Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 943a4c8926 | |||
| e257f0a591 | |||
| 76bb31be84 | |||
| 15bea0df04 | |||
| 7f3d37e4f7 | |||
| 4c49575bc7 | |||
| a3ffd53f53 | |||
| e6e1cab715 | |||
| 0b5c3c7c9b | |||
| da42e2baf4 |
@@ -150,8 +150,7 @@ public class Enum {
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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@@ -171,6 +170,8 @@ public class Enum {
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}
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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public static RaceType getRaceTypebyRuneID(int runeID) {
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if(runeID == 1999)
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return _raceTypeByID.get(2017);
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return _raceTypeByID.get(runeID);
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return _raceTypeByID.get(runeID);
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}
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}
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@@ -0,0 +1,131 @@
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package engine.QuestSystem;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.ChatManager;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Random;
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public class QuestManager {
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public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
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public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
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public static boolean grantsQuest(NPC npc){
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if(npc == null)
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return false;
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if(npc.contract == null)
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return false;
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return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
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}
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public static void displayCurrentQuest(PlayerCharacter pc){
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if(acceptedQuests.containsKey(pc)){
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QuestObject obj = acceptedQuests.get(pc);
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String output = "You have embarked on the noble quest: ";
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output += obj.QuestName + ". ";
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output += obj.description;
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output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
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ErrorPopupMsg.sendErrorMsg(pc, output);
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}else{
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ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
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}
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}
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public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
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if (completedQuests.containsKey(pc)) {
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if(completedQuests.get(pc).contains(obj.QuestName)){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
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return;
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}
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}
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if(acceptedQuests.containsKey(pc)){
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if(acceptedQuests.get(pc)!= null){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
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return;
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}
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}
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acceptedQuests.put(pc,obj);
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displayCurrentQuest(pc);
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}
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public static void completeQuest(PlayerCharacter pc, QuestObject obj){
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if(obj.objectiveCount < obj.objectiveCountRequired) {
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ChatManager.chatSystemInfo(pc, obj.QuestName + " Progress: " + obj.objectiveCount + " / " + obj.objectiveCountRequired);
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return;
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}
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//notify the player they have completed their quest
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ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName +"!");
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//add completed quest to completion log
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if (completedQuests.containsKey(pc)) {
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completedQuests.get(pc).add(obj.QuestName);
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}else{
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ArrayList<String> completed = new ArrayList<>();
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completed.add(obj.QuestName);
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completedQuests.put(pc,completed);
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}
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//remove current quest from active log
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if(acceptedQuests.containsKey(pc))
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acceptedQuests.remove(pc);
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//grant rewards
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//only grant XP if level is below 75
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if(pc.level < 75) {
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int xpGrant = (int) (Experience.maxXPPerKill(pc.getLevel()) * 10);
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pc.grantXP(xpGrant);
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ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + xpGrant + " Experience Points");
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}
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int goldGrant = (int) Experience.maxXPPerKill(pc.getLevel());
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pc.getCharItemManager().addGoldToInventory(goldGrant,false);
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ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + goldGrant + " Gold Coins");
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pc.getCharItemManager().updateInventory();
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}
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public static QuestObject getQuestForContract(NPC npc){
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QuestObject obj = new QuestObject();
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obj.QuestName = npc.getFirstName() + "'s Quest";
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HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
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if (mobs.isEmpty())
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return null; // Handle the case where the set is empty
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// Convert HashSet to a List
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ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
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Mob mob = null;
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while(mob == null || Mob.discDroppers.contains(mob)) {
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// Generate a random index
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Random random = new Random();
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int randomIndex = random.nextInt(mobList.size());
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if (mobList.get(randomIndex) == null) {
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continue;
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}
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mob = (Mob) mobList.get(randomIndex);
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}
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obj.progressionNames = new ArrayList<>();
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obj.progressionNames.add(mob.getFirstName());
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obj.objectiveCountRequired = 10;
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obj.objectiveCount = 0;
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obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
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return obj;
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}
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}
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@@ -0,0 +1,27 @@
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package engine.QuestSystem;
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import engine.objects.ItemBase;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import java.util.ArrayList;
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public class QuestObject {
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public String QuestName;
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public String description;
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public int objectiveCount;
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public int objectiveCountRequired;
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public ArrayList<String> progressionNames;
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public PlayerCharacter owner;
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public QuestObject(){
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}
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public void tryProgress(String option){
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if(this.progressionNames.contains(option))
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this.objectiveCount++;
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else
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return;
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}
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}
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@@ -1,116 +0,0 @@
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package engine.ZergMehcanics;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZergManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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public class MineAntiZerg {
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower == null)
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continue;
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if(!mine.isActive)
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continue;
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logPlayersPresent(tower,mine);
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auditPlayersPresent(tower,mine);
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auditPlayers(mine);
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}
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}
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public static void logPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
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for(AbstractWorldObject player : loadedPlayers){
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playersPresent.add((PlayerCharacter)player);
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}
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currentPlayers.put(mine,playersPresent);
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}
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public static void auditPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
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for(PlayerCharacter player : currentPlayers.get(mine)){
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if(!loadedPlayers.contains(player)){
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toRemove.add(player);
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}
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}
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currentPlayers.get(mine).removeAll(toRemove);
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for(PlayerCharacter player : toRemove){
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if(leaveTimers.containsKey(mine)){
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leaveTimers.get(mine).put(player,System.currentTimeMillis());
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}else{
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HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
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leaveTime.put(player,System.currentTimeMillis());
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leaveTimers.put(mine,leaveTime);
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}
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}
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toRemove.clear();
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
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long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
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if(timeGone > 180000L) {//3 minutes
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toRemove.add(player);
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player.ZergMultiplier = 1.0f;
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|
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}
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|
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}
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|
||||||
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|
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for(PlayerCharacter player : toRemove) {
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||||||
leaveTimers.get(mine).remove(player);
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|
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}
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|
||||||
}
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|
||||||
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|
||||||
public static void auditPlayers(Mine mine){
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|
||||||
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|
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HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
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|
||||||
|
|
||||||
for(PlayerCharacter player : currentPlayers.get(mine)){
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|
||||||
if(playersByNation.containsKey(player.guild.getNation())){
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playersByNation.get(player.guild.getNation()).add(player);
