|
||||
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
out += "Move Speed: " + tar.getSpeed() + newline;
|
||||
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
|
||||
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
|
||||
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
||||
throwbackInfo(pc, out);
|
||||
}
|
||||
|
||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.LootManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
String newline = "\r\n ";
|
||||
|
||||
String output;
|
||||
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
int ATR = Integer.parseInt(words[0]);
|
||||
int DEF = Integer.parseInt(words[1]);
|
||||
int attacks = Integer.parseInt(words[2]);
|
||||
|
||||
int hits = 0;
|
||||
int misses = 0;
|
||||
int defaultHits = 0;
|
||||
int defualtMisses = 0;
|
||||
|
||||
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||
float convertedChance = chance * 100;
|
||||
output = "" + newline;
|
||||
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
||||
output += "DEF = " + DEF + newline;
|
||||
output += "ATR = " + ATR + newline;
|
||||
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
||||
if(convertedChance < 5){
|
||||
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
||||
convertedChance = 5.0f;
|
||||
}
|
||||
if(convertedChance > 95){
|
||||
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
||||
convertedChance = 95.0f;
|
||||
}
|
||||
for(int i = 0; i < attacks; i++){
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
|
||||
if(roll <= convertedChance){
|
||||
hits += 1;
|
||||
}else{
|
||||
misses += 1;
|
||||
}
|
||||
}
|
||||
|
||||
float totalHits = defaultHits + hits;
|
||||
float totalMisses = defualtMisses + misses;
|
||||
float hitPercent = Math.round(totalHits / attacks * 100);
|
||||
float missPercent = Math.round(totalMisses / attacks * 100);
|
||||
|
||||
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
||||
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
||||
|
||||
throwbackInfo(playerCharacter,output);
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
simCount = Integer.parseInt(words[0]);
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.QuestSystem.QuestManager;
|
||||
import engine.db.archive.BaneRecord;
|
||||
import engine.db.archive.PvpRecord;
|
||||
import engine.net.Dispatch;
|
||||
@@ -27,7 +28,6 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -85,10 +85,6 @@ public enum ChatManager {
|
||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||
isFlood = true;
|
||||
|
||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||
return;
|
||||
}
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
@@ -113,9 +109,9 @@ public enum ChatManager {
|
||||
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
||||
return;
|
||||
case LEADERCHANNELMESSAGE:
|
||||
case GLOBALCHANNELMESSAGE:
|
||||
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
||||
return;
|
||||
case GLOBALCHANNELMESSAGE:
|
||||
case CHATPVP:
|
||||
case CHATCITY:
|
||||
case CHATINFO:
|
||||
@@ -204,6 +200,11 @@ public enum ChatManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(text.equalsIgnoreCase("show_quest()")){
|
||||
QuestManager.displayCurrentQuest(pcSender);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ChatManager.isVersionRequest(text) == true) {
|
||||
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
return;
|
||||
|
||||
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
@@ -300,20 +301,6 @@ public enum CombatManager {
|
||||
if (target == null)
|
||||
return 0;
|
||||
|
||||
//pet to assist in attacking target
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||
if(attacker.combatStats == null){
|
||||
attacker.combatStats = new PlayerCombatStats(attacker);
|
||||
}
|
||||
if(attacker.getPet() != null){
|
||||
Mob pet = attacker.getPet();
|
||||
if(pet.combatTarget == null && pet.assist)
|
||||
pet.setCombatTarget(attacker.combatTarget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//target must be valid type
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
@@ -329,13 +316,10 @@ public enum CombatManager {
|
||||
else if (!tar.isActive())
|
||||
return 0;
|
||||
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
|
||||
if(((PlayerCharacter)target).combatStats == null){
|
||||
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
|
||||
}
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
|
||||
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
||||
return 0;
|
||||
}
|
||||
|
||||
//must not be immune to all or immune to attack
|
||||
|
||||
Resists res = tar.getResists();
|
||||
@@ -468,17 +452,6 @@ public enum CombatManager {
|
||||
|
||||
//Range check.
|
||||
|
||||
if(abstractCharacter.isMoving()){
|
||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
range += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if (NotInRange(abstractCharacter, target, range)) {
|
||||
|
||||
//target is in stealth and can't be seen by source
|
||||
@@ -510,24 +483,16 @@ public enum CombatManager {
|
||||
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
||||
else {
|
||||
int wepSpeed = (int) (wb.getSpeed());
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
||||
if(slot == 1){
|
||||
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
|
||||
}else{
|
||||
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
|
||||
}
|
||||
}else {
|
||||
|
||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||
|
||||
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
||||
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
||||
|
||||
if (wepSpeed < 10)
|
||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||
|
||||
if (wepSpeed < 10)
|
||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||
}
|
||||
createTimer(abstractCharacter, slot, wepSpeed, true);
|
||||
}
|
||||
|
||||
@@ -572,32 +537,14 @@ public enum CombatManager {
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
if( pc.combatStats == null){
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
}
|
||||
pc.combatStats.calculateATR(true);
|
||||
pc.combatStats.calculateATR(false);
|
||||
if (mainHand) {
|
||||
atr = pc.combatStats.atrHandOne;
|
||||
minDamage = pc.combatStats.minDamageHandOne;
|
||||
maxDamage = pc.combatStats.maxDamageHandOne;
|
||||
} else {
|
||||
atr = pc.combatStats.atrHandTwo;
|
||||
minDamage = pc.combatStats.minDamageHandTwo;
|
||||
maxDamage = pc.combatStats.maxDamageHandTwo;
|
||||
}
|
||||
}else {
|
||||
if (mainHand) {
|
||||
atr = ac.getAtrHandOne();
|
||||
minDamage = ac.getMinDamageHandOne();
|
||||
maxDamage = ac.getMaxDamageHandOne();
|
||||
} else {
|
||||
atr = ac.getAtrHandTwo();
|
||||
minDamage = ac.getMinDamageHandTwo();
|
||||
maxDamage = ac.getMaxDamageHandTwo();
|
||||
}
|
||||
if (mainHand) {
|
||||
atr = ac.getAtrHandOne();
|
||||
minDamage = ac.getMinDamageHandOne();
|
||||
maxDamage = ac.getMaxDamageHandOne();
|
||||
} else {
|
||||
atr = ac.getAtrHandTwo();
|
||||
minDamage = ac.getMinDamageHandTwo();
|
||||
maxDamage = ac.getMaxDamageHandTwo();
|
||||
}
|
||||
|
||||
boolean tarIsRat = false;
|
||||
@@ -691,15 +638,7 @@ public enum CombatManager {
|
||||
}
|
||||
} else {
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
if(((PlayerCharacter)tar).combatStats == null){
|
||||
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
|
||||
}
|
||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||
}else {
|
||||
defense = tar.getDefenseRating();
|
||||
}
|
||||
defense = tar.getDefenseRating();
|
||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||
}
|
||||
|
||||
@@ -708,7 +647,7 @@ public enum CombatManager {
|
||||
//Get hit chance
|
||||
|
||||
//int chance;
|
||||
//float dif = atr - defense;
|
||||
float dif = atr - defense;
|
||||
|
||||
//if (dif > 100)
|
||||
// chance = 94;
|
||||
@@ -753,18 +692,6 @@ public enum CombatManager {
|
||||
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -786,18 +713,6 @@ public enum CombatManager {
|
||||
|
||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||
float attackRange = getWeaponRange(wb, bonuses);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -911,22 +826,6 @@ public enum CombatManager {
|
||||
else
|
||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||
|
||||
if(weapon != null && weapon.effects != null){
|
||||
float armorPierce = 0;
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
||||
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
||||
}
|
||||
}
|
||||
}
|
||||
if(armorPierce > 0){
|
||||
damage *= 1 + (armorPierce * 0.01f);
|
||||
}
|
||||
}
|
||||
|
||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||
|
||||
float d = 0f;
|
||||
|
||||
errorTrack = 12;
|
||||
@@ -946,8 +845,6 @@ public enum CombatManager {
|
||||
if (tarAc.getHealth() > 0)
|
||||
d = tarAc.modifyHealth(-damage, ac, false);
|
||||
|
||||
tarAc.cancelOnTakeDamage();
|
||||
|
||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||
|
||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
@@ -981,18 +878,27 @@ public enum CombatManager {
|
||||
|
||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||
|
||||
if(weapon.effects != null){
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(ModType.WeaponProc)){
|
||||
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
|
||||
|
||||
for (Effect eff : effects.values()) {
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
|
||||
|
||||
if (aems != null) {
|
||||
for (AbstractEffectModifier aem : aems) {
|
||||
|
||||
if (!tarAc.isAlive())
|
||||
break;
|
||||
|
||||
if (aem instanceof WeaponProcEffectModifier) {
|
||||
|
||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
||||
}catch(Exception e){
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
|
||||
if (procChance < MBServerStatics.PROC_CHANCE)
|
||||
((WeaponProcEffectModifier) aem).applyProc(ac, target);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1006,16 +912,6 @@ public enum CombatManager {
|
||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
|
||||
//handle mob hate values
|
||||
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
Mob mobTarget = (Mob)target;
|
||||
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
|
||||
}else{
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Apply Weapon power effect if any.
