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10 Commits

Author SHA1 Message Date
FatBoy 943a4c8926 questing failsafes 2025-01-19 19:34:50 -06:00
FatBoy e257f0a591 questing failsafes 2025-01-19 16:02:54 -06:00
FatBoy 76bb31be84 questing failsafes 2025-01-19 15:51:44 -06:00
FatBoy 15bea0df04 questing failsafes 2025-01-19 15:41:02 -06:00
FatBoy 7f3d37e4f7 Quest System Completed 2025-01-18 21:00:55 -06:00
FatBoy 4c49575bc7 Quest System Completed 2025-01-18 20:56:20 -06:00
FatBoy a3ffd53f53 Quest System Completed 2025-01-18 20:53:34 -06:00
FatBoy e6e1cab715 Quest System Progression 2025-01-18 20:21:21 -06:00
FatBoy 0b5c3c7c9b Quest System 2025-01-18 20:12:50 -06:00
FatBoy da42e2baf4 Quest System 2025-01-18 20:08:47 -06:00
99 changed files with 968 additions and 2788 deletions
+131
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@@ -0,0 +1,131 @@
package engine.QuestSystem;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ChatManager;
import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Random;
public class QuestManager {
public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
public static boolean grantsQuest(NPC npc){
if(npc == null)
return false;
if(npc.contract == null)
return false;
return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
}
public static void displayCurrentQuest(PlayerCharacter pc){
if(acceptedQuests.containsKey(pc)){
QuestObject obj = acceptedQuests.get(pc);
String output = "You have embarked on the noble quest: ";
output += obj.QuestName + ". ";
output += obj.description;
output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
ErrorPopupMsg.sendErrorMsg(pc, output);
}else{
ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
}
}
public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
if (completedQuests.containsKey(pc)) {
if(completedQuests.get(pc).contains(obj.QuestName)){
ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
return;
}
}
if(acceptedQuests.containsKey(pc)){
if(acceptedQuests.get(pc)!= null){
ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
return;
}
}
acceptedQuests.put(pc,obj);
displayCurrentQuest(pc);
}
public static void completeQuest(PlayerCharacter pc, QuestObject obj){
if(obj.objectiveCount < obj.objectiveCountRequired) {
ChatManager.chatSystemInfo(pc, obj.QuestName + " Progress: " + obj.objectiveCount + " / " + obj.objectiveCountRequired);
return;
}
//notify the player they have completed their quest
ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName +"!");
//add completed quest to completion log
if (completedQuests.containsKey(pc)) {
completedQuests.get(pc).add(obj.QuestName);
}else{
ArrayList<String> completed = new ArrayList<>();
completed.add(obj.QuestName);
completedQuests.put(pc,completed);
}
//remove current quest from active log
if(acceptedQuests.containsKey(pc))
acceptedQuests.remove(pc);
//grant rewards
//only grant XP if level is below 75
if(pc.level < 75) {
int xpGrant = (int) (Experience.maxXPPerKill(pc.getLevel()) * 10);
pc.grantXP(xpGrant);
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + xpGrant + " Experience Points");
}
int goldGrant = (int) Experience.maxXPPerKill(pc.getLevel());
pc.getCharItemManager().addGoldToInventory(goldGrant,false);
ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + goldGrant + " Gold Coins");
pc.getCharItemManager().updateInventory();
}
public static QuestObject getQuestForContract(NPC npc){
QuestObject obj = new QuestObject();
obj.QuestName = npc.getFirstName() + "'s Quest";
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
if (mobs.isEmpty())
return null; // Handle the case where the set is empty
// Convert HashSet to a List
ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
Mob mob = null;
while(mob == null || Mob.discDroppers.contains(mob)) {
// Generate a random index
Random random = new Random();
int randomIndex = random.nextInt(mobList.size());
if (mobList.get(randomIndex) == null) {
continue;
}
mob = (Mob) mobList.get(randomIndex);
}
obj.progressionNames = new ArrayList<>();
obj.progressionNames.add(mob.getFirstName());
obj.objectiveCountRequired = 10;
obj.objectiveCount = 0;
obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
return obj;
}
}
+27
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@@ -0,0 +1,27 @@
package engine.QuestSystem;
import engine.objects.ItemBase;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
import java.util.ArrayList;
public class QuestObject {
public String QuestName;
public String description;
public int objectiveCount;
public int objectiveCountRequired;
public ArrayList<String> progressionNames;
public PlayerCharacter owner;
public QuestObject(){
}
public void tryProgress(String option){
if(this.progressionNames.contains(option))
this.objectiveCount++;
else
return;
}
}
@@ -22,7 +22,6 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() {
}
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
}
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>();
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
+2 -3
View File
@@ -342,8 +342,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
output += "Hidden : " + targetPC.getHidden();
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
break;
case NPC:
@@ -506,7 +505,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
output += eb.getName() + " " + eb.getIDString() + newline;
}
break;
case Item: //intentional passthrough
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )");
}
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else
throwbackInfo(pc, "Skills not found for player");
}
+21 -30
View File
@@ -57,36 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n ";
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "Stats Base (Modified)" + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
throwbackInfo(pc, newOut);
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
out += "Stats Base (Modified)" + newline;
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
throwbackInfo(pc, out);
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
out += "Defense: " + tar.getDefenseRating() + newline;
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out);
}
public void printStatsMob(PlayerCharacter pc, Mob tar) {
@@ -1,6 +1,5 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
+7 -1
View File
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.InterestManagement.WorldGrid;
import engine.QuestSystem.QuestManager;
import engine.db.archive.BaneRecord;
import engine.db.archive.PvpRecord;
import engine.net.Dispatch;
@@ -108,9 +109,9 @@ public enum ChatManager {
ChatManager.chatIC(pc, (ChatICMsg) msg);
return;
case LEADERCHANNELMESSAGE:
case GLOBALCHANNELMESSAGE:
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
return;
case GLOBALCHANNELMESSAGE:
case CHATPVP:
case CHATCITY:
case CHATINFO:
