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374 Commits

Author SHA1 Message Date
FatBoy 93d80c0005 split system mob AI 2025-02-23 20:44:56 -06:00
FatBoy 240198eec6 ring bonuses calculated specifically 2025-02-23 20:06:36 -06:00
FatBoy dfe300ba4b ring bonuses calculated specifically 2025-02-23 20:05:04 -06:00
FatBoy b48d294eca update XP scale 2025-02-23 16:40:41 -06:00
FatBoy be27262e47 add strigoi fort to exception list 2025-02-23 16:12:21 -06:00
FatBoy d1d51ef791 flat defense from rings calculated 2025-02-23 16:08:04 -06:00
FatBoy e380c4dddb armor piercing fix 2025-02-23 15:09:22 -06:00
FatBoy f9a7b91868 new XP system 2025-02-23 14:12:00 -06:00
FatBoy cb73a81e33 fixed breathing 2025-02-23 10:30:07 -06:00
FatBoy 47f1aa8a89 better random rolls 2025-02-23 00:15:50 -06:00
FatBoy ca0738b6ed region heights issue resolved 2025-02-22 23:07:40 -06:00
FatBoy 5fabd31495 region heights issue 2025-02-22 22:38:40 -06:00
FatBoy e90465ee8f armorpiercing pierces armor instea dof reducing damage 2025-02-22 21:24:46 -06:00
FatBoy 1b1c636628 fat coding fail 2025-02-22 21:06:41 -06:00
FatBoy 5f28d3ae10 revert addition of new XP system for production 2025-02-22 20:50:16 -06:00
FatBoy d0e93773ad revert addition of new XP system for production 2025-02-22 20:43:37 -06:00
FatBoy 2160719126 player update cleanup 2025-02-22 20:40:35 -06:00
FatBoy 0449465af9 update location for player update 2025-02-22 20:40:00 -06:00
FatBoy 891e350362 cancel casting of powers player does not have 2025-02-22 19:51:03 -06:00
FatBoy 942c37442e mines run at 1:00 am CST 2025-02-22 19:03:47 -06:00
FatBoy 0571d5ded3 race type cleanup for saetor 2025-02-22 18:58:49 -06:00
FatBoy 1f63df4f08 new experience 2025-02-22 18:55:06 -06:00
FatBoy eec07f3a28 new experience 2025-02-22 18:38:59 -06:00
FatBoy a199014a98 potential mele range sync fix 2025-02-22 17:48:37 -06:00
FatBoy 48f8cf32b7 mine anti-zerg 2025-02-22 17:40:26 -06:00
FatBoy f28b15b95e disable force DC 2025-02-21 22:49:30 -06:00
FatBoy 8e5aec841d characters count at mines for 3 minutes 2025-02-21 20:41:48 -06:00
FatBoy 9b7bcdc043 ZergMultiplier scales correctly 2025-02-21 20:10:10 -06:00
FatBoy 2dbaac5bcf null combat stats error 2025-02-21 19:54:40 -06:00
FatBoy 2f201151df keyclone audit 2025-02-21 18:02:22 -06:00
FatBoy 3d48951184 saetor parry all the time 2025-02-21 12:10:32 -06:00
FatBoy 3d199a9362 new spell ATR 2025-02-21 11:53:32 -06:00
FatBoy c8a95cab41 new spell ATR 2025-02-21 11:27:35 -06:00
FatBoy 43631af53b cheat logging 2025-02-21 10:20:57 -06:00
FatBoy 89e31fd159 cheat logging 2025-02-21 09:54:26 -06:00
FatBoy ffecdbb06b new Fate Peddler 2025-02-20 21:58:30 -06:00
FatBoy 7331c870c2 new Fate Peddler 2025-02-20 21:37:45 -06:00
FatBoy 4b760baae4 new Fate Peddler 2025-02-20 21:13:53 -06:00
FatBoy 8106b100ec all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:39:06 -06:00
FatBoy 53285ca898 all footwear has equal chance to drop movespeed suffixes 2025-02-20 10:36:18 -06:00
FatBoy 9db7411ee6 calc OnTakeDamage in combat loop 2025-02-20 10:06:06 -06:00
FatBoy a12687913e printstats showing spells and their ATR 2025-02-20 09:53:33 -06:00
FatBoy 937656a91d sub race rune application check 2025-02-20 09:42:09 -06:00
FatBoy 5f2034a35b atr calculation fix 2025-02-20 09:33:34 -06:00
FatBoy 87d39ae29d target software identification 2025-02-20 09:27:02 -06:00
FatBoy bd95a8d7af target software identification 2025-02-20 09:24:32 -06:00
FatBoy 1fa9a88ae3 combat stats cleanup 2025-02-20 09:02:01 -06:00
FatBoy 34e3ae20d7 zerg mechanic applications 2025-02-19 20:37:43 -06:00
FatBoy 55b6d60141 zerg mechanic applications 2025-02-19 20:15:19 -06:00
FatBoy 92d0aec77d zerg mechanic applications 2025-02-19 20:09:11 -06:00
FatBoy 1282f58a3c players coutn towards mine cap for 3 minutes after leaving 2025-02-19 19:56:19 -06:00
FatBoy 1070d61251 zerg mechanic for mines adjusted to 3x load range 2025-02-19 19:40:35 -06:00
FatBoy f7ab5347ab new application of zerg multiplier 2025-02-19 19:37:32 -06:00
FatBoy 517e64d613 global rune drops 2025-02-19 07:07:33 -06:00
FatBoy 5ed31c5e2e revert cancel on take damage 2025-02-19 06:58:03 -06:00
FatBoy c50bcb0a32 bug fix 2025-02-18 21:46:40 -06:00
FatBoy 09a6e18d4f bug fix 2025-02-18 21:40:59 -06:00
FatBoy b0dd7e9b59 bug fix 2025-02-18 21:37:43 -06:00
FatBoy 92d685c3e3 bug fix 2025-02-18 21:34:18 -06:00
FatBoy 84a1db1e09 log cheaters 2025-02-18 20:51:15 -06:00
FatBoy d0e3cac4c3 log selected object UUID 2025-02-18 20:47:10 -06:00
FatBoy 9a5fd53271 log trash disconnect for cheater 2025-02-18 20:37:30 -06:00
FatBoy 8d4fb261b5 cancel on take damage everytime you take damage 2025-02-18 19:51:36 -06:00
FatBoy 4a7a999ed1 pets to use owners ZergMultiplier 2025-02-18 19:43:45 -06:00
FatBoy e69c0f2799 cannot repldeg to any non-open ToL 2025-02-18 18:05:48 -06:00
FatBoy 9e36d558bf state zone name in PVP message 2025-02-18 17:51:23 -06:00
FatBoy df2271fe2c universal rune drops 2025-02-18 17:46:26 -06:00
FatBoy 1f7d2a14bf death no longer releases mine claims 2025-02-18 09:53:53 -06:00
FatBoy a99047aee8 ranged based tracking 2025-02-18 09:47:38 -06:00
FatBoy 5dc9e127bb undo 2025-02-17 20:11:48 -06:00
FatBoy bb05bdd87c handle trainer inventories 2025-02-17 19:30:58 -06:00
FatBoy 4c0b480aeb trainer merchants 2025-02-17 19:06:28 -06:00
FatBoy 3cf38da567 no stam drain while TS 2025-02-17 17:09:11 -06:00
FatBoy 96731bd9bb saetor inherit racetype 2025-02-17 17:00:34 -06:00
FatBoy 9d79afa395 player update optimized 2025-02-16 18:07:56 -06:00
FatBoy 944290f958 audit chat messages for target ID 2025-02-16 18:03:15 -06:00
FatBoy e6eb753666 audit chat messages for target ID 2025-02-16 18:03:13 -06:00
FatBoy 4ad7e0f021 fix track power range 2025-02-16 18:03:07 -06:00
FatBoy 8d587538e0 uptime to show boxed and active players 2025-02-16 18:03:04 -06:00
FatBoy 4ae64ab94c pet aggro fix 2025-02-16 18:03:02 -06:00
FatBoy c5e6205801 invis mob solution 2025-02-16 18:02:58 -06:00
FatBoy 5a3f4e690f mobs will attack player pets 2025-02-16 18:02:54 -06:00
FatBoy 048474b014 must be in safezone to switch boxes 2025-02-16 18:02:50 -06:00
FatBoy 24e01acff4 pet assistance 2025-02-16 18:02:04 -06:00
FatBoy a75670bf0e retaliate handled properly 2025-02-16 18:02:02 -06:00
FatBoy d56d58492a huntress pets properly granted modifiers 2025-02-16 18:01:59 -06:00
FatBoy 7b33c1392a set mob level earlier in routine 2025-02-16 18:01:54 -06:00
FatBoy 86c95f0eb5 disable gimme command 2025-02-16 18:01:47 -06:00
FatBoy 6ed648d6d4 catch weird city null error 2025-02-16 18:01:45 -06:00
FatBoy c722450f65 proper XP group scaling 2025-02-16 18:01:38 -06:00
FatBoy c3a7262a7f logging for failed to move item to vault or bank 2025-02-11 20:03:30 -06:00
FatBoy d1c6d9edec reveal thyself castable by all 2025-02-11 19:53:07 -06:00
FatBoy 1e865eecbc increase starting gold to 1500 2025-02-11 07:57:55 -06:00
FatBoy 5f735a49c1 mobs no longer double multiply for sitting target 2025-02-11 07:52:24 -06:00
FatBoy e609c015b9 Dwarvish Wrath added to exception list 2025-02-11 07:51:34 -06:00
FatBoy 5a198669b9 quick targeting check cleanup 2025-02-11 07:49:19 -06:00
FatBoy fe399664f3 targeting object checks only count when targeting players 2025-02-11 07:44:28 -06:00
FatBoy 3bc62e9baa 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:31:25 -06:00
FatBoy cf23266f31 10 seconds for 7 stamina ticks in travel stance 2025-02-10 20:13:19 -06:00
FatBoy b097472402 delete AI Players 2025-02-10 20:06:00 -06:00
FatBoy 57b18c2d15 AI Players as mobs 2025-02-10 19:59:45 -06:00
FatBoy 040eef576e disable AI Players 2025-02-10 19:50:55 -06:00
FatBoy d76403a0c8 Ai Players 2025-02-10 19:34:26 -06:00
FatBoy 8ce1054599 Ai Players 2025-02-10 19:25:45 -06:00
FatBoy 0daf8cfe4c Ai Players 2025-02-10 19:20:39 -06:00
FatBoy 898c4c2fa0 Ai Players 2025-02-10 19:19:55 -06:00
FatBoy ecba693105 Ai Players 2025-02-10 19:16:00 -06:00
FatBoy dbc0da20df pets issues fixed 2025-02-09 20:42:00 -06:00
FatBoy 354d0ab283 pets issues 2025-02-09 20:30:24 -06:00
FatBoy c1b66269bb new regen system 2025-02-09 20:23:57 -06:00
FatBoy 7981acb582 new regen system 2025-02-09 19:38:16 -06:00
FatBoy 03448397ee strike counter trash logging 2025-02-09 15:35:18 -06:00
FatBoy 685dc572e8 strike counter 2025-02-09 15:23:52 -06:00
FatBoy 5a161a0808 strike counter 2025-02-09 14:47:08 -06:00
FatBoy 3e4aad9db9 aimbot detection 2025-02-09 14:37:44 -06:00
FatBoy 47981872be network message validation 2025-02-09 14:13:28 -06:00
FatBoy daea835613 network message validation 2025-02-09 14:08:17 -06:00
FatBoy 55923559cd group tele allowe don all city zones 2025-02-08 09:50:48 -06:00
FatBoy 9efde874f3 remove level difference form passive chance 2025-02-08 09:48:35 -06:00
FatBoy 9b2b0073a5 gambler NPC 2025-02-07 20:00:53 -06:00
FatBoy 33328f74db gambler NPC 2025-02-07 19:42:20 -06:00
FatBoy 41023fb890 gambler NPC 2025-02-07 19:27:27 -06:00
FatBoy 54a279c3e6 track threads being used 2025-02-07 12:16:52 -06:00
FatBoy 29aea83217 track threads being used 2025-02-07 12:08:06 -06:00
FatBoy 30d27f8a68 job worker thread to prevent deadlocks 2025-02-07 11:50:43 -06:00
FatBoy 17e54ea4aa job worker thread 2025-02-07 11:38:12 -06:00
FatBoy 86c0bbb065 passives 2025-02-06 20:23:24 -06:00
FatBoy ec4cad5e19 added 250L wait to network selector 2025-02-06 17:48:29 -06:00
FatBoy b674625f7b reduced admin command spam 2025-02-06 17:29:11 -06:00
FatBoy d57b45ef9c fix event processing in network code 2025-02-06 17:27:41 -06:00
FatBoy 2a38c60a67 Revert "fix event processing in network code"
This reverts commit cd1e38b184.