|
||||
@@ -1031,19 +927,6 @@ public enum CombatManager {
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
@@ -1099,12 +982,6 @@ public enum CombatManager {
|
||||
Item tarMain = tarItem.getItemFromEquipped(1);
|
||||
Item tarOff = tarItem.getItemFromEquipped(2);
|
||||
|
||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
|
||||
return true;
|
||||
}
|
||||
|
||||
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
||||
}
|
||||
|
||||
@@ -1163,12 +1040,10 @@ public enum CombatManager {
|
||||
|
||||
//calculate resists in if any
|
||||
|
||||
|
||||
|
||||
if (resists != null)
|
||||
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||
|
||||
return damage;
|
||||
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||
else
|
||||
return damage;
|
||||
}
|
||||
|
||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||
@@ -1322,14 +1197,6 @@ public enum CombatManager {
|
||||
|
||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||
|
||||
if(target.getBonuses() != null)
|
||||
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
||||
return false;
|
||||
|
||||
if(source.getBonuses() != null)
|
||||
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
||||
return false;
|
||||
|
||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||
|
||||
if (chance == 0f)
|
||||
@@ -1340,7 +1207,7 @@ public enum CombatManager {
|
||||
if (chance > 75f)
|
||||
chance = 75f;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
return roll < chance;
|
||||
|
||||
@@ -1518,9 +1385,9 @@ public enum CombatManager {
|
||||
|
||||
Resists resists = ac.getResists();
|
||||
|
||||
if (resists != null) {
|
||||
if (resists != null)
|
||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||
}
|
||||
|
||||
total += amount;
|
||||
}
|
||||
|
||||
@@ -1603,21 +1470,18 @@ public enum CombatManager {
|
||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||
}
|
||||
|
||||
public static boolean LandHit(int ATR, int DEF){
|
||||
public static boolean LandHit(int C5, int D5){
|
||||
|
||||
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||
//float convertedChance = chance * 100;
|
||||
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
|
||||
int convertedChance = Math.round(chance * 100);
|
||||
//convertedChance = Math.max(5, Math.min(95, convertedChance));
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
|
||||
//if(roll <= 5)//always 5% chance to miss
|
||||
// return false;
|
||||
if(roll < 5)//always 5% chance ot miss
|
||||
return false;
|
||||
|
||||
//if(roll >= 95)//always 5% chance to hit
|
||||
// return true;
|
||||
|
||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
||||
return chance >= roll;
|
||||
return roll <= convertedChance;
|
||||
}
|
||||
|
||||
public static boolean specialCaseHitRoll(int powerID){
|
||||
|
||||
@@ -1,430 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.AttackJob;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.AttackCmdMsg;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.DamageShield;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class CombatSystem {
|
||||
|
||||
public static void attemptCombat(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
|
||||
|
||||
//1. source or target doesn't exist, early exit
|
||||
if(source == null || target == null)
|
||||
return;
|
||||
|
||||
//2. source or target is dead, early exit
|
||||
if(!source.isAlive() || !target.isAlive())
|
||||
return;
|
||||
|
||||
//3. make sure if target is a building to ensure that it is damageable
|
||||
if(target.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||
Building building = (Building)target;
|
||||
if(building.assetIsProtected() || building.getProtectionState().equals(Enum.ProtectionState.NPC))
|
||||
return;
|
||||
}
|
||||
|
||||
//after thought: make sure target is in range of source
|
||||
if(!inRange(source,target,mainhand))
|
||||
return;
|
||||
|
||||
//4. apply any weapon powers and then clear the weapon power memory for the player
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.getWeaponPower() != null){
|
||||
pc.getWeaponPower().attack(target,pc.getRange());
|
||||
pc.setWeaponPower(null);
|
||||
}
|
||||
}
|
||||
|
||||
//5. make sure if target is AbstractCharacter to check for defense trigger and passive trigger
|
||||
if(AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
int atr;
|
||||
int def;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
atr = (int) pc.combatStats.atrHandOne;
|
||||
if(!mainhand)
|
||||
atr =(int) pc.combatStats.atrHandTwo;
|
||||
|
||||
def = pc.combatStats.defense;
|
||||
} else {
|
||||
atr = (int) ((source.getAtrHandOne() + source.getAtrHandTwo()) * 0.5f);
|
||||
def = source.defenseRating;
|
||||
}
|
||||
|
||||
if(!LandHit(atr,def)) {
|
||||
createTimer(source,mainhand);
|
||||
return;
|
||||
}
|
||||
|
||||
if(source.getBonuses() != null)
|
||||
if(!source.getBonuses().getBool(Enum.ModType.IgnorePassiveDefense, Enum.SourceType.None))
|
||||
if(triggerPassive(source,target)) {
|
||||
createTimer(source,mainhand);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//commence actual combat management
|
||||
|
||||
//6. check for any procs
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getEquipped() != null){
|
||||
Item weapon = pc.getCharItemManager().getEquipped(1);
|
||||
if(!mainhand)
|
||||
weapon = pc.getCharItemManager().getEquipped(2);
|
||||
if(weapon != null){
|
||||
if(weapon.effects != null){
|
||||
for (Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponProc)){
|
||||
int procChance = ThreadLocalRandom.current().nextInt(0,101);
|
||||
if (procChance <= MBServerStatics.PROC_CHANCE) {
|
||||
try {
|
||||
((WeaponProcEffectModifier) mod).applyProc(source, target);
|
||||
}catch(Exception e){
|
||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//7. configure damage amounts and type
|
||||
Enum.DamageType damageType = Enum.DamageType.Crush;
|
||||
int min = 0;
|
||||
int max = 0;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
if(mainhand){
|
||||
min = pc.combatStats.minDamageHandOne;
|
||||
max = pc.combatStats.maxDamageHandOne;
|
||||
}else{
|
||||
min = pc.combatStats.minDamageHandTwo;
|
||||
max = pc.combatStats.maxDamageHandTwo;
|
||||
}
|
||||
}else if (source.getObjectType().equals(Enum.GameObjectType.Mob)) {
|
||||
Mob mob = (Mob) source;
|
||||
min = (int) mob.mobBase.getDamageMin();
|
||||
max = (int) mob.mobBase.getDamageMax();
|
||||
}
|
||||
|
||||
int damage = ThreadLocalRandom.current().nextInt(min,max + 1);
|
||||
|
||||
if(source.getBonuses() != null){
|
||||
damage *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||
}
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
damage *= pc.ZergMultiplier;
|
||||
}
|
||||
|
||||
//8. configure the attack message to be sent to the clients
|
||||
int animation = 0;
|
||||
ItemBase wb = null;
|
||||
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null) {
|
||||
Item weapon = source.getCharItemManager().getEquipped(1);
|
||||
if (!mainhand)
|
||||
weapon = source.getCharItemManager().getEquipped(2);
|
||||
|
||||
if(weapon != null && weapon.getItemBase().getAnimations() != null && !weapon.getItemBase().getAnimations().isEmpty()){
|
||||
animation = weapon.getItemBase().getAnimations().get(0);
|
||||
wb = weapon.getItemBase();
|
||||
damageType = wb.getDamageType();
|
||||
}
|
||||
}
|
||||
|
||||
//9. reduce damage from resists and apply damage shields
|
||||
if(AbstractCharacter.IsAbstractCharacter(target)){
|
||||
AbstractCharacter abs = (AbstractCharacter) target;
|
||||
damage = (int) abs.getResists().getResistedDamage(source, abs,damageType,damage,1);
|
||||
handleDamageShields(source,abs,damage);
|
||||
}
|
||||
|
||||
|
||||
|
||||
sendCombatMessage(source, target, 0f, wb, null, mainhand, animation);
|
||||
|
||||
//if attacker is player, set last attack timestamp
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
updateAttackTimers((PlayerCharacter) source, target);
|
||||
|
||||
//10. cancel all effects that cancel on attack
|
||||
source.cancelOnAttack();
|
||||
}
|
||||
|
||||
public static boolean LandHit(int ATR, int DEF){
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||
|
||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
||||
return chance >= roll;
|
||||
}
|
||||
|
||||
private static void sendCombatMessage(AbstractCharacter source, AbstractWorldObject target, float damage, ItemBase wb, DeferredPowerJob dpj, boolean mainHand, int swingAnimation) {
|
||||
|
||||
if (dpj != null)
|
||||
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
|
||||
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
|
||||
|
||||
if (source.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
for (Effect eff : source.getEffects().values())
|
||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||
swingAnimation = 0;
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
private static void updateAttackTimers(PlayerCharacter pc, AbstractWorldObject target) {
|
||||
|
||||
//Set Attack Timers
|
||||
|
||||
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
pc.setLastPlayerAttackTime();
|
||||
}
|
||||
|
||||
public static void handleDamageShields(AbstractCharacter ac, AbstractCharacter target, float damage) {
|
||||
|
||||
if (ac == null || target == null)
|
||||
return;
|
||||
|
||||
PlayerBonuses bonuses = target.getBonuses();
|
||||
|
||||
if (bonuses != null) {
|
||||
|
||||
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
|
||||
float total = 0;
|
||||
|
||||
for (DamageShield ds : damageShields.values()) {
|
||||
|
||||
//get amount to damage back
|
||||
|
||||
float amount;
|
||||
|
||||
if (ds.usePercent())
|
||||
amount = damage * ds.getAmount() / 100;
|
||||
else
|
||||
amount = ds.getAmount();
|
||||
|
||||
//get resisted damage for damagetype
|
||||
|
||||
Resists resists = ac.getResists();
|
||||
|
||||
if (resists != null) {
|
||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||
}
|
||||
total += amount;
|
||||
}
|
||||
|
||||
if (total > 0) {
|
||||
|
||||
//apply Damage back
|
||||
|
||||
ac.modifyHealth(-total, target, true);
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(ac, ac, total, 0);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean inRange(AbstractCharacter source, AbstractWorldObject target, boolean mainhand){
|
||||
|
||||
if(source == null || target == null)
|
||||
return false;
|
||||
|
||||
float distanceSquared = source.loc.distanceSquared(target.loc);
|
||||
|
||||
float rangeSquared = 16.0f;
|
||||
|
||||
if(source.getCharItemManager() != null && source.getCharItemManager().getEquipped() != null){
|
||||
Item weapon = source.getCharItemManager().getEquipped(1);
|
||||
if(!mainhand)
|
||||
weapon = source.getCharItemManager().getEquipped(2);
|
||||
if(weapon != null)
|
||||
rangeSquared = weapon.getItemBase().getRange() * weapon.getItemBase().getRange();
|
||||
}
|
||||
|
||||
if(source.getBonuses() != null){
|
||||
rangeSquared *= 1 + source.getBonuses().getFloatPercentAll(Enum.ModType.WeaponRange, Enum.SourceType.None);
|
||||
}
|
||||
|
||||
return distanceSquared <= rangeSquared;
|
||||
}
|
||||
|
||||
public static boolean triggerPassive(AbstractCharacter source, AbstractWorldObject target) {
|
||||
boolean passiveFired = false;
|
||||
|
||||
if (!AbstractCharacter.IsAbstractCharacter(target))
|
||||
return false;
|
||||
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
//Handle Block passive
|
||||
if (testPassive(source, tarAc, "Block")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Handle Parry passive
|
||||
if (testPassive(source, tarAc, "Parry")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Handle Dodge passive
|
||||
