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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.Enum.GameObjectType;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.AbstractGameObject;
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import engine.objects.Building;
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import engine.objects.PlayerCharacter;
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public class convertLoc extends AbstractDevCmd {
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public convertLoc() {
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super("convertLoc");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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if (target == null) {
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Vector3fImmutable convertLoc = ZoneManager.findSmallestZone(pc.getLoc()).getLoc().subtract(pc.getLoc());
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ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertLoc));
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return;
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}
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if (target.getObjectType() != GameObjectType.Building)
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return;
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Building toConvert = (Building) target;
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Vector3fImmutable convertedLoc = ZoneManager.convertWorldToLocal(toConvert, pc.getLoc());
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ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertedLoc));
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}
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@Override
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protected String _getHelpString() {
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return "Temporarily Changes SubRace";
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}
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@Override
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protected String _getUsageString() {
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return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY";
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}
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}
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