2025-02-06 17:25:34 -06:00
FatBoy cd1e38b184 fix event processing in network code 2025-02-06 17:16:56 -06:00
FatBoy 69457d5f7e new curved map for hit chances 2025-02-05 20:23:15 -06:00
FatBoy 7728a800d9 new hit chance scaling 2025-02-05 20:02:45 -06:00
FatBoy 8b2c018103 mana can be recovered while casting - to match client 2025-02-05 19:04:35 -06:00
FatBoy 76d39f5cc3 mana can be recovered while casting - to match client 2025-02-05 18:55:41 -06:00
FatBoy 826457fb25 mana and stamina regen resynced 2025-02-05 18:11:21 -06:00
FatBoy 0681d3d116 tears of saedron remove stat runes 2025-02-05 17:59:07 -06:00
FatBoy ccdea6f970 players can teleport to their own cities 2025-02-04 20:17:09 -06:00
FatBoy ab00fd7a85 limit dev commands 2025-02-04 20:02:09 -06:00
FatBoy 70d67a2b7f update thread optimized 2025-02-04 19:57:40 -06:00
FatBoy f5b27e0c5b no reverse KoS 2025-02-04 19:50:43 -06:00
FatBoy 3c26df5f86 last tick on over time applies 2025-02-04 19:13:22 -06:00
FatBoy 9ed43b5891 combatstats cleanup 2025-02-04 18:58:05 -06:00
FatBoy 4814404f1c combatstats cleanup 2025-02-04 18:37:47 -06:00
FatBoy b1d41e8e85 update delay removed 2025-02-04 18:31:23 -06:00
FatBoy cc5aa4c140 ATR completed 2025-02-04 18:27:55 -06:00
FatBoy 934c0a98f8 atr buff/debuffs 2025-02-04 18:19:12 -06:00
FatBoy 91c2cd47fb def buff/debuffs 2025-02-04 18:00:59 -06:00
FatBoy 22f14fb8f1 treb spam 2025-02-04 17:07:15 -06:00
FatBoy 93a975dd42 optimized run time 2025-02-04 17:03:46 -06:00
FatBoy 7d1570fdca group tele limit recyle power properly 2025-02-03 20:25:39 -06:00
FatBoy 76db3e1f96 disable mob casting 2025-02-03 20:21:50 -06:00
FatBoy afbe23fc03 use calculated value son PC for combat stats 2025-02-03 20:20:01 -06:00
FatBoy 4e417c8810 audit hit/miss chances 2025-02-03 20:05:04 -06:00
FatBoy d79c69658a parry chance removed 10x 2025-02-03 19:04:04 -06:00
FatBoy 0d125e2640 hit chance 2025-02-03 19:03:26 -06:00
FatBoy e4a3405032 location sync and def formula 2025-02-03 19:02:34 -06:00
FatBoy c391272e5b can block spells 2025-02-02 21:02:21 -06:00
FatBoy 0d3423d51b can block spells 2025-02-02 19:24:10 -06:00
FatBoy 549ca25483 can block spells 2025-02-02 19:21:25 -06:00
FatBoy 603d4ca3a8 reconstructed passive chance formulas 2025-02-02 19:16:31 -06:00
FatBoy fababd3e42 reconstructed passive chance formulas 2025-02-02 18:39:15 -06:00
FatBoy bec6230a06 box limiter 2025-02-02 14:31:55 -06:00
FatBoy 773b6253b9 def formula 2025-02-02 14:29:26 -06:00
FatBoy 1ffcc1086b def formula 2025-02-02 14:25:36 -06:00
FatBoy 992d52a389 always allow parry on saetor 2025-02-02 09:59:54 -06:00
FatBoy 61088d0b59 box limiter 2025-02-02 09:05:22 -06:00
FatBoy 601e97eaca Revert "box limited config entry"
This reverts commit eae4675f85.
2025-02-02 08:57:58 -06:00
FatBoy eae4675f85 box limited config entry 2025-02-02 08:52:09 -06:00
FatBoy 84410114e7 mob casting time fixed 2025-02-01 19:48:41 -06:00
FatBoy 70855acbcf mob casting time 2025-02-01 19:44:05 -06:00
FatBoy 2a8e0dea73 mob casting time 2025-02-01 19:41:06 -06:00
FatBoy 6c4f18218c atr calculations 2025-02-01 19:03:18 -06:00
FatBoy 0b5f469b13 no footwear on saetors 2025-02-01 16:36:01 -06:00
FatBoy 68a43388ff saetor can only parry naturally 2025-02-01 16:26:27 -06:00
FatBoy 5fe12df436 mobs cannot cast debuffs 2025-02-01 16:24:29 -06:00
FatBoy caa0aa5172 AI cast frequency 2025-02-01 16:15:38 -06:00
FatBoy 37a81ed53e ATR system 2025-02-01 16:07:34 -06:00
FatBoy 39afb33186 old regen system 2025-02-01 15:57:19 -06:00
FatBoy 228152596c spell dodge chance resolved 2025-02-01 11:36:33 -06:00
FatBoy d75a052bd3 non siege pets can always roam as a flag 2025-02-01 11:22:51 -06:00
FatBoy 81d6a55096 stop bonus calc spam 2025-02-01 11:19:42 -06:00
FatBoy 55d9cf6d26 calculate base skill 2025-02-01 11:04:49 -06:00
FatBoy 9cf69ec73f calculate base skill 2025-02-01 10:59:28 -06:00
FatBoy 4595582def calculate base skill 2025-02-01 10:01:29 -06:00
FatBoy 0b2d598261 print new skill calculations to client 2025-01-31 21:06:31 -06:00
FatBoy cf342cd1a6 print new skill calculations to client 2025-01-31 21:05:11 -06:00
FatBoy 05bb323c0c print new skill calculations to client 2025-01-31 19:55:24 -06:00
FatBoy c415bb15e2 use new skill level calculations 2025-01-31 19:47:02 -06:00
FatBoy eac58b086b limiter for client syncing 2025-01-31 18:15:40 -06:00
FatBoy fea39ffa85 calculate modified and base skill values 2025-01-31 17:45:42 -06:00
FatBoy fb8971ce86 calculate modified and base skill values 2025-01-31 17:41:37 -06:00
FatBoy e44dd5e2cc properly sync client for regen 2025-01-31 17:09:26 -06:00
FatBoy 3ed303bec4 calculate combat stats spam fix 2025-01-30 19:53:34 -06:00
FatBoy f4267c3c92 calculate combat stats spam fix 2025-01-30 19:49:37 -06:00
FatBoy c5f678ea0e join heavens host allowed for prelates 2025-01-30 19:14:00 -06:00
FatBoy 4fe3d92b3f optimize PlayerCombatStats calling 2025-01-30 18:20:22 -06:00
FatBoy 284fc7e37e remove error logging spam 2025-01-30 18:16:35 -06:00
FatBoy 402d69312c use new regen calculations 2025-01-29 20:09:42 -06:00
FatBoy 198648d3db use new regen calculations 2025-01-29 20:02:02 -06:00
FatBoy 3a01dbf5f6 shade hide power block 2025-01-29 19:23:18 -06:00
FatBoy 0ec505e37f player lock fix 2025-01-29 19:15:20 -06:00
FatBoy 1e26d7f38c player lock fix 2025-01-29 17:44:43 -06:00
FatBoy 64f9f4d4b9 player lock fix 2025-01-29 17:38:00 -06:00
FatBoy 89c06f714f player lock fix 2025-01-29 17:36:56 -06:00
FatBoy 157d116626 player lock fix 2025-01-29 17:29:57 -06:00
FatBoy de229ddde5 dont load cities without ToL 2025-01-29 06:48:40 -06:00
FatBoy 8b456f66ef healers dont get ATR from def stance 2025-01-28 19:10:36 -06:00
FatBoy 2e35e35a6e fury no longer grounded at end of flight chant 2025-01-28 18:58:15 -06:00
FatBoy cca078f017 strip castable enchanst when moving to vault 2025-01-28 18:06:05 -06:00
FatBoy f658a30132 atr % bonus accounted for 2025-01-28 18:04:25 -06:00
FatBoy 0a827d2404 proper duel wield attack speed calc 2025-01-28 17:52:08 -06:00
FatBoy 806adee3de fortitude fix 2025-01-28 17:47:44 -06:00
FatBoy bdd108065b apply powerBlock on shade hide 2025-01-28 17:43:42 -06:00
FatBoy 8d41c5475c unfuck fortitude 2025-01-27 21:50:06 -06:00
FatBoy 99ad461a82 skin the beast work son all but templar 2025-01-27 17:35:39 -06:00
FatBoy 9da56b4226 3 second power block for hide 2025-01-27 16:07:04 -06:00
FatBoy beeca529cd fortitudes handled last 2025-01-27 15:55:40 -06:00
FatBoy ebb765ae82 use total skill percent when calculating ATR 2025-01-27 13:28:31 -06:00
FatBoy 65e391f6f7 Revert "use total skill instea dof modified for ATR"
This reverts commit ab45d92bd1.