if (testPassive(source, tarAc, "Dodge")) {
|
||||
sendPassiveDefenseMessage(source, null, target, MBServerStatics.COMBAT_SEND_DODGE, null, true);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||
|
||||
int swingAnimation = 75;
|
||||
|
||||
if (dpj != null)
|
||||
if (PowersManager.AnimationOverrides.containsKey(dpj.getAction().getEffectID()))
|
||||
swingAnimation = PowersManager.AnimationOverrides.get(dpj.getAction().getEffectID());
|
||||
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(source, swingAnimation, target, passiveType);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
|
||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||
|
||||
if(target.getBonuses() != null)
|
||||
if(target.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
|
||||
return false;
|
||||
|
||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||
|
||||
if (chance == 0f)
|
||||
return false;
|
||||
|
||||
//max 75% chance of passive to fire
|
||||
|
||||
if (chance > 75f)
|
||||
chance = 75f;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
|
||||
return roll < chance;
|
||||
|
||||
}
|
||||
|
||||
private static void createTimer(AbstractCharacter source, boolean mainhand) {
|
||||
|
||||
ConcurrentHashMap<String, JobContainer> timers = source.getTimers();
|
||||
int slot = 1;
|
||||
if(!mainhand)
|
||||
slot = 2;
|
||||
|
||||
int time = 3000;
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(mainhand){
|
||||
time = (int) pc.combatStats.attackSpeedHandOne;
|
||||
}else{
|
||||
time = (int) pc.combatStats.attackSpeedHandTwo;
|
||||
}
|
||||
}
|
||||
|
||||
if (timers != null) {
|
||||
AttackJob aj = new AttackJob(source, slot, true);
|
||||
JobContainer job;
|
||||
job = JobScheduler.getInstance().scheduleJob(aj, (time * 100));
|
||||
timers.put("Attack" + slot, job);
|
||||
} else {
|
||||
Logger.error("Unable to find Timers for Character " + source.getObjectUUID());
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter player;
|
||||
int targetType;
|
||||
AbstractWorldObject target;
|
||||
|
||||
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
|
||||
return;
|
||||
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//source must match player this account belongs to
|
||||
|
||||
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
|
||||
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
targetType = msg.getTargetType();
|
||||
|
||||
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal()) {
|
||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
} else if (targetType == Enum.GameObjectType.Building.ordinal()) {
|
||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
} else if (targetType == Enum.GameObjectType.Mob.ordinal()) {
|
||||
target = Mob.getFromCache(msg.getTargetID());
|
||||
} else {
|
||||
player.setCombatTarget(null);
|
||||
return; //not valid type to attack
|
||||
}
|
||||
|
||||
// quit of the combat target is already the current combat target
|
||||
// or there is no combat target
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
//set sources target
|
||||
|
||||
player.setCombatTarget(target);
|
||||
|
||||
boolean hasMain = false;
|
||||
boolean hasOff = false;
|
||||
if(player.getCharItemManager() != null && player.getCharItemManager().getEquipped() != null){
|
||||
if(player.getCharItemManager().getEquipped(1) != null)
|
||||
hasMain = true;
|
||||
if(player.getCharItemManager().getEquipped(2) != null && !player.getCharItemManager().getEquipped(2).getItemBase().isShield())
|
||||
hasOff = true;
|
||||
}
|
||||
|
||||
if(hasMain){
|
||||
createTimer(player,true);
|
||||
}
|
||||
|
||||
if(hasOff){
|
||||
createTimer(player,false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -98,8 +98,7 @@ public enum ConfigManager {
|
||||
MB_MAGICBOT_FORTOFIX,
|
||||
MB_MAGICBOT_RECRUIT,
|
||||
MB_MAGICBOT_MAGICBOX,
|
||||
MB_MAGICBOT_ADMINLOG,
|
||||
MB_WORLD_BOXLIMIT;
|
||||
MB_MAGICBOT_ADMINLOG;
|
||||
|
||||
// Map to hold our config pulled in from the environment
|
||||
// We also use the config to point to the current message pump
|
||||
|
||||
@@ -85,7 +85,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
@@ -178,11 +177,6 @@ public enum DevCmdManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
||||
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
||||
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
||||
return false;
|
||||
|
||||
//kill any commands not available to everyone on production server
|
||||
//only admin level can run dev commands on production
|
||||
boolean playerAllowed = false;
|
||||
@@ -195,20 +189,6 @@ public enum DevCmdManager {
|
||||
case "gimme":
|
||||
case "goto":
|
||||
case "teleportmode":
|
||||
case "printbonuses":
|
||||
playerAllowed = true;
|
||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
switch (adc.getMainCmdString()) {
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "printbonuses":
|
||||
//case "gimme":
|
||||
playerAllowed = true;
|
||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -43,15 +42,6 @@ public enum LootManager {
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||
252127
|
||||
));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
public static float NORMAL_DROP_RATE;
|
||||
@@ -268,40 +258,33 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
//int lootTableID = 0;
|
||||
//for(BootySetEntry entry : entries){
|
||||
// if(entry.bootyType.equals("LOOT")){
|
||||
// lootTableID = entry.genTable;
|
||||
// break;
|
||||
// }
|
||||
//}
|
||||
|
||||
// if(lootTableID == 0)
|
||||
// return;
|
||||
|
||||
//int RuneTableID = 0;
|
||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
// try {
|
||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
// RuneTableID = entry.itemTableID;
|
||||
// break;
|
||||
// }
|
||||
// }catch(Exception e){
|
||||
|
||||
// }
|
||||
//}
|
||||
|
||||
//if(RuneTableID == 0)
|
||||
// return;
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int RuneTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||
RuneTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(RuneTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
@@ -477,27 +460,7 @@ public enum LootManager {
|
||||
if (suffixMod == null)
|
||||
return inItem;
|
||||
|
||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||
String suffixSpeed = "SUF-148";
|
||||
switch(rankRoll) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
suffixSpeed = "SUF-149";
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
suffixSpeed = "SUF-150";
|
||||
break;
|
||||
|
||||
}
|
||||
inItem.setSuffix(suffixSpeed);
|
||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||
}else if (suffixMod.action.length() > 0) {
|
||||
if (suffixMod.action.length() > 0) {
|
||||
inItem.setSuffix(suffixMod.action);
|
||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||
}
|
||||
@@ -609,7 +572,7 @@ public enum LootManager {
|
||||
ItemBase itemBase = me.getItemBase();
|
||||
if(isVorg) {
|
||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||
dropChance = 7.5f;
|
||||
dropChance = 10;
|
||||
itemBase = getRandomVorg(itemBase);
|
||||
}
|
||||
if (equipmentRoll > dropChance)
|
||||
@@ -642,82 +605,6 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
//check if player owns the gift he is trying to open
|
||||
|
||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||
return;
|
||||
|
||||
ItemBase ib = gift.getItemBase();
|
||||
|
||||
MobLoot winnings = null;
|
||||
|
||||
if (ib == null)
|
||||
return;
|
||||
switch (ib.getUUID()) {
|
||||
case 971070: //wrapped rune
|
||||
ItemBase runeBase = null;
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if(runeBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
||||
}
|
||||
break;
|
||||
case 971012: //wrapped glass
|
||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||
if(chance == 50){
|
||||
int ID = 7000000;
|
||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||
ID += (additional * 10);
|
||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||
if(glassBase != null) {
|
||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||
}
|
||||
}else{
|
||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (winnings == null) {
|
||||
itemMan.consume(gift);
|
||||
itemMan.updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
//early exit if the inventory of the player will not hold the item
|
||||
|
||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
|
||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory();
|
||||
|
||||
}
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itembase ID
|
||||
@@ -821,7 +708,7 @@ public enum LootManager {
|
||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||
int roll = 0;
|
||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||
@@ -845,7 +732,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||
@@ -867,7 +754,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||
@@ -889,7 +776,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||
switch (roll) {
|
||||
case 1:
|
||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||
|
||||
@@ -67,10 +67,8 @@ public enum MovementManager {
|
||||
return;
|
||||
|
||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
if (((PlayerCharacter) toMove).isCasting()) {
|
||||
((PlayerCharacter) toMove).updateLocation();
|
||||
((PlayerCharacter) toMove).updateMovementState();
|
||||
}
|
||||
if (((PlayerCharacter) toMove).isCasting())
|
||||
((PlayerCharacter) toMove).update(false);
|
||||
}
|
||||
|
||||
|
||||
@@ -410,9 +408,7 @@ public enum MovementManager {
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||
continue;
|
||||
|
||||
//member.update(false);
|
||||
member.updateLocation();
|
||||
member.updateMovementState();
|
||||
member.update(false);
|
||||
|
||||
|
||||
// All checks passed, let's move the player
|
||||
|
||||
@@ -10,7 +10,6 @@ package engine.gameManager;
|
||||
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.handlers.dbEffectsBaseHandler;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
@@ -166,37 +165,11 @@ public enum PowersManager {
|
||||
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if(pc == null)
|
||||
return;
|
||||
|
||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
if(pc.isMoving())
|
||||
pc.stopMovement(pc.getMovementLoc());
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
return;
|
||||
}
|
||||
}
|
||||
//crusader sacrifice
|
||||
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
// Cast failed for some reason, reset timer
|
||||
@@ -216,10 +189,6 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(msg.getPowerUsedID() == 429429978){
|
||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||
@@ -228,8 +197,7 @@ public enum PowersManager {
|
||||
msg.setUnknown04(1);
|
||||
|
||||
if (useMobPowerA(msg, caster)) {
|
||||
if(pb.token == -1994153779)
|
||||
InterestManager.setObjectDirty(caster);
|
||||
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||
}
|
||||
}
|
||||
|
||||
@@ -248,16 +216,16 @@ public enum PowersManager {
|
||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||
if (city == null) {
|
||||
failed = true;
|
||||
}//else{
|
||||
// Bane bane = city.getBane();
|
||||
// if (bane == null) {
|
||||
// failed = true;
|
||||
// }else{
|
||||
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||
// failed = true;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}else{
|
||||
Bane bane = city.getBane();
|
||||
if (bane == null) {
|
||||
failed = true;
|
||||
}else{
|
||||
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||
failed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(failed){
|
||||
//check to see if we are at an active mine
|
||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||
