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13 Commits

Author SHA1 Message Date
FatBoy 84446eb726 AI tweaking 2025-01-09 08:41:36 -06:00
FatBoy 99f5a9c606 use new AI system 2025-01-09 08:24:20 -06:00
FatBoy 235b5e7375 remove pet properly when no owner found 2025-01-09 08:23:30 -06:00
FatBoy 7289f9e006 Easy AI 2025-01-08 21:06:02 -06:00
FatBoy 9c1afd9441 Easy AI 2025-01-08 21:01:06 -06:00
FatBoy 56226c71eb Easy AI 2025-01-08 20:41:03 -06:00
FatBoy c1eb6796f5 Easy AI first draft 2025-01-08 20:29:42 -06:00
FatBoy 88e16448a8 gold and conc on promotion 2025-01-07 19:11:41 -06:00
FatBoy 4cb428e993 noob island progression changes 2025-01-07 19:05:11 -06:00
FatBoy af9945f9db added null check for endEffect 2025-01-06 21:28:54 -06:00
FatBoy f0594fb1b2 sitting only toggle when casting spells not skills 2025-01-06 12:45:20 -06:00
FatBoy a155bc0308 modified ht chance 2025-01-06 07:14:40 -06:00
FatBoy dce7444483 modified ht chance 2025-01-06 06:54:26 -06:00
117 changed files with 3750 additions and 3250 deletions
@@ -12,7 +12,6 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.gameManager.GroupManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.job.JobScheduler;
import engine.jobs.RefreshGroupJob;
@@ -234,7 +233,7 @@ public enum InterestManager implements Runnable {
if (distanceSquared > sqr(64))
player.setLastStaticLoc(player.getLoc());
else if (PlayerManager.isDirtyLoad(player) == false)
else if (player.isDirtyLoad() == false)
return;
// Get Statics in range
@@ -287,14 +286,14 @@ public enum InterestManager implements Runnable {
lsm.addObject((Building) awo);
else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
Corpse corpse = (Corpse) awo;
lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
Dispatch dispatch = Dispatch.borrow(player, lcm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
NPC npc = (NPC) awo;
lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
lcmList.add(lcm);
}
@@ -312,7 +311,7 @@ public enum InterestManager implements Runnable {
}
loadedStaticObjects.addAll(toLoad);
PlayerManager.setDirtyLoad(player, false);
player.setDirtyLoad(false);
}
private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
@@ -438,7 +437,7 @@ public enum InterestManager implements Runnable {
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
players.add(awo);
// check if in a group with the person being loaded
@@ -467,11 +466,11 @@ public enum InterestManager implements Runnable {
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
NPC awonpc = (NPC) awo;
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
Mob awonpc = (Mob) awo;
@@ -483,7 +482,7 @@ public enum InterestManager implements Runnable {
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
}
addToList.add(awo);
@@ -519,8 +518,8 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
player.isBoxed = PlayerManager.checkIfBoxed(player);
PlayerManager.setDirtyLoad(player, true);
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}
@@ -537,7 +536,7 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
updateStaticList(playerCharacter, origin);
updateMobileList(playerCharacter, origin);
@@ -553,7 +552,7 @@ public enum InterestManager implements Runnable {
for (AbstractWorldObject playerObject : playerList) {
PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
}
}
}
+1 -2
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@@ -13,7 +13,6 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
@@ -141,7 +140,7 @@ public class dbAccountHandler extends dbHandlerBase {
int playerID;
playerID = rs.getInt(1);
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
if (trashPlayer == null)
continue;
@@ -10,8 +10,8 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.session.CSSession;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
} catch (SQLException e) {
Logger.error(e);
+1 -2
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@@ -12,7 +12,6 @@ package engine.db.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.*;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
@@ -223,7 +222,7 @@ public class dbGuildHandler extends dbHandlerBase {
while (rs.next()) {
int playerUUID = rs.getInt(1);
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
if (kosPlayer != null)
kosList.add(kosPlayer);
+4 -5
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@@ -11,7 +11,6 @@ package engine.db.handlers;
import engine.Enum.ProfitType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3fImmutable;
import engine.objects.NPC;
import engine.objects.NPCProfits;
@@ -331,12 +330,12 @@ public class dbNPCHandler extends dbHandlerBase {
// Handle new mobbbase entries
if (NPCManager._pirateNames.get(mobBase) == null)
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
if (NPC._pirateNames.get(mobBase) == null)
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
// Insert name into proper arraylist
NPCManager._pirateNames.get(mobBase).add(pirateName);
NPC._pirateNames.get(mobBase).add(pirateName);
}
} catch (SQLException e) {
@@ -344,7 +343,7 @@ public class dbNPCHandler extends dbHandlerBase {
}
Logger.info("names read: " + recordsRead + " for "
+ NPCManager._pirateNames.size() + " mobBases");
+ NPC._pirateNames.size() + " mobBases");
}
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd;
import engine.Enum.GameObjectType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.objects.*;
import java.util.ArrayList;
@@ -72,7 +71,7 @@ public abstract class AbstractDevCmd {
int targetType = pc.getLastTargetType().ordinal();
int targetID = pc.getLastTargetID();
if (targetType == GameObjectType.NPC.ordinal()) {
NPC b = NPCManager.getFromCache(targetID);
NPC b = NPC.getFromCache(targetID);
if (b == null) {
ChatManager.chatSystemError(pc,
"Command Failed. Could not find NPC of ID " + targetID);
+3 -1
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@@ -10,10 +10,12 @@
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
@@ -75,7 +77,7 @@ public class AddNPCCmd extends AbstractDevCmd {
} else{
loc = pc.loc;
}
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
@@ -11,8 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.ModType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.net.ItemProductionManager;
import engine.objects.*;
@@ -48,7 +46,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
String prefix = "";
String suffix = "";
String itemName = "";
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
if (npc == null) {
npcName = "null";
@@ -59,7 +57,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
contractName = npc.getContract().getName();
}
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
if (roller == null)
playerName = "null";
+2 -3
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@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -35,8 +34,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
int objectUUID = Integer.parseInt(words[0]);
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
PlayerManager.getFromCache(objectUUID).removeFromCache();
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
} else {
this.sendHelp(pc);
}
+1 -2
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@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -90,7 +89,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+4 -5
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@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -36,7 +35,7 @@ public class GotoCmd extends AbstractDevCmd {
if (target != null && words[0].isEmpty()) {
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
PlayerManager.teleport(pc, targetAgo.getLoc());
pc.teleport(targetAgo.getLoc());
return;
}
@@ -51,7 +50,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -62,7 +61,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -165,7 +164,7 @@ public class GotoCmd extends AbstractDevCmd {
}
}
if (loc != null) {
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -85,7 +84,7 @@ public class GotoObj extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+1 -2
View File
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -336,7 +335,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Altitude : " + targetPC.getLoc().y;
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
+2 -3
View File
@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -37,7 +36,7 @@ public class JumpCmd extends AbstractDevCmd {
try {
float range = Float.parseFloat(words[1]);
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
PlayerManager.teleport(pc, newLoc);
pc.teleport(newLoc);
} catch (NumberFormatException e) {
@@ -69,7 +68,7 @@ public class JumpCmd extends AbstractDevCmd {
Vector3fImmutable loc = pc.getLoc();
loc = loc.add(lat, 0f, -lon);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
@Override
+6 -3
View File
@@ -12,7 +12,10 @@ package engine.devcmd.cmds;
import engine.Enum.ProtectionState;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -71,7 +74,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
if (player.getGuild().isEmptyGuild()) {
@@ -191,7 +194,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
PlayerManager.teleport(player, movePlayerOutsideStone);
player.teleport(movePlayerOutsideStone);
throwbackInfo(pc, "The city has been succesfully baned.");
}
+5 -2
View File
@@ -14,7 +14,10 @@ import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -91,7 +94,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
removeBuilding(player, targetBuilding);
break;
case NPC:
targetNPC = NPCManager.getNPC(targetID);
targetNPC = NPC.getNPC(targetID);
removeNPC(player, targetNPC);
break;
case MOB:
+1 -2
View File
@@ -1,7 +1,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -17,7 +16,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter player, String[] args,
AbstractGameObject target) {
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
player.ResetLevel(Short.parseShort(args[0]));
}
@Override
+2 -3
View File
@@ -14,7 +14,6 @@ import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -97,7 +96,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -157,7 +156,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -53,7 +52,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID++;
@@ -82,7 +81,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID--;
@@ -110,7 +109,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
this.throwbackError(pc, e.getMessage());
}
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
return;
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -48,7 +47,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
return;
}
NPCManager.UpdateRaceID(npc, mobBaseID);
NPC.UpdateRaceID(npc, mobBaseID);
WorldGrid.updateObject(npc);