2025-01-27 13:18:28 -06:00
FatBoy ab45d92bd1 use total skill instea dof modified for ATR 2025-01-27 13:17:55 -06:00
FatBoy a366c95941 can't TP to errant mines 2025-01-27 13:15:42 -06:00
FatBoy f2d9eb003c temporary enchant timers 2025-01-27 13:02:50 -06:00
FatBoy bb1a99912c temporary enchant stripping 2025-01-27 12:46:10 -06:00
FatBoy fd30e52741 temporary enchant stripping 2025-01-27 12:08:01 -06:00
FatBoy 58a0b6150f aI delay 2025-01-27 10:03:57 -06:00
FatBoy 9aa053beb6 aI delay 2025-01-27 10:00:53 -06:00
FatBoy 7eb084efaa aI delay 2025-01-27 09:46:48 -06:00
FatBoy 1568377725 dex reductions 2025-01-26 19:28:59 -06:00
FatBoy 7b32cfe235 shade backstabs 2025-01-26 19:06:48 -06:00
FatBoy 7ef3efafd3 shade backstabs 2025-01-26 18:55:50 -06:00
FatBoy ffdd79c497 blood mage fix 2025-01-26 18:25:13 -06:00
FatBoy b156da7ded AP applies only to mele damage 2025-01-26 17:39:06 -06:00
FatBoy 9278954f2f saetor can parry 2025-01-26 17:35:13 -06:00
FatBoy 4324ebe855 Phaedra's Fury added to exception list for form break 2025-01-26 17:14:35 -06:00
FatBoy 4a69dca5cc allow gimme 2025-01-26 08:58:52 -06:00
FatBoy 2cc54b4002 100 ms delay between mob spawns 2025-01-26 08:49:20 -06:00
FatBoy eac0aebd59 defense calc completed 2025-01-25 19:03:12 -06:00
FatBoy 172dcfb6d8 defense calc completed 2025-01-25 18:55:18 -06:00
FatBoy d320d83c22 defense calc completed 2025-01-25 18:51:28 -06:00
FatBoy af2dd004e4 defense calc 2025-01-25 18:01:59 -06:00
FatBoy dfbace76db defense calc 2025-01-25 17:49:04 -06:00
FatBoy 119f762492 defense calc 2025-01-25 17:39:44 -06:00
FatBoy e586c442c1 PlayerCombatStats dex penalty applied correctly 2025-01-25 16:39:27 -06:00
FatBoy c01e87ee8b PlayerCombatStats dex penalty applied correctly 2025-01-25 16:31:56 -06:00
FatBoy af4025d948 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:48:51 -06:00
FatBoy b7c2b7a0d5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:27:25 -06:00
FatBoy f073a93d47 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:23:18 -06:00
FatBoy 47914838f5 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:20:04 -06:00
FatBoy 69e2630d77 PlayerCombatStats dex penalty applied correctly 2025-01-25 14:15:27 -06:00
FatBoy 08148c058c PlayerCombatStats defense formula 2025-01-25 07:53:54 -06:00
FatBoy a7ee8f553b PlayerCombatStats proc chances 2025-01-24 06:29:35 -06:00
FatBoy 8395bb80f1 PlayerCombatStats use in combat 2025-01-24 06:22:44 -06:00
FatBoy becd3cbf65 PlayerCombatStats use in combat 2025-01-24 06:21:11 -06:00
FatBoy 80ec681a2c PlayerCombatStats 30% damage reduction for duel wielding 2025-01-24 06:08:08 -06:00
FatBoy 96a80ce1b6 PlayerCombatStats attack delay 2025-01-24 06:06:04 -06:00
FatBoy f18cf5c8a6 PlayerCombatStats modified skills 2025-01-23 21:36:50 -06:00
FatBoy 4c21159553 PlayerCombatStats modified skills 2025-01-23 21:00:27 -06:00
FatBoy 475c0a9b09 PlayerCombatStats modified skills 2025-01-23 20:59:43 -06:00
FatBoy f80ad61179 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:39:21 -06:00
FatBoy 10ccfb1086 PlayerCombatStats weapon speed enchants applied separately 2025-01-23 16:38:27 -06:00
FatBoy 44197fd83c PlayerCombatStats revision 2025-01-22 21:28:51 -06:00
FatBoy 0d9e03f848 PlayerCombatStats weapon speed calculations complete 2025-01-22 21:08:38 -06:00
FatBoy 810812d06b PlayerCombatStats weapon speed calculations 2025-01-22 20:53:07 -06:00
FatBoy 539d7f6e79 PlayerCombatStats def calculations completed 2025-01-22 20:44:33 -06:00
FatBoy 3358d9e943 PlayerCombatStats def calculations 2025-01-22 19:53:24 -06:00
FatBoy eeffd9b357 PlayerCombatStats atr calculations completed 2025-01-22 19:18:31 -06:00
FatBoy b33f41200e PlayerCombatStats atr 2025-01-22 16:56:25 -06:00
FatBoy 030d1110b9 PlayerCombatStats proper delays 2025-01-22 16:05:01 -06:00
FatBoy 09af8084b9 PlayerCombatStats final 2025-01-21 21:08:46 -06:00
FatBoy 0cff9524c2 PlayerCombatStats final 2025-01-21 21:07:17 -06:00
FatBoy f6299f5b97 PlayerCombatStats final 2025-01-21 20:37:17 -06:00
FatBoy b1250ae4e4 PlayerCombatStats proper stance calculations 2025-01-21 20:26:20 -06:00
FatBoy a9144471b1 PlayerCombatStats defense proper rounding 2025-01-21 20:24:15 -06:00
FatBoy 9f924da18b PlayerCombatStats min/max rounding final 2025-01-21 20:18:19 -06:00
FatBoy aac92f1760 PlayerCombatStats defense final 2025-01-21 20:08:50 -06:00
FatBoy fdf42bd913 PlayerCombatStats defense 2025-01-21 20:01:20 -06:00
FatBoy ecee2f2e8c PlayerCombatStats damage calc final 2025-01-21 19:55:32 -06:00
FatBoy 1b487fdbb6 PlayerCombatStats damage calc 2025-01-21 19:51:59 -06:00
FatBoy bb7bd6d71b PlayerCombatStats atr final 2025-01-21 19:43:16 -06:00
FatBoy 34178906a3 PlayerCombatStats attack speed final 2025-01-21 19:40:49 -06:00
FatBoy c689722459 PlayerCombatStats object 2025-01-21 18:43:56 -06:00
FatBoy 8e4ff8c67f PlayerCombatStats object 2025-01-21 18:43:27 -06:00
FatBoy 4ff22d1d20 PlayerCombatStats object 2025-01-21 13:33:49 -06:00
FatBoy 5ed7712aed PlayerCombatStats object 2025-01-21 13:23:04 -06:00
FatBoy a6fcb5ea00 weapon speed 2025-01-20 21:00:44 -06:00
FatBoy 8f402c8c03 weapon speed 2025-01-20 20:46:32 -06:00
FatBoy 5761e313fd weapon speed 2025-01-20 20:28:04 -06:00
FatBoy 441771839a new stat calculations 2025-01-20 20:02:47 -06:00
FatBoy ad6700974f new stat calculations 2025-01-20 19:56:10 -06:00
FatBoy 499aec2c61 new stat calculations 2025-01-20 18:55:41 -06:00
FatBoy ceed4c641a new stat calculations 2025-01-20 18:53:13 -06:00
FatBoy 669c0b4cd7 attack speed 2025-01-20 17:52:44 -06:00
FatBoy 7964de1045 attack speed 2025-01-20 17:52:08 -06:00
FatBoy 961e2915b4 attack speed 2025-01-20 17:43:06 -06:00
FatBoy 6c6a64fa98 mobs dont chase invisible players 2025-01-20 16:34:45 -06:00
FatBoy 7a8a751bca stealing/peeking fix 2025-01-20 16:30:48 -06:00
FatBoy 69bf6ef8cd combat formula and steal 2025-01-20 16:08:54 -06:00
FatBoy 05e542215d allow 5th disc at 70 2025-01-20 15:33:01 -06:00
FatBoy 868eaab5ed mantle of stone added to form break exception list 2025-01-20 15:30:36 -06:00
FatBoy e7d22717cd attack speed calculations 2025-01-20 15:24:48 -06:00
FatBoy bbabf814e1 attack speed calculations 2025-01-20 13:44:32 -06:00
FatBoy 938fcb1352 allow print bonuses 2025-01-19 19:51:54 -06:00
FatBoy 42a71396cd persist print commands for non-testmode 2025-01-19 19:50:50 -06:00
FatBoy 9ec95b974f mob work 2025-01-18 16:06:38 -06:00
FatBoy 49ea9e50cf mob work 2025-01-18 15:57:20 -06:00
FatBoy 456edce9fc mob work 2025-01-18 15:50:14 -06:00
FatBoy 537512ed5d mob work 2025-01-18 15:36:18 -06:00
FatBoy d0efd08a84 mobbase effect info command 2025-01-18 15:16:16 -06:00
FatBoy bb7ba9a6df mobbase effect info command 2025-01-18 15:07:35 -06:00
FatBoy 09695d97db mobbase effect info command 2025-01-18 15:04:27 -06:00
FatBoy 4fe4835c29 mobbase effects 2025-01-18 14:53:07 -06:00
FatBoy 86435a3563 respawn thread optimized 2025-01-18 03:35:35 -06:00
FatBoy bc84c7537b optimized regen client sync 2025-01-18 03:24:36 -06:00
FatBoy 29736f9c8f optimized regen client sync 2025-01-18 03:24:16 -06:00
FatBoy 99a9cd297c optimized mob ai thread 2025-01-18 03:19:08 -06:00
FatBoy e86749febd optimized bane thread 2025-01-18 03:15:48 -06:00
FatBoy 4b86fbb12c optimized regen 2025-01-18 03:11:45 -06:00
FatBoy 4c342c9b9a bard uses pathfinding 2025-01-15 19:39:15 -06:00
FatBoy d2e0b7b95c bard uses pathfinding 2025-01-15 19:25:37 -06:00
FatBoy 53fe763764 boxed characters dont get ding gold 2025-01-15 16:39:22 -06:00
FatBoy 86d7233aa4 remove console spam 2025-01-15 16:23:10 -06:00
FatBoy d19ea0968a allowed casts in form 2025-01-15 13:42:46 -06:00
FatBoy 7eb49446c1 correct use of proper stat for ATR calculation 2025-01-14 18:47:05 -06:00
FatBoy 01a88c85a6 correct use of proper stat for ATR calculation 2025-01-14 18:11:20 -06:00
FatBoy 5492374f2c saetor in who window, skin the beast double point value 2025-01-14 17:56:52 -06:00
FatBoy 9ca00be694 saetor in who window, skin the beast double point value 2025-01-14 16:19:46 -06:00
FatBoy 23d9807fe3 infastructure for exclusion to breaking form from powers 2025-01-14 15:50:54 -06:00
FatBoy 8a3e3ae866 special case weapon powers requiring hit rolls 2025-01-14 15:22:58 -06:00
FatBoy 117646cda4 limit spamming messages ot client for stat sync 2025-01-13 16:27:10 -06:00
FatBoy 6cf502c4bb mob drop aggro check 2025-01-13 16:06:36 -06:00
FatBoy 1bb99127c4 mob drop aggro check 2025-01-13 15:58:44 -06:00
FatBoy 8aeccd35c9 mob drop aggro check 2025-01-13 15:57:01 -06:00
FatBoy c90b94d1ec endless player guard combat cycle 2025-01-13 15:46:08 -06:00
FatBoy 031fd24842 PLayerCharacter.java Cleanup 2025-01-13 09:21:01 -06:00
FatBoy e1c07deb52 remove debug logs from stam/health consumption 2025-01-13 09:09:38 -06:00
FatBoy 5f10c24f03 health degregation for swimming 2025-01-12 20:08:07 -06:00
FatBoy f643caacbe health degregation for swimming 2025-01-12 19:45:30 -06:00
FatBoy cb5ab26924 recovery system fully synced to client 2025-01-12 19:37:24 -06:00
FatBoy 94c9e92553 mob loot system addressed 2025-01-12 17:09:27 -06:00
FatBoy 507638594d updated regen system 2025-01-12 16:56:13 -06:00
FatBoy e72c4886e8 updated regen system 2025-01-12 16:18:47 -06:00
FatBoy 5ba11a6238 updated regen system 2025-01-12 09:34:44 -06:00
FatBoy 2fc7671051 updated regen system 2025-01-12 00:59:02 -06:00
FatBoy d142097b0f updated regen system 2025-01-12 00:58:31 -06:00
FatBoy 4330bb3ecd updated regen system 2025-01-12 00:18:30 -06:00
FatBoy 2e1dd27332 updated regen system 2025-01-12 00:13:21 -06:00
FatBoy 4f08d7286e mob respawn issue resolved 2025-01-11 23:56:04 -06:00
FatBoy 7f8fb13552 mana regen change 2025-01-10 22:10:04 -06:00
FatBoy 93e0d119b0 mana regen change 2025-01-10 22:09:29 -06:00
FatBoy a9bc44f19b fifth disc for level 80 2025-01-10 21:18:17 -06:00
FatBoy 83bc09f34b fifth disc for level 80 2025-01-10 21:16:05 -06:00
FatBoy 4386e1c828 throttled xp for killing same person 2025-01-10 21:11:11 -06:00
FatBoy 72b2e54331 banes to set default times 2025-01-10 21:06:29 -06:00
FatBoy e912c24025 5th hireling in r8 ToL 2025-01-10 12:34:32 -06:00
FatBoy c9c1f6ba1c wall bonus HP 2025-01-10 09:52:34 -06:00
FatBoy abda30fc25 wall bonus HP 2025-01-10 09:47:39 -06:00
FatBoy 62c188c5c7 wall bonus HP 2025-01-10 09:45:51 -06:00
FatBoy 67f7b6f3f8 wall bonus HP 2025-01-10 09:40:15 -06:00
FatBoy f04ccb9403 wall bonus HP 2025-01-10 09:36:01 -06:00
FatBoy b71bb60669 allow 5th slot in r8 TOL + wall health upgrade for r8 trees 2025-01-10 09:28:08 -06:00
FatBoy 5eab1ad1c0 allow 5th slot in r8 TOL + wall health upgrade 2025-01-10 09:17:58 -06:00
FatBoy f96d0caf3c stun grounds 1 tier per 1.5 seconds of stunned 2025-01-09 18:22:57 -06:00
FatBoy 3e6655a199 cant change altitude while stunned 2025-01-09 18:02:04 -06:00
FatBoy 386cdc8c18 cant change altitude while stunned 2025-01-09 17:58:27 -06:00
FatBoy 63b40c27a5 fall slowly while stunned 2025-01-09 17:53:13 -06:00