@@ -199,6 +200,11 @@ public enum ChatManager {
return;
}
if(text.equalsIgnoreCase("show_quest()")){
QuestManager.displayCurrentQuest(pcSender);
return;
}
if (ChatManager.isVersionRequest(text) == true) {
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
return;
+51 -109
View File
@@ -301,17 +301,6 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -494,24 +483,16 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else {
int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true);
}
@@ -555,29 +536,15 @@ public enum CombatManager {
if (target == null)
return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
boolean tarIsRat = false;
@@ -671,12 +638,7 @@ public enum CombatManager {
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
defense = tar.getDefenseRating();
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
@@ -685,7 +647,7 @@ public enum CombatManager {
//Get hit chance
//int chance;
//float dif = atr - defense;
float dif = atr - defense;
//if (dif > 100)
// chance = 94;
@@ -864,22 +826,6 @@ public enum CombatManager {
else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 - armorPierce;
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
errorTrack = 12;
@@ -932,18 +878,27 @@ public enum CombatManager {
if (weapon != null && tarAc != null && tarAc.isAlive()) {
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : effects.values()) {
if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
}
@@ -1085,12 +1040,10 @@ public enum CombatManager {
//calculate resists in if any
if (resists != null)
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
return damage;
return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@@ -1244,14 +1197,6 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
@@ -1262,7 +1207,7 @@ public enum CombatManager {
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100);
int roll = ThreadLocalRandom.current().nextInt(100);
return roll < chance;
@@ -1440,9 +1385,9 @@ public enum CombatManager {
Resists resists = ac.getResists();
if (resists != null) {
if (resists != null)
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
@@ -1525,21 +1470,18 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int ATR, int DEF){
public static boolean LandHit(int C5, int D5){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
int convertedChance = Math.round(chance * 100);
//convertedChance = Math.max(5, Math.min(95, convertedChance));
int roll = ThreadLocalRandom.current().nextInt(101);
//if(roll <= 5)//always 5% chance to miss
// return false;
if(roll < 5)//always 5% chance ot miss
return false;
//if(roll >= 95)//always 5% chance to hit
// return true;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
return roll <= convertedChance;
}
public static boolean specialCaseHitRoll(int powerID){
+1 -2
View File
@@ -98,8 +98,7 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG,
MB_WORLD_BOXLIMIT;
MB_MAGICBOT_ADMINLOG;
// Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump
-19
View File
@@ -177,11 +177,6 @@ public enum DevCmdManager {
return false;
}
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
@@ -194,20 +189,6 @@ public enum DevCmdManager {
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
+3 -7
View File
@@ -67,10 +67,8 @@ public enum MovementManager {
return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) {
((PlayerCharacter) toMove).updateLocation();
((PlayerCharacter) toMove).updateMovementState();
}
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update(false);
}
@@ -410,9 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
//member.update(false);
member.updateLocation();
member.updateMovementState();
member.update(false);
// All checks passed, let's move the player
+27 -98
View File
@@ -10,7 +10,6 @@ package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -166,20 +165,12 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(pc == null)
return;
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
return;
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -206,8 +197,7 @@ public enum PowersManager {
msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) {
if(pb.token == -1994153779)
InterestManager.setObjectDirty(caster);
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
}
}
@@ -226,16 +216,16 @@ public enum PowersManager {
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
@@ -252,15 +242,8 @@ public enum PowersManager {
}
}
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
if(failed)
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) {
@@ -346,18 +329,17 @@ public enum PowersManager {
// Check powers for normal users
if(msg.getPowerUsedID() != 421084024) {
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power
int trains = msg.getNumTrains();
@@ -510,23 +492,6 @@ public enum PowersManager {
}
}
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed)
return true;
}
@@ -825,36 +790,15 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
if(msg.getPowerUsedID() == 429005674){ //bard sprint
//use sprint instead of ballad of beregund the bold
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
@@ -2465,13 +2409,6 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
}
}
return false;
@@ -2519,12 +2456,7 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive
boolean passiveFired = false;
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
return testPassive(caster, tarAc, "Dodge");
}
return false;
} else
@@ -3026,9 +2958,6 @@ public enum PowersManager {
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
return false;
}
return true;
@@ -93,10 +93,13 @@ public enum SimulationManager {
}
try {
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
if ((_updatePulseTime != 0)
&& (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate();
} catch (Exception e) {
Logger.error("Fatal error in Update Pulse: DISABLED");
Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
}
try {
@@ -157,11 +160,7 @@ public enum SimulationManager {
if (player == null)
continue;
try {
player.update(false);
}catch(Exception e){
}
player.update(false);
}
_updatePulseTime = System.currentTimeMillis() + 500;
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime();
}
public abstract void doJob();
protected abstract void doJob();
public void executeJob(String threadName) {
this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
}
@Override
public abstract void doJob();
protected abstract void doJob();
public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution;
final boolean noTimer;
public JobContainer(AbstractJob job, long timeOfExecution) {
JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed.");
}
-75
View File
@@ -1,75 +0,0 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+3 -6
View File
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
} else {
// execute the new job..