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
@@ -44,7 +43,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
String name = words[0];
NPCManager.UpdateName(npc, name);
NPC.UpdateName(npc, name);
WorldGrid.updateObject(npc);
+1 -2
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@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -57,7 +56,7 @@ public class SlotTestCmd extends AbstractDevCmd {
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
slotLocation = building.getLoc().add(buildingLocation.getLocation());
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
PlayerManager.teleport(playerCharacter, slotLocation);
playerCharacter.teleport(slotLocation);
return;
}
+1 -2
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@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -92,7 +91,7 @@ public class SummonCmd extends AbstractDevCmd {
this.setTarget(pcToSummon); //for logging
Vector3fImmutable loc = pc.getLoc();
PlayerManager.teleport(pcToSummon, loc);
pcToSummon.teleport(loc);
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
+ " has been summoned to your location.");
+1 -2
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@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -78,7 +77,7 @@ public class aiInfoCmd extends AbstractDevCmd {
output += "Players Loaded:" + newline;
}
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
}
if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
+5 -5
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@@ -513,7 +513,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -568,7 +568,7 @@ public enum BuildingManager {
Mob mob;
NPC npc;
if (NPCManager.ISWallArcher(contract)) {
if (NPC.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -580,7 +580,7 @@ public enum BuildingManager {
return true;
}
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
if (NPC.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -604,7 +604,7 @@ public enum BuildingManager {
return true;
}
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
if (npc == null)
return false;
@@ -810,7 +810,7 @@ public enum BuildingManager {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
+11 -13
View File
@@ -65,7 +65,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
@@ -171,7 +171,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal())
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Building.ordinal())
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
@@ -1249,7 +1249,7 @@ public enum CombatManager {
if (pc == null)
return;
if(PlayerManager.isFlying(pc))
if(pc.isFlying())
pc.setSit(false);
else
pc.setSit(toggle);
@@ -1453,19 +1453,17 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int atr, int defense){
public static boolean LandHit(int C5, int D5){
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
int convertedChance = Math.round(chance * 100);
//convertedChance = Math.max(5, Math.min(95, convertedChance));
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
if(roll < 5)//always 5% chance ot miss
return false;
if(connvertedChance < 5)
connvertedChance = 5;
if(connvertedChance > 95)
connvertedChance = 95;
return connvertedChance > roll;
return roll <= convertedChance;
}
}
+2 -2
View File
@@ -85,10 +85,10 @@ public enum DbManager {
switch (objectType) {
case PlayerCharacter:
outObject = PlayerManager.getPlayerCharacter(objectUUID);
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
break;
case NPC:
outObject = NPCManager.getNPC(objectUUID);
outObject = NPC.getNPC(objectUUID);
break;
case Mob:
outObject = Mob.getFromCache(objectUUID);
+5 -5
View File
@@ -74,16 +74,16 @@ public enum GuildManager {
}
}
PlayerManager.setInnerCouncil(playerCharacter, false);
PlayerManager.setGuildLeader(playerCharacter, false);
playerCharacter.setInnerCouncil(false);
playerCharacter.setGuildLeader(false);
playerCharacter.setGuild(guild);
// Cleanup guild stuff
PlayerManager.resetGuildStatuses(playerCharacter);
playerCharacter.resetGuildStatuses();
// send success message to client
if (fromTeleportScreen && guild.isNPCGuild())
PlayerManager.setFullMember(playerCharacter, true);
playerCharacter.setFullMember(true);
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
@@ -178,7 +178,7 @@ public enum GuildManager {
bindBuilding = city.getTOL();
if (bindBuilding == null)
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
}
+6
View File
@@ -75,6 +75,12 @@ public enum LootManager {
}
public static void GenerateMobLoot(Mob mob) {
//no loot for safezones
if(mob == null || mob.getSafeZone()){
return;
}
//determine if mob is in hotzone
boolean inHotzone = false;
+3 -388
View File
@@ -2,17 +2,14 @@ package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -25,8 +22,6 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static int SVR_CLOSE_WINDOW = 4;
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
@@ -291,10 +286,10 @@ public enum NPCManager {
// If we cannot find name for this mobbase then
// fallback to human male
if (_pirateNames.containsKey(mobBaseID))
nameList = _pirateNames.get(mobBaseID);
if (NPC._pirateNames.containsKey(mobBaseID))
nameList = NPC._pirateNames.get(mobBaseID);
else
nameList = _pirateNames.get(2111);
nameList = NPC._pirateNames.get(2111);
if (nameList == null) {
Logger.error("Null name list for 2111!");
@@ -375,384 +370,4 @@ public enum NPCManager {
return buildingSlot;
}
public static boolean ISWallArcher(Contract contract) {
if (contract == null)
return false;
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
}
public static NPC getFromCache(int id) {
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
}
public static boolean UpdateName(NPC npc, String value) {
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
return false;
npc.setName(value);
return true;
}
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
throws SerializationException {
serializeForClientMsgOtherPlayer(npc, writer);
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException {
writer.putInt(0);
writer.putInt(0);
//num Runes
int cnt = 3;
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
int contractID = 0, classID = 0;
int extraRune = 0;
if (npc.contract != null) {
contractID = npc.contract.getContractID();
classID = npc.contract.getClassID();
extraRune = npc.contract.getExtraRune();
if (extraRune == contractID)
extraRune = 0;
}
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
isVamp = true;
cnt++;
}
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|| extraRune == 252598 || extraRune == 252628) {
isHealer = true;
cnt++;
}
if (contractID == 252570) {
isArcher = true;
cnt++;
}
if (classID != 0)
cnt++;
if (extraRune != 0 && extraRune != contractID)
cnt++;
writer.putInt(cnt);
//Race
writer.putInt(1);
writer.putInt(0);
if (npc.getMobBase() != null)
writer.putInt(npc.getMobBase().getLoadID());
else
writer.putInt(2011);
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
writer.putInt(npc.currentID);
//Class/Trainer/Whatever
writer.putInt(5);
writer.putInt(0);
if (npc.contract != null)
writer.putInt(contractID);
else
writer.putInt(2500);
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
writer.putInt(npc.currentID);
//vampire trainer
cnt = 0;
if (extraRune != 0)
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
if (isVamp)
cnt = serializeExtraRune(npc, 252647, cnt, writer);
//Healer trainer
if (isHealer)
cnt = serializeExtraRune(npc, 252592, cnt, writer);
if (classID != 0) {
writer.putInt(4);
writer.putInt(0);
writer.putInt(classID);
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
writer.putInt(npc.currentID);
}
//Scout trainer
if (isArcher)
cnt = serializeExtraRune(npc, 252654, cnt, writer);
//Shopkeeper
writer.putInt(5);
writer.putInt(0);
writer.putInt(0x3DACC);
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
writer.putInt(npc.currentID);
//Send Stats
writer.putInt(5);
writer.putInt(0x8AC3C0E6); //Str
writer.putInt(0);
writer.putInt(0xACB82E33); //Dex
writer.putInt(0);
writer.putInt(0xB15DC77E); //Con
writer.putInt(0);
writer.putInt(0xE07B3336); //Int
writer.putInt(0);
writer.putInt(0xFF665EC3); //Spi
writer.putInt(0);
writer.putString(npc.getName());
writer.putString("");
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
writer.putInt(npc.getObjectType().ordinal());
writer.putInt(npc.currentID);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
if (npc.region != null)
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
else
writer.putVector3f(npc.getLoc());
//Rotation
float radians = (float) Math.acos(npc.getRot().y) * 2;
if (npc.building != null)
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
radians += (npc.building.getBounds().getQuaternion()).angleY;
writer.putFloat(radians);
//Running Speed
writer.putInt(0);
// get a copy of the equipped items.
if (npc.equip != null) {
writer.putInt(npc.equip.size());
for (MobEquipment me : npc.equip.values())
MobEquipment.serializeForClientMsg(me, writer);
} else
writer.putInt(0);
writer.putInt((npc.level / 10));
writer.putInt(npc.level);
writer.putInt(npc.getIsSittingAsInt()); //Standing
writer.putInt(npc.getIsWalkingAsInt()); //Walking
writer.putInt(npc.getIsCombatAsInt()); //Combat
writer.putInt(2); //Unknown
writer.putInt(1); //Unknown - Headlights?
writer.putInt(0);
if (npc.building != null && npc.region != null) {
writer.putInt(npc.building.getObjectType().ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putInt(0); //<-Building Object Type
writer.putInt(0); //<-Building Object ID
}
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
//npc dialog menus from contracts
if (npc.contract != null) {
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
writer.putInt(npcMenuOptions.size());
for (Integer val : npcMenuOptions) {
writer.putInt(val);
}
} else
writer.putInt(0);
writer.put((byte) 1);
if (npc.building != null) {
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.currentID);
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putLong(0);
writer.putLong(0);
}
if (npc.contract != null)
writer.putInt(npc.contract.getIconID());
else
writer.putInt(0); //npc icon ID
writer.putInt(0);
writer.putShort((short) 0);
if (npc.contract != null && npc.contract.isTrainer()) {
writer.putInt(classID);
} else {
writer.putInt(0);
}
if (npc.contract != null && npc.contract.isTrainer())
writer.putInt(classID);
else
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putFloat(4);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
//Pull guild info from building if linked to one
Guild.serializeForClientMsg(npc.guild, writer, null, true);
writer.putInt(1);
writer.putInt(0x8A2E);
writer.putInt(0);
writer.putInt(0);
//TODO Guard
writer.put((byte) 0); //Is guard..