FatBoy 6985dffda4 no more spamming console 2025-01-09 08:17:56 -06:00
FatBoy 88e16448a8 gold and conc on promotion 2025-01-07 19:11:41 -06:00
FatBoy 4cb428e993 noob island progression changes 2025-01-07 19:05:11 -06:00
FatBoy af9945f9db added null check for endEffect 2025-01-06 21:28:54 -06:00
FatBoy f0594fb1b2 sitting only toggle when casting spells not skills 2025-01-06 12:45:20 -06:00
FatBoy a155bc0308 modified ht chance 2025-01-06 07:14:40 -06:00
FatBoy dce7444483 modified ht chance 2025-01-06 06:54:26 -06:00
199 changed files with 8897 additions and 4396 deletions
+2 -3
View File
@@ -150,7 +150,8 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -170,8 +171,6 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
@@ -12,7 +12,6 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.gameManager.GroupManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.job.JobScheduler;
import engine.jobs.RefreshGroupJob;
@@ -234,7 +233,7 @@ public enum InterestManager implements Runnable {
if (distanceSquared > sqr(64))
player.setLastStaticLoc(player.getLoc());
else if (PlayerManager.isDirtyLoad(player) == false)
else if (player.isDirtyLoad() == false)
return;
// Get Statics in range
@@ -287,14 +286,14 @@ public enum InterestManager implements Runnable {
lsm.addObject((Building) awo);
else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
Corpse corpse = (Corpse) awo;
lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
Dispatch dispatch = Dispatch.borrow(player, lcm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
NPC npc = (NPC) awo;
lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
lcmList.add(lcm);
}
@@ -312,7 +311,7 @@ public enum InterestManager implements Runnable {
}
loadedStaticObjects.addAll(toLoad);
PlayerManager.setDirtyLoad(player, false);
player.setDirtyLoad(false);
}
private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
@@ -438,7 +437,7 @@ public enum InterestManager implements Runnable {
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
players.add(awo);
// check if in a group with the person being loaded
@@ -467,11 +466,11 @@ public enum InterestManager implements Runnable {
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
NPC awonpc = (NPC) awo;
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
Mob awonpc = (Mob) awo;
@@ -483,7 +482,7 @@ public enum InterestManager implements Runnable {
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
}
addToList.add(awo);
@@ -519,8 +518,8 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
player.isBoxed = PlayerManager.checkIfBoxed(player);
PlayerManager.setDirtyLoad(player, true);
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}
@@ -537,7 +536,7 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
updateStaticList(playerCharacter, origin);
updateMobileList(playerCharacter, origin);
@@ -553,7 +552,7 @@ public enum InterestManager implements Runnable {
for (AbstractWorldObject playerObject : playerList) {
PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
PlayerManager.setDirtyLoad(playerCharacter, true);
playerCharacter.setDirtyLoad(true);
}
}
}
+116
View File
@@ -0,0 +1,116 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+13 -6
View File
@@ -13,7 +13,8 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
@@ -78,18 +79,24 @@ public class dbAccountHandler extends dbHandlerBase {
}
}
public void SET_TRASH(String machineID) {
public void SET_TRASH(String machineID, String type) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement(
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
public ArrayList<String> GET_TRASH_LIST() {
@@ -141,7 +148,7 @@ public class dbAccountHandler extends dbHandlerBase {
int playerID;
playerID = rs.getInt(1);
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
if (trashPlayer == null)
continue;
@@ -10,8 +10,8 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.session.CSSession;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
} catch (SQLException e) {
Logger.error(e);
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.db.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.*;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
@@ -223,7 +222,7 @@ public class dbGuildHandler extends dbHandlerBase {
while (rs.next()) {
int playerUUID = rs.getInt(1);
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
if (kosPlayer != null)
kosList.add(kosPlayer);
@@ -22,6 +22,7 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() {
}
@@ -45,6 +46,14 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
}
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>();
@@ -94,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
+4 -5
View File
@@ -11,7 +11,6 @@ package engine.db.handlers;
import engine.Enum.ProfitType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3fImmutable;
import engine.objects.NPC;
import engine.objects.NPCProfits;
@@ -331,12 +330,12 @@ public class dbNPCHandler extends dbHandlerBase {
// Handle new mobbbase entries
if (NPCManager._pirateNames.get(mobBase) == null)
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
if (NPC._pirateNames.get(mobBase) == null)
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
// Insert name into proper arraylist
NPCManager._pirateNames.get(mobBase).add(pirateName);
NPC._pirateNames.get(mobBase).add(pirateName);
}
} catch (SQLException e) {
@@ -344,7 +343,7 @@ public class dbNPCHandler extends dbHandlerBase {
}
Logger.info("names read: " + recordsRead + " for "
+ NPCManager._pirateNames.size() + " mobBases");
+ NPC._pirateNames.size() + " mobBases");
}
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd;
import engine.Enum.GameObjectType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.objects.*;
import java.util.ArrayList;
@@ -72,7 +71,7 @@ public abstract class AbstractDevCmd {
int targetType = pc.getLastTargetType().ordinal();
int targetID = pc.getLastTargetID();
if (targetType == GameObjectType.NPC.ordinal()) {
NPC b = NPCManager.getFromCache(targetID);
NPC b = NPC.getFromCache(targetID);
if (b == null) {
ChatManager.chatSystemError(pc,
"Command Failed. Could not find NPC of ID " + targetID);
+3 -1
View File
@@ -10,10 +10,12 @@
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
@@ -75,7 +77,7 @@ public class AddNPCCmd extends AbstractDevCmd {
} else{
loc = pc.loc;
}
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
@@ -11,8 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.ModType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.net.ItemProductionManager;
import engine.objects.*;
@@ -48,7 +46,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
String prefix = "";
String suffix = "";
String itemName = "";
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
if (npc == null) {
npcName = "null";
@@ -59,7 +57,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
contractName = npc.getContract().getName();
}
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
if (roller == null)
playerName = "null";
+2 -3
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -35,8 +34,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
int objectUUID = Integer.parseInt(words[0]);
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
PlayerManager.getFromCache(objectUUID).removeFromCache();
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
} else {
this.sendHelp(pc);
}
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -90,7 +89,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+4 -5
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -36,7 +35,7 @@ public class GotoCmd extends AbstractDevCmd {
if (target != null && words[0].isEmpty()) {
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
PlayerManager.teleport(pc, targetAgo.getLoc());
pc.teleport(targetAgo.getLoc());
return;
}
@@ -51,7 +50,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -62,7 +61,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
return;
}
@@ -165,7 +164,7 @@ public class GotoCmd extends AbstractDevCmd {
}
}
if (loc != null) {
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -85,7 +84,7 @@ public class GotoObj extends AbstractDevCmd {
return;
}
PlayerManager.teleport(player, targetLoc);
player.teleport(targetLoc);
}
+20 -11
View File
@@ -15,10 +15,12 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
@@ -333,14 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name();
output += newline;
output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y;
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
output += newline;
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
break;
case NPC:
@@ -495,13 +501,16 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "No building found." + newline;
}
int max = (int)(4.882 * targetMob.level + 121.0);
if(max > 321){
max = 321;
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
output += "DEF: " + targetMob.defenseRating + newline;
output += "RANGE: " + targetMob.getRange() + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
}
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
break;
case Item: //intentional passthrough
case MobLoot:
+2 -3
View File
@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -37,7 +36,7 @@ public class JumpCmd extends AbstractDevCmd {
try {
float range = Float.parseFloat(words[1]);
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
PlayerManager.teleport(pc, newLoc);
pc.teleport(newLoc);
} catch (NumberFormatException e) {
@@ -69,7 +68,7 @@ public class JumpCmd extends AbstractDevCmd {
Vector3fImmutable loc = pc.getLoc();
loc = loc.add(lat, 0f, -lon);
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
}
@Override
+6 -3
View File
@@ -12,7 +12,10 @@ package engine.devcmd.cmds;
import engine.Enum.ProtectionState;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -71,7 +74,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
if (player.getGuild().isEmptyGuild()) {
@@ -191,7 +194,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
PlayerManager.teleport(player, movePlayerOutsideStone);
player.teleport(movePlayerOutsideStone);
throwbackInfo(pc, "The city has been succesfully baned.");
}
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )");
}
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else
throwbackInfo(pc, "Skills not found for player");
}
+37 -21
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*;
import java.util.HashMap;
@@ -57,27 +58,42 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
out += "Stats Base (Modified)" + newline;
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
throwbackInfo(pc, out);
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
out += "Defense: " + tar.getDefenseRating() + newline;
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out);
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "Stats Base (Modified)" + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