@@ -274,15 +242,8 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(failed) {
|
||||
playerCharacter.setIsCasting(false);
|
||||
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
if(failed)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MBServerStatics.POWERS_DEBUG) {
|
||||
@@ -368,18 +329,17 @@ public enum PowersManager {
|
||||
|
||||
|
||||
// Check powers for normal users
|
||||
if(msg.getPowerUsedID() != 421084024) {
|
||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||
if (!playerCharacter.isCSR()) {
|
||||
if (!MBServerStatics.POWERS_DEBUG) {
|
||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||
if (!playerCharacter.isCSR()) {
|
||||
if (!MBServerStatics.POWERS_DEBUG) {
|
||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||
|
||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
CSRCast = true;
|
||||
|
||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
CSRCast = true;
|
||||
}
|
||||
// get numTrains for power
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
@@ -532,23 +492,6 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(!passed){
|
||||
if (playerCharacter.getRace().getName().contains("Shade")) {
|
||||
if(playerCharacter.getHidden() > 0){
|
||||
switch(msg.getPowerUsedID()){
|
||||
case -1851459567:
|
||||
case 2094922127:
|
||||
case -355707373:
|
||||
case 246186475:
|
||||
case 666419835:
|
||||
case 1480354319:
|
||||
passed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!passed)
|
||||
return true;
|
||||
}
|
||||
@@ -847,35 +790,15 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
//handle sprint for bard sprint
|
||||
if(msg.getPowerUsedID() == 429005674){
|
||||
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
||||
//use sprint instead of ballad of beregund the bold
|
||||
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
||||
msg.setPowerUsedID(429611355);
|
||||
}
|
||||
|
||||
//handle root and snare break for wildkin's chase
|
||||
if(msg.getPowerUsedID() == 429494441) {
|
||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||
}
|
||||
|
||||
//handle power block portion for shade hide
|
||||
if(playerCharacter.getRace().getName().contains("Shade")) {
|
||||
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
||||
int trains = msg.getNumTrains() - 1;
|
||||
if (trains < 1)
|
||||
trains = 1;
|
||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
||||
}
|
||||
}
|
||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||
if (msg.getPowerUsedID() == 429601664)
|
||||
if(target.getPromotionClassID() != 2516)//templar
|
||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||
}
|
||||
|
||||
if (playerCharacter.isCasting()) {
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.updateStamRegen(-100);
|
||||
@@ -917,9 +840,6 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pb.targetSelf)
|
||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||
|
||||
int trains = msg.getNumTrains();
|
||||
|
||||
// verify player is not stunned or power type is blocked
|
||||
@@ -1176,18 +1096,7 @@ public enum PowersManager {
|
||||
|
||||
|
||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
//handle mob hate values
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob mobTarget = (Mob)awo;
|
||||
if(mobTarget.hate_values != null) {
|
||||
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||
} else {
|
||||
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1658,28 +1567,17 @@ public enum PowersManager {
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars;
|
||||
|
||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
}else{
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
switch(msg.getPowerToken()){
|
||||
case 431511776:
|
||||
case 429578587:
|
||||
case 429503360:
|
||||
trackChars = getTrackList(playerCharacter);
|
||||
break;
|
||||
default:
|
||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//switch(msg.getPowerToken()){
|
||||
// case 431511776: // Hunt Foe Huntress
|
||||
// case 429578587: // Hunt Foe Scout
|
||||
// case 429503360: // Track Huntsman
|
||||
// case 44106356: //
|
||||
// trackChars = getTrackList(playerCharacter);
|
||||
// break;
|
||||
// default:
|
||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||
// break;
|
||||
//}
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
// send track window
|
||||
@@ -2470,8 +2368,7 @@ public enum PowersManager {
|
||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||
PowersBase pb, PerformActionMsg msg) {
|
||||
// Get defense for target
|
||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||
float defense;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
@@ -2512,13 +2409,6 @@ public enum PowersManager {
|
||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
sendPowerMsg(pc, 4, dodgeMsg);
|
||||
return true;
|
||||
} else if (testPassive(pc, tarAc, "Block")) {
|
||||
// Dodge fired, send dodge message
|
||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||
sendPowerMsg(pc, 4, dodgeMsg);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -2566,12 +2456,7 @@ public enum PowersManager {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||
// Handle Dodge passive
|
||||
boolean passiveFired = false;
|
||||
passiveFired = testPassive(caster, tarAc, "Dodge");
|
||||
if(!passiveFired)
|
||||
passiveFired = testPassive(caster, tarAc, "Block");
|
||||
|
||||
return passiveFired;
|
||||
return testPassive(caster, tarAc, "Dodge");
|
||||
}
|
||||
return false;
|
||||
} else
|
||||
@@ -3073,10 +2958,6 @@ public enum PowersManager {
|
||||
case 429517915:
|
||||
case 431854842:
|
||||
case 429767544:
|
||||
case 429502507:
|
||||
case 428398816:
|
||||
case 429446315:
|
||||
case 429441979:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -93,10 +93,13 @@ public enum SimulationManager {
|
||||
}
|
||||
try {
|
||||
|
||||
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||
if ((_updatePulseTime != 0)
|
||||
&& (System.currentTimeMillis() > _updatePulseTime))
|
||||
pulseUpdate();
|
||||
} catch (Exception e) {
|
||||
Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||
Logger.error(
|
||||
"Fatal error in Update Pulse: DISABLED");
|
||||
// _runegatePulseTime = 0;
|
||||
}
|
||||
|
||||
try {
|
||||
@@ -157,11 +160,7 @@ public enum SimulationManager {
|
||||
|
||||
if (player == null)
|
||||
continue;
|
||||
try {
|
||||
player.update(false);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
player.update(false);
|
||||
}
|
||||
|
||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||
|
||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
||||
this.markStopRunTime();
|
||||
}
|
||||
|
||||
public abstract void doJob();
|
||||
protected abstract void doJob();
|
||||
|
||||
public void executeJob(String threadName) {
|
||||
this.workerID.set(threadName);
|
||||
|
||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract void doJob();
|
||||
protected abstract void doJob();
|
||||
|
||||
public void cancelJob() {
|
||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||
|
||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
||||
final long timeOfExecution;
|
||||
final boolean noTimer;
|
||||
|
||||
public JobContainer(AbstractJob job, long timeOfExecution) {
|
||||
JobContainer(AbstractJob job, long timeOfExecution) {
|
||||
if (job == null) {
|
||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||
}
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
package engine.job;
|
||||
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
public class JobThread implements Runnable {
|
||||
private final AbstractJob currentJob;
|
||||
private final ReentrantLock lock = new ReentrantLock();
|
||||
|
||||
private static Long nextThreadPrint;
|
||||
|
||||
public JobThread(AbstractJob job){
|
||||
this.currentJob = job;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
if (this.currentJob != null) {
|
||||
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
||||
try {
|
||||
this.currentJob.doJob();
|
||||
} finally {
|
||||
lock.unlock();
|
||||
}
|
||||
} else {
|
||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void startJobThread(AbstractJob job){
|
||||
JobThread jobThread = new JobThread(job);
|
||||
Thread thread = new Thread(jobThread);
|
||||
thread.setName("JOB THREAD: " + job.getWorkerID());
|
||||
thread.start();
|
||||
|
||||
if(JobThread.nextThreadPrint == null){
|
||||
JobThread.nextThreadPrint = System.currentTimeMillis();
|
||||
}else{
|
||||
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
||||
JobThread.tryPrintThreads();
|
||||
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void tryPrintThreads(){
|
||||
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
||||
while (rootGroup.getParent() != null) {
|
||||
rootGroup = rootGroup.getParent();
|
||||
}
|
||||
|
||||
// Estimate the number of threads
|
||||
int activeThreads = rootGroup.activeCount();
|
||||
|
||||
// Create an array to hold the threads
|
||||
Thread[] threads = new Thread[activeThreads];
|
||||
|
||||
// Get the active threads
|
||||
rootGroup.enumerate(threads, true);
|
||||
|
||||
int availableThreads = Runtime.getRuntime().availableProcessors();
|
||||
|
||||
// Print the count
|
||||
if(threads.length > 30)
|
||||
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
||||
}
|
||||
}
|
||||
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
|
||||
} else {
|
||||
|
||||
// execute the new job..
|
||||
//this.currentJob.executeJob(this.getThreadName());
|
||||
if(this.currentJob != null) {
|
||||
JobThread.startJobThread(this.currentJob);
|
||||
this.currentJob = null;
|
||||
}
|
||||
this.currentJob.executeJob(this.getThreadName());
|
||||
this.currentJob = null;
|
||||
}
|
||||
Thread.yield();
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract void doJob();
|
||||
protected abstract void doJob();
|
||||
|
||||
@Override
|
||||
protected abstract void _cancelJob();
|
||||
|
||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
City city;
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
//bane already set.
|
||||
if (this.bane.getLiveDate() != null) {
|
||||
|
||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (execution == null) {
|
||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||
return;
|
||||
|
||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.ac != null) {
|
||||
this.ac.applyBonuses();
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
SessionManager.cSessionCleanup(secKey);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.ac != null)
|
||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
PlayerBonuses bonuses = null;
|
||||
|
||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (building == null) {
|
||||
Logger.error("Rungate building was null");
|
||||
|
||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||
&& ((Building) this.target).isVulnerable() == false) {
|
||||
_cancelJob();
|
||||
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
|
||||
if (this.iteration < 0) {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
||||
return;
|
||||
}
|
||||
this.skipSendEffect = true;
|
||||
|
||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.ago == null)
|
||||
return;
|
||||
ago.removeDatabaseJob(this.type, false);
|
||||
|
||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
//Power ended with no attack, cancel weapon power boost
|
||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||
|
||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.origin != null) {
|
||||
this.origin.disconnect();
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
int doorNumber;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
//cancel fear for mob.