writer.putFloat(1500f); //npc.healthMax
writer.putFloat(1500f); //npc.health
//TODO Peace Zone
writer.put((byte) 1); //0=show tags, 1=don't
writer.putInt(0);
writer.put((byte) 0);
}
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
writer.putInt(5);
writer.putInt(0);
writer.putInt(runeID);
if (cnt == 0)
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
else
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
writer.putInt(npc.currentID);
return cnt + 1;
}
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
NPC newNPC = new NPC();
newNPC.setName(name);
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
else
newNPC.buildingUUID = building.getObjectUUID();
newNPC.level = level;
newNPC.buyPercent = .33f;
newNPC.sellPercent = 1;
NPC npc;
try {
npc = DbManager.NPCQueries.PERSIST(newNPC);
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
} catch (Exception e) {
Logger.error(e);
npc = null;
}
return npc;
}
public static NPC getNPC(int id) {
if (id == 0)
return null;
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
if (npc != null)
return npc;
return DbManager.NPCQueries.GET_NPC(id);
}
public static boolean ISGuardCaptain(int contractID) {
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
}
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID);
}
}
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -165,7 +165,7 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
@@ -294,7 +294,7 @@ public enum PowersManager {
}
//check for movement buffs while flying
if(PlayerManager.isFlying(playerCharacter)) {
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
@@ -1363,7 +1363,7 @@ public enum PowersManager {
if (pc == null)
return;
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
if (source == null)
return;
+1 -1
View File
@@ -151,7 +151,7 @@ public enum TradeManager {
}
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
+1 -1
View File
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
public void endEffect() {
if (this.eb == null)
if (this.eb == null || this.power == null)
return;
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
}
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.jobs;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -40,7 +39,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
switch (this.type) {
case "Skills":
PlayerManager.updateSkillsAndPowersToDatabase(pc);
pc.updateSkillsAndPowersToDatabase();
break;
case "Stats":
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
+2 -2
View File
@@ -11,7 +11,7 @@ package engine.jobs;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.net.client.msg.ErrorPopupMsg;
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
PlayerManager.teleport(target, source.getLoc());
target.teleport(source.getLoc());
}
@Override
+1 -2
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
@@ -70,7 +69,7 @@ public class StuckJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(player, stuckLoc);
player.teleport(stuckLoc);
}
+1 -2
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
@@ -53,7 +52,7 @@ public class TeleportJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
if (this.setSafeMode)
pc.setSafeMode();
@@ -0,0 +1,10 @@
package engine.mobileAI.BehaviourFiles;
import engine.objects.Mob;
public class PlayerGuard {
public static void process(Mob guard){
}
}
@@ -0,0 +1,86 @@
package engine.mobileAI.BehaviourFiles;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PowersManager;
import engine.mobileAI.enumMobState;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.AbstractWorldObject;
import engine.objects.ItemBase;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.Map;
public class PlayerPet {
public static void process(Mob pet){
if(pet.getOwner() == null && !pet.isNecroPet()){
pet.killCharacter("no owner");
return;
}
if(!WorldGrid.getObjectsInRangePartial(pet.loc, MBServerStatics.CHARACTER_LOAD_RANGE,1).contains(pet.getOwner())){
pet.teleport(pet.getOwner().loc);
return;
}
switch(enumMobState.getState(pet)){
case dead:
pet.despawn();
return;
case patrolling:
if(pet.loc.distanceSquared(pet.getOwner().loc) > 90 && !pet.isMoving()){
MovementUtilities.aiMove(pet,pet.getOwner().loc,false);
}
return;
case attacking:
attack(pet);
return;
}
}
public static void attack(Mob mob){
if (mob.combatTarget == null || !mob.combatTarget.isAlive()) {
mob.setCombatTarget(null);
aggro(mob);
return;
}
if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget)){
if (!MovementUtilities.canMove(mob))
return;
MovementUtilities.aiMove(mob,mob.combatTarget.loc,false);
return;
}
mob.updateLocation();
ItemBase weapon = mob.getWeaponItemBase(true);
boolean mainHand = true;
if(weapon == null) {
weapon = mob.getWeaponItemBase(false);
mainHand = false;
}
if (System.currentTimeMillis() > mob.getNextAttackTime()) {
CombatUtilities.combatCycle(mob, mob.combatTarget, mainHand, weapon);
mob.setNextAttackTime(System.currentTimeMillis() + 3000L);
}
}
public static void aggro(Mob mob){
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(mob.loc,30, MBServerStatics.MASK_MOB)) {
Mob potentialTarget = (Mob) awo;
if (!potentialTarget.isAlive())
continue;
if (MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
mob.setCombatTarget(potentialTarget);
return;
}
}
}
}
@@ -0,0 +1,47 @@
package engine.mobileAI.BehaviourFiles;
import engine.Enum;
import engine.mobileAI.utilities.CombatUtilities;
import engine.objects.Mob;
public class SiegeMob {
public static void process(Mob treb){
if(!treb.isAlive()){
if(!treb.despawned){
treb.despawn();
treb.deathTime = System.currentTimeMillis();
return;
}
if(treb.deathTime == 0) {
treb.deathTime = System.currentTimeMillis();
return;
}
if(treb.deathTime + 900000L > System.currentTimeMillis()) {
treb.respawn();
treb.setCombatTarget(null);
return;
}
}
if(treb.combatTarget == null)
return;
if(!treb.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) {
treb.setCombatTarget(null);
return;
}
if(!treb.combatTarget.isAlive()) {
treb.setCombatTarget(null);
return;
}
if(!CombatUtilities.inRangeToAttack(treb,treb.combatTarget))
treb.setCombatTarget(null);
if (System.currentTimeMillis() > treb.getNextAttackTime()) {
CombatUtilities.combatCycle(treb, treb.combatTarget, true, null);
treb.setNextAttackTime(System.currentTimeMillis() + 11000L);
}
}
}
@@ -0,0 +1,155 @@
package engine.mobileAI.BehaviourFiles;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PowersManager;
import engine.mobileAI.enumMobState;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.Map;
public class StandardMob {
public static void process(Mob mob){
switch(enumMobState.getState(mob)){
case idle:
return;
case dead:
respawn(mob);
return;
case patrolling:
if(mob.combatTarget == null)
aggro(mob);
if(mob.combatTarget == null)
patrol(mob);
return;
case attacking:
attack(mob);
return;
}
}
public static void respawn(Mob mob){
if (mob.deathTime == 0) {
mob.setDeathTime(System.currentTimeMillis());
return;
}
if (!mob.despawned) {
if (mob.getCharItemManager() != null && mob.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//No items in inventory.
} else if (mob.isHasLoot()) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
}
}
if(Mob.discDroppers.contains(mob))
return;
if (System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(mob)) {
Zone.respawnQue.add(mob);
}
}
}
public static void aggro(Mob mob){
if(enumMobState.Agressive(mob)){
for(int id : mob.playerAgroMap.keySet()){
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache(id);
if(!potentialTarget.isAlive() || !mob.canSee(potentialTarget))
continue;
if (MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
mob.setCombatTarget(potentialTarget);
return;
}
}
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(mob.loc,60, MBServerStatics.MASK_PET)){
Mob potentialTarget = (Mob)awo;
if(!potentialTarget.isAlive())
continue;
if (MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
mob.setCombatTarget(potentialTarget);
return;
}
}
}
}
public static void patrol(Mob mob){
if (!MovementUtilities.canMove(mob))
return;
if (mob.stopPatrolTime + 5000L > System.currentTimeMillis())
return;
if(mob.isMoving())
return;
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(mob, mob.destination, true);
}
public static void attack(Mob mob){
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
return;
}
if (mob.combatTarget == null || !mob.combatTarget.isAlive()) {
mob.setCombatTarget(null);
return;
}
if(!mob.isMoving() && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget)){
if (!MovementUtilities.canMove(mob))
return;
MovementUtilities.aiMove(mob,mob.combatTarget.loc,false);
return;
}
mob.updateLocation();
ItemBase weapon = mob.getWeaponItemBase(true);
boolean mainHand = true;
if(weapon == null) {
weapon = mob.getWeaponItemBase(false);
mainHand = false;
}
if (System.currentTimeMillis() > mob.getNextAttackTime()) {
CombatUtilities.combatCycle(mob, mob.combatTarget, mainHand, weapon);
mob.setNextAttackTime(System.currentTimeMillis() + 3000L);
}
}
}
+32
View File
@@ -0,0 +1,32 @@
package engine.mobileAI;
import engine.mobileAI.BehaviourFiles.PlayerGuard;
import engine.mobileAI.BehaviourFiles.PlayerPet;
import engine.mobileAI.BehaviourFiles.SiegeMob;
import engine.mobileAI.BehaviourFiles.StandardMob;
import engine.objects.Mob;
public class EasyAI {
public static void aiRun(Mob mob) {
if (mob == null)
return;
if (mob.isPlayerGuard) {
PlayerGuard.process(mob);
return;
}
if(mob.isSiege()){
SiegeMob.process(mob);
return;
}
if (mob.isPet()) {
PlayerPet.process(mob);
return;
}
StandardMob.process(mob);
}
}
+16 -16
View File
@@ -82,7 +82,7 @@ public class MobAI {
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerManager.getFromCache(i);
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
@@ -115,7 +115,7 @@ public class MobAI {
//no weapons, default mob attack speed 3 seconds.
if (System.currentTimeMillis() < mob.getLastAttackTime())
if (System.currentTimeMillis() < mob.getNextAttackTime())
return;
// ranged mobs cant attack while running. skip until they finally stop.