//this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) {
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
this.currentJob.executeJob(this.getThreadName());
this.currentJob = null;
}
Thread.yield();
}
return true;
}
+1 -1
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
@Override
public abstract void doJob();
protected abstract void doJob();
@Override
protected abstract void _cancelJob();
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
CombatManager.doCombat(this.source, slot);
}
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
//bane already set.
if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute.");
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ac != null) {
this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
SessionManager.cSessionCleanup(secKey);
}
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt);
}
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (building == null) {
Logger.error("Rungate building was null");
+1 -3
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) {
_cancelJob();
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return;
}
this.skipSendEffect = true;
+1 -1
View File
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.ago == null)
return;
ago.removeDatabaseJob(this.type, false);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null) {
return;
}
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
//Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.origin != null) {
this.origin.disconnect();
}
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
//cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc);
}
}
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false);
}
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
PlayerCharacter pc = (PlayerCharacter) target;
+1 -1
View File
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.target == null)
return;
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.originToSend == null) {
return;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
server.logoutCharacter(this.pc);
}
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
}
@Override
+1 -1
View File
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null || this.origin == null || grp == null) {
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.corpse != null)
Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (spire == null)
return;
+1 -1
View File
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
Vector3fImmutable stuckLoc;
Building building = null;
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.source == null)
return;
+1 -1
View File
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.pc == null || this.npc == null || this.origin == null)
return;
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return;
if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.group == null)
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
// Must have a building to rank!
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
}
@Override
public void doJob() {
protected void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
}
+43 -76
View File
@@ -9,7 +9,6 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -49,19 +48,18 @@ public class MobAI {
return;
}
//mob casting disabled
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
// mob.updateLocation();
// return;
//}
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
// mob.updateLocation();
// return;
//}
//}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target))
return;
@@ -107,10 +105,6 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive()){
mob.setCombatTarget(target.getPet());
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@@ -161,12 +155,6 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
@@ -182,14 +170,14 @@ public class MobAI {
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
return;
}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
@@ -264,9 +252,6 @@ public class MobAI {
target.setCombatTarget(mob);
}
}
if(target.combatTarget == null)
target.setCombatTarget(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
@@ -335,12 +320,6 @@ public class MobAI {
if (mob == null)
return false;
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis() - 1000L;
if(mob.nextCastTime > System.currentTimeMillis())
return false;
if(mob.isPlayerGuard){
int contractID = 0;
@@ -361,6 +340,8 @@ public class MobAI {
mob.setCombatTarget(null);
return false;
}
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis();
@@ -419,9 +400,6 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll
if (mobPower.requiresHitRoll)
@@ -445,9 +423,9 @@ public class MobAI {
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long delay = 20000L;
mob.nextCastTime = System.currentTimeMillis() + delay;
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
@@ -570,6 +548,7 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
@@ -726,8 +705,8 @@ public class MobAI {
DefaultLogic(mob);
break;
}
//if(mob.isAlive())
// RecoverHealth(mob);
if(mob.isAlive())
RecoverHealth(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
}
@@ -737,10 +716,6 @@ public class MobAI {
try {
//do not switch target if you already have one, dropping out of range is handled elsewhere
if(aiAgent.combatTarget != null)
return;
//looks for and sets mobs combatTarget
if (!aiAgent.isAlive())
@@ -989,6 +964,7 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him
@@ -1018,11 +994,6 @@ public class MobAI {
try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@@ -1108,17 +1079,17 @@ public class MobAI {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
//AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
//if (newTarget != null) {
if (newTarget != null) {
// if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
// if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
// mob.setCombatTarget(newTarget);
// } else
// mob.setCombatTarget(newTarget);
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
//}
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
@@ -1170,10 +1141,6 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob);
@@ -1204,24 +1171,25 @@ public class MobAI {
try {
//check for players that can be aggroed if mob is agressive and has no target
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false && !mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob))
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
mob.setCombatTarget(null);
//if (mob.BehaviourType.isAgressive) {
if (mob.BehaviourType.isAgressive) {
// AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
// if (newTarget != null)
// mob.setCombatTarget(newTarget);
// else {
// if (mob.getCombatTarget() == null) {
// if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
// SafeGuardAggro(mob); //safehold guard
// else
// CheckForAggro(mob); //normal aggro
// }
// }
//}
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
CheckForAggro(mob); //normal aggro
}
}
}
//check if mob can move for patrol or moving to target
@@ -1233,7 +1201,6 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
@@ -43,14 +43,14 @@ public class MobRespawnThread implements Runnable {
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (!zone.respawnQue.isEmpty() &&
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next();
Mob respawner = zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
}
}
}
@@ -101,10 +101,9 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
if (AbstractWorldObject.IsAbstractCharacter(target))
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building)
else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx.