|
|
||||||
}else{
|
|
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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|
||||||
players.add(player);
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|
||||||
playersByNation.put(player.guild.getNation(),players);
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|
||||||
}
|
|
||||||
}
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|
||||||
|
|
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for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
|
||||||
if(playersByNation.containsKey(player.guild.getNation())){
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|
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playersByNation.get(player.guild.getNation()).add(player);
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|
||||||
}else{
|
|
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ArrayList<PlayerCharacter> players = new ArrayList<>();
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|
||||||
players.add(player);
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|
||||||
playersByNation.put(player.guild.getNation(),players);
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
for(Guild nation : playersByNation.keySet()){
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|
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for(PlayerCharacter player : playersByNation.get(nation)){
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|
||||||
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
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|
||||||
}
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|
||||||
}
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|
||||||
}
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|
||||||
}
|
|
||||||
@@ -13,8 +13,6 @@ import engine.Enum;
|
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import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
import engine.net.DispatchMessage;
|
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
|
||||||
import engine.objects.Account;
|
import engine.objects.Account;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
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@@ -79,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SET_TRASH(String machineID, String type) {
|
public void SET_TRASH(String machineID) {
|
||||||
|
|
||||||
try (Connection connection = DbManager.getConnection();
|
try (Connection connection = DbManager.getConnection();
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement(
|
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
||||||
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||||
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
|
||||||
|
|
||||||
preparedStatement.setString(1, machineID);
|
preparedStatement.setString(1, machineID);
|
||||||
preparedStatement.setString(2, type);
|
|
||||||
preparedStatement.execute();
|
preparedStatement.execute();
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
|
||||||
chatMsg.setMessageType(10);
|
|
||||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
|
||||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public ArrayList<String> GET_TRASH_LIST() {
|
public ArrayList<String> GET_TRASH_LIST() {
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ import java.util.HashMap;
|
|||||||
|
|
||||||
public class dbItemBaseHandler extends dbHandlerBase {
|
public class dbItemBaseHandler extends dbHandlerBase {
|
||||||
|
|
||||||
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
|
||||||
public dbItemBaseHandler() {
|
public dbItemBaseHandler() {
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
|
||||||
if(dexReductions.containsKey(itemBase.getUUID())){
|
|
||||||
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
|
||||||
}else{
|
|
||||||
itemBase.dexReduction = 0.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
||||||
|
|
||||||
ArrayList<Integer> tempList = new ArrayList<>();
|
ArrayList<Integer> tempList = new ArrayList<>();
|
||||||
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||||
try (Connection connection = DbManager.getConnection();
|
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
|
||||||
|
|
||||||
ResultSet rs = preparedStatement.executeQuery();
|
|
||||||
|
|
||||||
// Check if a result was found
|
|
||||||
if (rs.next()) {
|
|
||||||
int ID = rs.getInt("ID");
|
|
||||||
float factor = rs.getInt("item_bulk_factor");
|
|
||||||
dexReductions.put(ID,factor);
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (SQLException e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||||
|
|||||||
@@ -335,18 +335,14 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += "Movement State: " + targetPC.getMovementState().name();
|
output += "Movement State: " + targetPC.getMovementState().name();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Movement Speed: " + targetPC.getSpeed();
|
output += "Movement Speed: " + targetPC.getSpeed();
|
||||||
output += newline;
|
|
||||||
output += "Altitude : " + targetPC.getLoc().y;
|
output += "Altitude : " + targetPC.getLoc().y;
|
||||||
output += newline;
|
|
||||||
output += "Swimming : " + targetPC.isSwimming();
|
output += "Swimming : " + targetPC.isSwimming();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "isMoving : " + targetPC.isMoving();
|
output += "isMoving : " + targetPC.isMoving();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
|
||||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
|
||||||
output += "Target Loc: " + targetPC.loc + newline;
|
|
||||||
output += "Player Loc: " + pc.loc + newline;
|
|
||||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
@@ -509,7 +505,7 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += "Effects:" + newline;
|
output += "Effects:" + newline;
|
||||||
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
||||||
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
||||||
output += eb.getName() + newline;
|
output += eb.getName() + " " + eb.getIDString() + newline;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Item: //intentional passthrough
|
case Item: //intentional passthrough
|
||||||
|
|||||||
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
|||||||
+ skill.getModifiedAmount() + '('
|
+ skill.getModifiedAmount() + '('
|
||||||
+ skill.getTotalSkillPercet() + " )");
|
+ skill.getTotalSkillPercet() + " )");
|
||||||
}
|
}
|
||||||
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
|
||||||
// PlayerCombatStats.PrintSkillsToClient(pc);
|
|
||||||
} else
|
} else
|
||||||
throwbackInfo(pc, "Skills not found for player");
|
throwbackInfo(pc, "Skills not found for player");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.PowersManager;
|
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@@ -58,42 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
String out = "Server stats for Player " + tar.getFirstName() + newline;
|
||||||
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
|
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||||
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
|
out += "Stats Base (Modified)" + newline;
|
||||||
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
|
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||||
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
|
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||||
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||||
newOut += "Stats Base (Modified)" + newline;
|
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||||
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||||
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
|
||||||
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
|
||||||
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
|
||||||
newOut += "Move Speed: " + tar.getSpeed() + newline;
|
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||||
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
|
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||||
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
|
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||||
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
|
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||||
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
|
out += "Move Speed: " + tar.getSpeed() + newline;
|
||||||
newOut += "HAND ONE" + newline;
|
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
|
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
|
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
|
|
||||||
newOut += "HAND TWO" + newline;
|
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
|
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
|
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
|
||||||
newOut += "=== POWERS ===" + newline;
|
|
||||||
for(CharacterPower power : pc.getPowers().values()){
|
|
||||||
if(power.getPower().requiresHitRoll) {
|
|
||||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
throwbackInfo(pc, newOut);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.LootManager;
|
import engine.gameManager.LootManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
|
||||||
String output;
|
String output;
|
||||||
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
|
||||||
int ATR = Integer.parseInt(words[0]);
|
|
||||||
int DEF = Integer.parseInt(words[1]);
|
|
||||||
int attacks = Integer.parseInt(words[2]);
|
|
||||||
|
|
||||||
int hits = 0;
|
|
||||||
int misses = 0;
|
|
||||||
int defaultHits = 0;
|
|
||||||
int defualtMisses = 0;
|
|
||||||
|
|
||||||
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
|
||||||
float convertedChance = chance * 100;
|
|
||||||
output = "" + newline;
|
|
||||||
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
|
||||||
output += "DEF = " + DEF + newline;
|
|
||||||
output += "ATR = " + ATR + newline;
|
|
||||||
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
|
||||||
if(convertedChance < 5){
|
|
||||||
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
|
||||||
convertedChance = 5.0f;
|
|
||||||
}
|
|
||||||
if(convertedChance > 95){
|
|
||||||
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
|
||||||
convertedChance = 95.0f;
|
|
||||||
}
|
|
||||||
for(int i = 0; i < attacks; i++){
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
|
||||||
|
|
||||||
if(roll <= convertedChance){
|
|
||||||
hits += 1;
|
|
||||||
}else{
|
|
||||||
misses += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
float totalHits = defaultHits + hits;
|
|
||||||
float totalMisses = defualtMisses + misses;
|
|
||||||
float hitPercent = Math.round(totalHits / attacks * 100);
|
|
||||||
float missPercent = Math.round(totalMisses / attacks * 100);
|
|
||||||
|
|
||||||
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
|
||||||
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
|
||||||
|
|
||||||
throwbackInfo(playerCharacter,output);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
simCount = Integer.parseInt(words[0]);
|
simCount = Integer.parseInt(words[0]);
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.Enum.SourceType;
|
import engine.Enum.SourceType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.db.archive.BaneRecord;
|
import engine.db.archive.BaneRecord;
|
||||||
import engine.db.archive.PvpRecord;
|
import engine.db.archive.PvpRecord;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
@@ -27,7 +28,6 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
import engine.util.KeyCloneAudit;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -85,10 +85,6 @@ public enum ChatManager {
|
|||||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||||
isFlood = true;
|
isFlood = true;
|
||||||
|
|
||||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case CHATSAY:
|
case CHATSAY:
|
||||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||||
@@ -113,9 +109,9 @@ public enum ChatManager {
|
|||||||
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
||||||
return;
|
return;
|
||||||
case LEADERCHANNELMESSAGE:
|
case LEADERCHANNELMESSAGE:
|
||||||
|
case GLOBALCHANNELMESSAGE:
|
||||||
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
||||||
return;
|
return;
|
||||||
case GLOBALCHANNELMESSAGE:
|
|
||||||
case CHATPVP:
|
case CHATPVP:
|
||||||
case CHATCITY:
|
case CHATCITY:
|
||||||
case CHATINFO:
|
case CHATINFO:
|
||||||
@@ -204,6 +200,11 @@ public enum ChatManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(text.equalsIgnoreCase("show_quest()")){
|
||||||
|
QuestManager.displayCurrentQuest(pcSender);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (ChatManager.isVersionRequest(text) == true) {
|
if (ChatManager.isVersionRequest(text) == true) {
|
||||||
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
|
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
@@ -300,17 +301,6 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
//pet to assist in attacking target
|
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(attacker.getPet() != null){
|
|
||||||
Mob pet = attacker.getPet();
|
|
||||||
if(pet.combatTarget == null && pet.assist)
|
|
||||||
pet.setCombatTarget(attacker.combatTarget);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//target must be valid type
|
//target must be valid type
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
@@ -462,17 +452,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//Range check.
|
//Range check.
|
||||||
|
|
||||||
if(abstractCharacter.isMoving()){
|
|
||||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
range += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (NotInRange(abstractCharacter, target, range)) {
|
if (NotInRange(abstractCharacter, target, range)) {
|
||||||
|
|
||||||
//target is in stealth and can't be seen by source
|
//target is in stealth and can't be seen by source
|
||||||
@@ -504,24 +483,16 @@ public enum CombatManager {
|
|||||||
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
||||||
else {
|
else {
|
||||||
int wepSpeed = (int) (wb.getSpeed());
|
int wepSpeed = (int) (wb.getSpeed());
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(slot == 1){
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
|
|
||||||
}else{
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
|
|
||||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||||
|
|
||||||
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
||||||
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
||||||
|
|
||||||
|
if (wepSpeed < 10)
|
||||||
|
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||||
|
|
||||||
if (wepSpeed < 10)
|
|
||||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
|
||||||
}
|
|
||||||
createTimer(abstractCharacter, slot, wepSpeed, true);
|
createTimer(abstractCharacter, slot, wepSpeed, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -566,32 +537,14 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if (mainHand) {
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
atr = ac.getAtrHandOne();
|
||||||
if( pc.combatStats == null){
|
minDamage = ac.getMinDamageHandOne();
|
||||||
pc.combatStats = new PlayerCombatStats(pc);
|
maxDamage = ac.getMaxDamageHandOne();
|
||||||
}
|
} else {
|
||||||
pc.combatStats.calculateATR(true);
|
atr = ac.getAtrHandTwo();
|
||||||
pc.combatStats.calculateATR(false);
|
minDamage = ac.getMinDamageHandTwo();
|
||||||
if (mainHand) {
|
maxDamage = ac.getMaxDamageHandTwo();
|
||||||
atr = pc.combatStats.atrHandOne;
|
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandOne;
|
|
||||||
} else {
|
|
||||||
atr = pc.combatStats.atrHandTwo;
|
|
||||||
minDamage = pc.combatStats.minDamageHandTwo;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
if (mainHand) {
|
|
||||||
atr = ac.getAtrHandOne();
|
|
||||||