@@ -133,19 +133,19 @@ public class MobAI {
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
mob.setNextAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
if (mob.isSiege())
delay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
mob.setNextAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
mob.setNextAttackTime(System.currentTimeMillis() + attackDelay);
}
}
@@ -190,19 +190,19 @@ public class MobAI {
int delay = 3000;
if (mob.isSiege())
delay = 15000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
mob.setNextAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 15000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
mob.setNextAttackTime(System.currentTimeMillis() + attackDelay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 15000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
mob.setNextAttackTime(System.currentTimeMillis() + attackDelay);
}
//if (mob.isSiege()) {
@@ -233,19 +233,19 @@ public class MobAI {
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
mob.setNextAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
mob.setNextAttackTime(System.currentTimeMillis() + attackDelay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
mob.setNextAttackTime(System.currentTimeMillis() + attackDelay);
if (target.getCombatTarget() == null) {
target.setCombatTarget(mob);
}
@@ -724,7 +724,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -915,7 +915,7 @@ public class MobAI {
mob.setCombatTarget(null);
return;
}
if (System.currentTimeMillis() > mob.getLastAttackTime())
if (System.currentTimeMillis() > mob.getNextAttackTime())
AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) {
@@ -977,7 +977,7 @@ public class MobAI {
mob.setCombatTarget(null);
for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
}
} catch (Exception e) {
@@ -1215,7 +1215,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -1376,7 +1376,7 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
+2 -1
View File
@@ -1,6 +1,7 @@
package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.EasyAI;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.objects.Mob;
@@ -33,7 +34,7 @@ public class MobAIThread implements Runnable{
try {
if (mob != null)
MobAI.DetermineAction(mob);
EasyAI.aiRun(mob);
} catch (Exception e) {
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
e.printStackTrace();
+27
View File
@@ -0,0 +1,27 @@
package engine.mobileAI;
import engine.objects.Mob;
public enum enumMobState {
idle,
attacking,
patrolling,
dead;
public static enumMobState getState(Mob mob){
if(mob.playerAgroMap.isEmpty())
return enumMobState.idle;
if(!mob.isAlive())
return enumMobState.dead;
if(mob.combatTarget != null)
return enumMobState.attacking;
return enumMobState.patrolling;
}
public static boolean Agressive(Mob mob){
return mob.BehaviourType.name().contains("Aggro");
}
}
@@ -154,7 +154,7 @@ public class CombatUtilities {
case Building:
return false;
}
return CombatManager.LandHit(atr,defense);
return !CombatManager.LandHit(atr,defense);
}
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
@@ -83,7 +83,7 @@ public class MovementUtilities {
}
public static boolean inRangeToAggro(Mob agent, PlayerCharacter target) {
public static boolean inRangeToAggro(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc();
@@ -169,6 +169,9 @@ public class MovementUtilities {
if (agent.getMobBase() != null && Enum.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
return false;
if(!agent.BehaviourType.canRoam)
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
}
+23 -23
View File
@@ -603,19 +603,19 @@ public class ClientMessagePump implements NetMsgHandler {
switch (type) {
case MBServerStatics.STAT_STR_ID:
PlayerManager.addStr(pc, msg.getAmount());
pc.addStr(msg.getAmount());
break;
case MBServerStatics.STAT_DEX_ID:
PlayerManager.addDex(pc, msg.getAmount());
pc.addDex(msg.getAmount());
break;
case MBServerStatics.STAT_CON_ID:
PlayerManager.addCon(pc, msg.getAmount());
pc.addCon(msg.getAmount());
break;
case MBServerStatics.STAT_INT_ID:
PlayerManager.addInt(pc, msg.getAmount());
pc.addInt(msg.getAmount());
break;
case MBServerStatics.STAT_SPI_ID:
PlayerManager.addSpi(pc, msg.getAmount());
pc.addSpi(msg.getAmount());
break;
}
}
@@ -641,7 +641,7 @@ public class ClientMessagePump implements NetMsgHandler {
// ResetAfterDeath player
sourcePlayer.respawnLock.writeLock().lock();
try {
PlayerManager.respawn(sourcePlayer, true, false, true);
sourcePlayer.respawn(true, false, true);
} catch (Exception e) {
Logger.error(e);
@@ -705,7 +705,7 @@ public class ClientMessagePump implements NetMsgHandler {
switch (targetType) {
case PlayerCharacter:
characterTarget = PlayerManager.getFromCache(msg.getTargetID());
characterTarget = PlayerCharacter.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
if (characterTarget.isAlive())
@@ -719,7 +719,7 @@ public class ClientMessagePump implements NetMsgHandler {
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
break;
case NPC:
characterTarget = NPCManager.getFromCache(msg.getTargetID());
characterTarget = NPC.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
break;
@@ -809,7 +809,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (targetType == GameObjectType.PlayerCharacter.ordinal() || targetType == GameObjectType.Mob.ordinal()) {
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
tar = PlayerManager.getFromCache(targetID);
tar = PlayerCharacter.getFromCache(targetID);
if (tar == null)
return;
@@ -818,7 +818,7 @@ public class ClientMessagePump implements NetMsgHandler {
return;
} else if (targetType == GameObjectType.NPC.ordinal())
tar = NPCManager.getFromCache(targetID);
tar = NPC.getFromCache(targetID);
else if (targetType == GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(targetID);
if (tar == null)
@@ -1013,9 +1013,9 @@ public class ClientMessagePump implements NetMsgHandler {
AbstractCharacter tar = null;
if (targetType == GameObjectType.PlayerCharacter.ordinal())
tar = PlayerManager.getFromCache(msg.getTargetID());
tar = PlayerCharacter.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.NPC.ordinal())
tar = NPCManager.getFromCache(msg.getTargetID());
tar = NPC.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(msg.getTargetID());
@@ -1150,7 +1150,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (sourcePlayer == null)
return;
NPC npc = NPCManager.getFromCache(msg.getNPCID());
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1166,7 +1166,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (con == null)
return;
float bargain = PlayerManager.getBargain(sourcePlayer);
float bargain = sourcePlayer.getBargain();
float profit = npc.getBuyPercent(sourcePlayer) + bargain;
@@ -1199,7 +1199,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (itemMan == null)
return;
NPC npc = NPCManager.getFromCache(msg.getNPCID());
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1271,7 +1271,7 @@ public class ClientMessagePump implements NetMsgHandler {
float durabilityMax = sell.getDurabilityMax();
float damagedModifier = durabilityCurrent / durabilityMax;
cost *= damagedModifier;
float bargain = PlayerManager.getBargain(player);
float bargain = player.getBargain();
float profit = npc.getBuyPercent(player) + bargain;
@@ -1363,7 +1363,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (sourcePlayer == null)
return;
NPC npc = NPCManager.getFromCache(msg.getNpcID());
NPC npc = NPC.getFromCache(msg.getNpcID());
if (npc == null)
return;
@@ -1391,7 +1391,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (itemMan == null) {
return;
}
NPC npc = NPCManager.getFromCache(msg.getNPCID());
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null) {
return;
}
@@ -1422,7 +1422,7 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
int cost = me.getMagicValue();
float bargain = PlayerManager.getBargain(sourcePlayer);
float bargain = sourcePlayer.getBargain();
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
@@ -1503,7 +1503,7 @@ public class ClientMessagePump implements NetMsgHandler {
int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue();
float bargain = PlayerManager.getBargain(sourcePlayer);
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
@@ -1623,7 +1623,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
NPC npc = NPCManager.getFromCache(msg.getNPCID());
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1821,7 +1821,7 @@ public class ClientMessagePump implements NetMsgHandler {
long type = player.getTimeStamp("LastRecallType");
if (type == 1) { //recall to bind
PlayerManager.teleport(player, player.getBindLoc());
player.teleport(player.getBindLoc());
player.setSafeMode();
} else { //recall to rg
float dist = 9999999999f;
@@ -1842,7 +1842,7 @@ public class ClientMessagePump implements NetMsgHandler {
//nearest runegate found. teleport characterTarget
if (rg != null) {
PlayerManager.teleport(player, rg.getLoc());
player.teleport(rg.getLoc());
player.setSafeMode();
}
}
@@ -13,7 +13,10 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -80,7 +83,7 @@ public class AcceptInviteToGuildHandler extends AbstractClientMsgHandler {
player.setGuild(guild);
// Cleanup guild stuff
PlayerManager.resetGuildStatuses(player);
player.resetGuildStatuses();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -53,7 +53,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
GroupManager.RefreshOthersGroupList(player);
}
PlayerManager.setEnteredWorld(player, true);
player.setEnteredWorld(true);
// Set player active
player.resetRegenUpdateTime();
player.setActive(true);
@@ -144,7 +144,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return true;
vendor = NPCManager.getFromCache(msg.getNpcID());
vendor = NPC.getFromCache(msg.getNpcID());
if (msg.getMessageType() != 6 && msg.getMessageType() != 7) {
if (vendor == null)
@@ -14,7 +14,6 @@ import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -56,7 +55,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
boolean success = false;
Guild guild = source.getGuild();
PlayerCharacter realizedTarget = PlayerManager.getFromCache(target);
PlayerCharacter realizedTarget = PlayerCharacter.getFromCache(target);
if (realizedTarget != null) {
// Guild leader can't leave guild. must pass GL or disband
@@ -84,7 +83,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
}
} else {
if (guild.getGuildLeaderUUID() != target) {
PlayerCharacter toBanish = PlayerManager.getPlayerCharacter(target);
PlayerCharacter toBanish = PlayerCharacter.getPlayerCharacter(target);
if (toBanish == null)
return true;
//already added previously.
