Update 'Debugging with MagicBox'
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### Debugging with MagicBox
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> Debugging has come a long way from the days of using gdb on a coredumb.
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All of the debugging facilities of a modern IDE are available to the MagicBox developer. Not just setting breakpoints and watches; automatic hot module reloading as you edit the source of a running game with players on it.
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Kill the running server.
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`./mbkill.sh`
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Build the branch you want to debug.
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Build the branch you wish to debug.
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`./mbbuild.sh <branch-name>`
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