minDamage = ac.getMinDamageHandOne();
|
|
||||||
maxDamage = ac.getMaxDamageHandOne();
|
|
||||||
} else {
|
|
||||||
atr = ac.getAtrHandTwo();
|
|
||||||
minDamage = ac.getMinDamageHandTwo();
|
|
||||||
maxDamage = ac.getMaxDamageHandTwo();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean tarIsRat = false;
|
boolean tarIsRat = false;
|
||||||
@@ -685,12 +638,7 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
defense = tar.getDefenseRating();
|
||||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
|
||||||
}else {
|
|
||||||
defense = tar.getDefenseRating();
|
|
||||||
}
|
|
||||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -699,7 +647,7 @@ public enum CombatManager {
|
|||||||
//Get hit chance
|
//Get hit chance
|
||||||
|
|
||||||
//int chance;
|
//int chance;
|
||||||
//float dif = atr - defense;
|
float dif = atr - defense;
|
||||||
|
|
||||||
//if (dif > 100)
|
//if (dif > 100)
|
||||||
// chance = 94;
|
// chance = 94;
|
||||||
@@ -744,18 +692,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -777,18 +713,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||||
float attackRange = getWeaponRange(wb, bonuses);
|
float attackRange = getWeaponRange(wb, bonuses);
|
||||||
|
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -902,22 +826,6 @@ public enum CombatManager {
|
|||||||
else
|
else
|
||||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||||
|
|
||||||
if(weapon != null && weapon.effects != null){
|
|
||||||
float armorPierce = 0;
|
|
||||||
for(Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
|
||||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
|
||||||
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(armorPierce > 0){
|
|
||||||
damage *= 1 + (armorPierce * 0.01f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|
||||||
errorTrack = 12;
|
errorTrack = 12;
|
||||||
@@ -937,8 +845,6 @@ public enum CombatManager {
|
|||||||
if (tarAc.getHealth() > 0)
|
if (tarAc.getHealth() > 0)
|
||||||
d = tarAc.modifyHealth(-damage, ac, false);
|
d = tarAc.modifyHealth(-damage, ac, false);
|
||||||
|
|
||||||
tarAc.cancelOnTakeDamage();
|
|
||||||
|
|
||||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||||
|
|
||||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
@@ -972,18 +878,27 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||||
|
|
||||||
if(weapon.effects != null){
|
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
|
||||||
for (Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
for (Effect eff : effects.values()) {
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
if (eff == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
|
||||||
|
|
||||||
|
if (aems != null) {
|
||||||
|
for (AbstractEffectModifier aem : aems) {
|
||||||
|
|
||||||
|
if (!tarAc.isAlive())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (aem instanceof WeaponProcEffectModifier) {
|
||||||
|
|
||||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
|
||||||
try {
|
if (procChance < MBServerStatics.PROC_CHANCE)
|
||||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
((WeaponProcEffectModifier) aem).applyProc(ac, target);
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1012,19 +927,6 @@ public enum CombatManager {
|
|||||||
if (wp.requiresHitRoll() == false) {
|
if (wp.requiresHitRoll() == false) {
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -1069,12 +971,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
|
|
||||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
|
||||||
if(pc.getRaceID() == 1999)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
CharacterItemManager acItem = ac.getCharItemManager();
|
CharacterItemManager acItem = ac.getCharItemManager();
|
||||||
CharacterItemManager tarItem = tar.getCharItemManager();
|
CharacterItemManager tarItem = tar.getCharItemManager();
|
||||||
|
|
||||||
@@ -1144,12 +1040,10 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//calculate resists in if any
|
//calculate resists in if any
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null)
|
||||||
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||||
|
else
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||||
@@ -1303,14 +1197,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||||
|
|
||||||
if(target.getBonuses() != null)
|
|
||||||
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(source.getBonuses() != null)
|
|
||||||
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||||
|
|
||||||
if (chance == 0f)
|
if (chance == 0f)
|
||||||
@@ -1321,7 +1207,7 @@ public enum CombatManager {
|
|||||||
if (chance > 75f)
|
if (chance > 75f)
|
||||||
chance = 75f;
|
chance = 75f;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
|
||||||
return roll < chance;
|
return roll < chance;
|
||||||
|
|
||||||
@@ -1499,9 +1385,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
Resists resists = ac.getResists();
|
Resists resists = ac.getResists();
|
||||||
|
|
||||||
if (resists != null) {
|
if (resists != null)
|
||||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||||
}
|
|
||||||
total += amount;
|
total += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1584,21 +1470,18 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int ATR, int DEF){
|
public static boolean LandHit(int C5, int D5){
|
||||||
|
|
||||||
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
|
||||||
//float convertedChance = chance * 100;
|
int convertedChance = Math.round(chance * 100);
|
||||||
|
//convertedChance = Math.max(5, Math.min(95, convertedChance));
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
//if(roll <= 5)//always 5% chance to miss
|
if(roll < 5)//always 5% chance ot miss
|
||||||
// return false;
|
return false;
|
||||||
|
|
||||||
//if(roll >= 95)//always 5% chance to hit
|
return roll <= convertedChance;
|
||||||
// return true;
|
|
||||||
|
|
||||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
|
||||||
return chance >= roll;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
public static boolean specialCaseHitRoll(int powerID){
|
||||||
|
|||||||
@@ -98,8 +98,7 @@ public enum ConfigManager {
|
|||||||
MB_MAGICBOT_FORTOFIX,
|
MB_MAGICBOT_FORTOFIX,
|
||||||
MB_MAGICBOT_RECRUIT,
|
MB_MAGICBOT_RECRUIT,
|
||||||
MB_MAGICBOT_MAGICBOX,
|
MB_MAGICBOT_MAGICBOX,
|
||||||
MB_MAGICBOT_ADMINLOG,
|
MB_MAGICBOT_ADMINLOG;
|
||||||
MB_WORLD_BOXLIMIT;
|
|
||||||
|
|
||||||
// Map to hold our config pulled in from the environment
|
// Map to hold our config pulled in from the environment
|
||||||
// We also use the config to point to the current message pump
|
// We also use the config to point to the current message pump
|
||||||
|
|||||||
@@ -177,11 +177,6 @@ public enum DevCmdManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
|
||||||
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
|
||||||
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//kill any commands not available to everyone on production server
|
//kill any commands not available to everyone on production server
|
||||||
//only admin level can run dev commands on production
|
//only admin level can run dev commands on production
|
||||||
boolean playerAllowed = false;
|
boolean playerAllowed = false;
|
||||||
@@ -194,20 +189,6 @@ public enum DevCmdManager {
|
|||||||
case "gimme":
|
case "gimme":
|
||||||
case "goto":
|
case "goto":
|
||||||
case "teleportmode":
|
case "teleportmode":
|
||||||
case "printbonuses":
|
|
||||||
playerAllowed = true;
|
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
|
||||||
target = pcSender;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
switch (adc.getMainCmdString()) {
|
|
||||||
case "printresists":
|
|
||||||
case "printstats":
|
|
||||||
case "printskills":
|
|
||||||
case "printpowers":
|
|
||||||
case "printbonuses":
|
|
||||||
//case "gimme":
|
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.server.MBServerStatics;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -43,15 +42,6 @@ public enum LootManager {
|
|||||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||||
|
|
||||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
|
||||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
|
||||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
|
||||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
|
||||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
|
||||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
|
||||||
252127
|
|
||||||
));
|
|
||||||
|
|
||||||
// Drop Rates
|
// Drop Rates
|
||||||
|
|
||||||
public static float NORMAL_DROP_RATE;
|
public static float NORMAL_DROP_RATE;
|
||||||
@@ -268,40 +258,33 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||||
//int lootTableID = 0;
|
int lootTableID = 0;
|
||||||
//for(BootySetEntry entry : entries){
|
for(BootySetEntry entry : entries){
|
||||||
// if(entry.bootyType.equals("LOOT")){
|
if(entry.bootyType.equals("LOOT")){
|
||||||
// lootTableID = entry.genTable;
|
lootTableID = entry.genTable;
|
||||||
// break;
|
break;
|
||||||
// }
|
}
|
||||||
//}
|
|
||||||
|
|
||||||
// if(lootTableID == 0)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
//int RuneTableID = 0;
|
|
||||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
// try {
|
|
||||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
|
||||||
// RuneTableID = entry.itemTableID;
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// }catch(Exception e){
|
|
||||||
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
//if(RuneTableID == 0)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
|
||||||
int itemId = static_rune_ids.get(0);
|
|
||||||
try {
|
|
||||||
itemId = static_rune_ids.get(roll);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
}
|
||||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
|
||||||
|
if(lootTableID == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int RuneTableID = 0;
|
||||||
|
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||||
|
try {
|
||||||
|
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||||
|
RuneTableID = entry.itemTableID;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(RuneTableID == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||||
if(ib != null){
|
if(ib != null){
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||||
@@ -477,27 +460,7 @@ public enum LootManager {
|
|||||||
if (suffixMod == null)
|
if (suffixMod == null)
|
||||||
return inItem;
|
return inItem;
|
||||||
|
|
||||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
if (suffixMod.action.length() > 0) {
|
||||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
|
||||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
|
||||||
String suffixSpeed = "SUF-148";
|
|
||||||
switch(rankRoll) {
|
|
||||||
case 1:
|
|
||||||
case 2:
|
|
||||||
case 3:
|
|
||||||
suffixSpeed = "SUF-149";
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
case 5:
|
|
||||||
case 6:
|
|
||||||
case 7:
|
|
||||||
suffixSpeed = "SUF-150";
|
|
||||||
break;
|
|
||||||
|
|
||||||
}
|
|
||||||
inItem.setSuffix(suffixSpeed);
|
|
||||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
|
||||||
}else if (suffixMod.action.length() > 0) {
|
|
||||||
inItem.setSuffix(suffixMod.action);
|
inItem.setSuffix(suffixMod.action);
|
||||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||||
}
|
}
|
||||||
@@ -609,7 +572,7 @@ public enum LootManager {
|
|||||||
ItemBase itemBase = me.getItemBase();
|
ItemBase itemBase = me.getItemBase();
|
||||||
if(isVorg) {
|
if(isVorg) {
|
||||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||||
dropChance = 7.5f;
|
dropChance = 10;
|
||||||
itemBase = getRandomVorg(itemBase);
|
itemBase = getRandomVorg(itemBase);
|
||||||
}
|
}
|
||||||
if (equipmentRoll > dropChance)
|
if (equipmentRoll > dropChance)
|
||||||
@@ -642,82 +605,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
|
||||||
|
|
||||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
|
||||||
|
|
||||||
if (itemMan == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
//check if player owns the gift he is trying to open
|
|
||||||
|
|
||||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = gift.getItemBase();
|
|
||||||
|
|
||||||
MobLoot winnings = null;
|
|
||||||
|
|
||||||
if (ib == null)
|
|
||||||
return;
|
|
||||||
switch (ib.getUUID()) {
|
|
||||||
case 971070: //wrapped rune
|
|
||||||
ItemBase runeBase = null;
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
|
||||||
int itemId = static_rune_ids.get(0);
|
|
||||||
try {
|
|
||||||
itemId = static_rune_ids.get(roll);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
runeBase = ItemBase.getItemBase(itemId);
|
|
||||||
if(runeBase != null) {
|
|
||||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 971012: //wrapped glass
|
|
||||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
|
||||||
if(chance == 50){
|
|
||||||
int ID = 7000000;
|
|
||||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
|
||||||
ID += (additional * 10);
|
|
||||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
|
||||||
if(glassBase != null) {
|
|
||||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (winnings == null) {
|
|
||||||
itemMan.consume(gift);
|
|
||||||
itemMan.updateInventory();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//early exit if the inventory of the player will not hold the item
|
|
||||||
|
|
||||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
|
||||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
winnings.setIsID(true);
|
|
||||||
|
|
||||||
//remove gift from inventory
|
|
||||||
|
|
||||||
itemMan.consume(gift);
|
|
||||||
|
|
||||||
//add winnings to player inventory
|
|
||||||
|
|
||||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
|
||||||
itemMan.addItemToInventory(playerWinnings);
|
|
||||||
itemMan.updateInventory();
|
|
||||||
|
|
||||||
}
|
|
||||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
//get table ID for the itembase ID
|
//get table ID for the itembase ID
|
||||||
@@ -821,7 +708,7 @@ public enum LootManager {
|
|||||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||||
int roll = 0;
|
int roll = 0;
|
||||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||||
@@ -845,7 +732,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||||
@@ -867,7 +754,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||||
@@ -889,7 +776,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||||
|
|||||||
@@ -67,10 +67,8 @@ public enum MovementManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
if (((PlayerCharacter) toMove).isCasting()) {
|
if (((PlayerCharacter) toMove).isCasting())
|
||||||
((PlayerCharacter) toMove).updateLocation();
|
((PlayerCharacter) toMove).update(false);
|
||||||
((PlayerCharacter) toMove).updateMovementState();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -410,9 +408,7 @@ public enum MovementManager {
|
|||||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//member.update(false);
|
member.update(false);
|
||||||
member.updateLocation();
|
|
||||||
member.updateMovementState();
|
|
||||||
|
|
||||||
|
|
||||||
// All checks passed, let's move the player
|
// All checks passed, let's move the player
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.db.handlers.dbEffectsBaseHandler;
|
import engine.db.handlers.dbEffectsBaseHandler;
|
||||||
import engine.db.handlers.dbPowerHandler;
|
import engine.db.handlers.dbPowerHandler;
|
||||||
@@ -166,26 +165,12 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
if(pc == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
if(pc.isMoving())
|
||||||
pc.stopMovement(pc.getMovementLoc());
|
pc.stopMovement(pc.getMovementLoc());
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429429978){
|
|
||||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
|