@@ -148,17 +147,13 @@ public class CombatUtilities {
}
switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target;
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
defense = ((AbstractCharacter) target).getDefenseRating();
break;
case Mob:
Mob mob = (Mob) target;
if (mob.isSiege())
defense = atr;
else
defense = ((Mob) target).mobBase.getDefense();
break;
case Building:
return false;
@@ -201,10 +196,12 @@ public class CombatUtilities {
return;
int anim = 75;
float speed;
//handle the retaliate here because even if the mob misses you can still retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (mainHand)
speed = agent.getSpeedHandOne();
else
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush;
@@ -286,6 +283,11 @@ public class CombatUtilities {
if (((Mob) target).isSiege())
return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target;
if (targetMob.isSiege())
@@ -320,9 +322,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//if (((AbstractCharacter) target).isSit()) {
// damage *= 2.5f; //increase damage if sitting
//}
if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting
}
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
}
if (target.getObjectType() == GameObjectType.Building) {
+1 -1
View File
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
protected final AtomicBoolean execTask = new AtomicBoolean(false);
protected final ReentrantLock writeLock = new ReentrantLock();
protected final ReentrantLock readLock = new ReentrantLock();
public long lastMsgTime = System.currentTimeMillis();
protected long lastMsgTime = System.currentTimeMillis();
protected long lastKeepAliveTime = System.currentTimeMillis();
protected long lastOpcode = -1;
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
@@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
this.processChangeRequests();
this.auditSocketChannelToConnectionMap();
//this.selector.select();
this.selector.select(250L);
this.processNewEvents();
@@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
}
@Override
public void doJob() {
protected void doJob() {
if (runStatus) {
this.ac.connMan.receive(sk);
this.ac.execTask.compareAndSet(true, false);
@@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
}
@Override
public void doJob() {
protected void doJob() {
if (runStatus) {
this.ac.connMan.sendFinish(sk);
this.ac.execTask.compareAndSet(true, false);
+1 -1
View File
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
NetMsgFactory factory = conn.getFactory();
// Make any/all msg possible
+1 -1
View File
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
}
@Override
public void doJob() {
protected void doJob() {
if (this.cnt >= 5) {
this.connMan.auditSocketChannelToConnectionMap();
@@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
public ReentrantLock buyLock = new ReentrantLock();
public boolean desyncDebug = false;
public byte[] lastByteBuffer;
public long lastTargetSwitchTime;
protected SessionID sessionID = null;
private byte cryptoInitTries = 0;
public int strikes = 0;
public Long lastStrike = 0L;
public int finalStrikes = 0;
public long finalStrikeRefresh = 0L;
public ClientConnection(ClientConnectionManager connMan,
SocketChannel sockChan) {
super(connMan, sockChan, true);
@@ -29,7 +29,6 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
return;
}
//dupe check
if (!i.validForInventory(origin, pc, itemManager))
return;
@@ -1886,7 +1880,6 @@ public class ClientMessagePump implements NetMsgHandler {
switch (protocolMsg) {
case SETSELECTEDOBECT:
KeyCloneAudit.auditTargetMsg(msg);
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
break;
@@ -232,13 +232,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (pc == null || origin == null) {
return;
}
ItemBase runeBase = ItemBase.getItemBase(runeID);
boolean discRune = runeBase.isDiscRune();
boolean statRune = runeBase.isStatRune();
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
//remove only if rune is discipline
if (runeID < 3001 || runeID > 3048) {
return;
}
//see if pc has rune
ArrayList<CharacterRune> runes = pc.getRunes();
@@ -348,7 +346,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
pam.setY(loc.getY());
pam.setZ(loc.getZ() + 64); //offset grid from tol
pam.addPlacementInfo(ib.getUseID());
dispatch = Dispatch.borrow(player, pam);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -11,6 +11,7 @@ import engine.db.archive.DataWarehouse;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -138,7 +139,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.isPlayerCity() == false) {
if (serverZone.isPlayerCity() == false && !player.getName().equals("FatBoy")) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -329,6 +330,24 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
playerCharacter = SessionManager.getPlayerCharacter(origin);
if(playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)){
//handle special admin UI building permisssions
for (PlacementInfo pi : msg.getPlacementInfo()) {
int ID = pi.getBlueprintUUID();
Zone zone = ZoneManager.findSmallestZone(pi.getLoc());
Blueprint blueprint = Blueprint.getBlueprint(ID);
Vector3fImmutable localLoc = ZoneManager.worldToLocal(pi.getLoc(), zone);
Building building = DbManager.BuildingQueries.CREATE_BUILDING(zone.getObjectUUID(), 0, blueprint.getName(), ID, localLoc, 1.0f, 0, ProtectionState.PROTECTED, 0, 1, null, ID, msg.getFirstPlacementInfo().getW(), msg.getFirstPlacementInfo().getRot().y);
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
building.setRot(new Vector3f(pi.getRot().x, pi.getRot().y, pi.getRot().z));
building.setw(pi.getW());
WorldGrid.addObject(building, playerCharacter);
ChatManager.chatSayInfo(playerCharacter, "Building with ID " + building.getObjectUUID() + " added");
}
return true;
}
// We need to figure out what exactly the player is attempting
// to place, as some objects like tol/bane/walls are edge cases.
// So let's get the first item in their list.