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
}
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.target == null)
|
||||
return;
|
||||
|
||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.originToSend == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
server.logoutCharacter(this.pc);
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
|
||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.pc == null || this.origin == null || grp == null) {
|
||||
return;
|
||||
|
||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.corpse != null)
|
||||
Corpse.removeCorpse(corpse, true);
|
||||
|
||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (spire == null)
|
||||
return;
|
||||
|
||||
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
Vector3fImmutable stuckLoc;
|
||||
Building building = null;
|
||||
|
||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.source == null)
|
||||
return;
|
||||
|
||||
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.pc == null || this.npc == null || this.origin == null)
|
||||
return;
|
||||
|
||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||
return;
|
||||
|
||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||
return;
|
||||
if (!this.target.isAlive()) {
|
||||
|
||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.group == null)
|
||||
return;
|
||||
|
||||
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
|
||||
// Must have a building to rank!
|
||||
|
||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
int newRank;
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||
}
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||
}
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||
}
|
||||
|
||||
|
||||
+106
-158
@@ -9,7 +9,6 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
@@ -27,7 +26,6 @@ import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -50,19 +48,18 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
//mob casting disabled
|
||||
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||
|
||||
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||
// mob.updateLocation();
|
||||
// return;
|
||||
//}
|
||||
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||
mob.updateLocation();
|
||||
return;
|
||||
}
|
||||
|
||||
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||
// mob.updateLocation();
|
||||
// return;
|
||||
//}
|
||||
//}
|
||||
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||
mob.updateLocation();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||
return;
|
||||
@@ -95,7 +92,7 @@ public class MobAI {
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,12 +105,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
mob.setCombatTarget(target.getPet());
|
||||
AttackTarget(mob,mob.combatTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
@@ -134,9 +125,6 @@ public class MobAI {
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
// add timer for last attack.
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
@@ -167,14 +155,8 @@ public class MobAI {
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
try{
|
||||
InterestManager.forceLoad(mob);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -188,14 +170,14 @@ public class MobAI {
|
||||
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||
guard.setCombatTarget(mob);
|
||||
|
||||
@@ -232,7 +214,7 @@ public class MobAI {
|
||||
//}
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -271,7 +253,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -324,7 +306,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,12 +320,6 @@ public class MobAI {
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
if (mob.nextCastTime == 0)
|
||||
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
||||
|
||||
if(mob.nextCastTime > System.currentTimeMillis())
|
||||
return false;
|
||||
|
||||
if(mob.isPlayerGuard){
|
||||
|
||||
int contractID = 0;
|
||||
@@ -364,11 +340,13 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
return false;
|
||||
}
|
||||
if (mob.nextCastTime == 0)
|
||||
mob.nextCastTime = System.currentTimeMillis();
|
||||
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -422,9 +400,6 @@ public class MobAI {
|
||||
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
||||
return false;
|
||||
|
||||
//check for hit-roll
|
||||
|
||||
if (mobPower.requiresHitRoll)
|
||||
@@ -448,13 +423,13 @@ public class MobAI {
|
||||
msg.setUnknown04(2);
|
||||
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
long delay = 20000L;
|
||||
mob.nextCastTime = System.currentTimeMillis() + delay;
|
||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||
|
||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -573,10 +548,11 @@ public class MobAI {
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
|
||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -612,7 +588,7 @@ public class MobAI {
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -624,6 +600,9 @@ public class MobAI {
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||
@@ -679,10 +658,6 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
@@ -733,14 +708,12 @@ public class MobAI {
|
||||
if(mob.isAlive())
|
||||
RecoverHealth(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
|
||||
|
||||
//old system
|
||||
try {
|
||||
|
||||
//looks for and sets mobs combatTarget
|
||||
@@ -775,11 +748,13 @@ public class MobAI {
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
|
||||
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
|
||||
continue;
|
||||
|
||||
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
||||
@@ -808,7 +783,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -869,7 +844,7 @@ public class MobAI {
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -923,7 +898,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -949,7 +924,7 @@ public class MobAI {
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -976,8 +951,7 @@ public class MobAI {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
if(mob.combatTarget == null)
|
||||
NewAggroMechanic(mob);
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -990,6 +964,7 @@ public class MobAI {
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||
|
||||
//guard captain pulls his minions home with him
|
||||
@@ -1011,7 +986,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1019,11 +994,6 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
float rangeSquared = mob.getRange() * mob.getRange();
|
||||
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
||||
|
||||
@@ -1054,7 +1024,7 @@ public class MobAI {
|
||||
mob.updateMovementState();
|
||||
mob.updateLocation();
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1086,7 +1056,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1109,10 +1079,21 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1134,7 +1115,7 @@ public class MobAI {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1148,7 +1129,7 @@ public class MobAI {
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1160,16 +1141,12 @@ public class MobAI {
|
||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||
mob.killCharacter("no owner");
|
||||
|
||||
if(!mob.isSiege())
|
||||
mob.BehaviourType.canRoam = true;
|
||||
|
||||
|
||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||
CheckMobMovement(mob);
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1185,7 +1162,7 @@ public class MobAI {
|
||||
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1200,11 +1177,17 @@ public class MobAI {
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
if (newTarget != null)
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1218,9 +1201,8 @@ public class MobAI {
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1270,7 +1252,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1333,7 +1315,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1382,10 +1364,41 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
float CurrentHateValue = 0;
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
}
|
||||
return mostHatedTarget;
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecoverHealth(Mob mob) {
|
||||
//recover health
|
||||
try {
|
||||
@@ -1403,7 +1416,7 @@ public class MobAI {
|
||||
mob.setHealth(mob.getHealthMax());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1413,69 +1426,4 @@ public class MobAI {
|
||||
rwss.setPlayer(mob);
|
||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||
}
|
||||
|
||||
public static void NewAggroMechanic(Mob mob){
|
||||
|
||||
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//clear out any players who are not in hated range anymore
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||
if(!inRange.contains(pc))
|
||||
toRemove.add(pc);
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
mob.hate_values.remove(pc);
|
||||
}
|
||||
|
||||
//find most hated target
|
||||
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||
if (loadedPlayer == null)
|
||||
continue;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
continue;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if(mob.hate_values.containsKey(loadedPlayer))
|
||||
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||
mostHated = loadedPlayer;
|
||||
}
|
||||
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
}
|
||||
@@ -43,14 +43,14 @@ public class MobRespawnThread implements Runnable {
|
||||
if (zones != null) {
|
||||
for (Zone zone : zones) {
|
||||
synchronized (zone) { // Optional: Synchronize on zone
|
||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
if (!zone.respawnQue.isEmpty() &&
|
||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||
|
||||
Mob respawner = Zone.respawnQue.iterator().next();
|
||||
Mob respawner = zone.respawnQue.iterator().next();
|
||||
if (respawner != null) {
|
||||
respawner.respawn();
|
||||
Zone.respawnQue.remove(respawner);
|
||||
Zone.lastRespawn = System.currentTimeMillis();
|
||||
Thread.sleep(100);
|
||||
zone.respawnQue.remove(respawner);
|
||||
zone.lastRespawn = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
import static java.lang.Math.pow;
|
||||
|
||||
public class CombatUtilities {
|
||||
|
||||
@@ -100,18 +101,9 @@ public class CombatUtilities {
|
||||
if (!target.isAlive())
|
||||
return;
|
||||
|
||||
if(agent.isPet()){
|
||||
try{
|
||||
damage *= agent.getOwner().ZergMultiplier;
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||
}else if (target.getObjectType() == GameObjectType.Building)
|
||||
else if (target.getObjectType() == GameObjectType.Building)
|
||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||
|
||||
//Don't send 0 damage kay thanx.
|
||||
@@ -155,19 +147,13 @@ public class CombatUtilities {
|
||||
}
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter pc = (PlayerCharacter)target;
|
||||
if(pc.combatStats == null)
|
||||
pc.combatStats = new PlayerCombatStats(pc);
|
||||
pc.combatStats.calculateDefense();
|
||||
defense = pc.combatStats.defense;
|
||||
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||
break;
|
||||
case Mob:
|
||||
|
||||
Mob mob = (Mob) target;
|
||||
if (mob.isSiege())
|
||||
defense = atr;
|
||||
else
|
||||
defense = ((Mob) target).mobBase.getDefense();
|
||||
break;
|
||||
case Building:
|
||||
return false;
|
||||
@@ -210,10 +196,12 @@ public class CombatUtilities {
|
||||
return;
|
||||
|
||||
int anim = 75;
|
||||
float speed;
|
||||
|
||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
if (mainHand)
|
||||
speed = agent.getSpeedHandOne();
|
||||
else
|
||||
speed = agent.getSpeedHandTwo();
|
||||
|
||||
DamageType dt = DamageType.Crush;
|
||||
|
||||
@@ -295,6 +283,11 @@ public class CombatUtilities {
|
||||
if (((Mob) target).isSiege())
|
||||
return;
|
||||
|
||||
//handle the retaliate
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob) {
|
||||
Mob targetMob = (Mob) target;
|
||||
if (targetMob.isSiege())
|
||||
@@ -329,9 +322,9 @@ public class CombatUtilities {
|
||||
damage = calculateMobDamage(agent);
|
||||
}
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
//if (((AbstractCharacter) target).isSit()) {
|
||||
// damage *= 2.5f; //increase damage if sitting
|
||||
//}
|
||||
if (((AbstractCharacter) target).isSit()) {
|
||||
damage *= 2.5f; //increase damage if sitting
|
||||
}
|
||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||
}
|
||||
if (target.getObjectType() == GameObjectType.Building) {
|
||||
|
||||
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
|
||||
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
||||
protected final ReentrantLock writeLock = new ReentrantLock();
|
||||
protected final ReentrantLock readLock = new ReentrantLock();
|
||||
public long lastMsgTime = System.currentTimeMillis();
|
||||
protected long lastMsgTime = System.currentTimeMillis();
|
||||
protected long lastKeepAliveTime = System.currentTimeMillis();
|
||||
protected long lastOpcode = -1;
|
||||
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
||||
|
||||
@@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
||||
|
||||
this.processChangeRequests();
|
||||
this.auditSocketChannelToConnectionMap();
|
||||
//this.selector.select();
|
||||
this.selector.select(250L);
|
||||
this.processNewEvents();
|
||||
|
||||
@@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (runStatus) {
|
||||
this.ac.connMan.receive(sk);
|
||||
this.ac.execTask.compareAndSet(true, false);
|
||||
@@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
if (runStatus) {
|
||||
this.ac.connMan.sendFinish(sk);
|
||||
this.ac.execTask.compareAndSet(true, false);
|
||||
|
||||
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
NetMsgFactory factory = conn.getFactory();
|
||||
|
||||
// Make any/all msg possible
|
||||
|
||||
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
protected void doJob() {
|
||||
|
||||
if (this.cnt >= 5) {
|
||||
this.connMan.auditSocketChannelToConnectionMap();
|
||||
|
||||
@@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
|
||||
public ReentrantLock buyLock = new ReentrantLock();
|
||||
public boolean desyncDebug = false;
|
||||
public byte[] lastByteBuffer;
|
||||
public long lastTargetSwitchTime;
|
||||
protected SessionID sessionID = null;
|
||||
private byte cryptoInitTries = 0;
|
||||
|
||||
public int strikes = 0;
|
||||
public Long lastStrike = 0L;
|
||||
|
||||
public int finalStrikes = 0;
|
||||
public long finalStrikeRefresh = 0L;
|
||||
|
||||
public ClientConnection(ClientConnectionManager connMan,
|
||||
SocketChannel sockChan) {
|
||||
super(connMan, sockChan, true);
|
||||
|
||||
@@ -29,7 +29,6 @@ import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import engine.util.StringUtils;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
|
||||
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
|
||||
return;
|
||||
}
|
||||
|
||||
//dupe check
|
||||
if (!i.validForInventory(origin, pc, itemManager))
|
||||
return;
|
||||
@@ -1886,7 +1880,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
switch (protocolMsg) {
|
||||
case SETSELECTEDOBECT:
|
||||
KeyCloneAudit.auditTargetMsg(msg);
|
||||
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
||||
break;
|
||||
|
||||
|
||||
@@ -66,7 +66,6 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
||||
// Send Guild, Nation and IC MOTD
|
||||
GuildManager.enterWorldMOTD(player);
|
||||
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
|
||||
|
||||
// Send branch string if available from ConfigManager.