||||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
|
|
||||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||||
// Cast failed for some reason, reset timer
|
// Cast failed for some reason, reset timer
|
||||||
|
|
||||||
@@ -212,8 +197,7 @@ public enum PowersManager {
|
|||||||
msg.setUnknown04(1);
|
msg.setUnknown04(1);
|
||||||
|
|
||||||
if (useMobPowerA(msg, caster)) {
|
if (useMobPowerA(msg, caster)) {
|
||||||
if(pb.token == -1994153779)
|
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||||
InterestManager.setObjectDirty(caster);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -232,16 +216,16 @@ public enum PowersManager {
|
|||||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||||
if (city == null) {
|
if (city == null) {
|
||||||
failed = true;
|
failed = true;
|
||||||
}//else{
|
}else{
|
||||||
// Bane bane = city.getBane();
|
Bane bane = city.getBane();
|
||||||
// if (bane == null) {
|
if (bane == null) {
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }else{
|
}else{
|
||||||
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
if(failed){
|
if(failed){
|
||||||
//check to see if we are at an active mine
|
//check to see if we are at an active mine
|
||||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||||
@@ -258,15 +242,8 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(failed) {
|
if(failed)
|
||||||
playerCharacter.setIsCasting(false);
|
|
||||||
|
|
||||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
|
||||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MBServerStatics.POWERS_DEBUG) {
|
if (MBServerStatics.POWERS_DEBUG) {
|
||||||
@@ -352,18 +329,17 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
// Check powers for normal users
|
// Check powers for normal users
|
||||||
if(msg.getPowerUsedID() != 421084024) {
|
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
if (!playerCharacter.isCSR()) {
|
||||||
if (!playerCharacter.isCSR()) {
|
if (!MBServerStatics.POWERS_DEBUG) {
|
||||||
if (!MBServerStatics.POWERS_DEBUG) {
|
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
|
||||||
|
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
CSRCast = true;
|
||||||
|
|
||||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
} else
|
|
||||||
CSRCast = true;
|
|
||||||
}
|
|
||||||
// get numTrains for power
|
// get numTrains for power
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
@@ -516,23 +492,6 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!passed){
|
|
||||||
if (playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if(playerCharacter.getHidden() > 0){
|
|
||||||
switch(msg.getPowerUsedID()){
|
|
||||||
case -1851459567:
|
|
||||||
case 2094922127:
|
|
||||||
case -355707373:
|
|
||||||
case 246186475:
|
|
||||||
case 666419835:
|
|
||||||
case 1480354319:
|
|
||||||
passed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!passed)
|
if (!passed)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -831,35 +790,15 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//handle sprint for bard sprint
|
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
||||||
if(msg.getPowerUsedID() == 429005674){
|
//use sprint instead of ballad of beregund the bold
|
||||||
|
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
||||||
msg.setPowerUsedID(429611355);
|
msg.setPowerUsedID(429611355);
|
||||||
}
|
}
|
||||||
|
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||||
//handle root and snare break for wildkin's chase
|
|
||||||
if(msg.getPowerUsedID() == 429494441) {
|
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//handle power block portion for shade hide
|
|
||||||
if(playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
|
||||||
int trains = msg.getNumTrains() - 1;
|
|
||||||
if (trains < 1)
|
|
||||||
trains = 1;
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
|
||||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
|
||||||
if (msg.getPowerUsedID() == 429601664)
|
|
||||||
if(target.getPromotionClassID() != 2516)//templar
|
|
||||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerCharacter.isCasting()) {
|
if (playerCharacter.isCasting()) {
|
||||||
playerCharacter.update(false);
|
playerCharacter.update(false);
|
||||||
playerCharacter.updateStamRegen(-100);
|
playerCharacter.updateStamRegen(-100);
|
||||||
@@ -901,9 +840,6 @@ public enum PowersManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pb.targetSelf)
|
|
||||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
|
||||||
|
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
// verify player is not stunned or power type is blocked
|
// verify player is not stunned or power type is blocked
|
||||||
@@ -1631,28 +1567,17 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// create list of characters
|
// create list of characters
|
||||||
HashSet<AbstractCharacter> trackChars;
|
HashSet<AbstractCharacter> trackChars;
|
||||||
|
switch(msg.getPowerToken()){
|
||||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
case 431511776:
|
||||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
case 429578587:
|
||||||
trackChars = getTrackList(playerCharacter);
|
case 429503360:
|
||||||
}else{
|
trackChars = getTrackList(playerCharacter);
|
||||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
break;
|
||||||
|
default:
|
||||||
|
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//switch(msg.getPowerToken()){
|
|
||||||
// case 431511776: // Hunt Foe Huntress
|
|
||||||
// case 429578587: // Hunt Foe Scout
|
|
||||||
// case 429503360: // Track Huntsman
|
|
||||||
// case 44106356: //
|
|
||||||
// trackChars = getTrackList(playerCharacter);
|
|
||||||
// break;
|
|
||||||
// default:
|
|
||||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
|
||||||
// break;
|
|
||||||
//}
|
|
||||||
|
|
||||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||||
|
|
||||||
// send track window
|
// send track window
|
||||||
@@ -2443,8 +2368,7 @@ public enum PowersManager {
|
|||||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||||
PowersBase pb, PerformActionMsg msg) {
|
PowersBase pb, PerformActionMsg msg) {
|
||||||
// Get defense for target
|
// Get defense for target
|
||||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
|
||||||
float defense;
|
float defense;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
@@ -2485,13 +2409,6 @@ public enum PowersManager {
|
|||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
return true;
|
return true;
|
||||||
} else if (testPassive(pc, tarAc, "Block")) {
|
|
||||||
// Dodge fired, send dodge message
|
|
||||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
|
||||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
|
||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -2539,12 +2456,7 @@ public enum PowersManager {
|
|||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||||
// Handle Dodge passive
|
// Handle Dodge passive
|
||||||
boolean passiveFired = false;
|
return testPassive(caster, tarAc, "Dodge");
|
||||||
passiveFired = testPassive(caster, tarAc, "Dodge");
|
|
||||||
if(!passiveFired)
|
|
||||||
passiveFired = testPassive(caster, tarAc, "Block");
|
|
||||||
|
|
||||||
return passiveFired;
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else
|
} else
|
||||||
@@ -3046,10 +2958,6 @@ public enum PowersManager {
|
|||||||
case 429517915:
|
case 429517915:
|
||||||
case 431854842:
|
case 431854842:
|
||||||
case 429767544:
|
case 429767544:
|
||||||
case 429502507:
|
|
||||||
case 428398816:
|
|
||||||
case 429446315:
|
|
||||||
case 429441979:
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -93,10 +93,13 @@ public enum SimulationManager {
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
if ((_updatePulseTime != 0)
|
||||||
|
&& (System.currentTimeMillis() > _updatePulseTime))
|
||||||
pulseUpdate();
|
pulseUpdate();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Fatal error in Update Pulse: DISABLED");
|
Logger.error(
|
||||||
|
"Fatal error in Update Pulse: DISABLED");
|
||||||
|
// _runegatePulseTime = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -157,11 +160,7 @@ public enum SimulationManager {
|
|||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
try {
|
player.update(false);
|
||||||
player.update(false);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
|||||||
this.markStopRunTime();
|
this.markStopRunTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void executeJob(String threadName) {
|
public void executeJob(String threadName) {
|
||||||
this.workerID.set(threadName);
|
this.workerID.set(threadName);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void cancelJob() {
|
public void cancelJob() {
|
||||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
|||||||
final long timeOfExecution;
|
final long timeOfExecution;
|
||||||
final boolean noTimer;
|
final boolean noTimer;
|
||||||
|
|
||||||
public JobContainer(AbstractJob job, long timeOfExecution) {
|
JobContainer(AbstractJob job, long timeOfExecution) {
|
||||||
if (job == null) {
|
if (job == null) {
|
||||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,75 +0,0 @@
|
|||||||
package engine.job;
|
|
||||||
|
|
||||||
import engine.server.world.WorldServer;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
import java.util.concurrent.TimeUnit;
|
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
|
||||||
|
|
||||||
public class JobThread implements Runnable {
|
|
||||||
private final AbstractJob currentJob;
|
|
||||||
private final ReentrantLock lock = new ReentrantLock();
|
|
||||||
|
|
||||||
private static Long nextThreadPrint;
|
|
||||||
|
|
||||||
public JobThread(AbstractJob job){
|
|
||||||
this.currentJob = job;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
try {
|
|
||||||
if (this.currentJob != null) {
|
|
||||||
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
|
||||||
try {
|
|
||||||
this.currentJob.doJob();
|
|
||||||
} finally {
|
|
||||||
lock.unlock();
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void startJobThread(AbstractJob job){
|
|
||||||
JobThread jobThread = new JobThread(job);
|
|
||||||
Thread thread = new Thread(jobThread);
|
|
||||||
thread.setName("JOB THREAD: " + job.getWorkerID());
|
|
||||||
thread.start();
|
|
||||||
|
|
||||||
if(JobThread.nextThreadPrint == null){
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis();
|
|
||||||
}else{
|
|
||||||
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
|
||||||
JobThread.tryPrintThreads();
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void tryPrintThreads(){
|
|
||||||
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
|
||||||
while (rootGroup.getParent() != null) {
|
|
||||||
rootGroup = rootGroup.getParent();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Estimate the number of threads
|
|
||||||
int activeThreads = rootGroup.activeCount();
|
|
||||||
|
|
||||||
// Create an array to hold the threads
|
|
||||||
Thread[] threads = new Thread[activeThreads];
|
|
||||||
|
|
||||||
// Get the active threads
|
|
||||||
rootGroup.enumerate(threads, true);
|
|
||||||
|
|
||||||
int availableThreads = Runtime.getRuntime().availableProcessors();
|
|
||||||
|
|
||||||
// Print the count
|
|
||||||
if(threads.length > 30)
|
|
||||||
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
// execute the new job..
|
// execute the new job..
|
||||||
//this.currentJob.executeJob(this.getThreadName());
|
this.currentJob.executeJob(this.getThreadName());
|
||||||
if(this.currentJob != null) {
|
this.currentJob = null;
|
||||||
JobThread.startJobThread(this.currentJob);
|
|
||||||
this.currentJob = null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
Thread.yield();
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void _cancelJob();
|
protected abstract void _cancelJob();
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
City city;
|
City city;
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
CombatManager.doCombat(this.source, slot);
|
CombatManager.doCombat(this.source, slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//bane already set.
|
//bane already set.
|
||||||
if (this.bane.getLiveDate() != null) {
|
if (this.bane.getLiveDate() != null) {
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (execution == null) {
|
if (execution == null) {
|
||||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null) {
|
if (this.ac != null) {
|
||||||
this.ac.applyBonuses();
|
this.ac.applyBonuses();
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
SessionManager.cSessionCleanup(secKey);
|
SessionManager.cSessionCleanup(secKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null)
|
if (this.ac != null)
|
||||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
PlayerBonuses bonuses = null;
|
PlayerBonuses bonuses = null;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (building == null) {
|
if (building == null) {
|
||||||
Logger.error("Rungate building was null");
|
Logger.error("Rungate building was null");
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||||
&& ((Building) this.target).isVulnerable() == false) {
|
&& ((Building) this.target).isVulnerable() == false) {
|
||||||
_cancelJob();
|
_cancelJob();
|
||||||
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
|
|
||||||
if (this.iteration < 0) {
|
if (this.iteration < 0) {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
|
||||||
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.skipSendEffect = true;
|
this.skipSendEffect = true;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ago == null)
|
if (this.ago == null)
|
||||||
return;
|
return;
|
||||||
ago.removeDatabaseJob(this.type, false);
|
ago.removeDatabaseJob(this.type, false);
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.pc == null) {
|
if (this.pc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
//Power ended with no attack, cancel weapon power boost
|
//Power ended with no attack, cancel weapon power boost
|
||||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.origin != null) {
|
if (this.origin != null) {
|
||||||
this.origin.disconnect();
|
this.origin.disconnect();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int doorNumber;
|
int doorNumber;
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//cancel fear for mob.
|
//cancel fear for mob.
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.target == null)
|
if (this.target == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.originToSend == null) {
|
if (this.originToSend == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
server.logoutCharacter(this.pc);
|
server.logoutCharacter(this.pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.origin == null || grp == null) {
|
if (this.pc == null || this.origin == null || grp == null) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.corpse != null)
|
if (this.corpse != null)
|
||||||
Corpse.removeCorpse(corpse, true);
|
Corpse.removeCorpse(corpse, true);
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (spire == null)
|
if (spire == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
Vector3fImmutable stuckLoc;
|
Vector3fImmutable stuckLoc;
|
||||||
Building building = null;
|
Building building = null;
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.source == null)
|
if (this.source == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.npc == null || this.origin == null)
|
if (this.pc == null || this.npc == null || this.origin == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||||
return;
|
return;
|
||||||
if (!this.target.isAlive()) {
|
if (!this.target.isAlive()) {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.group == null)
|
if (this.group == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
|
|
||||||
// Must have a building to rank!
|
// Must have a building to rank!