}
public void printStatsMob(PlayerCharacter pc, Mob tar) {
+5 -2
View File
@@ -14,7 +14,10 @@ import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -91,7 +94,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
removeBuilding(player, targetBuilding);
break;
case NPC:
targetNPC = NPCManager.getNPC(targetID);
targetNPC = NPC.getNPC(targetID);
removeNPC(player, targetNPC);
break;
case MOB:
+1 -2
View File
@@ -1,7 +1,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -17,7 +16,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter player, String[] args,
AbstractGameObject target) {
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
player.ResetLevel(Short.parseShort(args[0]));
}
@Override
+2 -3
View File
@@ -14,7 +14,6 @@ import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -97,7 +96,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -157,7 +156,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPCManager.getNPC(id);
npc = NPC.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -53,7 +52,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID++;
@@ -82,7 +81,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID--;
@@ -110,7 +109,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
this.throwbackError(pc, e.getMessage());
}
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
return;
}
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -48,7 +47,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
return;
}
NPCManager.UpdateRaceID(npc, mobBaseID);
NPC.UpdateRaceID(npc, mobBaseID);
WorldGrid.updateObject(npc);
+1 -2
View File
@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
@@ -44,7 +43,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
String name = words[0];
NPCManager.UpdateName(npc, name);
NPC.UpdateName(npc, name);
WorldGrid.updateObject(npc);
@@ -1,5 +1,6 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
@@ -26,7 +27,52 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n ";
String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
+1 -2
View File
@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -57,7 +56,7 @@ public class SlotTestCmd extends AbstractDevCmd {
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
slotLocation = building.getLoc().add(buildingLocation.getLocation());
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
PlayerManager.teleport(playerCharacter, slotLocation);
playerCharacter.teleport(slotLocation);
return;
}
+1 -2
View File
@@ -10,7 +10,6 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -92,7 +91,7 @@ public class SummonCmd extends AbstractDevCmd {
this.setTarget(pcToSummon); //for logging
Vector3fImmutable loc = pc.getLoc();
PlayerManager.teleport(pcToSummon, loc);
pcToSummon.teleport(loc);
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
+ " has been summoned to your location.");
+1 -2
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -78,7 +77,7 @@ public class aiInfoCmd extends AbstractDevCmd {
output += "Players Loaded:" + newline;
}
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
}
if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
+5 -5
View File
@@ -513,7 +513,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -568,7 +568,7 @@ public enum BuildingManager {
Mob mob;
NPC npc;
if (NPCManager.ISWallArcher(contract)) {
if (NPC.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -580,7 +580,7 @@ public enum BuildingManager {
return true;
}
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
if (NPC.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -604,7 +604,7 @@ public enum BuildingManager {
return true;
}
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
if (npc == null)
return false;
@@ -810,7 +810,7 @@ public enum BuildingManager {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
+5
View File
@@ -27,6 +27,7 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -84,6 +85,10 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+204 -61
View File
@@ -26,7 +26,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -65,7 +64,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
@@ -171,7 +170,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal())
target = PlayerManager.getFromCache(msg.getTargetID());
target = PlayerCharacter.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Building.ordinal())
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
@@ -301,6 +300,17 @@ public enum CombatManager {
if (target == null)
return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -452,6 +462,17 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source
@@ -483,16 +504,24 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else {
int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true);
}
@@ -537,14 +566,32 @@ public enum CombatManager {
if (target == null)
return;
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) ac;
if( pc.combatStats == null){
pc.combatStats = new PlayerCombatStats(pc);
}
pc.combatStats.calculateATR(true);
pc.combatStats.calculateATR(false);
if (mainHand) {
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
}
boolean tarIsRat = false;
@@ -638,7 +685,12 @@ public enum CombatManager {
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
defense = tar.getDefenseRating();
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
@@ -647,7 +699,7 @@ public enum CombatManager {
//Get hit chance
//int chance;
float dif = atr - defense;
//float dif = atr - defense;
//if (dif > 100)
// chance = 94;
@@ -662,9 +714,8 @@ public enum CombatManager {
DeferredPowerJob dpj = null;
if (LandHit((int)atr,(int)defense)) {
boolean hitLanded = LandHit((int)atr,(int)defense);
if (hitLanded) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -693,7 +744,25 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) ac).setWeaponPower(dpj);
@@ -708,7 +777,25 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
}
}
@@ -815,6 +902,22 @@ public enum CombatManager {
else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f;
errorTrack = 12;
@@ -834,6 +937,8 @@ public enum CombatManager {
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@@ -867,27 +972,18 @@ public enum CombatManager {
if (weapon != null && tarAc != null && tarAc.isAlive()) {
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : effects.values()) {
if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
if(weapon.effects != null){
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(ac, target);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
@@ -916,7 +1012,26 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else
((PlayerCharacter) ac).setWeaponPower(null);
}
@@ -954,6 +1069,12 @@ public enum CombatManager {
AbstractCharacter tar = (AbstractCharacter) target;
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999)
return true;
}
CharacterItemManager acItem = ac.getCharItemManager();
CharacterItemManager tarItem = tar.getCharItemManager();
@@ -1023,10 +1144,12 @@ public enum CombatManager {
//calculate resists in if any
if (resists != null)
return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage;
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
return damage;
}
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@@ -1180,6 +1303,14 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f)
@@ -1190,7 +1321,7 @@ public enum CombatManager {
if (chance > 75f)
chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(100);
int roll = ThreadLocalRandom.current().nextInt(1,100);
return roll < chance;
@@ -1249,7 +1380,7 @@ public enum CombatManager {
if (pc == null)
return;
if(PlayerManager.isFlying(pc))
if(pc.isFlying())
pc.setSit(false);
else
pc.setSit(toggle);
@@ -1368,9 +1499,9 @@ public enum CombatManager {
Resists resists = ac.getResists();
if (resists != null)
if (resists != null) {
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount;
}
@@ -1453,19 +1584,31 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int atr, int defense){
public static boolean LandHit(int ATR, int DEF){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
//if(roll <= 5)//always 5% chance to miss
// return false;
if(connvertedChance < 5)
connvertedChance = 5;
//if(roll >= 95)//always 5% chance to hit
// return true;
if(connvertedChance > 95)
connvertedChance = 95;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
return connvertedChance > roll;
public static boolean specialCaseHitRoll(int powerID){
switch(powerID) {
case 563200808: // Naargal's Bite
case 563205337: // Naargal's Dart
case 563205930: // Sword of Saint Malorn
return true;
default:
return false;
}
}
}
+2 -1
View File
@@ -98,7 +98,8 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG;
MB_MAGICBOT_ADMINLOG,
MB_WORLD_BOXLIMIT;
// Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump
+2 -2
View File
@@ -85,10 +85,10 @@ public enum DbManager {
switch (objectType) {
case PlayerCharacter:
outObject = PlayerManager.getPlayerCharacter(objectUUID);
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
break;
case NPC:
outObject = NPCManager.getNPC(objectUUID);
outObject = NPC.getNPC(objectUUID);
break;
case Mob:
outObject = Mob.getFromCache(objectUUID);
+19
View File
@@ -177,6 +177,11 @@ public enum DevCmdManager {
return false;
}
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
@@ -189,6 +194,20 @@ public enum DevCmdManager {
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
+5 -5
View File
@@ -74,16 +74,16 @@ public enum GuildManager {
}
}
PlayerManager.setInnerCouncil(playerCharacter, false);
PlayerManager.setGuildLeader(playerCharacter, false);
playerCharacter.setInnerCouncil(false);
playerCharacter.setGuildLeader(false);
playerCharacter.setGuild(guild);
// Cleanup guild stuff
PlayerManager.resetGuildStatuses(playerCharacter);
playerCharacter.resetGuildStatuses();
// send success message to client
if (fromTeleportScreen && guild.isNPCGuild())
PlayerManager.setFullMember(playerCharacter, true);
playerCharacter.setFullMember(true);
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
@@ -178,7 +178,7 @@ public enum GuildManager {
bindBuilding = city.getTOL();
if (bindBuilding == null)
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
}
+154 -34
View File
@@ -14,6 +14,7 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -42,6 +43,15 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -75,6 +85,11 @@ public enum LootManager {
}
public static void GenerateMobLoot(Mob mob) {
if(mob == null){
return;
}
//determine if mob is in hotzone
boolean inHotzone = false;
@@ -180,14 +195,16 @@ public enum LootManager {
// Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
GenerateGoldDrop(mob, bse, inHotzone);
break;
case "LOOT":
if (mob.getSafeZone())
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE;