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
|
||||
return true;
|
||||
|
||||
// Can't delete siege assets during an active bane.
|
||||
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
// Can't destroy a shrine
|
||||
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
// return true;
|
||||
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||
return true;
|
||||
|
||||
// Cannot destroy mines outside of normal mine mechanics
|
||||
|
||||
|
||||
@@ -282,14 +282,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
if(mineTele == null){
|
||||
//must be the dungeon request?
|
||||
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
|
||||
if (10 > 0) {
|
||||
//TODO add timer to teleport
|
||||
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
|
||||
}
|
||||
return;
|
||||
}else {
|
||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||
|
||||
@@ -232,13 +232,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (pc == null || origin == null) {
|
||||
return;
|
||||
}
|
||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||
|
||||
boolean discRune = runeBase.isDiscRune();
|
||||
boolean statRune = runeBase.isStatRune();
|
||||
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
|
||||
//remove only if rune is discipline
|
||||
if (runeID < 3001 || runeID > 3048) {
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
//see if pc has rune
|
||||
ArrayList<CharacterRune> runes = pc.getRunes();
|
||||
@@ -348,7 +346,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
pam.setY(loc.getY());
|
||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||
pam.addPlacementInfo(ib.getUseID());
|
||||
|
||||
dispatch = Dispatch.borrow(player, pam);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
@@ -424,9 +421,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
break;
|
||||
case 31:
|
||||
//LootManager.peddleFate(player,item);
|
||||
LootManager.newFatePeddler(player,item);
|
||||
LootManager.peddleFate(player,item);
|
||||
break;
|
||||
|
||||
case 30: //water bucket
|
||||
case 8: //potions, tears of saedron
|
||||
case 5: //runes, petition, warrant, scrolls
|
||||
|
||||
@@ -11,6 +11,7 @@ import engine.db.archive.DataWarehouse;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -138,7 +139,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
|
||||
|
||||
if (serverZone.isPlayerCity() == false) {
|
||||
if (serverZone.isPlayerCity() == false && !player.getName().equals("FatBoy")) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
|
||||
return false;
|
||||
}
|
||||
@@ -329,6 +330,24 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
playerCharacter = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if(playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||
//handle special admin UI building permisssions
|
||||
|
||||
for (PlacementInfo pi : msg.getPlacementInfo()) {
|
||||
int ID = pi.getBlueprintUUID();
|
||||
Zone zone = ZoneManager.findSmallestZone(pi.getLoc());
|
||||
Blueprint blueprint = Blueprint.getBlueprint(ID);
|
||||
Vector3fImmutable localLoc = ZoneManager.worldToLocal(pi.getLoc(), zone);
|
||||
Building building = DbManager.BuildingQueries.CREATE_BUILDING(zone.getObjectUUID(), 0, blueprint.getName(), ID, localLoc, 1.0f, 0, ProtectionState.PROTECTED, 0, 1, null, ID, msg.getFirstPlacementInfo().getW(), msg.getFirstPlacementInfo().getRot().y);
|
||||
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||
building.setRot(new Vector3f(pi.getRot().x, pi.getRot().y, pi.getRot().z));
|
||||
building.setw(pi.getW());
|
||||
WorldGrid.addObject(building, playerCharacter);
|
||||
ChatManager.chatSayInfo(playerCharacter, "Building with ID " + building.getObjectUUID() + " added");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// We need to figure out what exactly the player is attempting
|
||||
// to place, as some objects like tol/bane/walls are edge cases.
|
||||
// So let's get the first item in their list.
|
||||
@@ -1027,10 +1046,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
||||
|
||||
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||
adminCreateBuildings(player,msg);
|
||||
return false;
|
||||
}
|
||||
// Member variables
|
||||
|
||||
Zone serverZone;
|
||||
@@ -1169,7 +1184,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||
|
||||
Blueprint blueprint;
|
||||
Building newMesh;
|
||||
@@ -1391,16 +1406,4 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
|
||||
//handled for building dungeon layouts
|
||||
Zone zone = ZoneManager.getZoneByZoneID(993);
|
||||
for(PlacementInfo placement : msg.getPlacementInfo()){
|
||||
Building building = createStructure(pc,placement,zone);
|
||||
if(building != null) {
|
||||
building.setProtectionState(ProtectionState.NPC);
|
||||
building.setRank(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
}
|
||||
int raceID = playerCharacter.getRaceID();
|
||||
//Check race is met
|
||||
|
||||
//confirm sub-race runes are applicable only by proper races
|
||||
switch(runeID){
|
||||
case 252134: //elf
|
||||
case 252135: // elf
|
||||
case 252136: // elf
|
||||
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||
return false;
|
||||
break;
|
||||
case 252129: // human
|
||||
case 252130: // human
|
||||
case 252131: // human
|
||||
case 252132: // human
|
||||
case 252133: // human
|
||||
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||
if (races.size() > 0) {
|
||||
@@ -366,6 +345,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
discAllowed = 3;
|
||||
break;
|
||||
case 7:
|
||||
discAllowed = 4;
|
||||
break;
|
||||
case 8:
|
||||
discAllowed = 5;
|
||||
break;
|
||||
|
||||
@@ -567,12 +567,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.put(labelSiege);// 1 sets the protection under siege
|
||||
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
||||
|
||||
writer.put(buttonTransfer);
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
|
||||
writer.put((byte)1);
|
||||
}else {
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
}
|
||||
writer.put(buttonTransfer);// 1 enables the transfer asset button
|
||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
||||
writer.put(buttonUpgrade); //disable upgrade building
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.Dungeons.Dungeon;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -109,7 +108,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < 3; i++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(cities.size() + mines.size() + 1);
|
||||
writer.putInt(cities.size() + mines.size());
|
||||
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
@@ -117,7 +116,6 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for(Mine mine : mines)
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
Dungeon.serializeForClientMsgTeleport(writer);
|
||||
}
|
||||
|
||||
public PlayerCharacter getPlayer() {
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.QuestSystem.QuestManager;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
@@ -124,22 +125,23 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
}else if(contract.getContractID() == 1502042){
|
||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else if(contract.getContractID() == 1502044){
|
||||
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else {
|
||||
|
||||
if (contract == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else if (npc.getBuilding() != null) {
|
||||
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
||||
if(QuestManager.grantsQuest(npc)){
|
||||
vd = Contract.HandleQuestOptions(msg.unknown03, npc, playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else {
|
||||
if (contract == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else
|
||||
else if (npc.getBuilding() != null) {
|
||||
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else
|
||||
vd = contract.getVendorDialog();
|
||||
} else
|
||||
vd = contract.getVendorDialog();
|
||||
} else
|
||||
vd = contract.getVendorDialog();
|
||||
if (vd == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
if (vd == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
}
|
||||
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
||||
msg.updateMessage(3, vd);
|
||||
} else {
|
||||
@@ -579,7 +581,6 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
case 2520:
|
||||
case 2521:
|
||||
case 2523:
|
||||
case 2525:
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
@@ -636,7 +637,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
||||
pc.getCharItemManager().addGoldToInventory(1500, false);
|
||||
pc.getCharItemManager().addGoldToInventory(1000, false);
|
||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
||||
pc.getCharItemManager().updateInventory();
|
||||
}
|
||||
|
||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
try {
|
||||
|
||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
final boolean fromCost
|
||||
) {
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
//} // Health modifications are modified by the ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||
} // Health modifications are modified by the ZergMechanic
|
||||
|
||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return 0f;
|
||||
@@ -1718,11 +1718,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
// clear bonuses and reapply rune bonuses
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
try {
|
||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||
} else {
|
||||
this.bonuses.clearRuneBaseEffects();
|
||||
}
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
}
|
||||
|
||||
//set players new altitude to region lerp altitude.