@@ -111,7 +110,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
//DbManager.GuildQueries.ADD_TO_BANISHED_FROM_GUILDLIST(guild.getobjectUUID(), target);
// Send left guild message to rest of guild
String targetName = PlayerManager.getFirstName(target);
String targetName = PlayerCharacter.getFirstName(target);
ChatManager.chatGuildInfo(guild,
targetName + " has been banished from " + guild.getName() + '.');
GuildListMsg guildListMsg = new GuildListMsg(guild);
@@ -11,7 +11,6 @@ package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ChangeAltitudeMsg;
@@ -43,7 +42,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (!AbstractCharacter.CanFly(pc))
return false;
if (PlayerManager.isSwimming(pc))
if (pc.isSwimming())
return false;
if (pc.region != null && !pc.region.isOutside())
return false;
@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -98,9 +97,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
}
PlayerManager.setGuildLeader(targetPlayer, true);
PlayerManager.setInnerCouncil(targetPlayer, true);
PlayerManager.setFullMember(targetPlayer, true);
targetPlayer.setGuildLeader(true);
targetPlayer.setInnerCouncil(true);
targetPlayer.setFullMember(true);
targetPlayer.incVer();
targetName = targetPlayer.getFirstName();
updateTarget = true;
@@ -114,9 +113,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
//updateOldGuildLeader
PlayerManager.setInnerCouncil(sourcePlayer, true);
PlayerManager.setFullMember(sourcePlayer, true);
PlayerManager.setGuildLeader(sourcePlayer, false);
sourcePlayer.setInnerCouncil(true);
sourcePlayer.setFullMember(true);
sourcePlayer.setGuildLeader(false);
sourcePlayer.incVer();
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -64,14 +63,14 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (targetPlayer != null) {
PlayerManager.setGuildTitle(targetPlayer, msg.getNewRank());
targetPlayer.setGuildTitle(msg.getNewRank());
targetName = targetPlayer.getFirstName();
isMale = targetPlayer.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
} else {
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
isMale = true;
}
@@ -99,7 +98,7 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
taxUpdate = (updateMask & 1) > 0;
if (targetName == null && updateMask > 0)
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
} else {
icUpdate = (GuildStatusController.isInnerCouncil(targetPlayer.getGuildStatus()) != (msg.getIc() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
recruitUpdate = (GuildStatusController.isRecruiter(targetPlayer.getGuildStatus()) != (msg.getRec() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
@@ -107,16 +106,16 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
//This logic branch only executes if targetPlayer has passed a null check...
if (icUpdate) {
PlayerManager.setInnerCouncil(targetPlayer, msg.getIc() > 0);
PlayerManager.setFullMember(targetPlayer, true);
targetPlayer.setInnerCouncil(msg.getIc() > 0);
targetPlayer.setFullMember(true);
targetPlayer.incVer();
}
if (recruitUpdate)
PlayerManager.setRecruiter(targetPlayer, msg.getRec() > 0);
targetPlayer.setRecruiter(msg.getRec() > 0);
if (taxUpdate)
PlayerManager.setTaxCollector(targetPlayer, msg.getTax() > 0);
targetPlayer.setTaxCollector(msg.getTax() > 0);
if (targetName == null)
targetName = targetPlayer.getFirstName();
@@ -17,7 +17,6 @@ import engine.db.archive.GuildRecord;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -99,8 +98,8 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
//Save Guild data
PlayerManager.setGuildLeader(player, false);
PlayerManager.setInnerCouncil(player, false);
player.setGuildLeader(false);
player.setInnerCouncil(false);
guild.setGuildLeaderUUID(0);
guild.setNation(null);
@@ -11,7 +11,6 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -61,7 +60,7 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
//If we don't get a valid PC for whatever reason.. just ignore it.
PlayerCharacter pc = PlayerManager.getFromCache(msg.getUnknown03());
PlayerCharacter pc = PlayerCharacter.getFromCache(msg.getUnknown03());
if (pc != null) {
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
@@ -15,7 +15,10 @@ import engine.Enum.GuildHistoryType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -127,10 +130,10 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
GuildManager.joinGuild(player, newGuild, GuildHistoryType.CREATE);
newGuild.setGuildLeader(player);
PlayerManager.setGuildLeader(player, true);
PlayerManager.setInnerCouncil(player, true);
PlayerManager.setFullMember(player, true);
PlayerManager.setGuildTitle(player, charterType.getNumberOfRanks() - 1);
player.setGuildLeader(true);
player.setInnerCouncil(true);
player.setFullMember(true);
player.setGuildTitle(charterType.getNumberOfRanks() - 1);
player.getCharItemManager().delete(charter);
player.getCharItemManager().updateInventory();
player.incVer();
@@ -11,7 +11,6 @@ package engine.net.client.handlers;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -44,7 +43,7 @@ public class GuildInfoHandler extends AbstractClientMsgHandler {
} else if (msg.getMsgType() == 5) {
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter pc = PlayerManager.getPlayerCharacter(msg.getObjectID());
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
} else {
@@ -13,7 +13,6 @@ package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -53,7 +52,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return true;
NPC npc = NPCManager.getFromCache(msg.npcID);
NPC npc = NPC.getFromCache(msg.npcID);
if (npc == null)
return true;
@@ -17,6 +17,7 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Objects;
/*
* @Author:
@@ -346,7 +347,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
PlayerManager.teleport(player, teleportLoc);
player.teleport(teleportLoc);
player.setSafeMode();
}
}
@@ -415,7 +416,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
player = SessionManager.getPlayerCharacter(origin);
msg = (MerchantMsg) baseMsg;
npc = NPCManager.getNPC(msg.getNPCID());
npc = NPC.getNPC(msg.getNPCID());
// Early exit if something goes awry
@@ -45,7 +45,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
NPC npc = NPCManager.getFromCache(minionMsg.getNpcID());
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
if (npc == null)
return true;
@@ -417,7 +417,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (!toCommand.isSiege())
return true;
if (PlayerManager.commandSiegeMinion(player, toCommand)) {
if (player.commandSiegeMinion(toCommand)) {
itemMan.consume(item);
}
break;
@@ -4,7 +4,9 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -69,9 +71,9 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
}
AbstractCharacter toAdd = null;
if (msg.getPlayerType() == GameObjectType.PlayerCharacter.ordinal())
toAdd = PlayerManager.getFromCache(msg.getPlayerID());
toAdd = PlayerCharacter.getFromCache(msg.getPlayerID());
else if (msg.getPlayerType() == GameObjectType.NPC.ordinal())
toAdd = NPCManager.getFromCache(msg.getPlayerID());
toAdd = NPC.getFromCache(msg.getPlayerID());
else if (msg.getPlayerType() == GameObjectType.Mob.ordinal())
toAdd = Mob.getFromCache(msg.getPlayerID());
else {
@@ -212,7 +214,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (msg.getPlayerType() != GameObjectType.PlayerCharacter.ordinal())
return true;
PlayerCharacter playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
PlayerCharacter playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
if (playerCharacter == null)
return true;
@@ -301,7 +303,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
//Check to see if the invited is already on the friends list.
switch (msg.getInviteType()) {
case 7:
playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
if (playerCharacter == null)
return true;
if (sourceBuilding.getFriends().containsKey(playerCharacter.getObjectUUID()))
@@ -91,7 +91,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
@@ -110,7 +110,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return;
npc = NPCManager.getFromCache(msg.getNpcUUID());
npc = NPC.getFromCache(msg.getNpcUUID());
if (npc == null)
return;
@@ -120,7 +120,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return;
NPCProfits profit = NPCManager.GetNPCProfits(npc);
NPCProfits profit = NPC.GetNPCProfits(npc);
if (profit == null)
return;
@@ -155,7 +155,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return;
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
if (npc == null)
return;
@@ -165,7 +165,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return;
NPCProfits profit = NPCManager.GetNPCProfits(npc);
NPCProfits profit = NPC.GetNPCProfits(npc);
if (profit == null)
return;
@@ -428,7 +428,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (orderNPCMsg.getObjectType() == GameObjectType.NPC.ordinal()) {
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
if (npc == null)
return true;
@@ -8,7 +8,6 @@ import engine.db.archive.CharacterRecord;
import engine.db.archive.DataWarehouse;
import engine.db.archive.PvpRecord;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
@@ -58,7 +57,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
return true;
}
PlayerManager.setEnteredWorld(player, false);
player.setEnteredWorld(false);
Account acc = SessionManager.getAccount(origin);
@@ -119,7 +118,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
try {
if (!player.isAlive()) {
Logger.info("respawning player on enter world.");
PlayerManager.respawn(player, true, true, true);
player.respawn(true, true, true);
}
} catch (Exception e) {
@@ -12,7 +12,6 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -64,7 +63,7 @@ public class SwearInHandler extends AbstractClientMsgHandler {
}
// Swear target in and send message to guild
PlayerManager.setFullMember(target, true);
target.setFullMember(true);
target.incVer();
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
@@ -4,7 +4,6 @@ import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
@@ -36,7 +35,7 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
int TargetType = transferAssetMsg.getTargetType(); //ToDue later
Building building = BuildingManager.getBuildingFromCache(Buildingid);
PlayerCharacter newOwner = PlayerManager.getFromCache(TargetID);
PlayerCharacter newOwner = PlayerCharacter.getFromCache(TargetID);
PlayerCharacter player = origin.getPlayerCharacter();
if (player == null || building == null || newOwner == null)
+5 -6
View File
@@ -12,7 +12,6 @@ package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -382,23 +381,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
//add any additional stats to match old amount
int dif = strTotal - (int) playerCharacter.statStrBase;
if (dif > 0 && strTotal < (int) playerCharacter.statStrMax) {
PlayerManager.addStr(playerCharacter, dif);
playerCharacter.addStr(dif);
}
dif = dexTotal - (int) playerCharacter.statDexBase;
if (dif > 0 && dexTotal < (int) playerCharacter.statDexMax) {
PlayerManager.addDex(playerCharacter, dif);
playerCharacter.addDex(dif);
}
dif = conTotal - (int) playerCharacter.statConBase;
if (dif > 0 && conTotal < (int) playerCharacter.statConMax) {
PlayerManager.addCon(playerCharacter, dif);
playerCharacter.addCon(dif);
}
dif = intTotal - (int) playerCharacter.statIntBase;
if (dif > 0 && intTotal < (int) playerCharacter.statIntMax) {
PlayerManager.addInt(playerCharacter, dif);
playerCharacter.addInt(dif);
}
dif = spiTotal - (int) playerCharacter.statSpiBase;
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
PlayerManager.addSpi(playerCharacter, dif);
playerCharacter.addSpi(dif);
}
// recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate();
@@ -13,8 +13,6 @@ import engine.Enum.GameObjectType;
import engine.Enum.TransactionType;
import engine.exception.SerializationException;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -104,12 +102,12 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
break;
case PlayerCharacter:
PlayerCharacter pc = PlayerManager.getPlayerCharacter(transaction.getTargetUUID());
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(transaction.getTargetUUID());
if (pc != null)
name = pc.getCombinedName();
break;
case NPC:
NPC npc = NPCManager.getFromCache(transaction.getTargetUUID());
NPC npc = NPC.getFromCache(transaction.getTargetUUID());
if (npc != null) {
if (npc.getBuilding() != null)
@@ -11,8 +11,6 @@ package engine.net.client.msg;
import engine.Enum.ItemType;
import engine.exception.SerializationException;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -93,7 +91,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
float sellPercent = 1;
NPC npc = NPCManager.getFromCache(npcID);
NPC npc = NPC.getFromCache(npcID);
CharacterItemManager man = null;
ArrayList<Item> inventory = null;
ArrayList<MobEquipment> sellInventory = null;
@@ -102,7 +100,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
man = npc.getCharItemManager();
Contract contract = npc.getContract();
if (player != null) {
float barget = PlayerManager.getBargain(player);
float barget = player.getBargain();
float profit = npc.getSellPercent(player) - barget;
if (profit < 1)
+3 -4
View File
@@ -12,7 +12,6 @@ package engine.net.client.msg;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
@@ -82,7 +81,7 @@ public class IgnoreMsg extends ClientNetMsg {
}
//FIX THIS, USE OUR CACHE!
PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
PlayerCharacter pcToIgnore = PlayerCharacter.getByFirstName(nameToIgnore);
if (pcSource == null) {
return;
@@ -115,11 +114,11 @@ public class IgnoreMsg extends ClientNetMsg {
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
} else {
if (!PlayerManager.isIgnorable()) {
if (!PlayerCharacter.isIgnorable()) {
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
return;
}
if (PlayerManager.isIgnoreListFull()) {
if (PlayerCharacter.isIgnoreListFull()) {
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
return;
}
@@ -11,7 +11,6 @@ package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PowersManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
@@ -292,7 +291,7 @@ public class ItemProductionMsg extends ClientNetMsg {
writer.putInt(0);
}
NPC vendor = NPCManager.getFromCache(this.npcUUID);
NPC vendor = NPC.getFromCache(this.npcUUID);
if (vendor != null) {
if (toRoll.isComplete()) {
writer.putInt(0);
+3 -3
View File
@@ -178,7 +178,7 @@ public class ManageNPCMsg extends ClientNetMsg {
if (this.targetType == GameObjectType.NPC.ordinal()) {
npc = NPCManager.getFromCache(this.targetID);
npc = NPC.getFromCache(this.targetID);
if (npc == null) {
Logger.error("Missing NPC of ID " + this.targetID);
@@ -233,7 +233,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.put((byte) 0);
writer.putInt(0);
NPCProfits profit = NPCManager.GetNPCProfits(npc);
NPCProfits profit = NPC.GetNPCProfits(npc);
if (profit == null)
profit = NPCProfits.defaultProfits;
@@ -598,7 +598,7 @@ public class ManageNPCMsg extends ClientNetMsg {
}
if (NPCManager.ISGuardCaptain(mobA.getContract().getContractID()) == false)
if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false)
maxSlots = 0;
writer.putInt(0); //anything other than 0 seems to mess up the client
@@ -11,8 +11,6 @@ package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -621,7 +619,7 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
writer.putInt(listSize);
for (BuildingFriends friend : this.friends.values()) {
pc = PlayerManager.getFromCache(friend.getPlayerUID());
pc = PlayerCharacter.getFromCache(friend.getPlayerUID());
guild = Guild.getGuild(friend.getGuildUID());
if (friend.getFriendType() == 7) {
if (pc != null)
@@ -720,9 +718,9 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
AbstractCharacter heraldryCharacter = null;
int characterType = heraldryMap.get(characterID);
if (characterType == GameObjectType.PlayerCharacter.ordinal())
heraldryCharacter = PlayerManager.getFromCache(characterID);
heraldryCharacter = PlayerCharacter.getFromCache(characterID);
else if (characterType == GameObjectType.NPC.ordinal())
heraldryCharacter = NPCManager.getFromCache(characterID);
heraldryCharacter = NPC.getFromCache(characterID);
else if (characterType == GameObjectType.Mob.ordinal())
heraldryCharacter = Mob.getFromCache(characterID);
+6 -8
View File
@@ -10,8 +10,6 @@
package engine.net.client.msg;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -64,7 +62,7 @@ public class RefineMsg extends ClientNetMsg {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
NPC npc = NPCManager.getFromCache(msg.npcID);
NPC npc = NPC.getFromCache(msg.npcID);
if (npc == null)
return;
int type = msg.type;
@@ -162,15 +160,15 @@ public class RefineMsg extends ClientNetMsg {
private static boolean refineStat(ClientConnection origin, PlayerCharacter pc, int token, RefineMsg msg) {
if (token == MBServerStatics.STAT_STR_ID)
return PlayerManager.refineStr(pc);
return pc.refineStr();
if (token == MBServerStatics.STAT_DEX_ID)
return PlayerManager.refineDex(pc);
return pc.refineDex();
if (token == MBServerStatics.STAT_CON_ID)
return PlayerManager.refineCon(pc);
return pc.refineCon();
if (token == MBServerStatics.STAT_INT_ID)
return PlayerManager.refineInt(pc, msg);
return pc.refineInt(msg);
if (token == MBServerStatics.STAT_SPI_ID)
return PlayerManager.refineSpi(pc);
return pc.refineSpi();
return false;
}
@@ -11,7 +11,6 @@ package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -91,7 +90,7 @@ public class SendOwnPlayerMsg extends ClientNetMsg {
}
writer.putVector3f(ch.getLoc());
try {
PlayerManager.serializeForClientMsgFull(this.ch, writer);
PlayerCharacter.serializeForClientMsgFull(this.ch, writer);
} catch (SerializationException e) {
Logger.error(e);
}
@@ -11,7 +11,6 @@ package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -65,7 +64,7 @@ public class TerritoryChangeMessage extends ClientNetMsg {
writer.putString(realm.getRealmName());
if (this.realmOwner != null) {
writer.putString(this.realmOwner.getCombinedName());
writer.putInt(PlayerManager.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(1);
writer.put((byte) 1);
writer.put((byte) 1);
@@ -10,8 +10,6 @@
package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -91,7 +89,7 @@ public class TrackWindowMsg extends ClientNetMsg {
for (int i = 0; i < size; i++) {
int objectType = reader.getInt();
int objectID = reader.getInt();
this.source = PlayerManager.getFromCache(objectID);
this.source = PlayerCharacter.getFromCache(objectID);
reader.getString(); //name
reader.get(); //always 00?