@@ -251,33 +268,40 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
ItemBase ib = ItemBase.getItemBase(itemId);
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
@@ -453,7 +477,27 @@ public enum LootManager {
if (suffixMod == null)
return inItem;
if (suffixMod.action.length() > 0) {
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
@@ -565,7 +609,7 @@ public enum LootManager {
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
@@ -598,6 +642,82 @@ public enum LootManager {
}
}
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
@@ -701,7 +821,7 @@ public enum LootManager {
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
@@ -725,7 +845,7 @@ public enum LootManager {
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
@@ -747,7 +867,7 @@ public enum LootManager {
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
@@ -769,7 +889,7 @@ public enum LootManager {
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
+7 -3
View File
@@ -67,8 +67,10 @@ public enum MovementManager {
return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update(false);
if (((PlayerCharacter) toMove).isCasting()) {
((PlayerCharacter) toMove).updateLocation();
((PlayerCharacter) toMove).updateMovementState();
}
}
@@ -408,7 +410,9 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
member.update(false);
//member.update(false);
member.updateLocation();
member.updateMovementState();
// All checks passed, let's move the player
+3 -388
View File
@@ -2,17 +2,14 @@ package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -25,8 +22,6 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static int SVR_CLOSE_WINDOW = 4;
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
@@ -291,10 +286,10 @@ public enum NPCManager {
// If we cannot find name for this mobbase then
// fallback to human male
if (_pirateNames.containsKey(mobBaseID))
nameList = _pirateNames.get(mobBaseID);
if (NPC._pirateNames.containsKey(mobBaseID))
nameList = NPC._pirateNames.get(mobBaseID);
else
nameList = _pirateNames.get(2111);
nameList = NPC._pirateNames.get(2111);
if (nameList == null) {
Logger.error("Null name list for 2111!");
@@ -375,384 +370,4 @@ public enum NPCManager {
return buildingSlot;
}
public static boolean ISWallArcher(Contract contract) {
if (contract == null)
return false;
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
}
public static NPC getFromCache(int id) {
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
}
public static boolean UpdateName(NPC npc, String value) {
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
return false;
npc.setName(value);
return true;
}
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
throws SerializationException {
serializeForClientMsgOtherPlayer(npc, writer);
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException {
writer.putInt(0);
writer.putInt(0);
//num Runes
int cnt = 3;
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
int contractID = 0, classID = 0;
int extraRune = 0;
if (npc.contract != null) {
contractID = npc.contract.getContractID();
classID = npc.contract.getClassID();
extraRune = npc.contract.getExtraRune();
if (extraRune == contractID)
extraRune = 0;
}
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
isVamp = true;
cnt++;
}
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|| extraRune == 252598 || extraRune == 252628) {
isHealer = true;
cnt++;
}
if (contractID == 252570) {
isArcher = true;
cnt++;
}
if (classID != 0)
cnt++;
if (extraRune != 0 && extraRune != contractID)
cnt++;
writer.putInt(cnt);
//Race
writer.putInt(1);
writer.putInt(0);
if (npc.getMobBase() != null)
writer.putInt(npc.getMobBase().getLoadID());
else
writer.putInt(2011);
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
writer.putInt(npc.currentID);
//Class/Trainer/Whatever
writer.putInt(5);
writer.putInt(0);
if (npc.contract != null)
writer.putInt(contractID);
else
writer.putInt(2500);
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
writer.putInt(npc.currentID);
//vampire trainer
cnt = 0;
if (extraRune != 0)
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
if (isVamp)
cnt = serializeExtraRune(npc, 252647, cnt, writer);
//Healer trainer
if (isHealer)
cnt = serializeExtraRune(npc, 252592, cnt, writer);
if (classID != 0) {
writer.putInt(4);
writer.putInt(0);
writer.putInt(classID);
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
writer.putInt(npc.currentID);
}
//Scout trainer
if (isArcher)
cnt = serializeExtraRune(npc, 252654, cnt, writer);
//Shopkeeper
writer.putInt(5);
writer.putInt(0);
writer.putInt(0x3DACC);
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
writer.putInt(npc.currentID);
//Send Stats
writer.putInt(5);
writer.putInt(0x8AC3C0E6); //Str
writer.putInt(0);
writer.putInt(0xACB82E33); //Dex
writer.putInt(0);
writer.putInt(0xB15DC77E); //Con
writer.putInt(0);
writer.putInt(0xE07B3336); //Int
writer.putInt(0);
writer.putInt(0xFF665EC3); //Spi
writer.putInt(0);
writer.putString(npc.getName());
writer.putString("");
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
writer.putInt(npc.getObjectType().ordinal());
writer.putInt(npc.currentID);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
if (npc.region != null)
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
else
writer.putVector3f(npc.getLoc());
//Rotation
float radians = (float) Math.acos(npc.getRot().y) * 2;
if (npc.building != null)
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
radians += (npc.building.getBounds().getQuaternion()).angleY;
writer.putFloat(radians);
//Running Speed
writer.putInt(0);
// get a copy of the equipped items.
if (npc.equip != null) {
writer.putInt(npc.equip.size());
for (MobEquipment me : npc.equip.values())
MobEquipment.serializeForClientMsg(me, writer);
} else
writer.putInt(0);
writer.putInt((npc.level / 10));
writer.putInt(npc.level);
writer.putInt(npc.getIsSittingAsInt()); //Standing
writer.putInt(npc.getIsWalkingAsInt()); //Walking
writer.putInt(npc.getIsCombatAsInt()); //Combat
writer.putInt(2); //Unknown
writer.putInt(1); //Unknown - Headlights?
writer.putInt(0);
if (npc.building != null && npc.region != null) {
writer.putInt(npc.building.getObjectType().ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putInt(0); //<-Building Object Type
writer.putInt(0); //<-Building Object ID
}
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
//npc dialog menus from contracts
if (npc.contract != null) {
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
writer.putInt(npcMenuOptions.size());
for (Integer val : npcMenuOptions) {
writer.putInt(val);
}
} else
writer.putInt(0);
writer.put((byte) 1);
if (npc.building != null) {
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.currentID);
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putLong(0);
writer.putLong(0);
}
if (npc.contract != null)
writer.putInt(npc.contract.getIconID());
else
writer.putInt(0); //npc icon ID
writer.putInt(0);
writer.putShort((short) 0);
if (npc.contract != null && npc.contract.isTrainer()) {
writer.putInt(classID);
} else {
writer.putInt(0);
}
if (npc.contract != null && npc.contract.isTrainer())
writer.putInt(classID);
else
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putFloat(4);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
//Pull guild info from building if linked to one
Guild.serializeForClientMsg(npc.guild, writer, null, true);
writer.putInt(1);
writer.putInt(0x8A2E);
writer.putInt(0);
writer.putInt(0);
//TODO Guard
writer.put((byte) 0); //Is guard..
writer.putFloat(1500f); //npc.healthMax
writer.putFloat(1500f); //npc.health
//TODO Peace Zone
writer.put((byte) 1); //0=show tags, 1=don't
writer.putInt(0);
writer.put((byte) 0);
}
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
writer.putInt(5);
writer.putInt(0);
writer.putInt(runeID);
if (cnt == 0)
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
else
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
writer.putInt(npc.currentID);
return cnt + 1;
}
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
NPC newNPC = new NPC();
newNPC.setName(name);
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
else
newNPC.buildingUUID = building.getObjectUUID();
newNPC.level = level;
newNPC.buyPercent = .33f;
newNPC.sellPercent = 1;
NPC npc;
try {
npc = DbManager.NPCQueries.PERSIST(newNPC);
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
} catch (Exception e) {
Logger.error(e);
npc = null;
}
return npc;
}
public static NPC getNPC(int id) {
if (id == 0)
return null;
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
if (npc != null)
return npc;
return DbManager.NPCQueries.GET_NPC(id);
}
public static boolean ISGuardCaptain(int contractID) {
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
}
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID);
}
}
File diff suppressed because it is too large Load Diff
+258 -48
View File
@@ -10,6 +10,7 @@ package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -165,12 +166,26 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
if(pc == null)
return;
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
return;
}
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -197,7 +212,8 @@ public enum PowersManager {
msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) {
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
if(pb.token == -1994153779)
InterestManager.setObjectDirty(caster);
}
}
@@ -216,16 +232,16 @@ public enum PowersManager {
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
@@ -242,8 +258,15 @@ public enum PowersManager {
}
}
if(failed)
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) {
@@ -294,7 +317,7 @@ public enum PowersManager {
}
//check for movement buffs while flying
if(PlayerManager.isFlying(playerCharacter)) {
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
@@ -329,17 +352,18 @@ public enum PowersManager {
// Check powers for normal users
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
if(msg.getPowerUsedID() != 421084024) {
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power
int trains = msg.getNumTrains();
@@ -349,8 +373,10 @@ public enum PowersManager {
msg.setNumTrains(trains);
}
//double stack point values for some useless disc spells
switch(pb.token){
case 429420458: // BH eyes
case 429601664: // huntsman skin the beast
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
@@ -490,6 +516,23 @@ public enum PowersManager {
}
}
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed)
return true;
}
@@ -602,12 +645,12 @@ public enum PowersManager {
}
// update cast (use skill) fail condition
if(pb.token != 429396028) {
if(pb.token != 429396028 && pb.breaksForm) {
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell
if (pb.isSpell())
if (pb.isSpell() && pb.breaksForm)
playerCharacter.cancelOnSpell();
// get cast time in ms.