|
||||
//if (region != null)
|
||||
// if (region.center.y == region.highLerp.y)
|
||||
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
// else
|
||||
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
if (region != null)
|
||||
if (region.center.y == region.highLerp.y)
|
||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||
else
|
||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||
|
||||
return region;
|
||||
}
|
||||
@@ -272,8 +271,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (name.equals("Flight")) {
|
||||
((PlayerCharacter) this).update(false);
|
||||
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||
}
|
||||
}
|
||||
applyAllBonuses();
|
||||
@@ -501,28 +499,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||
return;
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||
float y;
|
||||
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
if(zone != null && zone.isPlayerCity()){
|
||||
worldHeight = zone.getWorldAltitude();
|
||||
}
|
||||
if(this.region != null){
|
||||
float regionAlt = this.region.lerpY(this);
|
||||
float altitude = this.getAltitude();
|
||||
y = regionAlt + altitude + worldHeight;
|
||||
}else{
|
||||
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||
}
|
||||
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||
this.loc = newLoc;
|
||||
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||
return;
|
||||
}else{
|
||||
this.loc = loc;
|
||||
}
|
||||
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
this.loc = loc;
|
||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||
|
||||
//lets not add mob to world grid if he is currently despawned.
|
||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||
|
||||
@@ -59,11 +59,6 @@ public class Account extends AbstractGameObject {
|
||||
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
||||
}
|
||||
|
||||
public Account() {
|
||||
this.uname = "";
|
||||
this.status = Enum.AccountStatus.ACTIVE;
|
||||
}
|
||||
|
||||
public ArrayList<Item> getVault() {
|
||||
return vault;
|
||||
}
|
||||
|
||||
@@ -610,7 +610,7 @@ public class CharacterItemManager {
|
||||
if (i == null)
|
||||
return false;
|
||||
|
||||
//i.stripCastableEnchants();
|
||||
i.stripCastableEnchants();
|
||||
|
||||
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
||||
return false;
|
||||
@@ -1056,11 +1056,7 @@ public class CharacterItemManager {
|
||||
// add to Bank
|
||||
this.bank.add(i);
|
||||
i.addToCache();
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
||||
}
|
||||
i.stripCastableEnchants();
|
||||
|
||||
calculateWeights();
|
||||
|
||||
@@ -1201,12 +1197,6 @@ public class CharacterItemManager {
|
||||
} else
|
||||
return false; // NPC's dont have vaults!
|
||||
|
||||
try {
|
||||
i.stripCastableEnchants();
|
||||
}catch(Exception ignored){
|
||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
||||
}
|
||||
|
||||
// remove it from other lists:
|
||||
this.remItemFromLists(i, slot);
|
||||
|
||||
@@ -1215,6 +1205,7 @@ public class CharacterItemManager {
|
||||
|
||||
calculateWeights();
|
||||
|
||||
i.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2022,7 +2013,7 @@ public class CharacterItemManager {
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||
int amt = item.getNumOfItems();
|
||||
item.setNumOfItems(0);
|
||||
//item.stripCastableEnchants();
|
||||
item.stripCastableEnchants();
|
||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||
ml.zeroItem();
|
||||
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
@@ -2448,9 +2439,6 @@ public class CharacterItemManager {
|
||||
public void damageItem(Item item, int amount) {
|
||||
if (item == null || amount < 1 || amount > 5)
|
||||
return;
|
||||
if(item.getItemBase().isGlass()){
|
||||
amount = 1;
|
||||
}
|
||||
|
||||
//verify the item is equipped by this player
|
||||
int slot = item.getEquipSlot();
|
||||
|
||||
@@ -164,19 +164,6 @@ public class CharacterRune extends AbstractGameObject {
|
||||
runes.remove(runes.indexOf(rune));
|
||||
CharacterSkill.calculateSkills(pc);
|
||||
pc.applyBonuses();
|
||||
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
|
||||
//handle point refund
|
||||
int creationCost = 0;
|
||||
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
|
||||
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
|
||||
creationCost = (int)attr.getModValue();
|
||||
}
|
||||
}
|
||||
if(creationCost > 0){
|
||||
pc.unusedStatPoints += creationCost;
|
||||
pc.syncClient();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
165, 166, 166, 167, 167, //185 to 189
|
||||
168}; //190
|
||||
|
||||
static final float[] baseSkillValues = {
|
||||
private static final float[] baseSkillValues = {
|
||||
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
||||
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
||||
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
||||
|
||||
@@ -389,22 +389,18 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
||||
cities.add(city);
|
||||
} else {
|
||||
} else
|
||||
//list Player cities
|
||||
|
||||
//open city, just list
|
||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
cities.add(city);
|
||||
}else {
|
||||
try {
|
||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} else if (city.isNpc == 1) {
|
||||
//list NPC cities
|
||||
Guild g = city.getGuild();
|
||||
@@ -455,7 +451,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||
cities.add(city);
|
||||
|
||||
} else if (city.isNpc == 1) {
|
||||
@@ -815,10 +811,8 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
// Set city motto to current guild motto
|
||||
|
||||
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
|
||||
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
|
||||
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
||||
this.destroy();
|
||||
}
|
||||
|
||||
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
||||
&& (this.isNpc == (byte) 0)) {
|
||||
|
||||
@@ -11,19 +11,18 @@ package engine.objects;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||
import engine.Enum;
|
||||
import engine.QuestSystem.QuestManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class Contract extends AbstractGameObject {
|
||||
|
||||
@@ -250,86 +249,6 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
return vd;
|
||||
}
|
||||
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
pc.setLastNPCDialog(npc);
|
||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||
vd.getOptions().clear();
|
||||
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
|
||||
vd.getOptions().add(option1);
|
||||
|
||||
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
|
||||
vd.getOptions().add(option2);
|
||||
|
||||
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
|
||||
vd.getOptions().add(option3);
|
||||
switch(optionId) {
|
||||
case 15020441: // gamble 1000
|
||||
gamble(pc,1000);
|
||||
break;
|
||||
case 15020442: // gamble 10,000
|
||||
gamble(pc,10000);
|
||||
break;
|
||||
case 15020443: // gamble 100,000
|
||||
gamble(pc,100000);
|
||||
break;
|
||||
}
|
||||
return vd;
|
||||
}
|
||||
|
||||
public static void gamble(PlayerCharacter pc, int amount){
|
||||
|
||||
if(!pc.timestamps.containsKey("NextSlot"))
|
||||
pc.timestamps.put("NextSlot",System.currentTimeMillis());
|
||||
|
||||
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
|
||||
|
||||
if(pc.charItemManager == null){
|
||||
return;
|
||||
}
|
||||
|
||||
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
|
||||
|
||||
if(goldAmount < amount) {
|
||||
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
|
||||
return;
|
||||
}
|
||||
goldAmount -= amount;
|
||||
|
||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
||||
pc.charItemManager.updateInventory();
|
||||
|
||||
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
|
||||
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
|
||||
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
|
||||
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
|
||||
|
||||
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
|
||||
|
||||
int winnings = 0;
|
||||
|
||||
if(roll1 == roll2 && roll1 == roll3)
|
||||
winnings = amount * roll1 * 10;
|
||||
|
||||
if(winnings > 0)
|
||||
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
|
||||
else
|
||||
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
|
||||
|
||||
goldAmount += winnings;
|
||||
|
||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
||||
pc.charItemManager.updateInventory();
|
||||
|
||||
}
|
||||
|
||||
public static boolean isClassTrainer(int id){
|
||||
if(id >= 5 && id <= 30)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
pc.setLastNPCDialog(npc);
|
||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||
@@ -559,6 +478,21 @@ public class Contract extends AbstractGameObject {
|
||||
return vd;
|
||||
}
|
||||
|
||||
public static VendorDialog HandleQuestOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);
|
||||
//vd.getOptions().clear();
|
||||
switch(optionId) {
|
||||
default:
|
||||
MenuOption optionAcceptQuest = new MenuOption(25020401, "Accept Quest", 25020401);
|
||||
vd.getOptions().add(optionAcceptQuest);
|
||||
break;
|
||||
case 25020401:
|
||||
QuestManager.acceptQuest(pc,QuestManager.getQuestForContract(npc));
|
||||
break;
|
||||
}
|
||||
return vd;
|
||||
}
|
||||
|
||||
public ArrayList<Integer> getNPCMenuOptions() {
|
||||
return this.npcMenuOptions;
|
||||
}
|
||||
@@ -587,19 +521,6 @@ public class Contract extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1502050){
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()) {
|
||||
case 971070:
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 971012:
|
||||
me.magicValue = 1000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()){
|
||||
@@ -608,62 +529,52 @@ public class Contract extends AbstractGameObject {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 3000000;
|
||||
break;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
me.magicValue = 2000000;
|
||||
me.magicValue = 4000000;
|
||||
break;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
me.magicValue = 3000000;
|
||||
me.magicValue = 5000000;
|
||||
break;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
me.magicValue = 4000000;
|
||||
me.magicValue = 6000000;
|
||||
break;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
me.magicValue = 6000000;
|
||||
me.magicValue = 8000000;
|
||||
break;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
me.magicValue = 7000000;
|
||||
break;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
case 252127:
|
||||
me.magicValue = 5000000;
|
||||
me.magicValue = 9000000;
|
||||
break;
|
||||
default:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 10000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -326,10 +326,6 @@ public class Effect {
|
||||
writer.putString(item.getName());
|
||||
writer.putFloat(-1000f);
|
||||
} else {
|
||||
if(true){
|
||||