reader.getInt(); //guildObjectType
@@ -108,9 +106,9 @@ public class TrackWindowMsg extends ClientNetMsg {
//Get the Character from it's Object Type and ID
AbstractCharacter ac = null;
if (objectType == GameObjectType.PlayerCharacter.ordinal())
ac = PlayerManager.getFromCache(objectID);
ac = PlayerCharacter.getFromCache(objectID);
else if (objectType == GameObjectType.NPC.ordinal())
ac = NPCManager.getFromCache(objectID);
ac = NPC.getFromCache(objectID);
else if (objectType == GameObjectType.Mob.ordinal())
ac = Mob.getFromCache(objectID);
+5 -2
View File
@@ -12,7 +12,10 @@ package engine.net.client.msg;
import engine.Enum;
import engine.Enum.ProtectionState;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -62,7 +65,7 @@ public class TrainMsg extends ClientNetMsg {
if (playerCharacter == null)
return;
NPC npc = NPCManager.getFromCache(msg.npcID);
NPC npc = NPC.getFromCache(msg.npcID);
if (npc == null)
return;
+15 -7
View File
@@ -12,7 +12,10 @@ package engine.net.client.msg;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -80,7 +83,7 @@ public class VendorDialogMsg extends ClientNetMsg {
}
// Get NPC that player is talking to
NPC npc = NPCManager.getFromCache(msg.vendorObjectID);
NPC npc = NPC.getFromCache(msg.vendorObjectID);
int npcClassID;
if (npc == null)
@@ -434,7 +437,7 @@ public class VendorDialogMsg extends ClientNetMsg {
if (level >= minLevel && level <= maxLevel) {
if (useSquare)
loc = getSquare(loc);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new Vector3f(0f,
// 0f, 0f), -1661758934, 40, false);
@@ -460,7 +463,7 @@ public class VendorDialogMsg extends ClientNetMsg {
// teleport player
if (useSquare)
loc = getSquare(loc);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new
// Vector3f(0f, 0f, 0f), -1661758934, 40, false);
@@ -468,10 +471,10 @@ public class VendorDialogMsg extends ClientNetMsg {
// join guild
GuildManager.joinGuild(pc, guild, GuildHistoryType.JOIN);
PlayerManager.resetGuildStatuses(pc);
pc.resetGuildStatuses();
if (guild.isNPCGuild())
PlayerManager.setFullMember(pc, true);
pc.setFullMember(true);
if (useSquare)
loc = loc.add(30, 0, 0);
@@ -480,7 +483,7 @@ public class VendorDialogMsg extends ClientNetMsg {
// guild not found, just teleport
if (useSquare)
loc = getSquare(loc);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new
// Vector3f(0f, 0f, 0f), -1661758934, 50, false);
@@ -628,6 +631,11 @@ public class VendorDialogMsg extends ClientNetMsg {
.getObjectUUID(), true);
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
pc.getCharItemManager().addGoldToInventory(1000, false);
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
pc.getCharItemManager().updateInventory();
}
}
@@ -10,7 +10,6 @@
package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -234,8 +233,8 @@ public class WhoResponseMsg extends ClientNetMsg {
writer.putInt(pc.getObjectUUID());
writer.putString(pc.getFirstName());
writer.putString(pc.getLastName());
writer.putInt(PlayerManager.getRaceToken(pc));
writer.putInt(PlayerManager.getClassToken(pc));
writer.putInt(pc.getRaceToken());
writer.putInt(pc.getClassToken());
writer.putInt(pc.getLevel());
writer.putInt(0); // unknown 0
writer.putInt(pc.isMale() ? 1 : 2); //gender?
@@ -11,8 +11,6 @@ package engine.net.client.msg.guild;
import engine.Enum.GameObjectType;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -195,7 +193,7 @@ class GuildInfoMessageType2 extends GuildInfoMessageType {
writer.putString(g.getName());
if (this.objectType == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
if (pc != null) {
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
@@ -256,7 +254,7 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
if (this.g == null || pc == null) {
writer.putInt(0);
writer.putInt(0);
@@ -296,11 +294,11 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
AbstractCharacter guildLeader;
String guildLeaderName = "";
if (g.isNPCGuild()) {
guildLeader = NPCManager.getFromCache(g.getGuildLeaderUUID());
guildLeader = NPC.getFromCache(g.getGuildLeaderUUID());
if (guildLeader != null)
guildLeaderName = guildLeader.getName();
} else {
guildLeader = PlayerManager.getFromCache(g.getGuildLeaderUUID());
guildLeader = PlayerCharacter.getFromCache(g.getGuildLeaderUUID());
if (guildLeader != null)
guildLeaderName = ((PlayerCharacter) guildLeader).getCombinedName();
}
@@ -11,7 +11,6 @@ package engine.net.client.msg.guild;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
@@ -205,7 +204,7 @@ class GuildListMessageType2 extends GuildListMessageType {
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
writer.putInt(PlayerManager.getRaceToken(pc)); //race token
writer.putInt(pc.getRaceToken()); //race token
writer.putInt(pc.getBaseClassToken()); //class token
writer.putInt(2); //PAD
@@ -11,7 +11,6 @@ package engine.net.client.msg.login;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -163,9 +162,9 @@ public class CharSelectScreenMsg extends ClientNetMsg {
for (int i = 0; i < this.numChars; ++i) {
try {
if (!fromCommit)
PlayerManager.serializeForClientMsgLogin(this.chars.get(i), writer);
PlayerCharacter.serializeForClientMsgLogin(this.chars.get(i), writer);
else
PlayerManager.serializeForClientMsgCommit(this.chars.get(i), writer);
PlayerCharacter.serializeForClientMsgCommit(this.chars.get(i), writer);
} catch (SerializationException e) {
Logger.error("failed to serialize character " + this.chars.get(i).getObjectUUID());
// Handled already.
+12 -12
View File
@@ -57,7 +57,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected short statIntCurrent;
protected short statSpiCurrent;
protected short unusedStatPoints;
public int exp;
protected int exp;
public int buildingUUID;
public Building building;
@@ -67,8 +67,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public int guildUUID;
public Guild guild;
protected byte runningTrains;
public ConcurrentHashMap<Integer, CharacterPower> powers;
public ConcurrentHashMap<String, CharacterSkill> skills;
protected ConcurrentHashMap<Integer, CharacterPower> powers;
protected ConcurrentHashMap<String, CharacterSkill> skills;
// Variables NOT to be stored in db
protected boolean sit = false;
protected boolean walkMode;
@@ -80,11 +80,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
// ticking down so that mobs/players following dont just move away to your projected location
protected Vector3fImmutable nextEndLoc = Vector3fImmutable.ZERO;
protected float speed;
public AtomicFloat stamina = new AtomicFloat();
protected AtomicFloat stamina = new AtomicFloat();
protected float staminaMax;
public AtomicFloat mana = new AtomicFloat();
protected AtomicFloat mana = new AtomicFloat();
protected float manaMax; // Health/Mana/Stamina
public AtomicBoolean isAlive = new AtomicBoolean(true);
protected AtomicBoolean isAlive = new AtomicBoolean(true);
protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
@@ -102,7 +102,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
public PlayerBonuses bonuses;
protected PlayerBonuses bonuses;
protected JobContainer lastChant;
protected boolean isCasting = false;
protected long lastSetLocUpdate = 0L;
@@ -363,13 +363,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
switch (abstractCharacter.getObjectType()) {
case PlayerCharacter:
PlayerManager.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
PlayerCharacter.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
break;
case Mob:
Mob.serializeMobForClientMsgOtherPlayer((Mob) abstractCharacter, writer);
break;
case NPC:
NPCManager.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
NPC.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
break;
}
@@ -445,7 +445,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
playerCharacter.calculateItemBonuses();
//recalculate formulas
PlayerManager.recalculatePlayerStatsOnLoad(playerCharacter);
PlayerCharacter.recalculatePlayerStatsOnLoad(playerCharacter);
} catch (Exception e) {
Logger.error(e);
@@ -746,7 +746,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (PlayerManager.isLastSwimming(((PlayerCharacter) this)))
if (((PlayerCharacter) this).isLastSwimming())
return 1; //swimming
return 2; //ground
@@ -1707,7 +1707,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
if (CanFly(player) == false &&
player.getMovementState().equals(MovementState.FLYING))
PlayerManager.GroundPlayer(player);
PlayerCharacter.GroundPlayer(player);
}
} catch (Exception e) {
+2 -4
View File
@@ -12,8 +12,6 @@ package engine.objects;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.DatabaseUpdateJob;
@@ -109,10 +107,10 @@ public abstract class AbstractGameObject {
switch (objectType) {
case PlayerCharacter:
return PlayerManager.getPlayerCharacter(tableID);
return PlayerCharacter.getPlayerCharacter(tableID);
case NPC:
return NPCManager.getNPC(tableID);
return NPC.getNPC(tableID);
case Mob:
return Mob.getMob(tableID);
+6 -7
View File
@@ -15,7 +15,6 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -40,7 +39,7 @@ import java.util.concurrent.locks.ReentrantReadWriteLock;
public abstract class AbstractWorldObject extends AbstractGameObject {
public final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
protected final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
protected final ReadWriteLock updateLock = new ReentrantReadWriteLock(true);
public float healthMax;
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
@@ -50,7 +49,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
public Regions landingRegion = null;
public Vector3fImmutable lastLoc = Vector3fImmutable.ZERO;
public Vector3fImmutable loc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
public AtomicFloat health = new AtomicFloat();
protected AtomicFloat health = new AtomicFloat();
protected boolean load = true;
protected GridObjectType gridObjectType;
protected float altitude = 0;
@@ -151,7 +150,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
Regions region = null;
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
if (PlayerManager.isFlying(((PlayerCharacter) worldObject)))
if (((PlayerCharacter) worldObject).isFlying())
return null;
//Find building
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(worldObject.getLoc(), MBServerStatics.STRUCTURE_LOAD_RANGE, MBServerStatics.MASK_BUILDING)) {
@@ -272,7 +271,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) {
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
applyAllBonuses();
@@ -387,7 +386,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
} else {
@@ -416,7 +415,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
}
}
+1 -2
View File