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int newRank;
|
int newRank;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@
|
|||||||
package engine.mobileAI;
|
package engine.mobileAI;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
@@ -49,19 +48,18 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//mob casting disabled
|
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||||
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
//}
|
}
|
||||||
|
|
||||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||||
return;
|
return;
|
||||||
@@ -107,12 +105,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
|
||||||
mob.setCombatTarget(target.getPet());
|
|
||||||
AttackTarget(mob,mob.combatTarget);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
@@ -163,12 +155,6 @@ public class MobAI {
|
|||||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||||
target.getPet().setCombatTarget(mob);
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
try{
|
|
||||||
InterestManager.forceLoad(mob);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -184,14 +170,14 @@ public class MobAI {
|
|||||||
|
|
||||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||||
|
|
||||||
if (playercity != null)
|
if (playercity != null)
|
||||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||||
guard.setCombatTarget(mob);
|
guard.setCombatTarget(mob);
|
||||||
|
|
||||||
@@ -334,12 +320,6 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (mob.nextCastTime == 0)
|
|
||||||
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
|
||||||
|
|
||||||
if(mob.nextCastTime > System.currentTimeMillis())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.isPlayerGuard){
|
||||||
|
|
||||||
int contractID = 0;
|
int contractID = 0;
|
||||||
@@ -360,6 +340,8 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (mob.nextCastTime == 0)
|
||||||
|
mob.nextCastTime = System.currentTimeMillis();
|
||||||
|
|
||||||
return mob.nextCastTime <= System.currentTimeMillis();
|
return mob.nextCastTime <= System.currentTimeMillis();
|
||||||
|
|
||||||
@@ -418,9 +400,6 @@ public class MobAI {
|
|||||||
|
|
||||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//check for hit-roll
|
//check for hit-roll
|
||||||
|
|
||||||
if (mobPower.requiresHitRoll)
|
if (mobPower.requiresHitRoll)
|
||||||
@@ -444,9 +423,9 @@ public class MobAI {
|
|||||||
msg.setUnknown04(2);
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
long delay = 20000L;
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
mob.nextCastTime = System.currentTimeMillis() + delay;
|
|
||||||
|
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -569,6 +548,7 @@ public class MobAI {
|
|||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -620,6 +600,9 @@ public class MobAI {
|
|||||||
|
|
||||||
if (mob == null)
|
if (mob == null)
|
||||||
return;
|
return;
|
||||||
|
if(mob.isAlive())
|
||||||
|
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||||
|
mob.setLoc(mob.getMovementLoc());
|
||||||
|
|
||||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||||
@@ -675,10 +658,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mob.isAlive())
|
|
||||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
|
||||||
mob.setLoc(mob.getMovementLoc());
|
|
||||||
|
|
||||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||||
CheckToSendMobHome(mob);
|
CheckToSendMobHome(mob);
|
||||||
|
|
||||||
@@ -985,6 +964,7 @@ public class MobAI {
|
|||||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||||
|
|
||||||
//guard captain pulls his minions home with him
|
//guard captain pulls his minions home with him
|
||||||
@@ -1014,11 +994,6 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
float rangeSquared = mob.getRange() * mob.getRange();
|
float rangeSquared = mob.getRange() * mob.getRange();
|
||||||
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
||||||
|
|
||||||
@@ -1166,10 +1141,6 @@ public class MobAI {
|
|||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||||
mob.killCharacter("no owner");
|
mob.killCharacter("no owner");
|
||||||
|
|
||||||
if(!mob.isSiege())
|
|
||||||
mob.BehaviourType.canRoam = true;
|
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
@@ -1230,7 +1201,6 @@ public class MobAI {
|
|||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.mobileAI.utilities.MovementUtilities;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class Pet {
|
|
||||||
|
|
||||||
public static void run(Mob pet){
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(pet))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
|
|
||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
|
|
||||||
pet.killCharacter("no owner");
|
|
||||||
|
|
||||||
if(!pet.isSiege())
|
|
||||||
pet.BehaviourType.canRoam = true;
|
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
|
|
||||||
StaticBehaviours.CheckMobMovement(pet);
|
|
||||||
|
|
||||||
StaticBehaviours.CheckForAttack(pet);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,146 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.AbstractWorldObject;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import engine.objects.PlayerCharacter;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class PlayerGuard {
|
|
||||||
|
|
||||||
public static void run(Mob guard) {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(guard))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (guard.mobPowers.isEmpty()) {
|
|
||||||
//mele
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
|
|
||||||
GuardWallArcherLogic(guard);
|
|
||||||
} else {
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
|
||||||
GuardCaptainLogic(guard);
|
|
||||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
|
||||||
GuardMinionLogic(guard);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
//caster
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
|
||||||
MagisterCaptainLogic(guard);
|
|
||||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
|
||||||
MagisterMinionLogic(guard);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardCaptainLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null) {
|
|
||||||
|
|
||||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
||||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
} else
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardMinionLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
boolean isComanded = mob.npcOwner.isAlive();
|
|
||||||
if (!isComanded) {
|
|
||||||
GuardCaptainLogic(mob);
|
|
||||||
}else {
|
|
||||||
if (mob.npcOwner.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
|
||||||
else
|
|
||||||
if (mob.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardWallArcherLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
else
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void MagisterCaptainLogic(Mob mob){
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null) {
|
|
||||||
|
|
||||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
||||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
} else
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
CheckForCast(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void MagisterMinionLogic(Mob mob){
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
boolean isComanded = mob.npcOwner.isAlive();
|
|
||||||
if (!isComanded) {
|
|
||||||
MagisterCaptainLogic(mob);
|
|
||||||
}else {
|
|
||||||
if (mob.npcOwner.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
|
||||||
else
|
|
||||||
if (mob.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
CheckForCast(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void CheckForCast(Mob mob){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
|
|
||||||
public class SiegeEngine {
|
|
||||||
|
|
||||||
public static void run(Mob engine){
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(engine))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.getOwner() == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.combatTarget == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
|
||||||
return;
|
|
||||||
|
|
||||||
StaticBehaviours.CheckForAttack(engine);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.AbstractWorldObject;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class Standard {
|
|
||||||
|
|
||||||
public static void run(Mob mob){
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(mob))
|
|
||||||
return;
|
|
||||||
|
|
||||||
//check for players that can be aggroed if mob is agressive and has no target
|
|
||||||
|
|
||||||
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
|
|
||||||
if (mob.BehaviourType.isAgressive) {
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null)
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
else {
|
|
||||||
if (mob.getCombatTarget() == null) {
|
|
||||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
|
||||||
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
|
|
||||||
else
|
|
||||||
StaticBehaviours.CheckForAggro(mob); //normal aggro
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if mob can move for patrol or moving to target
|
|
||||||
|
|
||||||
if (mob.BehaviourType.canRoam)
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
|
|
||||||
//check if mob can attack if it isn't wimpy
|
|
||||||
|
|
||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,6 @@ package engine.mobileAI.Threads;
|
|||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.mobileAI.MobAI;
|
import engine.mobileAI.MobAI;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.mobileAI.MobBehaviours.StaticBehaviours;
|
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -34,8 +33,7 @@ public class MobAIThread implements Runnable{
|
|||||||
for (Mob mob : zone.zoneMobSet) {
|
for (Mob mob : zone.zoneMobSet) {
|
||||||
try {
|
try {
|
||||||
if (mob != null) {
|
if (mob != null) {
|
||||||
//MobAI.DetermineAction(mob);
|
MobAI.DetermineAction(mob);
|
||||||
StaticBehaviours.runBehaviour(mob);
|
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||||
|
|||||||
@@ -43,14 +43,14 @@ public class MobRespawnThread implements Runnable {
|
|||||||
if (zones != null) {
|
if (zones != null) {
|
||||||
for (Zone zone : zones) {
|
for (Zone zone : zones) {
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
synchronized (zone) { // Optional: Synchronize on zone
|
||||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
if (!zone.respawnQue.isEmpty() &&
|
||||||
|
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||||
|
|
||||||
Mob respawner = Zone.respawnQue.iterator().next();
|
Mob respawner = zone.respawnQue.iterator().next();
|
||||||
if (respawner != null) {
|
if (respawner != null) {
|
||||||
respawner.respawn();
|
respawner.respawn();
|
||||||
Zone.respawnQue.remove(respawner);
|
zone.respawnQue.remove(respawner);
|
||||||
Zone.lastRespawn = System.currentTimeMillis();
|
zone.lastRespawn = System.currentTimeMillis();
|
||||||
Thread.sleep(100);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
|||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
import static engine.math.FastMath.sqr;
|
import static engine.math.FastMath.sqr;
|
||||||
|
import static java.lang.Math.pow;
|
||||||
|
|
||||||
public class CombatUtilities {
|
public class CombatUtilities {
|
||||||
|
|
||||||
@@ -100,18 +101,9 @@ public class CombatUtilities {
|
|||||||
if (!target.isAlive())
|
if (!target.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(agent.isPet()){
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
try{
|
|
||||||
damage *= agent.getOwner().ZergMultiplier;
|
|
||||||
}catch(Exception ignored){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
|
||||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||||
}else if (target.getObjectType() == GameObjectType.Building)
|
else if (target.getObjectType() == GameObjectType.Building)
|
||||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||||
|
|
||||||
//Don't send 0 damage kay thanx.
|
//Don't send 0 damage kay thanx.
|
||||||
@@ -155,17 +147,13 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
PlayerCharacter pc = (PlayerCharacter)target;
|
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||||
pc.combatStats.calculateDefense();
|
|
||||||
defense = pc.combatStats.defense;
|
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
|
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
if (mob.isSiege())
|
if (mob.isSiege())
|
||||||
defense = atr;
|
defense = atr;
|
||||||
else
|
|
||||||
defense = ((Mob) target).mobBase.getDefense();
|
|
||||||
break;
|
break;
|
||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
@@ -208,10 +196,12 @@ public class CombatUtilities {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
int anim = 75;
|
int anim = 75;
|
||||||
|
float speed;
|
||||||
|
|
||||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
if (mainHand)
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
speed = agent.getSpeedHandOne();
|
||||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
else
|
||||||
|
speed = agent.getSpeedHandTwo();
|
||||||
|
|
||||||
DamageType dt = DamageType.Crush;
|
DamageType dt = DamageType.Crush;
|
||||||
|
|
||||||
@@ -293,6 +283,11 @@ public class CombatUtilities {
|
|||||||
if (((Mob) target).isSiege())
|
if (((Mob) target).isSiege())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
//handle the retaliate
|
||||||
|
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
|
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob) {
|
if (target.getObjectType() == GameObjectType.Mob) {
|
||||||
Mob targetMob = (Mob) target;
|
Mob targetMob = (Mob) target;
|
||||||
if (targetMob.isSiege())
|
if (targetMob.isSiege())
|
||||||
@@ -327,9 +322,9 @@ public class CombatUtilities {
|
|||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
}
|
}
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
//if (((AbstractCharacter) target).isSit()) {
|
if (((AbstractCharacter) target).isSit()) {
|
||||||
// damage *= 2.5f; //increase damage if sitting
|
damage *= 2.5f; //increase damage if sitting
|
||||||
//}
|
}
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||||
}
|
}
|
||||||
if (target.getObjectType() == GameObjectType.Building) {
|
if (target.getObjectType() == GameObjectType.Building) {
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
|
|||||||
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
||||||
protected final ReentrantLock writeLock = new ReentrantLock();
|
protected final ReentrantLock writeLock = new ReentrantLock();
|
||||||
protected final ReentrantLock readLock = new ReentrantLock();
|
protected final ReentrantLock readLock = new ReentrantLock();
|
||||||
public long lastMsgTime = System.currentTimeMillis();
|
protected long lastMsgTime = System.currentTimeMillis();
|
||||||
protected long lastKeepAliveTime = System.currentTimeMillis();
|
protected long lastKeepAliveTime = System.currentTimeMillis();
|
||||||
protected long lastOpcode = -1;
|
protected long lastOpcode = -1;
|
||||||
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
||||||
|
|||||||
@@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
|
|
||||||
this.processChangeRequests();
|
this.processChangeRequests();
|
||||||
this.auditSocketChannelToConnectionMap();
|
this.auditSocketChannelToConnectionMap();
|
||||||
//this.selector.select();
|
|
||||||
this.selector.select(250L);
|
this.selector.select(250L);
|
||||||
this.processNewEvents();
|
this.processNewEvents();
|
||||||
|
|
||||||
@@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.receive(sk);
|
this.ac.connMan.receive(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
@@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.sendFinish(sk);
|
this.ac.connMan.sendFinish(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
NetMsgFactory factory = conn.getFactory();
|
NetMsgFactory factory = conn.getFactory();
|
||||||
|
|
||||||
// Make any/all msg possible
|
// Make any/all msg possible
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.cnt >= 5) {
|
if (this.cnt >= 5) {
|
||||||
this.connMan.auditSocketChannelToConnectionMap();
|
this.connMan.auditSocketChannelToConnectionMap();
|
||||||
|
|||||||
@@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
public ReentrantLock buyLock = new ReentrantLock();
|
public ReentrantLock buyLock = new ReentrantLock();
|
||||||
public boolean desyncDebug = false;
|
public boolean desyncDebug = false;
|
||||||
public byte[] lastByteBuffer;
|
public byte[] lastByteBuffer;
|
||||||
public long lastTargetSwitchTime;
|
|
||||||
protected SessionID sessionID = null;
|
protected SessionID sessionID = null;
|
||||||
private byte cryptoInitTries = 0;
|
private byte cryptoInitTries = 0;
|
||||||
|
|
||||||
public int strikes = 0;
|
|
||||||
public Long lastStrike = 0L;
|
|
||||||
|
|
||||||
public int finalStrikes = 0;
|
|
||||||
public long finalStrikeRefresh = 0L;
|
|
||||||
|
|
||||||
public ClientConnection(ClientConnectionManager connMan,
|
public ClientConnection(ClientConnectionManager connMan,
|
||||||
SocketChannel sockChan) {
|
SocketChannel sockChan) {
|
||||||
super(connMan, sockChan, true);
|
super(connMan, sockChan, true);
|
||||||
|
|||||||
@@ -29,7 +29,6 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
import engine.util.KeyCloneAudit;
|
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
|
|
||||||
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//dupe check
|
//dupe check
|
||||||
if (!i.validForInventory(origin, pc, itemManager))
|
if (!i.validForInventory(origin, pc, itemManager))
|
||||||
return;
|
return;
|
||||||
@@ -1886,7 +1880,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case SETSELECTEDOBECT:
|
case SETSELECTEDOBECT:
|
||||||
KeyCloneAudit.auditTargetMsg(msg);
|
|
||||||
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
@@ -232,13 +232,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (pc == null || origin == null) {
|
if (pc == null || origin == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
|
||||||
|
|
||||||
boolean discRune = runeBase.isDiscRune();
|
//remove only if rune is discipline
|
||||||
boolean statRune = runeBase.isStatRune();
|
if (runeID < 3001 || runeID > 3048) {
|
||||||
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
|
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//see if pc has rune
|
//see if pc has rune
|
||||||
ArrayList<CharacterRune> runes = pc.getRunes();
|
ArrayList<CharacterRune> runes = pc.getRunes();
|
||||||
@@ -348,7 +346,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
pam.setY(loc.getY());
|
pam.setY(loc.getY());
|
||||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||||
pam.addPlacementInfo(ib.getUseID());
|
pam.addPlacementInfo(ib.getUseID());
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(player, pam);
|
dispatch = Dispatch.borrow(player, pam);
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||||
|
|
||||||
@@ -424,9 +421,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 31:
|
case 31:
|
||||||
//LootManager.peddleFate(player,item);
|
LootManager.peddleFate(player,item);
|
||||||
LootManager.newFatePeddler(player,item);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 30: //water bucket
|
case 30: //water bucket
|
||||||
case 8: //potions, tears of saedron
|
case 8: //potions, tears of saedron
|
||||||
case 5: //runes, petition, warrant, scrolls
|
case 5: //runes, petition, warrant, scrolls
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ import engine.db.archive.DataWarehouse;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Bounds;
|
import engine.math.Bounds;
|
||||||
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -138,7 +139,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
|
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
|
||||||
|
|
||||||
if (serverZone.isPlayerCity() == false) {
|
if (serverZone.isPlayerCity() == false && !player.getName().equals("FatBoy")) {
|
||||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
|
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -329,6 +330,24 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
playerCharacter = SessionManager.getPlayerCharacter(origin);
|
playerCharacter = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
|
if(playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||||
|
//handle special admin UI building permisssions
|
||||||
|
|
||||||
|
for (PlacementInfo pi : msg.getPlacementInfo()) {
|
||||||
|
int ID = pi.getBlueprintUUID();
|
||||||
|
Zone zone = ZoneManager.findSmallestZone(pi.getLoc());
|
||||||
|
Blueprint blueprint = Blueprint.getBlueprint(ID);
|
||||||
|
Vector3fImmutable localLoc = ZoneManager.worldToLocal(pi.getLoc(), zone);
|
||||||
|
Building building = DbManager.BuildingQueries.CREATE_BUILDING(zone.getObjectUUID(), 0, blueprint.getName(), ID, localLoc, 1.0f, 0, ProtectionState.PROTECTED, 0, 1, null, ID, msg.getFirstPlacementInfo().getW(), msg.getFirstPlacementInfo().getRot().y);
|
||||||
|
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||||
|
building.setRot(new Vector3f(pi.getRot().x, pi.getRot().y, pi.getRot().z));
|
||||||
|
building.setw(pi.getW());
|
||||||
|
WorldGrid.addObject(building, playerCharacter);
|
||||||
|
ChatManager.chatSayInfo(playerCharacter, "Building with ID " + building.getObjectUUID() + " added");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// We need to figure out what exactly the player is attempting
|
// We need to figure out what exactly the player is attempting
|
||||||
// to place, as some objects like tol/bane/walls are edge cases.