serializeForClientMsg(writer);
|
||||
return;
|
||||
}
|
||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||
writer.putInt(this.eb.getToken());
|
||||
writer.putInt(aej.getTrains());
|
||||
@@ -342,10 +338,6 @@ public class Effect {
|
||||
}
|
||||
|
||||
public void serializeForClientMsg(ByteBufferWriter writer) {
|
||||
if(true){
|
||||
serializeForLoad(writer);
|
||||
return;
|
||||
}
|
||||
AbstractJob aj = this.jc.getJob();
|
||||
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
||||
//TODO put error message here
|
||||
|
||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
||||
public class Experience {
|
||||
|
||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||
// everything
|
||||
// over 1
|
||||
|
||||
@@ -121,8 +121,6 @@ public class Experience {
|
||||
190585732, // Level 77
|
||||
201714185, // Level 78
|
||||
213319687, // Level 79
|
||||
|
||||
// R8
|
||||
225415457, // Level 80
|
||||
238014819 // Level 81
|
||||
|
||||
@@ -304,7 +302,7 @@ public class Experience {
|
||||
case Cyan:
|
||||
return 0.9;
|
||||
case Green:
|
||||
return 0.8;
|
||||
return 0.7;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@@ -354,14 +352,6 @@ public class Experience {
|
||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(true){
|
||||
if(killer.combatStats == null)
|
||||
killer.combatStats = new PlayerCombatStats(killer);
|
||||
|
||||
killer.combatStats.grantExperience(mob,g);
|
||||
return;
|
||||
}
|
||||
|
||||
double grantedExperience = 0.0;
|
||||
|
||||
if (g != null) { // Do group EXP stuff
|
||||
@@ -419,6 +409,7 @@ public class Experience {
|
||||
|
||||
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
||||
|
||||
grantedExperience *= (1/ giveEXPTo.size()+0.9);
|
||||
// Adjust XP for Mob Level
|
||||
|
||||
grantedExperience *= getConMod(playerCharacter, mob);
|
||||
@@ -455,9 +446,6 @@ public class Experience {
|
||||
if (grantedExperience == 0)
|
||||
grantedExperience = 1;
|
||||
|
||||
//scaling
|
||||
grantedExperience *= (1 / giveEXPTo.size()+0.9);
|
||||
|
||||
// Grant the player the EXP
|
||||
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
||||
}
|
||||
@@ -481,13 +469,9 @@ public class Experience {
|
||||
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
||||
|
||||
// Errant penalty
|
||||
if (grantedExperience != 1) {
|
||||
if (grantedExperience != 1)
|
||||
if (killer.getGuild().isEmptyGuild())
|
||||
grantedExperience *= 0.6f;
|
||||
}
|
||||
|
||||
//bonus for no group
|
||||
grantedExperience *= 1.9f;
|
||||
grantedExperience *= .6;
|
||||
|
||||
// Grant XP
|
||||
killer.grantXP((int) Math.floor(grantedExperience));
|
||||
|
||||
@@ -818,18 +818,23 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public void stripCastableEnchants(){
|
||||
try {
|
||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||
for (Effect eff : this.effects.values()) {
|
||||
if (eff.getJobContainer() != null && !eff.getJobContainer().noTimer()) {
|
||||
eff.endEffectNoPower();
|
||||
eff.getJobContainer().cancelJob();
|
||||
ToRemove.add(eff);
|
||||
ArrayList<String> keys =new ArrayList<>();
|
||||
|
||||
for(String eff : this.effects.keySet()){
|
||||
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
|
||||
if(mod.modType.equals(ModType.WeaponProc)){
|
||||
keys.add(eff);
|
||||
}
|
||||
}
|
||||
this.effects.values().removeAll(ToRemove);
|
||||
}catch(Exception ignored){
|
||||
}
|
||||
|
||||
for(String eff : keys){
|
||||
try {
|
||||
this.effects.get(eff).endEffect();
|
||||
this.effects.remove(eff);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
//Only to be used for trading
|
||||
@@ -1080,7 +1085,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = pc.getObjectUUID();
|
||||
this.ownerType = OwnerType.PlayerCharacter;
|
||||
this.containerType = ItemContainerType.INVENTORY;
|
||||
//this.stripCastableEnchants();
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1101,7 +1106,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = npc.getObjectUUID();
|
||||
this.ownerType = OwnerType.Npc;
|
||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
//this.stripCastableEnchants();
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1119,7 +1124,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.ownerID = 0;
|
||||
this.ownerType = null;
|
||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
//this.stripCastableEnchants();
|
||||
this.stripCastableEnchants();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1487,21 +1492,4 @@ public class Item extends AbstractWorldObject {
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public float getModifiedSpeed() {
|
||||
float speed = this.getItemBase().getSpeed();
|
||||
try {
|
||||
for (Effect eff : this.effects.values()) {
|
||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||
if (mod.modType.equals(ModType.WeaponSpeed)) {
|
||||
float modValue = 1 + mod.getPercentMod() * 0.01f;
|
||||
speed *= modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
return speed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,8 +76,6 @@ public class ItemBase {
|
||||
private ArrayList<Integer> animations = new ArrayList<>();
|
||||
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
||||
|
||||
public float dexReduction = 0.0f;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -153,7 +151,7 @@ public class ItemBase {
|
||||
}
|
||||
initBakedInStats();
|
||||
initializeHashes();
|
||||
initDexReduction();
|
||||
|
||||
}
|
||||
|
||||
public static void addToCache(ItemBase itemBase) {
|
||||
@@ -259,53 +257,51 @@ public class ItemBase {
|
||||
case 250019:
|
||||
case 250028:
|
||||
case 250037:
|
||||
return 1000000;
|
||||
return 3000000;
|
||||
case 250002: //10 stats
|
||||
case 250011:
|
||||
case 250020:
|
||||
case 250029:
|
||||
case 250038:
|
||||
return 2000000;
|
||||
return 4000000;
|
||||
case 250003: //15 stats
|
||||
case 250012:
|
||||
case 250021:
|
||||
case 250030:
|
||||
case 250039:
|
||||
return 3000000;
|
||||
return 5000000;
|
||||
case 250004: //20 stats
|
||||
case 250013:
|
||||
case 250022:
|
||||
case 250031:
|
||||
case 250040:
|
||||
return 4000000;
|
||||
return 6000000;
|
||||
case 250005: //25 stats
|
||||
case 250014:
|
||||
case 250023:
|
||||
case 250032:
|
||||
case 250041:
|
||||
return 5000000;
|
||||
return 7000000;
|
||||
case 250006: //30 stats
|
||||
case 250015:
|
||||
case 250024:
|
||||
case 250033:
|
||||
case 250042:
|
||||
return 6000000;
|
||||
return 8000000;
|
||||
case 250007: //35 stats
|
||||
case 250016:
|
||||
case 250025:
|
||||
case 250034:
|
||||
case 250043:
|
||||
return 7000000;
|
||||
return 9000000;
|
||||
case 250008: //40 stats
|
||||
case 250017:
|
||||
case 250026:
|
||||
case 250035:
|
||||
case 250044:
|
||||
return 10000000;
|
||||
case 252127:
|
||||
return 5000000;
|
||||
}
|
||||
return 1000000;
|
||||
return 10000000;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -323,10 +319,6 @@ public class ItemBase {
|
||||
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
|
||||
}
|
||||
|
||||
private void initDexReduction(){
|
||||
DbManager.ItemBaseQueries.LOAD_DEX_REDUCTION(this);
|
||||
}
|
||||
|
||||
//TODO fix this later. Shouldn't be gotten from item base
|
||||
public int getMagicValue() {
|
||||
return this.value;
|
||||
|
||||
@@ -705,13 +705,9 @@ public class ItemFactory {
|
||||
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
if (rollPrefix < vendor.getLevel() + 30) {
|
||||
if (rollPrefix < 80) {
|
||||
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
if(randomPrefix > 320)
|
||||
randomPrefix = 320;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
@@ -724,13 +720,9 @@ public class ItemFactory {
|
||||
// Always have at least one mod on a magic rolled item.
|
||||
// Suffix will be our backup plan.
|
||||
|
||||
if (rollSuffix < vendor.getLevel() + 30) {
|
||||
if (rollSuffix < 80 || prefixEntry == null) {
|
||||
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
if(randomSuffix > 320)
|
||||
randomSuffix = 320;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -784,31 +776,31 @@ public class ItemFactory {
|
||||
|
||||
public static int TableRoll(int vendorLevel) {
|
||||
// Calculate min and max based on mobLevel
|
||||
int min = 100;
|
||||
int max = 160;
|
||||
int min = 60;
|
||||
int max = 120;
|
||||
switch(vendorLevel){
|
||||
case 20:
|
||||
min = 120;
|
||||
max = 180;
|
||||
min = 70;
|
||||
max = 140;
|
||||
break;
|
||||
case 30:
|
||||
min = 140;
|
||||
max = 200;
|
||||
min = 80;
|
||||
max = 160;
|
||||
break;
|
||||
case 40:
|
||||
min = 160;
|
||||
max = 220;
|
||||
min = 90;
|
||||
max = 180;
|
||||
break;
|
||||
case 50:
|
||||
min = 180;
|
||||
max = 240;
|
||||
min = 100;
|
||||
max = 200;
|
||||
break;
|
||||
case 60:
|
||||
min = 200;
|
||||
min = 175;
|
||||
max = 260;
|
||||
break;
|
||||
case 70:
|
||||
min = 240;
|
||||
min = 220;
|
||||
max = 320;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
|
||||
public boolean isStronghold = false;
|
||||
public ArrayList<Mob> strongholdMobs;
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
@@ -342,7 +341,6 @@ public class Mine extends AbstractGameObject {
|
||||
if(!mine.isActive)
|
||||
if(mine.getOwningGuild() != null)
|
||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
||||
mines.add(mine);
|
||||
|
||||
return mines;
|
||||
@@ -623,7 +621,7 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
@@ -638,7 +636,6 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
@@ -657,19 +654,6 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(Integer id : this.mineAttendees.keySet()){
|
||||
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(attendee == null)
|
||||
continue;
|
||||
|
||||
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
||||
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
||||
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
for(Guild nation : updatedNations){
|
||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||
@@ -691,28 +675,18 @@ public class Mine extends AbstractGameObject {
|
||||
if(tower == null)
|
||||
return;
|
||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||
for(Integer id : currentMemory){
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(!currentPlayers.contains(pc)){
|
||||
if(this.mineAttendees.containsKey(id)){
|
||||
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
||||
if (timeGone > 180000L) { // 3 minutes
|
||||
toRemove.add(id); // Mark for removal
|
||||
}
|
||||
}
|
||||
if(currentPlayers.contains(pc) == false){
|
||||
toRemove.add(id);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
} else {
|
||||
this.mineAttendees.put(id,System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players from city memory
|
||||
|
||||
_playerMemory.removeAll(toRemove);
|
||||
for(int id : toRemove){
|
||||
this.mineAttendees.remove(id);
|
||||
}
|
||||
}
|
||||
public static Building getTower(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user