@@ -748,10 +791,11 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
// update cast (use skill) fail condition
caster.cancelOnCast();
if(pb.breaksForm)
caster.cancelOnCast();
// update castSpell (use spell) fail condition if spell
if (pb.isSpell())
if (pb.isSpell() && pb.breaksForm)
caster.cancelOnSpell();
// get cast time in ms.
@@ -787,17 +831,35 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
// //use sneak instead of hide
// PowersBase pb = PowersManager.getPowerByToken(429397210);
// int offsetTrains = (40 - msg.getNumTrains()) ;
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
//}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
@@ -839,6 +901,9 @@ public enum PowersManager {
return;
}
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked
@@ -1363,7 +1428,7 @@ public enum PowersManager {
if (pc == null)
return;
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
if (source == null)
return;
@@ -1566,17 +1631,28 @@ public enum PowersManager {
// create list of characters
HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -2367,7 +2443,8 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) {
// Get defense for target
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2408,6 +2485,13 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
}
}
return false;
@@ -2455,7 +2539,12 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive
return testPassive(caster, tarAc, "Dodge");
boolean passiveFired = false;
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
}
return false;
} else
@@ -2844,6 +2933,127 @@ public enum PowersManager {
}
}
public static boolean breakForm(int token) {
switch (token) {
case 429505865:
case 429407561:
case 429492073:
case 429644123:
case 429393769:
case 429545819:
case 429426537:
case 429590377:
case 429508425:
case 429541193:
case 429573961:
case 427924330:
case 429402918:
case 429545688:
case 429005674:
case 429637823:
case 429590426:
case 428066972:
case 429441862:
case 431611756:
case 431578988:
case 429502506:
case 429398191:
case 429447384:
case 428892191:
case 431579167:
case 430977067:
case 429409100:
case 429441868:
case 429594877:
case 427908971:
case 683741153:
case 429770569:
case 429452379:
case 429605055:
case 429086971:
case 429443230:
case 429505400:
case 429492122:
case 429643992:
case 550062236:
case 429498252:
case 429611224:
case 429441834:
case 428918940:
case 429633739:
case 429633579:
case 429568043:
case 429048646:
case 428392639:
case 428425407:
case 429054168:
case 429021400:
case 428955864:
case 429119704:
case 428890328:
case 428923096:
case 429218008:
case 429086936:
case 428988632:
case 428688204:
case 429514603:
case 428924959:
case 429393818:
case 429720966:
case 428982463:
case 427933887:
case 429572287:
case 429501222:
case 430694431:
case 429436131:
case 430006124:
case 429611355:
case 428005600:
case 427935608:
case 428949695:
case 427988218:
case 429414616:
case 429496495:
case 429428796:
case 563795754:
case 428988217:
case 429432716:
case 428955899:
case 429393286:
case 550062220:
case 429495557:
case 429401278:
case 428377478:
case 429409094:
case 428191947:
case 429434474:
case 429403363:
case 429512920:
case 429419611:
case 429645676:
case 429602895:
case 429605071:
case 429592428:
case 429500010:
case 429406602:
case 429426586:
case 429633898:
case 550062212:
case 429994027:
case 430813227:
case 429928491:
case 430026795:
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
}
}
@@ -93,13 +93,10 @@ public enum SimulationManager {
}
try {
if ((_updatePulseTime != 0)
&& (System.currentTimeMillis() > _updatePulseTime))
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate();
} catch (Exception e) {
Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
Logger.error("Fatal error in Update Pulse: DISABLED");
}
try {
@@ -160,7 +157,11 @@ public enum SimulationManager {
if (player == null)
continue;
player.update(false);
try {
player.update(false);
}catch(Exception e){
}
}
_updatePulseTime = System.currentTimeMillis() + 500;
+1 -1
View File
@@ -151,7 +151,7 @@ public enum TradeManager {
}
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime();
}
protected abstract void doJob();
public abstract void doJob();
public void executeJob(String threadName) {
this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
}
@Override
protected abstract void doJob();
public abstract void doJob();
public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution;
final boolean noTimer;
JobContainer(AbstractJob job, long timeOfExecution) {
public JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed.");
}
+75
View File
@@ -0,0 +1,75 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+6 -3
View File
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
} else {
// execute the new job..
this.currentJob.executeJob(this.getThreadName());
this.currentJob = null;
//this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) {
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
}
Thread.yield();
}
return true;
}
+2 -2
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
@Override
protected abstract void doJob();
public abstract void doJob();
@Override
protected abstract void _cancelJob();
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
}
public void endEffect() {
if (this.eb == null)
if (this.eb == null || this.power == null)
return;
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
}
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
CombatManager.doCombat(this.source, slot);
}
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
//bane already set.
if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute.");
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ac != null) {
this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
SessionManager.cSessionCleanup(secKey);
}
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt);
}
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (building == null) {
Logger.error("Rungate building was null");
+3 -1
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) {
_cancelJob();
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return;
}
this.skipSendEffect = true;
+2 -3
View File
@@ -11,7 +11,6 @@ package engine.jobs;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -29,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.ago == null)
return;
ago.removeDatabaseJob(this.type, false);
@@ -40,7 +39,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
switch (this.type) {
case "Skills":
PlayerManager.updateSkillsAndPowersToDatabase(pc);
pc.updateSkillsAndPowersToDatabase();
break;
case "Stats":
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null) {
return;
}
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
//Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.origin != null) {
this.origin.disconnect();
}
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
//cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc);
}
}
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false);
}
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
PlayerCharacter pc = (PlayerCharacter) target;
+3 -3
View File
@@ -11,7 +11,7 @@ package engine.jobs;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.net.client.msg.ErrorPopupMsg;
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.target == null)
return;
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
PlayerManager.teleport(target, source.getLoc());
target.teleport(source.getLoc());
}
@Override
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.originToSend == null) {
return;
}
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
server.logoutCharacter(this.pc);
}
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
}
@Override
+1 -1
View File
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null || this.origin == null || grp == null) {
return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.corpse != null)
Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (spire == null)
return;
+2 -3
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
@@ -31,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
Vector3fImmutable stuckLoc;
Building building = null;
@@ -70,7 +69,7 @@ public class StuckJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(player, stuckLoc);
player.teleport(stuckLoc);
}
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.source == null)
return;
+2 -3
View File
@@ -9,7 +9,6 @@
package engine.jobs;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
@@ -40,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.pc == null || this.npc == null || this.origin == null)
return;
@@ -53,7 +52,7 @@ public class TeleportJob extends AbstractScheduleJob {
return;
}
PlayerManager.teleport(pc, loc);
pc.teleport(loc);
if (this.setSafeMode)
pc.setSafeMode();
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return;
if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
if (this.group == null)
return;
+15 -1
View File
@@ -1,7 +1,9 @@
package engine.jobs;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob;
import engine.objects.Building;
import engine.objects.City;
import org.pmw.tinylog.Logger;
/*
@@ -20,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
// Must have a building to rank!