|
// to place, as some objects like tol/bane/walls are edge cases.
|
||||||
// So let's get the first item in their list.
|
// So let's get the first item in their list.
|
||||||
|
|||||||
@@ -78,27 +78,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
int raceID = playerCharacter.getRaceID();
|
int raceID = playerCharacter.getRaceID();
|
||||||
//Check race is met
|
//Check race is met
|
||||||
|
|
||||||
//confirm sub-race runes are applicable only by proper races
|
|
||||||
switch(runeID){
|
|
||||||
case 252134: //elf
|
|
||||||
case 252135: // elf
|
|
||||||
case 252136: // elf
|
|
||||||
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case 252129: // human
|
|
||||||
case 252130: // human
|
|
||||||
case 252131: // human
|
|
||||||
case 252132: // human
|
|
||||||
case 252133: // human
|
|
||||||
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||||
if (races.size() > 0) {
|
if (races.size() > 0) {
|
||||||
@@ -366,6 +345,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
discAllowed = 3;
|
discAllowed = 3;
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
|
discAllowed = 4;
|
||||||
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
discAllowed = 5;
|
discAllowed = 5;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.Enum.GuildHistoryType;
|
import engine.Enum.GuildHistoryType;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
@@ -124,22 +125,23 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
}else if(contract.getContractID() == 1502042){
|
}else if(contract.getContractID() == 1502042){
|
||||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
}else if(contract.getContractID() == 1502044){
|
|
||||||
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
|
|
||||||
msg.updateMessage(3, vd);
|
|
||||||
}else {
|
}else {
|
||||||
|
if(QuestManager.grantsQuest(npc)){
|
||||||
if (contract == null)
|
vd = Contract.HandleQuestOptions(msg.unknown03, npc, playerCharacter);
|
||||||
vd = VendorDialog.getHostileVendorDialog();
|
msg.updateMessage(3, vd);
|
||||||
else if (npc.getBuilding() != null) {
|
}else {
|
||||||
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
if (contract == null)
|
||||||
vd = VendorDialog.getHostileVendorDialog();
|
vd = VendorDialog.getHostileVendorDialog();
|
||||||
else
|
else if (npc.getBuilding() != null) {
|
||||||
|
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
||||||
|
vd = VendorDialog.getHostileVendorDialog();
|
||||||
|
else
|
||||||
|
vd = contract.getVendorDialog();
|
||||||
|
} else
|
||||||
vd = contract.getVendorDialog();
|
vd = contract.getVendorDialog();
|
||||||
} else
|
if (vd == null)
|
||||||
vd = contract.getVendorDialog();
|
vd = VendorDialog.getHostileVendorDialog();
|
||||||
if (vd == null)
|
}
|
||||||
vd = VendorDialog.getHostileVendorDialog();
|
|
||||||
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
} else {
|
} else {
|
||||||
@@ -579,7 +581,6 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
case 2520:
|
case 2520:
|
||||||
case 2521:
|
case 2521:
|
||||||
case 2523:
|
case 2523:
|
||||||
case 2525:
|
|
||||||
valid = true;
|
valid = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -636,7 +637,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
|
||||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
||||||
pc.getCharItemManager().addGoldToInventory(1500, false);
|
pc.getCharItemManager().addGoldToInventory(1000, false);
|
||||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
||||||
pc.getCharItemManager().updateInventory();
|
pc.getCharItemManager().updateInventory();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
//} // Health modifications are modified by the ZergMechanic
|
} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
//} // Health modifications are modified by the ZergMechanic
|
} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
//} // Health modifications are modified by the ZergMechanic
|
} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1718,11 +1718,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
// clear bonuses and reapply rune bonuses
|
// clear bonuses and reapply rune bonuses
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
try {
|
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
|
||||||
}catch(Exception ignored){
|
|
||||||
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
this.bonuses.clearRuneBaseEffects();
|
this.bonuses.clearRuneBaseEffects();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.GridObjectType;
|
import engine.Enum.GridObjectType;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -176,11 +175,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//set players new altitude to region lerp altitude.
|
//set players new altitude to region lerp altitude.
|
||||||
//if (region != null)
|
if (region != null)
|
||||||
// if (region.center.y == region.highLerp.y)
|
if (region.center.y == region.highLerp.y)
|
||||||
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||||
// else
|
else
|
||||||
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||||
|
|
||||||
return region;
|
return region;
|
||||||
}
|
}
|
||||||
@@ -272,8 +271,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (name.equals("Flight")) {
|
if (name.equals("Flight")) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
|
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
applyAllBonuses();
|
applyAllBonuses();
|
||||||
@@ -501,28 +499,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||||
return;
|
return;
|
||||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||||
if(AbstractCharacter.IsAbstractCharacter(this)){
|
this.loc = loc;
|
||||||
float y;
|
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||||
float worldHeight = HeightMap.getWorldHeight(loc);
|
|
||||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
|
||||||
if(zone != null && zone.isPlayerCity()){
|
|
||||||
worldHeight = zone.getWorldAltitude();
|
|
||||||
}
|
|
||||||
if(this.region != null){
|
|
||||||
float regionAlt = this.region.lerpY(this);
|
|
||||||
float altitude = this.getAltitude();
|
|
||||||
y = regionAlt + altitude + worldHeight;
|
|
||||||
}else{
|
|
||||||
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
|
||||||
}
|
|
||||||
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
|
||||||
this.loc = newLoc;
|
|
||||||
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
|
||||||
return;
|
|
||||||
}else{
|
|
||||||
this.loc = loc;
|
|
||||||
}
|
|
||||||
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
|
||||||
|
|
||||||
//lets not add mob to world grid if he is currently despawned.
|
//lets not add mob to world grid if he is currently despawned.
|
||||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||||
|
|||||||
@@ -59,11 +59,6 @@ public class Account extends AbstractGameObject {
|
|||||||
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
||||||
}
|
}
|
||||||
|
|
||||||
public Account() {
|
|
||||||
this.uname = "";
|
|
||||||
this.status = Enum.AccountStatus.ACTIVE;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ArrayList<Item> getVault() {
|
public ArrayList<Item> getVault() {
|
||||||
return vault;
|
return vault;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -610,7 +610,7 @@ public class CharacterItemManager {
|
|||||||
if (i == null)
|
if (i == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
//i.stripCastableEnchants();
|
i.stripCastableEnchants();
|
||||||
|
|
||||||
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
||||||
return false;
|
return false;
|
||||||
@@ -1056,11 +1056,7 @@ public class CharacterItemManager {
|
|||||||
// add to Bank
|
// add to Bank
|
||||||
this.bank.add(i);
|
this.bank.add(i);
|
||||||
i.addToCache();
|
i.addToCache();
|
||||||
try {
|
i.stripCastableEnchants();
|
||||||
i.stripCastableEnchants();
|
|
||||||
}catch(Exception ignored){
|
|
||||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
|
||||||
}
|
|
||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
@@ -1201,12 +1197,6 @@ public class CharacterItemManager {
|
|||||||
} else
|
} else
|
||||||
return false; // NPC's dont have vaults!
|
return false; // NPC's dont have vaults!