@@ -345,6 +345,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
discAllowed = 3;
break;
case 7:
discAllowed = 4;
break;
case 8:
discAllowed = 5;
break;
+16 -15
View File
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.QuestSystem.QuestManager;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
@@ -124,22 +125,23 @@ public class VendorDialogMsg extends ClientNetMsg {
}else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502044){
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
if(QuestManager.grantsQuest(npc)){
vd = Contract.HandleQuestOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
vd = VendorDialog.getHostileVendorDialog();
else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
}
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
msg.updateMessage(3, vd);
} else {
@@ -579,7 +581,6 @@ public class VendorDialogMsg extends ClientNetMsg {
case 2520:
case 2521:
case 2523:
case 2525:
valid = true;
break;
}
@@ -636,7 +637,7 @@ public class VendorDialogMsg extends ClientNetMsg {
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
pc.getCharItemManager().addGoldToInventory(1500, false);
pc.getCharItemManager().addGoldToInventory(1000, false);
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
pc.getCharItemManager().updateInventory();
}
+1 -5
View File
@@ -1718,11 +1718,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
// clear bonuses and reapply rune bonuses
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
try {
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
}catch(Exception ignored){
}
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
} else {
this.bonuses.clearRuneBaseEffects();
}
+1 -2
View File
@@ -271,8 +271,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) {
((PlayerCharacter) this).update(false);
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
applyAllBonuses();
-5
View File
@@ -59,11 +59,6 @@ public class Account extends AbstractGameObject {
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
}
public Account() {
this.uname = "";
this.status = Enum.AccountStatus.ACTIVE;
}
public ArrayList<Item> getVault() {
return vault;
}
+4 -13
View File
@@ -610,7 +610,7 @@ public class CharacterItemManager {
if (i == null)
return false;
//i.stripCastableEnchants();
i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false;
@@ -1056,11 +1056,7 @@ public class CharacterItemManager {
// add to Bank
this.bank.add(i);
i.addToCache();
try {
i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
}
i.stripCastableEnchants();
calculateWeights();
@@ -1201,12 +1197,6 @@ public class CharacterItemManager {
} else
return false; // NPC's dont have vaults!
try {
i.stripCastableEnchants();
}catch(Exception ignored){
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
}
// remove it from other lists:
this.remItemFromLists(i, slot);
@@ -1215,6 +1205,7 @@ public class CharacterItemManager {
calculateWeights();
i.stripCastableEnchants();
return true;
}
@@ -2022,7 +2013,7 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems();
item.setNumOfItems(0);
//item.stripCastableEnchants();
item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY;
-13
View File
@@ -164,19 +164,6 @@ public class CharacterRune extends AbstractGameObject {
runes.remove(runes.indexOf(rune));
CharacterSkill.calculateSkills(pc);
pc.applyBonuses();
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
//handle point refund
int creationCost = 0;
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
creationCost = (int)attr.getModValue();
}
}
if(creationCost > 0){
pc.unusedStatPoints += creationCost;
pc.syncClient();
}
}
return true;
}
}
+1 -1
View File
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
165, 166, 166, 167, 167, //185 to 189
168}; //190
static final float[] baseSkillValues = {
private static final float[] baseSkillValues = {
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
+8 -14
View File
@@ -389,22 +389,18 @@ public class City extends AbstractWorldObject {
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
cities.add(city);
} else {
} else
//list Player cities
//open city, just list
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
}else {
try {
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
cities.add(city);
}
}catch(Exception e){
Logger.error(e);
}
}
}
} else if (city.isNpc == 1) {
//list NPC cities
Guild g = city.getGuild();
@@ -815,10 +811,8 @@ public class City extends AbstractWorldObject {
// Set city motto to current guild motto
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
this.destroy();
}
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
&& (this.isNpc == (byte) 0)) {
+16 -75
View File
@@ -11,6 +11,7 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.QuestSystem.QuestManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -22,7 +23,6 @@ import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
public class Contract extends AbstractGameObject {
@@ -249,80 +249,6 @@ public class Contract extends AbstractGameObject {
}
return vd;
}
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
vd.getOptions().add(option1);
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
vd.getOptions().add(option2);
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
vd.getOptions().add(option3);
switch(optionId) {
case 15020441: // gamble 1000
gamble(pc,1000);
break;
case 15020442: // gamble 10,000
gamble(pc,10000);
break;
case 15020443: // gamble 100,000
gamble(pc,100000);
break;
}
return vd;
}
public static void gamble(PlayerCharacter pc, int amount){
if(!pc.timestamps.containsKey("NextSlot"))
pc.timestamps.put("NextSlot",System.currentTimeMillis());
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
return;
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
if(pc.charItemManager == null){
return;
}
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
if(goldAmount < amount) {
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
return;
}
goldAmount -= amount;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
int winnings = 0;
if(roll1 == roll2 && roll1 == roll3)
winnings = amount * roll1 * 10;
if(winnings > 0)
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
else
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
goldAmount += winnings;
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
pc.charItemManager.updateInventory();
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
@@ -552,6 +478,21 @@ public class Contract extends AbstractGameObject {
return vd;
}
public static VendorDialog HandleQuestOptions(int optionId, NPC npc, PlayerCharacter pc){
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);
//vd.getOptions().clear();
switch(optionId) {
default:
MenuOption optionAcceptQuest = new MenuOption(25020401, "Accept Quest", 25020401);
vd.getOptions().add(optionAcceptQuest);
break;
case 25020401:
QuestManager.acceptQuest(pc,QuestManager.getQuestForContract(npc));
break;
}
return vd;
}
public ArrayList<Integer> getNPCMenuOptions() {
return this.npcMenuOptions;
}
-8
View File
@@ -326,10 +326,6 @@ public class Effect {
writer.putString(item.getName());
writer.putFloat(-1000f);
} else {
if(true){
serializeForClientMsg(writer);
return;
}
float duration = this.jc.timeToExecutionLeft() / 1000;
writer.putInt(this.eb.getToken());
writer.putInt(aej.getTrains());
@@ -342,10 +338,6 @@ public class Effect {
}
public void serializeForClientMsg(ByteBufferWriter writer) {
if(true){
serializeForLoad(writer);
return;
}
AbstractJob aj = this.jc.getJob();
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
//TODO put error message here
+101 -42
View File
@@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
@@ -353,69 +352,129 @@ public class Experience {
if(killer.pvpKills.contains(mob.getObjectUUID()))
return;
double baseXP;
double grantedExperience = 0.0;
if(g != null) {
//group experience
PlayerCharacter leader = g.getGroupLead();
float leadership = 0.0f;
if(leader.skills.containsKey("Leadership"))
leadership = leader.skills.get("Leadership").getModifiedAmount();
if (g != null) { // Do group EXP stuff
for(PlayerCharacter member : g.members){
int leadership = 0;
int highestLevel = 0;
double penalty = 0.0;
if (member.getLevel() >= MBServerStatics.LEVELCAP)
continue;
ArrayList<PlayerCharacter> giveEXPTo = new ArrayList<>();
if(!member.isAlive())
continue;
// Check if leader is within range of kill and then get leadership
// skill
if(member.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
Vector3fImmutable killLoc = mob.getLoc();
float range = member.loc.distanceSquared(killer.loc);
if(range <= (MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)){
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(member.getLevel());
double mod = getConMod(member, mob);
if (killLoc.distanceSquared2D(g.getGroupLead().getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
CharacterSkill leaderskill = g.getGroupLead().skills
.get("Leadership");
if(leadership > 0 && mod != 0)
mod += (leadership * 0.01f);
if (leaderskill != null)
leadership = leaderskill.getNumTrains();
if (leadership > 90)
leadership = 90; // leadership caps at 90%
}
baseXP *= mod;
// Check every group member for distance to see if they get xp
if(baseXP < 1)
baseXP = 1;
for (PlayerCharacter pc : g.getMembers()) {
if (pc.isAlive()) { // Skip if the player is dead.