@@ -14,7 +14,6 @@ import engine.Enum.DispatchChannel;
import engine.Enum.ItemContainerType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -164,7 +163,7 @@ public class Account extends AbstractGameObject {
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
for (PlayerCharacter player : playerList) {
PlayerManager.initializePlayer(player);
PlayerCharacter.initializePlayer(player);
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
}
+7 -7
View File
@@ -261,7 +261,7 @@ public final class Bane {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
PlayerManager.teleport(player, movePlayerOutsideStone);
player.teleport(movePlayerOutsideStone);
// Notify players
@@ -303,7 +303,7 @@ public final class Bane {
if(commanderuuid == 0) {
//add bane commander NPC
int contractID = 1502042;
baneCommander = NPCManager.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
baneCommander = NPC.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
try {
NPCManager.slotCharacterInBuilding(baneCommander);
}catch(Exception e){
@@ -314,7 +314,7 @@ public final class Bane {
}
else
{
baneCommander = NPCManager.getNPC(commanderuuid);
baneCommander = NPC.getNPC(commanderuuid);
}
//try {
// NPCManager.slotCharacterInBuilding(baneCommander);
@@ -734,7 +734,7 @@ public final class Bane {
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
for(AbstractWorldObject obj : inSiegeRange){
int uuid = obj.getObjectUUID();
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
Guild playerNation = player.guild.getNation();
@@ -749,7 +749,7 @@ public final class Bane {
int attackerSize = 0;
int defenderSize = 0;
for(int uuid : city.baneAttendees.keySet()){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
if(player.guild.getNation().equals(defendNation))
@@ -762,7 +762,7 @@ public final class Bane {
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
for(int uuid : attackers){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
else
@@ -770,7 +770,7 @@ public final class Bane {
}
for(int uuid : defenders){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier;
else
+7 -5
View File
@@ -17,7 +17,9 @@ import engine.InterestManagement.WorldGrid;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.DoorCloseJob;
@@ -966,9 +968,9 @@ public class Building extends AbstractWorldObject {
if (this.ownerUUID == 0)
return null;
if (this.ownerIsNPC)
return NPCManager.getFromCache(this.ownerUUID);
return NPC.getFromCache(this.ownerUUID);
return PlayerManager.getFromCache(this.ownerUUID);
return PlayerCharacter.getFromCache(this.ownerUUID);
}
@@ -1089,11 +1091,11 @@ public class Building extends AbstractWorldObject {
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
if (this.ownerIsNPC) {
if (NPCManager.getNPC(this.ownerUUID) == null)
if (NPC.getNPC(this.ownerUUID) == null)
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
} else if (this.ownerUUID != 0) {
if (PlayerManager.getPlayerCharacter(this.ownerUUID) == null) {
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
}
}
+7 -4
View File
@@ -12,7 +12,10 @@ package engine.objects;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -421,7 +424,7 @@ public class CharacterItemManager {
public synchronized boolean tradeRequest(TradeRequestMsg msg) {
PlayerCharacter source = (PlayerCharacter) this.getOwner();
PlayerCharacter target = PlayerManager.getFromCache(msg.getPlayerID());
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID());
Dispatch dispatch;
if (!canTrade(source, target)) {
@@ -447,7 +450,7 @@ public class CharacterItemManager {
}
public synchronized boolean invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
@@ -492,7 +495,7 @@ public class CharacterItemManager {
public synchronized boolean acceptTradeRequest(AcceptTradeRequestMsg msg) {
PlayerCharacter source = (PlayerCharacter) this.getOwner();
PlayerCharacter target = PlayerManager.getFromCache(msg.getTargetID());
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
Dispatch dispatch;
+1 -2
View File
@@ -10,7 +10,6 @@
package engine.objects;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
@@ -91,7 +90,7 @@ public class CharacterPower extends AbstractGameObject {
}
public static PlayerCharacter getOwner(CharacterPower cp) {
return PlayerManager.getFromCache(cp.ownerUID);
return PlayerCharacter.getFromCache(cp.ownerUID);
}
/*
+1 -2
View File
@@ -14,7 +14,6 @@ import engine.Enum.CharacterSkills;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.ByteBufferWriter;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -288,7 +287,7 @@ public class CharacterSkill extends AbstractGameObject {
if (cs.isMobOwner)
return Mob.getFromCache(cs.ownerUID);
else
return PlayerManager.getFromCache(cs.ownerUID);
return PlayerCharacter.getFromCache(cs.ownerUID);
}
/*
+8 -8
View File
@@ -692,9 +692,9 @@ public class City extends AbstractWorldObject {
return null;
if (this.isNpc == 1)
return NPCManager.getNPC(ownerID);
return NPC.getNPC(ownerID);
else
return PlayerManager.getPlayerCharacter(ownerID);
return PlayerCharacter.getPlayerCharacter(ownerID);
}
public Guild getGuild() {
@@ -882,7 +882,7 @@ public class City extends AbstractWorldObject {
continue;
player = (PlayerCharacter) playerObject;
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, true, this);
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, true, this);
}
}
@@ -903,7 +903,7 @@ public class City extends AbstractWorldObject {
for (Integer playerID : this._playerMemory) {
player = PlayerManager.getFromCache(playerID);
player = PlayerCharacter.getFromCache(playerID);
if (player == null)
continue;
@@ -912,7 +912,7 @@ public class City extends AbstractWorldObject {
// Reapply effect with timeout?
if (refreshEffect == true)
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this);
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this);
}
@@ -969,7 +969,7 @@ public class City extends AbstractWorldObject {
if (effectBase == null)
continue;
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, true, this);
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, true, this);
}
} catch (Exception e) {
Logger.error(e.getMessage());
@@ -992,7 +992,7 @@ public class City extends AbstractWorldObject {
return;
// player.endEffectNoPower(cityEffect);
PlayerManager.addCityEffect(player, Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, false, this);
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, effect.getTrains(), MBServerStatics.FOURTYFIVE_SECONDS, false, this);
}
} catch (Exception e) {
Logger.error(e.getMessage());
@@ -1089,7 +1089,7 @@ public class City extends AbstractWorldObject {
playerUUID = iter.next();
player = PlayerManager.getFromCache(playerUUID);
player = PlayerCharacter.getFromCache(playerUUID);
if (this.isLocationWithinSiegeBounds(player.getLoc()))
continue;
+1 -1
View File
@@ -242,7 +242,7 @@ public class Contract extends AbstractGameObject {
}
break;
case 15020401:
PlayerManager.unboxPlayer(pc);
PlayerCharacter.unboxPlayer(pc);
vd.getOptions().clear();
break;
}
+2 -3
View File
@@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor;
import engine.gameManager.PlayerManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
@@ -445,7 +444,7 @@ public class Experience {
grantedExperience = 1;
// Grant the player the EXP
PlayerManager.grantXP(playerCharacter, (int) Math.floor(grantedExperience));
playerCharacter.grantXP((int) Math.floor(grantedExperience));
}
} else { // Give EXP to a single character
@@ -472,7 +471,7 @@ public class Experience {
grantedExperience *= .6;
// Grant XP
PlayerManager.grantXP(killer, (int) Math.floor(grantedExperience));
killer.grantXP((int) Math.floor(grantedExperience));
}
}
}
+10 -10
View File
@@ -178,9 +178,9 @@ public class Guild extends AbstractWorldObject {
return null;
if (guild.ownerIsNPC)
return NPCManager.getFromCache(guild.guildLeaderUUID);
return NPC.getFromCache(guild.guildLeaderUUID);
return PlayerManager.getFromCache(guild.guildLeaderUUID);
return PlayerCharacter.getFromCache(guild.guildLeaderUUID);
}
public static boolean sameGuild(Guild a, Guild b) {
@@ -268,7 +268,7 @@ public class Guild extends AbstractWorldObject {
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); // TODO Double check this is
// title and rank
if (GuildStatusController.isGuildLeader(pc.getGuildStatus()))
writer.putInt(PlayerManager.GetPlayerRealmTitle(pc));
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(pc));
else
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
//writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
@@ -576,14 +576,14 @@ public class Guild extends AbstractWorldObject {
return false;
}
PlayerCharacter oldGuildLeader = PlayerManager.getFromCache(this.guildLeaderUUID);
PlayerCharacter oldGuildLeader = PlayerCharacter.getFromCache(this.guildLeaderUUID);
//old guildLeader no longer has guildLeadership stauts.
if (oldGuildLeader != null)
PlayerManager.setGuildLeader(oldGuildLeader, false);
oldGuildLeader.setGuildLeader(false);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
PlayerManager.setGuildLeader(((PlayerCharacter) ac), true);
((PlayerCharacter) ac).setGuildLeader(true);
this.guildLeaderUUID = ac.getObjectUUID();
return true;
@@ -597,7 +597,7 @@ public class Guild extends AbstractWorldObject {
return false;
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
PlayerManager.setGuildLeader(((PlayerCharacter) ac), true);
((PlayerCharacter) ac).setGuildLeader(true);
this.guildLeaderUUID = ac.getObjectUUID();
return true;
@@ -665,7 +665,7 @@ public class Guild extends AbstractWorldObject {
}
// Clear Guild Ranks
PlayerManager.resetGuildStatuses(pc);
pc.resetGuildStatuses();
pc.setGuild(Guild.getErrantGuild());
pc.incVer();
@@ -831,11 +831,11 @@ public class Guild extends AbstractWorldObject {
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
if (this.ownerIsNPC) {
if (NPCManager.getNPC(this.guildLeaderUUID) == null)
if (NPC.getNPC(this.guildLeaderUUID) == null)
Logger.info("Guild UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.guildLeaderUUID);
} else if (this.guildLeaderUUID != 0) {
if (PlayerManager.getPlayerCharacter(this.guildLeaderUUID) == null)
if (PlayerCharacter.getPlayerCharacter(this.guildLeaderUUID) == null)
Logger.info("Guild UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.guildLeaderUUID);
}
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
@@ -126,7 +125,7 @@ public class Heraldry {
// Player is deleted, add to purge list
if (PlayerManager.getFromCache(characterID) == null)
if (PlayerCharacter.getFromCache(characterID) == null)
purgeList.add(characterID);
}

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