|
||||||
|
|
||||||
try {
|
|
||||||
i.stripCastableEnchants();
|
|
||||||
}catch(Exception ignored){
|
|
||||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
|
||||||
}
|
|
||||||
|
|
||||||
// remove it from other lists:
|
// remove it from other lists:
|
||||||
this.remItemFromLists(i, slot);
|
this.remItemFromLists(i, slot);
|
||||||
|
|
||||||
@@ -1215,6 +1205,7 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
|
i.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2022,7 +2013,7 @@ public class CharacterItemManager {
|
|||||||
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||||
int amt = item.getNumOfItems();
|
int amt = item.getNumOfItems();
|
||||||
item.setNumOfItems(0);
|
item.setNumOfItems(0);
|
||||||
//item.stripCastableEnchants();
|
item.stripCastableEnchants();
|
||||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||||
ml.zeroItem();
|
ml.zeroItem();
|
||||||
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
|
|||||||
@@ -164,19 +164,6 @@ public class CharacterRune extends AbstractGameObject {
|
|||||||
runes.remove(runes.indexOf(rune));
|
runes.remove(runes.indexOf(rune));
|
||||||
CharacterSkill.calculateSkills(pc);
|
CharacterSkill.calculateSkills(pc);
|
||||||
pc.applyBonuses();
|
pc.applyBonuses();
|
||||||
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
|
|
||||||
//handle point refund
|
|
||||||
int creationCost = 0;
|
|
||||||
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
|
|
||||||
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
|
|
||||||
creationCost = (int)attr.getModValue();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(creationCost > 0){
|
|
||||||
pc.unusedStatPoints += creationCost;
|
|
||||||
pc.syncClient();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
|
|||||||
165, 166, 166, 167, 167, //185 to 189
|
165, 166, 166, 167, 167, //185 to 189
|
||||||
168}; //190
|
168}; //190
|
||||||
|
|
||||||
static final float[] baseSkillValues = {
|
private static final float[] baseSkillValues = {
|
||||||
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
||||||
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
||||||
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
||||||
|
|||||||
@@ -389,22 +389,18 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
} else {
|
} else
|
||||||
//list Player cities
|
//list Player cities
|
||||||
|
|
||||||
//open city, just list
|
//open city, just list
|
||||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||||
|
|
||||||
|
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||||
|
cities.add(city); //verify nation or guild is same
|
||||||
|
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
}else {
|
|
||||||
try {
|
|
||||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
|
||||||
cities.add(city);
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (city.isNpc == 1) {
|
} else if (city.isNpc == 1) {
|
||||||
//list NPC cities
|
//list NPC cities
|
||||||
Guild g = city.getGuild();
|
Guild g = city.getGuild();
|
||||||
@@ -455,7 +451,7 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||||
cities.add(city); //verify nation or guild is same
|
cities.add(city); //verify nation or guild is same
|
||||||
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
|
|
||||||
} else if (city.isNpc == 1) {
|
} else if (city.isNpc == 1) {
|
||||||
@@ -815,10 +811,8 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
// Set city motto to current guild motto
|
// Set city motto to current guild motto
|
||||||
|
|
||||||
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
|
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
|
||||||
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
||||||
this.destroy();
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
||||||
&& (this.isNpc == (byte) 0)) {
|
&& (this.isNpc == (byte) 0)) {
|
||||||
|
|||||||
@@ -11,19 +11,18 @@ package engine.objects;
|
|||||||
|
|
||||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.msg.CityDataMsg;
|
import engine.net.client.msg.CityDataMsg;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.VendorDialogMsg;
|
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
|
||||||
|
|
||||||
public class Contract extends AbstractGameObject {
|
public class Contract extends AbstractGameObject {
|
||||||
|
|
||||||
@@ -250,86 +249,6 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
return vd;
|
return vd;
|
||||||
}
|
}
|
||||||
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
|
|
||||||
pc.setLastNPCDialog(npc);
|
|
||||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
|
||||||
vd.getOptions().clear();
|
|
||||||
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
|
|
||||||
vd.getOptions().add(option1);
|
|
||||||
|
|
||||||
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
|
|
||||||
vd.getOptions().add(option2);
|
|
||||||
|
|
||||||
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
|
|
||||||
vd.getOptions().add(option3);
|
|
||||||
switch(optionId) {
|
|
||||||
case 15020441: // gamble 1000
|
|
||||||
gamble(pc,1000);
|
|
||||||
break;
|
|
||||||
case 15020442: // gamble 10,000
|
|
||||||
gamble(pc,10000);
|
|
||||||
break;
|
|
||||||
case 15020443: // gamble 100,000
|
|
||||||
gamble(pc,100000);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return vd;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void gamble(PlayerCharacter pc, int amount){
|
|
||||||
|
|
||||||
if(!pc.timestamps.containsKey("NextSlot"))
|
|
||||||
pc.timestamps.put("NextSlot",System.currentTimeMillis());
|
|
||||||
|
|
||||||
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
|
|
||||||
return;
|
|
||||||
|
|
||||||
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
|
|
||||||
|
|
||||||
if(pc.charItemManager == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
|
|
||||||
|
|
||||||
if(goldAmount < amount) {
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
goldAmount -= amount;
|
|
||||||
|
|
||||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
|
||||||
pc.charItemManager.updateInventory();
|
|
||||||
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
|
|
||||||
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
|
|
||||||
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
|
|
||||||
|
|
||||||
int winnings = 0;
|
|
||||||
|
|
||||||
if(roll1 == roll2 && roll1 == roll3)
|
|
||||||
winnings = amount * roll1 * 10;
|
|
||||||
|
|
||||||
if(winnings > 0)
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
|
|
||||||
else
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
|
|
||||||
|
|
||||||
goldAmount += winnings;
|
|
||||||
|
|
||||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
|
||||||
pc.charItemManager.updateInventory();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean isClassTrainer(int id){
|
|
||||||
if(id >= 5 && id <= 30)
|
|
||||||
return true;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
pc.setLastNPCDialog(npc);
|
pc.setLastNPCDialog(npc);
|
||||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||||
@@ -559,6 +478,21 @@ public class Contract extends AbstractGameObject {
|
|||||||
return vd;
|
return vd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static VendorDialog HandleQuestOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
|
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);
|
||||||
|
//vd.getOptions().clear();
|
||||||
|
switch(optionId) {
|
||||||
|
default:
|
||||||
|
MenuOption optionAcceptQuest = new MenuOption(25020401, "Accept Quest", 25020401);
|
||||||
|
vd.getOptions().add(optionAcceptQuest);
|
||||||
|
break;
|
||||||
|
case 25020401:
|
||||||
|
QuestManager.acceptQuest(pc,QuestManager.getQuestForContract(npc));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return vd;
|
||||||
|
}
|
||||||
|
|
||||||
public ArrayList<Integer> getNPCMenuOptions() {
|
public ArrayList<Integer> getNPCMenuOptions() {
|
||||||
return this.npcMenuOptions;
|
return this.npcMenuOptions;
|
||||||
}
|
}
|
||||||
@@ -587,19 +521,6 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(this.getObjectUUID() == 1502050){
|
|
||||||
for(MobEquipment me : this.sellInventory){
|
|
||||||
switch(me.getItemBase().getUUID()) {
|
|
||||||
case 971070:
|
|
||||||
me.magicValue = 3000000;
|
|
||||||
break;
|
|
||||||
case 971012:
|
|
||||||
me.magicValue = 1000000;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||||
for(MobEquipment me : this.sellInventory){
|
for(MobEquipment me : this.sellInventory){
|
||||||
switch(me.getItemBase().getUUID()){
|
switch(me.getItemBase().getUUID()){
|
||||||
|
|||||||
@@ -326,10 +326,6 @@ public class Effect {
|
|||||||
writer.putString(item.getName());
|
writer.putString(item.getName());
|
||||||
writer.putFloat(-1000f);
|
writer.putFloat(-1000f);
|
||||||
} else {
|
} else {
|
||||||
if(true){
|
|
||||||
serializeForClientMsg(writer);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||||
writer.putInt(this.eb.getToken());
|
writer.putInt(this.eb.getToken());
|
||||||
writer.putInt(aej.getTrains());
|
writer.putInt(aej.getTrains());
|
||||||
@@ -342,10 +338,6 @@ public class Effect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void serializeForClientMsg(ByteBufferWriter writer) {
|
public void serializeForClientMsg(ByteBufferWriter writer) {
|
||||||
if(true){
|
|
||||||
serializeForLoad(writer);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
AbstractJob aj = this.jc.getJob();
|
AbstractJob aj = this.jc.getJob();
|
||||||
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
||||||
//TODO put error message here
|
//TODO put error message here
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
|||||||
public class Experience {
|
public class Experience {
|
||||||
|
|
||||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||||
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||||
// everything
|
// everything
|
||||||
// over 1
|
// over 1
|
||||||
|
|
||||||
@@ -121,8 +121,6 @@ public class Experience {
|
|||||||
190585732, // Level 77
|
190585732, // Level 77
|
||||||
201714185, // Level 78
|
201714185, // Level 78
|
||||||
213319687, // Level 79
|
213319687, // Level 79
|
||||||
|
|
||||||
// R8
|
|
||||||
225415457, // Level 80
|
225415457, // Level 80
|
||||||
238014819 // Level 81
|
238014819 // Level 81
|
||||||
|
|
||||||
@@ -304,7 +302,7 @@ public class Experience {
|
|||||||
case Cyan:
|
case Cyan:
|
||||||
return 0.9;
|
return 0.9;
|
||||||
case Green:
|
case Green:
|
||||||
return 0.8;
|
return 0.7;
|
||||||
default:
|
default:
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -354,14 +352,6 @@ public class Experience {
|
|||||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(true){
|
|
||||||
if(killer.combatStats == null)
|
|
||||||
killer.combatStats = new PlayerCombatStats(killer);
|
|
||||||
|
|
||||||
killer.combatStats.grantExperience(mob,g);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
double grantedExperience = 0.0;
|
double grantedExperience = 0.0;
|
||||||
|
|
||||||
if (g != null) { // Do group EXP stuff
|
if (g != null) { // Do group EXP stuff
|
||||||
@@ -419,6 +409,7 @@ public class Experience {
|
|||||||
|
|
||||||
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
||||||
|
|
||||||
|
grantedExperience *= (1/ giveEXPTo.size()+0.9);
|
||||||
// Adjust XP for Mob Level
|
// Adjust XP for Mob Level
|
||||||
|
|
||||||
grantedExperience *= getConMod(playerCharacter, mob);
|
grantedExperience *= getConMod(playerCharacter, mob);
|
||||||
@@ -455,9 +446,6 @@ public class Experience {
|
|||||||
if (grantedExperience == 0)
|
if (grantedExperience == 0)
|
||||||
grantedExperience = 1;
|
grantedExperience = 1;
|
||||||
|
|
||||||
//scaling
|
|
||||||
grantedExperience *= (1 / giveEXPTo.size()+0.9);
|
|
||||||
|
|
||||||
// Grant the player the EXP
|
// Grant the player the EXP
|
||||||
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
||||||
}
|
}
|
||||||
@@ -481,13 +469,9 @@ public class Experience {
|
|||||||
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
||||||
|
|
||||||
// Errant penalty
|
// Errant penalty
|
||||||
if (grantedExperience != 1) {
|
if (grantedExperience != 1)
|
||||||
if (killer.getGuild().isEmptyGuild())
|
if (killer.getGuild().isEmptyGuild())
|
||||||
grantedExperience *= 0.6f;
|
grantedExperience *= .6;
|
||||||
}
|
|
||||||
|
|
||||||
//bonus for no group
|
|
||||||
grantedExperience *= 1.9f;
|
|
||||||
|
|
||||||
// Grant XP
|
// Grant XP
|
||||||
killer.grantXP((int) Math.floor(grantedExperience));
|
killer.grantXP((int) Math.floor(grantedExperience));
|
||||||
|
|||||||
@@ -818,15 +818,24 @@ public class Item extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void stripCastableEnchants(){
|
public void stripCastableEnchants(){
|
||||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
ArrayList<String> keys =new ArrayList<>();
|
||||||
for(Effect eff : this.effects.values()){
|
|
||||||
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
for(String eff : this.effects.keySet()){
|
||||||
eff.endEffectNoPower();
|
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
|
||||||
eff.getJobContainer().cancelJob();
|
if(mod.modType.equals(ModType.WeaponProc)){
|
||||||
ToRemove.add(eff);
|
keys.add(eff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(String eff : keys){
|
||||||
|
try {
|
||||||
|
this.effects.get(eff).endEffect();
|
||||||
|
this.effects.remove(eff);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.effects.values().removeAll(ToRemove);
|
|
||||||
}
|
}
|
||||||
//Only to be used for trading
|
//Only to be used for trading
|
||||||
public void setOwnerID(int ownerID) {
|
public void setOwnerID(int ownerID) {
|
||||||
@@ -1076,7 +1085,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = pc.getObjectUUID();
|
this.ownerID = pc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.PlayerCharacter;
|
this.ownerType = OwnerType.PlayerCharacter;
|
||||||
this.containerType = ItemContainerType.INVENTORY;
|
this.containerType = ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1097,7 +1106,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = npc.getObjectUUID();
|
this.ownerID = npc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.Npc;
|
this.ownerType = OwnerType.Npc;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1115,7 +1124,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = 0;
|
this.ownerID = 0;
|
||||||
this.ownerType = null;
|
this.ownerType = null;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1483,21 +1492,4 @@ public class Item extends AbstractWorldObject {
|
|||||||
return false;
|
return false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getModifiedSpeed() {
|
|
||||||
float speed = this.getItemBase().getSpeed();
|
|
||||||
try {
|
|
||||||
for (Effect eff : this.effects.values()) {
|
|
||||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
|
||||||
if (mod.modType.equals(ModType.WeaponSpeed)) {
|
|
||||||
float modValue = 1 + mod.getPercentMod() * 0.01f;
|
|
||||||
speed *= modValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
return speed;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -76,8 +76,6 @@ public class ItemBase {
|
|||||||
private ArrayList<Integer> animations = new ArrayList<>();
|
private ArrayList<Integer> animations = new ArrayList<>();
|
||||||
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
||||||
|
|
||||||
public float dexReduction = 0.0f;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ResultSet Constructor
|
* ResultSet Constructor
|
||||||
*/
|
*/
|
||||||
@@ -153,7 +151,7 @@ public class ItemBase {
|
|||||||
}
|
}
|
||||||
initBakedInStats();
|
initBakedInStats();
|
||||||
initializeHashes();
|
initializeHashes();
|
||||||
initDexReduction();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void addToCache(ItemBase itemBase) {
|
public static void addToCache(ItemBase itemBase) {
|
||||||
@@ -321,10 +319,6 @@ public class ItemBase {
|
|||||||
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
|
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void initDexReduction(){
|
|
||||||
DbManager.ItemBaseQueries.LOAD_DEX_REDUCTION(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO fix this later. Shouldn't be gotten from item base
|
//TODO fix this later. Shouldn't be gotten from item base
|
||||||
public int getMagicValue() {
|
public int getMagicValue() {
|
||||||
return this.value;
|
return this.value;
|
||||||
|
|||||||
@@ -705,11 +705,9 @@ public class ItemFactory {
|
|||||||
|
|
||||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||||
|
|
||||||
if (rollPrefix < vendor.getLevel() + 30) {
|
if (rollPrefix < 80) {
|
||||||
|
|
||||||
int randomPrefix = TableRoll(vendor.getLevel());
|
int randomPrefix = TableRoll(vendor.getLevel());
|
||||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
|
||||||
randomPrefix += vendor.level * 0.5f;
|
|
||||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||||
|
|
||||||
if (prefixEntry != null)
|
if (prefixEntry != null)
|
||||||
@@ -722,11 +720,9 @@ public class ItemFactory {
|
|||||||
// Always have at least one mod on a magic rolled item.