baseXP *= (1.0f / g.members.size()+0.9f);
// Check within range
member.grantXP((int) baseXP);
if (killLoc.distanceSquared2D(pc.getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
giveEXPTo.add(pc);
// Track highest level character
if (pc.getLevel() > highestLevel)
highestLevel = pc.getLevel();
}
}
}
}else{
//solo no group
// Process every player in the group getting XP
for (PlayerCharacter playerCharacter : giveEXPTo) {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue;
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
// Sets Max XP with server exp mod taken into account.
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
grantedExperience *= (1/ giveEXPTo.size()+0.9);
// Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob);
// Process XP for this member
penalty = getGroupMemberPenalty(leadership, playerCharacter, giveEXPTo,
highestLevel);
// Leadership Penalty Reduction
if (leadership > 0)
penalty -= ((leadership) * 0.01) * penalty;
// Modify for hotzone
if (grantedExperience != 0)
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
// Check for 0 XP due to white mob, otherwise subtract penalty
// xp
if (grantedExperience == 0)
grantedExperience = 1;
else {
grantedExperience -= (penalty * 0.01) * grantedExperience;
// Errant Penalty Calculation
if (playerCharacter.getGuild().isEmptyGuild())
grantedExperience *= 0.6;
}
if (grantedExperience == 0)
grantedExperience = 1;
// Grant the player the EXP
playerCharacter.grantXP((int) Math.floor(grantedExperience));
}
} else { // Give EXP to a single character
//if (!killer.isAlive()) // Skip if the player is dead.
// return;
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return;
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return; // cannot PVE higher than level 75
return;
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
double mod = getConMod(killer, mob);
float leadership = 0.0f;
if(killer.skills.containsKey("Leadership"))
leadership = killer.skills.get("Leadership").getModifiedAmount();
if(leadership > 0 && mod != 0){
mod += (leadership * 0.01f);
}
// Get XP and adjust for Mob Level with world xp modifier taken into account
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
grantedExperience *= getConMod(killer, mob);
baseXP *= mod;
if(baseXP < 1)
baseXP = 1;
// Modify for hotzone
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
baseXP *= 1.9f;
// Errant penalty
if (grantedExperience != 1)
if (killer.getGuild().isEmptyGuild())
grantedExperience *= .6;
killer.grantXP((int) baseXP);
// Grant XP
killer.grantXP((int) Math.floor(grantedExperience));
}
}
}
+19 -27
View File
@@ -818,15 +818,24 @@ public class Item extends AbstractWorldObject {
}
public void stripCastableEnchants(){
ArrayList<Effect> ToRemove = new ArrayList<>();
for(Effect eff : this.effects.values()){
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
eff.endEffectNoPower();
eff.getJobContainer().cancelJob();
ToRemove.add(eff);
ArrayList<String> keys =new ArrayList<>();
for(String eff : this.effects.keySet()){
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
keys.add(eff);
}
}
}
for(String eff : keys){
try {
this.effects.get(eff).endEffect();
this.effects.remove(eff);
}catch(Exception e){
}
}
this.effects.values().removeAll(ToRemove);
}
//Only to be used for trading
public void setOwnerID(int ownerID) {
@@ -1076,7 +1085,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1097,7 +1106,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1115,7 +1124,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = 0;
this.ownerType = null;
this.containerType = Enum.ItemContainerType.INVENTORY;
//this.stripCastableEnchants();
this.stripCastableEnchants();
return true;
}
@@ -1483,21 +1492,4 @@ public class Item extends AbstractWorldObject {
return false;
return true;
}
public float getModifiedSpeed() {
float speed = this.getItemBase().getSpeed();
try {
for (Effect eff : this.effects.values()) {
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponSpeed)) {
float modValue = 1 + mod.getPercentMod() * 0.01f;
speed *= modValue;
}
}
}
}catch(Exception e){
}
return speed;
}
}
+1 -7
View File
@@ -76,8 +76,6 @@ public class ItemBase {
private ArrayList<Integer> animations = new ArrayList<>();
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
public float dexReduction = 0.0f;
/**
* ResultSet Constructor
*/
@@ -153,7 +151,7 @@ public class ItemBase {
}
initBakedInStats();
initializeHashes();
initDexReduction();
}
public static void addToCache(ItemBase itemBase) {
@@ -321,10 +319,6 @@ public class ItemBase {
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
}
private void initDexReduction(){
DbManager.ItemBaseQueries.LOAD_DEX_REDUCTION(this);
}
//TODO fix this later. Shouldn't be gotten from item base
public int getMagicValue() {
return this.value;
-1
View File
@@ -341,7 +341,6 @@ public class Mine extends AbstractGameObject {
if(!mine.isActive)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
mines.add(mine);
return mines;
+13 -12
View File
@@ -14,6 +14,7 @@ import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.QuestSystem.QuestManager;
import engine.exception.SerializationException;
import engine.gameManager.*;
import engine.job.JobScheduler;