@@ -41,6 +43,18 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
if(rankingBuilding.getBlueprint().isWallPiece()){
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
if(cityObject.getTOL().getRank() == 8) {
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
float newMax = rankingBuilding.healthMax * 1.1f;
rankingBuilding.setMaxHitPoints(newMax);
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
}
}
}
// Reload the object
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
}
+1 -1
View File
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
}
@Override
protected void doJob() {
public void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
}
+79 -37
View File
@@ -9,6 +9,7 @@
package engine.mobileAI;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -16,7 +17,9 @@ import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
@@ -46,18 +49,19 @@ public class MobAI {
return;
}
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//mob casting disabled
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
// mob.updateLocation();
// return;
//}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
// mob.updateLocation();
// return;
//}
//}
if (!CombatUtilities.inRangeToAttack(mob, target))
return;
@@ -82,7 +86,7 @@ public class MobAI {
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerManager.getFromCache(i);
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
@@ -103,10 +107,16 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
if (MovementUtilities.outOfAggroRange(mob, target)) {
mob.setCombatTarget(null);
return;
}
@@ -153,6 +163,12 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
@@ -168,14 +184,14 @@ public class MobAI {
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
return;
}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
@@ -318,28 +334,32 @@ public class MobAI {
if (mob == null)
return false;
if(mob.isPlayerGuard == true){
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis() - 1000L;
int contractID;
if(mob.nextCastTime > System.currentTimeMillis())
return false;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
if(mob.isPlayerGuard){
int contractID = 0;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null)
contractID = mob.npcOwner.contract.getContractID();
else
else if(mob.contract != null)
contractID = mob.contract.getContractID();
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage())
return false;
}
if (mob.mobPowers.isEmpty())
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null);
return false;
}
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis();
@@ -398,6 +418,9 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll
if (mobPower.requiresHitRoll)
@@ -421,9 +444,9 @@ public class MobAI {
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
long delay = 20000L;
mob.nextCastTime = System.currentTimeMillis() + delay;
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
@@ -546,7 +569,6 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
@@ -598,9 +620,6 @@ public class MobAI {
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -656,6 +675,10 @@ public class MobAI {
return;
}
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
@@ -724,7 +747,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -881,6 +904,7 @@ public class MobAI {
return;
}
}
return;
}
if(Mob.discDroppers.contains(aiAgent))
@@ -889,7 +913,7 @@ public class MobAI {
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent);
}
@@ -910,8 +934,10 @@ public class MobAI {
if (mob.getCombatTarget() == null)
return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
if(!mob.isCombat())
enterCombat(mob);
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
mob.setCombatTarget(null);
return;
}
@@ -959,7 +985,6 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him
@@ -977,7 +1002,7 @@ public class MobAI {
mob.setCombatTarget(null);
for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
}
} catch (Exception e) {
@@ -989,6 +1014,11 @@ public class MobAI {
try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@@ -1063,8 +1093,8 @@ public class MobAI {
if(mob.combatTarget == null)
return;
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
mob.setCombatTarget(null);
//if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
// mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) {
@@ -1136,6 +1166,10 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob);
@@ -1196,6 +1230,7 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
@@ -1215,7 +1250,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -1376,7 +1411,7 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
@@ -1414,4 +1449,11 @@ public class MobAI {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
public static void enterCombat(Mob mob){
mob.setCombat(true);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
}
@@ -0,0 +1,33 @@
package engine.mobileAI.MobBehaviours;
import engine.gameManager.ZoneManager;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
public class Pet {
public static void run(Mob pet){
try {
if(StaticBehaviours.EarlyExit(pet))
return;
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
pet.killCharacter("no owner");
if(!pet.isSiege())
pet.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
StaticBehaviours.CheckMobMovement(pet);
StaticBehaviours.CheckForAttack(pet);
} catch (Exception e) {
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
}
}
@@ -0,0 +1,146 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.AbstractWorldObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
public class PlayerGuard {
public static void run(Mob guard) {
if(StaticBehaviours.EarlyExit(guard))
return;
if (guard.mobPowers.isEmpty()) {
//mele
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
GuardWallArcherLogic(guard);
} else {
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
GuardCaptainLogic(guard);
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
GuardMinionLogic(guard);
}
}
} else {
//caster
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
MagisterCaptainLogic(guard);
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
MagisterMinionLogic(guard);
}
}
}
public static void GuardCaptainLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
StaticBehaviours.CheckMobMovement(mob);
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
public static void GuardMinionLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
GuardCaptainLogic(mob);
}else {
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
}
StaticBehaviours.CheckMobMovement(mob);
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
public static void GuardWallArcherLogic(Mob mob) {
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
else
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
}
public static void MagisterCaptainLogic(Mob mob){
try {
StaticBehaviours.checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
StaticBehaviours.CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
StaticBehaviours.CheckMobMovement(mob);
CheckForCast(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
public static void MagisterMinionLogic(Mob mob){
try {
StaticBehaviours.checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
MagisterCaptainLogic(mob);
}else {
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
}
StaticBehaviours.CheckMobMovement(mob);
CheckForCast(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
}
public static void CheckForCast(Mob mob){
}
}
@@ -0,0 +1,27 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.Mob;
public class SiegeEngine {
public static void run(Mob engine){
if(StaticBehaviours.EarlyExit(engine))
return;
if(engine.getOwner() == null)
return;
if(engine.combatTarget == null)
return;
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
return;
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
return;
StaticBehaviours.CheckForAttack(engine);
}
}
@@ -0,0 +1,53 @@
package engine.mobileAI.MobBehaviours;
import engine.Enum;
import engine.objects.AbstractWorldObject;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
public class Standard {
public static void run(Mob mob){
try {
if(StaticBehaviours.EarlyExit(mob))
return;
//check for players that can be aggroed if mob is agressive and has no target
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
mob.setCombatTarget(null);
if (mob.BehaviourType.isAgressive) {
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
if (newTarget != null)
mob.setCombatTarget(newTarget);
else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
else
StaticBehaviours.CheckForAggro(mob); //normal aggro
}
}
}
//check if mob can move for patrol or moving to target
if (mob.BehaviourType.canRoam)
StaticBehaviours.CheckMobMovement(mob);
//check if mob can attack if it isn't wimpy
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
StaticBehaviours.CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
}
}
File diff suppressed because it is too large Load Diff
+19 -9
View File
@@ -3,6 +3,7 @@ package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobBehaviours.StaticBehaviours;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
@@ -28,18 +29,27 @@ public class MobAIThread implements Runnable{
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
while (true) {
for (Zone zone : ZoneManager.getAllZones()) {
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null)
MobAI.DetermineAction(mob);
} catch (Exception e) {
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
e.printStackTrace();
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null) {
//MobAI.DetermineAction(mob);
StaticBehaviours.runBehaviour(mob);
}
} catch (Exception e) {
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
}
}
}
}
}
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
}
public static void startAIThread() {
@@ -13,6 +13,9 @@ import engine.objects.Mob;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collection;
/**
* Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection
@@ -25,41 +28,48 @@ import org.pmw.tinylog.Logger;
public class MobRespawnThread implements Runnable {
private volatile boolean running = true;
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
public MobRespawnThread() {
Logger.info(" MobRespawnThread thread has started!");
Logger.info("MobRespawnThread initialized.");
}
@Override
public void run() {
while (true) {
while (running) {
try {
for (Zone zone : ZoneManager.getAllZones()) {
Collection<Zone> zones = ZoneManager.getAllZones();
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
Mob respawner = Zone.respawnQue.iterator().next();
if (respawner != null) {
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
Thread.sleep(100);
}
}
}
}
}
Thread.sleep(100); // Prevent busy-waiting
} catch (Exception e) {
Logger.error(e);
Logger.error("Error in MobRespawnThread", e);
}
}
Logger.info("MobRespawnThread stopped.");
}
public void stop() {
running = false;
}
public static void startRespawnThread() {
Thread respawnThread;
respawnThread = new Thread(new MobRespawnThread());
Thread respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread");
respawnThread.start();
}
@@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities {
@@ -101,9 +100,18 @@ public class CombatUtilities {
if (!target.isAlive())
return;
if (AbstractWorldObject.IsAbstractCharacter(target))
if(agent.isPet()){
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
else if (target.getObjectType() == GameObjectType.Building)
}else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx.
@@ -140,21 +148,29 @@ public class CombatUtilities {
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0;
int atr = agent.getAtrHandOne();
int atr = agent.mobBase.getAtr();
if(agent.getBonuses() != null){
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
}
switch (target.getObjectType()) {
case PlayerCharacter:
defense = ((AbstractCharacter) target).getDefenseRating();
PlayerCharacter pc = (PlayerCharacter)target;
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break;
case Mob:
Mob mob = (Mob) target;
if (mob.isSiege())
defense = atr;
else
defense = ((Mob) target).mobBase.getDefense();
break;
case Building:
return false;
}
return CombatManager.LandHit(atr,defense);
return !CombatManager.LandHit(atr,defense);
}
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
@@ -192,12 +208,10 @@ public class CombatUtilities {
return;
int anim = 75;
float speed;
if (mainHand)
speed = agent.getSpeedHandOne();
else
speed = agent.getSpeedHandTwo();
//handle the retaliate here because even if the mob misses you can still retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
DamageType dt = DamageType.Crush;
@@ -252,12 +266,12 @@ public class CombatUtilities {
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
double range1 = getMaxDmg(agent) - getMinDmg(agent);
double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
double range2 = getMaxDmg(agent) - getMinDmg(agent);
double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else {
swingIsDamage(agent, target, determineDamage(agent), anim);
@@ -279,11 +293,6 @@ public class CombatUtilities {
if (((Mob) target).isSiege())
return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target;
if (targetMob.isSiege())
@@ -307,9 +316,9 @@ public class CombatUtilities {
float damage = 0;
DamageType dt = getDamageType(agent);
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard() == true) {
if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) {
damage = calculateMobDamage(agent);
} else if (agent.isPlayerGuard()) {
//damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) {
@@ -318,9 +327,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting
}
//if (((AbstractCharacter) target).isSit()) {
// damage *= 2.5f; //increase damage if sitting
//}
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
}
if (target.getObjectType() == GameObjectType.Building) {
@@ -349,8 +358,8 @@ public class CombatUtilities {
float min = 40;
float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(max, agent, null);
double minDmg = getMinDmg(agent);
double maxDmg = getMaxDmg(agent);
dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
@@ -366,8 +375,8 @@ public class CombatUtilities {
double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(maxDmg, agent, weapon);
double min = getMinDmg(agent);
double max = getMaxDmg(agent);
DamageType dt = weapon.getDamageType();
@@ -408,92 +417,48 @@ public class CombatUtilities {
}
public static int calculateMobDamage(Mob agent) {
ItemBase weapon = null;
double minDmg;
double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
double minDmg = getMinDmg(agent);
double maxDmg = getMaxDmg(agent);
DamageType dt = getDamageType(agent);
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1);
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0));
return 0;
}
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
public static double getMinDmg(Mob agent) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
return agent.minDamageHandOne;
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
return agent.getMinDamageHandTwo();
}else{
return agent.minDamageHandOne;
}
}else{
return agent.minDamageHandOne;
}
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
}
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
public static double getMaxDmg(Mob agent) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
return agent.maxDamageHandOne;
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
return agent.getMaxDamageHandTwo();
}else{
return agent.maxDamageHandOne;
}
}else{
return agent.maxDamageHandOne;
}
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
}
}
@@ -98,20 +98,24 @@ public class MovementUtilities {
}
public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
public static boolean outOfAggroRange(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc();
float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float disSq = sl.distanceSquared(tl);
float range = agent.getRange() + 150;
//float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
if (range > 200)
range = 200;
return distanceSquaredToTarget < sqr(range);
return disSq > (range * range);
}
+1 -1
View File
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
protected final AtomicBoolean execTask = new AtomicBoolean(false);
protected final ReentrantLock writeLock = new ReentrantLock();
protected final ReentrantLock readLock = new ReentrantLock();
protected long lastMsgTime = System.currentTimeMillis();
public long lastMsgTime = System.currentTimeMillis();
protected long lastKeepAliveTime = System.currentTimeMillis();
protected long lastOpcode = -1;
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();

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