|
// Always have at least one mod on a magic rolled item.
|
||||||
// Suffix will be our backup plan.
|
// Suffix will be our backup plan.
|
||||||
|
|
||||||
if (rollSuffix < vendor.getLevel() + 30) {
|
if (rollSuffix < 80 || prefixEntry == null) {
|
||||||
|
|
||||||
int randomSuffix = TableRoll(vendor.getLevel());
|
int randomSuffix = TableRoll(vendor.getLevel());
|
||||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
|
||||||
randomSuffix += vendor.level * 0.25f;
|
|
||||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||||
|
|
||||||
if (suffixEntry != null)
|
if (suffixEntry != null)
|
||||||
@@ -780,31 +776,31 @@ public class ItemFactory {
|
|||||||
|
|
||||||
public static int TableRoll(int vendorLevel) {
|
public static int TableRoll(int vendorLevel) {
|
||||||
// Calculate min and max based on mobLevel
|
// Calculate min and max based on mobLevel
|
||||||
int min = 100;
|
int min = 60;
|
||||||
int max = 160;
|
int max = 120;
|
||||||
switch(vendorLevel){
|
switch(vendorLevel){
|
||||||
case 20:
|
case 20:
|
||||||
min = 120;
|
min = 70;
|
||||||
max = 180;
|
max = 140;
|
||||||
break;
|
break;
|
||||||
case 30:
|
case 30:
|
||||||
min = 140;
|
min = 80;
|
||||||
max = 200;
|
max = 160;
|
||||||
break;
|
break;
|
||||||
case 40:
|
case 40:
|
||||||
min = 160;
|
min = 90;
|
||||||
max = 220;
|
max = 180;
|
||||||
break;
|
break;
|
||||||
case 50:
|
case 50:
|
||||||
min = 180;
|
min = 100;
|
||||||
max = 240;
|
max = 200;
|
||||||
break;
|
break;
|
||||||
case 60:
|
case 60:
|
||||||
min = 200;
|
min = 175;
|
||||||
max = 260;
|
max = 260;
|
||||||
break;
|
break;
|
||||||
case 70:
|
case 70:
|
||||||
min = 240;
|
min = 220;
|
||||||
max = 320;
|
max = 320;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,7 +65,6 @@ public class Mine extends AbstractGameObject {
|
|||||||
public boolean isStronghold = false;
|
public boolean isStronghold = false;
|
||||||
public ArrayList<Mob> strongholdMobs;
|
public ArrayList<Mob> strongholdMobs;
|
||||||
public HashMap<Integer,Integer> oldBuildings;
|
public HashMap<Integer,Integer> oldBuildings;
|
||||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ResultSet Constructor
|
* ResultSet Constructor
|
||||||
@@ -342,7 +341,6 @@ public class Mine extends AbstractGameObject {
|
|||||||
if(!mine.isActive)
|
if(!mine.isActive)
|
||||||
if(mine.getOwningGuild() != null)
|
if(mine.getOwningGuild() != null)
|
||||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||||
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
|
||||||
mines.add(mine);
|
mines.add(mine);
|
||||||
|
|
||||||
return mines;
|
return mines;
|
||||||
@@ -623,7 +621,7 @@ public class Mine extends AbstractGameObject {
|
|||||||
|
|
||||||
// Gather current list of players within the zone bounds
|
// Gather current list of players within the zone bounds
|
||||||
|
|
||||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||||
@@ -638,7 +636,6 @@ public class Mine extends AbstractGameObject {
|
|||||||
|
|
||||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||||
this._playerMemory.add(player.getObjectUUID());
|
this._playerMemory.add(player.getObjectUUID());
|
||||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
|
||||||
}
|
}
|
||||||
Guild nation = player.guild.getNation();
|
Guild nation = player.guild.getNation();
|
||||||
if(charactersByNation.containsKey(nation)){
|
if(charactersByNation.containsKey(nation)){
|
||||||
@@ -657,19 +654,6 @@ public class Mine extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for(Integer id : this.mineAttendees.keySet()){
|
|
||||||
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
|
||||||
if(attendee == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
|
||||||
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
|
||||||
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
for(Guild nation : updatedNations){
|
for(Guild nation : updatedNations){
|
||||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||||
@@ -691,28 +675,18 @@ public class Mine extends AbstractGameObject {
|
|||||||
if(tower == null)
|
if(tower == null)
|
||||||
return;
|
return;
|
||||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
||||||
for(Integer id : currentMemory){
|
for(Integer id : currentMemory){
|
||||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||||
if(!currentPlayers.contains(pc)){
|
if(currentPlayers.contains(pc) == false){
|
||||||
if(this.mineAttendees.containsKey(id)){
|
toRemove.add(id);
|
||||||
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
|
||||||
if (timeGone > 180000L) { // 3 minutes
|
|
||||||
toRemove.add(id); // Mark for removal
|
|
||||||
}
|
|
||||||
}
|
|
||||||
pc.ZergMultiplier = 1.0f;
|
pc.ZergMultiplier = 1.0f;
|
||||||
} else {
|
|
||||||
this.mineAttendees.put(id,System.currentTimeMillis());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove players from city memory
|
// Remove players from city memory
|
||||||
|
|
||||||
_playerMemory.removeAll(toRemove);
|
_playerMemory.removeAll(toRemove);
|
||||||
for(int id : toRemove){
|
|
||||||
this.mineAttendees.remove(id);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
public static Building getTower(Mine mine){
|
public static Building getTower(Mine mine){
|
||||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum;
|
|||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.InterestManager;
|
import engine.InterestManagement.InterestManager;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -620,7 +621,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
DbManager.addToCache(mob);
|
DbManager.addToCache(mob);
|
||||||
mob.setPet(owner, true);
|
mob.setPet(owner, true);
|
||||||
mob.setWalkMode(false);
|
mob.setWalkMode(false);
|
||||||
mob.level = level;
|
|
||||||
mob.runAfterLoad();
|
mob.runAfterLoad();
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -629,12 +629,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
createLock.writeLock().unlock();
|
createLock.writeLock().unlock();
|
||||||
}
|
}
|
||||||
parent.zoneMobSet.add(mob);
|
parent.zoneMobSet.add(mob);
|
||||||
// mob.level = level;
|
mob.level = level;
|
||||||
float healthMax = mob.getMobBase().getHealthMax();
|
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
||||||
if(mob.bonuses != null){
|
|
||||||
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
|
||||||
}
|
|
||||||
mob.healthMax = healthMax;
|
|
||||||
mob.health.set(mob.healthMax);
|
mob.health.set(mob.healthMax);
|
||||||
return mob;
|
return mob;
|
||||||
}
|
}
|
||||||
@@ -1276,6 +1272,15 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
// Give XP, now handled inside the Experience Object
|
// Give XP, now handled inside the Experience Object
|
||||||
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
|
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
|
||||||
Experience.doExperience((PlayerCharacter) attacker, this, g);
|
Experience.doExperience((PlayerCharacter) attacker, this, g);
|
||||||
|
|
||||||
|
//handle quest updates
|
||||||
|
PlayerCharacter pc = (PlayerCharacter)attacker;
|
||||||
|
if(QuestManager.acceptedQuests.containsKey(pc)){
|
||||||
|
QuestManager.acceptedQuests.get(pc).tryProgress(this.firstName);
|
||||||
|
QuestManager.completeQuest(pc,QuestManager.acceptedQuests.get(pc));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
|
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
|
||||||
Mob mobAttacker = (Mob) attacker;
|
Mob mobAttacker = (Mob) attacker;
|
||||||
|
|
||||||
@@ -1449,7 +1454,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
this.updateLocation();
|
this.updateLocation();
|
||||||
this.stopPatrolTime = 0;
|
this.stopPatrolTime = 0;
|
||||||
this.lastPatrolPointIndex = 0;
|
this.lastPatrolPointIndex = 0;
|
||||||
InterestManager.setObjectDirty(this);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void despawn() {
|
public void despawn() {
|
||||||
@@ -1704,7 +1708,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
}
|
}
|
||||||
// calculate defense for equipment
|
// calculate defense for equipment
|
||||||
}
|
}
|
||||||
if((this.isDropper || Mob.discDroppers.contains(this)) && !this.mobBase.getFirstName().contains("Blood Mage")){
|
if(this.isDropper || Mob.discDroppers.contains(this)){
|
||||||
this.defenseRating *= 2;
|
this.defenseRating *= 2;
|
||||||
this.atrHandOne *= 2;
|
this.atrHandOne *= 2;
|
||||||
this.atrHandTwo *= 2;
|
this.atrHandTwo *= 2;
|
||||||
|
|||||||
@@ -308,10 +308,6 @@ public class MobBase extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void applyMobbaseEffects(Mob mob){
|
public static void applyMobbaseEffects(Mob mob){
|
||||||
if(mob.getMobBaseID() == 12008)
|
|
||||||
mob.level = 65;
|
|
||||||
else if(mob.getMobBaseID() == 12019)
|
|
||||||
mob.level = 80;
|
|
||||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||||
if(mob.level >= mbe.getReqLvl()){
|
if(mob.level >= mbe.getReqLvl()){
|
||||||
try {
|
try {
|
||||||
|
|||||||
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
|
|||||||
EffectsBase effect = PowersManager.getEffectByToken(token);
|
EffectsBase effect = PowersManager.getEffectByToken(token);
|
||||||
|
|
||||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||||
if (apa != null && apa.getEffectsBase() != null)
|
if (apa.getEffectsBase() != null)
|
||||||
if (apa.getEffectsBase().getValue() > 0) {
|
if (apa.getEffectsBase().getValue() > 0) {
|
||||||
//System.out.println(apa.getEffectsBase().getValue());
|
//System.out.println(apa.getEffectsBase().getValue());
|
||||||
value += apa.getEffectsBase().getValue();
|
value += apa.getEffectsBase().getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (apa != null && apa.getEffectsBase2() != null)
|
if (apa.getEffectsBase2() != null)
|
||||||
value += apa.getEffectsBase2().getValue();
|
value += apa.getEffectsBase2().getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -876,11 +876,6 @@ public class NPC extends AbstractCharacter {
|
|||||||
// zone collection
|
// zone collection
|
||||||
|
|
||||||
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
||||||
if(this.parentZone == null) {
|
|
||||||
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.parentZone.zoneNPCSet.remove(this);
|
this.parentZone.zoneNPCSet.remove(this);
|
||||||
this.parentZone.zoneNPCSet.add(this);
|
this.parentZone.zoneNPCSet.add(this);
|
||||||
|
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user