@@ -620,7 +621,6 @@ public class Mob extends AbstractIntelligenceAgent {
DbManager.addToCache(mob);
mob.setPet(owner, true);
mob.setWalkMode(false);
mob.level = level;
mob.runAfterLoad();
} catch (Exception e) {
@@ -629,12 +629,8 @@ public class Mob extends AbstractIntelligenceAgent {
createLock.writeLock().unlock();
}
parent.zoneMobSet.add(mob);
// mob.level = level;
float healthMax = mob.getMobBase().getHealthMax();
if(mob.bonuses != null){
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
}
mob.healthMax = healthMax;
mob.level = level;
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
mob.health.set(mob.healthMax);
return mob;
}
@@ -1276,6 +1272,15 @@ public class Mob extends AbstractIntelligenceAgent {
// Give XP, now handled inside the Experience Object
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
Experience.doExperience((PlayerCharacter) attacker, this, g);
//handle quest updates
PlayerCharacter pc = (PlayerCharacter)attacker;
if(QuestManager.acceptedQuests.containsKey(pc)){
QuestManager.acceptedQuests.get(pc).tryProgress(this.firstName);
QuestManager.completeQuest(pc,QuestManager.acceptedQuests.get(pc));
}
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
Mob mobAttacker = (Mob) attacker;
@@ -1449,7 +1454,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.updateLocation();
this.stopPatrolTime = 0;
this.lastPatrolPointIndex = 0;
InterestManager.setObjectDirty(this);
}
public void despawn() {
@@ -1704,7 +1708,7 @@ public class Mob extends AbstractIntelligenceAgent {
}
// calculate defense for equipment
}
if((this.isDropper || Mob.discDroppers.contains(this)) && !this.mobBase.getFirstName().contains("Blood Mage")){
if(this.isDropper || Mob.discDroppers.contains(this)){
this.defenseRating *= 2;
this.atrHandOne *= 2;
this.atrHandTwo *= 2;
@@ -1962,9 +1966,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
try {
if(this.equipmentSetID == 6481) {
int i = 0;
}
if (this.equipmentSetID != 0)
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
else
+8 -18
View File
@@ -131,22 +131,16 @@ public class MobBase extends AbstractGameObject {
return equip;
for (BootySetEntry equipmentSetEntry : equipList) {
try {
if(equipmentSetEntry.itemBase == 189500){
int i = 0;
}
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
if (itemBase != null) {
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
mobEquipment.setSlot(2);
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
equip.put(mobEquipment.getSlot(), mobEquipment);
}
}catch(Exception e){
Logger.error(e);
if (itemBase != null) {
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
mobEquipment.setSlot(2);
equip.put(mobEquipment.getSlot(), mobEquipment);
}
}
@@ -314,10 +308,6 @@ public class MobBase extends AbstractGameObject {
}
public static void applyMobbaseEffects(Mob mob){
if(mob.getMobBaseID() == 12008)
mob.level = 65;
else if(mob.getMobBaseID() == 12019)
mob.level = 80;
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
if(mob.level >= mbe.getReqLvl()){
try {
+1 -5
View File
@@ -98,11 +98,7 @@ public class MobEquipment extends AbstractGameObject {
this.dropChance = dropChance;
this.parentID = 0;
try {
setMagicValue();
}catch(Exception e){
}
setMagicValue();
}
public static int getNewID() {
+1 -1
View File
@@ -27,7 +27,7 @@ import java.util.concurrent.ConcurrentHashMap;
public class PlayerBonuses {
//First bonus set
ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
private ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
private ConcurrentHashMap<AbstractEffectModifier, DamageShield> bonusDamageShields = new ConcurrentHashMap<>();
private ConcurrentHashMap<AbstractEffectModifier, String> bonusStrings = new ConcurrentHashMap<>();
private ConcurrentHashMap<ModType, HashSet<SourceType>> bonusLists = new ConcurrentHashMap<>();
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+3 -6
View File
@@ -125,7 +125,7 @@ public class Resists {
}
//Handle Fortitudes
public static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
private static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
if (target == null || !(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
return damage;
PlayerBonuses bonus = target.getBonuses();
@@ -456,11 +456,8 @@ public class Resists {
//handle fortitudes
//damage = handleFortitude(target, type, damage);
//calculate armor piercing
//float ap = 0;
//if(type.equals(DamageType.Pierce) || type.equals(DamageType.Crush) || type.equals(DamageType.Slash))
//source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f));
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
//check to see if any damage absorbers should cancel
if (target != null) {
//debug damage shields if any found
@@ -303,9 +303,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
// calculate resists in if any
if (resists != null) {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
if (AbstractWorldObject.IsAbstractCharacter(awo))
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
}else
else
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;
}
@@ -106,7 +106,7 @@ public class PeekPowerAction extends AbstractPowerAction {
if (!tar.isAlive())
return;
lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(false));
lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(true));
} else if (awo.getObjectType().equals(Enum.GameObjectType.Mob)) {
Mob tar = (Mob) awo;
@@ -89,8 +89,6 @@ public class StealPowerAction extends AbstractPowerAction {
if (!sourcePlayer.isAlive())
return;
sourcePlayer.cancelOnAttackSwing();
//prevent stealing no steal mob loot
if (awo instanceof MobLoot && ((MobLoot) awo).noSteal())
return;
@@ -175,21 +173,8 @@ public class StealPowerAction extends AbstractPowerAction {
if (tar.getItemBase().getType().equals(ItemType.GOLD)) {
//stealing gold
//if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
// return;
int targetGold = ownerCIM.getGoldInventory().getNumOfItems();
int myGold = myCIM.getGoldInventory().getNumOfItems();
if(myGold + amount > 10000000)
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
return;
ownerCIM.getGoldInventory().setNumOfItems(targetGold - amount);
ownerCIM.updateInventory();
myCIM.addGoldToInventory(amount,false);
myCIM.updateInventory();
} else {
//stealing items
if (ownerCIM.lootItemFromMe(tar, sourcePlayer, origin, true, amount) == null)
@@ -202,9 +187,8 @@ public class StealPowerAction extends AbstractPowerAction {
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
//update thief's inventory
if (sourcePlayer.getCharItemManager() != null) {
if (sourcePlayer.getCharItemManager() != null)
sourcePlayer.getCharItemManager().updateInventory();
}
//update victims inventory
if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
+1 -1
View File
@@ -517,7 +517,7 @@ public class WorldServer {
Logger.info("Starting Bane Thread");
BaneThread.startBaneThread();
Logger.info("Starting Player Update Thread");
Logger.info("Starting Player Regen Thread");
UpdateThread.startUpdateThread();
-40
View File
@@ -2,14 +2,8 @@ package engine.util;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TargetObjectMsg;
import engine.objects.Group;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public enum KeyCloneAudit {
@@ -33,38 +27,4 @@ public enum KeyCloneAudit {
}
}
public static void auditTargetMsg(ClientNetMsg msg) {
try {
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
ClientConnection origin = (ClientConnection) msg.getOrigin();
long now = System.currentTimeMillis();
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
return;
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
origin.lastStrike = System.currentTimeMillis();
origin.strikes = 0;
origin.finalStrikes = 0;
origin.finalStrikeRefresh = System.currentTimeMillis();
}
// Calculate time since last target switch
long timeSinceLastTarget = now - origin.lastTargetSwitchTime;
origin.lastTargetSwitchTime = now;
if (timeSinceLastTarget < 150) {
origin.strikes++;
origin.finalStrikeRefresh = System.currentTimeMillis() + 1000L;
}
if (origin.strikes > 20) {
origin.finalStrikes++;
}
if (origin.finalStrikes > 3) {origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(origin.machineID);
}
} catch (Exception e) {
}
}
}
-42
View File
@@ -1,42 +0,0 @@
package engine.workthreads;
import engine.job.AbstractJob;
import engine.job.JobThread;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class ProcessUpdate implements Runnable{
private final ReentrantLock lock = new ReentrantLock();
private PlayerCharacter playerCharacter;
public ProcessUpdate(PlayerCharacter pc){
this.playerCharacter = pc;
}
public void run() {
try {
if (this.playerCharacter != null) {
if (lock.tryLock(10, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.playerCharacter.update(true);
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startUpdate(PlayerCharacter pc) {
ProcessUpdate updateThread = new ProcessUpdate(pc);
Thread thread = new Thread(updateThread);
thread.setName(pc.getObjectUUID() + " UPDATE");
thread.start();
}
}
+19 -22
View File
@@ -14,11 +14,8 @@ import engine.gameManager.SessionManager;
import engine.gameManager.SimulationManager;
import engine.objects.Bane;
import engine.objects.PlayerCharacter;
import engine.objects.PlayerCombatStats;
import org.pmw.tinylog.Logger;
import java.util.concurrent.*;
public class UpdateThread implements Runnable {
private volatile Long lastRun;
@@ -29,35 +26,35 @@ public class UpdateThread implements Runnable {
}
private static final long INSTANCE_DELAY = 1500; // Adjust as needed
public void processPlayerUpdate() {
try {
for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){
if (player != null) {
try {
player.update(true);
} catch (Exception e) {
Logger.error(e);
}
player.doRegen();
}
}
}catch(Exception e){
Logger.error(e);
} catch (Exception e) {
Logger.error("UPDATE ERROR",e);
}
//for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
// ProcessUpdate.startUpdate(player);
//}
}
@Override
public void run() {
try {
processPlayerUpdate();
Thread.sleep(100);
} catch (Exception e) {
Logger.error("Thread Execution Error", e);
lastRun = System.currentTimeMillis();
while (true) {
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
this.processPlayerUpdate();
lastRun = System.currentTimeMillis(); // Update lastRun after processing
}else {
try {
Thread.sleep(100); // Pause for 10ms to reduce CPU usage
} catch (InterruptedException e) {
Logger.error("Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
}
}