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@ -7,9 +7,6 @@ |
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// www.magicbane.com
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// www.magicbane.com
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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@ -43,7 +40,6 @@ import java.sql.SQLException; |
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import java.sql.Timestamp; |
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import java.sql.Timestamp; |
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import java.time.LocalDateTime; |
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import java.time.LocalDateTime; |
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import java.util.ArrayList; |
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import java.util.ArrayList; |
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import java.util.Date; |
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import java.util.HashMap; |
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import java.util.HashMap; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.ConcurrentHashMap; |
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@ -77,15 +73,15 @@ public class Guild extends AbstractWorldObject { |
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private ArrayList<Guild> subGuildList; |
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private ArrayList<Guild> subGuildList; |
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private int nationUUID = 0; |
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private int nationUUID = 0; |
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private GuildState guildState = GuildState.Errant; |
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private GuildState guildState = GuildState.Errant; |
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private ConcurrentHashMap<Integer,Condemned> guildCondemned = new ConcurrentHashMap<>(); |
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private final ConcurrentHashMap<Integer, Condemned> guildCondemned = new ConcurrentHashMap<>(); |
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private String hash; |
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private String hash; |
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private boolean ownerIsNPC; |
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private boolean ownerIsNPC; |
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private static Guild errantGuild; |
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private static Guild errantGuild; |
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private static Guild errantNation; |
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private static Guild errantNation; |
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public LocalDateTime lastWooEditTime; |
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public boolean wooWasModified; |
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public HashMap<Integer,GuildAlliances> guildAlliances = new HashMap<>(); |
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public HashMap<Integer, GuildAlliances> guildAlliances = new HashMap<>(); |
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/** |
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/** |
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* No Id Constructor |
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* No Id Constructor |
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@ -121,7 +117,7 @@ public class Guild extends AbstractWorldObject { |
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/** |
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/** |
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* Normal Constructor |
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* Normal Constructor |
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*/ |
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*/ |
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public Guild( String name, Guild nat, int charter, |
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public Guild(String name, Guild nat, int charter, |
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String leadershipType, GuildTag gt, int newUUID) { |
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String leadershipType, GuildTag gt, int newUUID) { |
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super(newUUID); |
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super(newUUID); |
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this.name = name; |
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this.name = name; |
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@ -182,11 +178,7 @@ public class Guild extends AbstractWorldObject { |
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this.teleportMax = rs.getInt("teleportMax"); |
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this.teleportMax = rs.getInt("teleportMax"); |
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this.mineTime = rs.getInt("mineTime"); |
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this.mineTime = rs.getInt("mineTime"); |
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this.wooWasModified = false; |
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Timestamp lastWooRequest = rs.getTimestamp("lastWooEditTime"); |
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if (lastWooRequest != null) |
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this.lastWooEditTime = lastWooRequest.toLocalDateTime(); |
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this.hash = rs.getString("hash"); |
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this.hash = rs.getString("hash"); |
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} |
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} |
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@ -333,9 +325,9 @@ public class Guild extends AbstractWorldObject { |
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if (this.isErrant()) |
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if (this.isErrant()) |
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return false; |
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return false; |
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if (!DbManager.GuildQueries.SET_GUILD_LEADER(ac.getObjectUUID(), this.getObjectUUID())){ |
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if (!DbManager.GuildQueries.SET_GUILD_LEADER(ac.getObjectUUID(), this.getObjectUUID())) { |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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ChatManager.chatGuildError((PlayerCharacter)ac, "Failed to change guild leader!"); |
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ChatManager.chatGuildError((PlayerCharacter) ac, "Failed to change guild leader!"); |
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return false; |
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return false; |
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} |
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} |
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@ -346,7 +338,7 @@ public class Guild extends AbstractWorldObject { |
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oldGuildLeader.setGuildLeader(false); |
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oldGuildLeader.setGuildLeader(false); |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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((PlayerCharacter)ac).setGuildLeader(true); |
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((PlayerCharacter) ac).setGuildLeader(true); |
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this.guildLeaderUUID = ac.getObjectUUID(); |
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this.guildLeaderUUID = ac.getObjectUUID(); |
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return true; |
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return true; |
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@ -360,7 +352,7 @@ public class Guild extends AbstractWorldObject { |
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return false; |
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return false; |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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((PlayerCharacter)ac).setGuildLeader(true); |
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((PlayerCharacter) ac).setGuildLeader(true); |
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this.guildLeaderUUID = ac.getObjectUUID(); |
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this.guildLeaderUUID = ac.getObjectUUID(); |
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return true; |
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return true; |
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@ -411,9 +403,8 @@ public class Guild extends AbstractWorldObject { |
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public boolean isErrant() { |
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public boolean isErrant() { |
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return this.getObjectUUID() == Guild.errantGuild.getObjectUUID(); |
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return this.getObjectUUID() == Guild.errantGuild.getObjectUUID(); |
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} |
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} |
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public static boolean sameGuild(Guild a, Guild b) { |
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public static boolean sameGuild(Guild a, Guild b) { |
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if (a == null || b == null) |
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if (a == null || b == null) |
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@ -475,14 +466,14 @@ public class Guild extends AbstractWorldObject { |
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public void removePlayer(PlayerCharacter pc, GuildHistoryType historyType) { |
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public void removePlayer(PlayerCharacter pc, GuildHistoryType historyType) { |
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if (this.isErrant()) { |
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if (this.isErrant()) { |
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Logger.warn( "Attempted to remove a PlayerCharacter (" + pc.getObjectUUID() + ") from an errant guild."); |
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Logger.warn("Attempted to remove a PlayerCharacter (" + pc.getObjectUUID() + ") from an errant guild."); |
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return; |
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return; |
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} |
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} |
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//Add to Guild History
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//Add to Guild History
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if (pc.getGuild() != null){ |
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if (pc.getGuild() != null) { |
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if (DbManager.GuildQueries.ADD_TO_GUILDHISTORY(pc.getGuildUUID(), pc, DateTime.now(), historyType)){ |
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if (DbManager.GuildQueries.ADD_TO_GUILDHISTORY(pc.getGuildUUID(), pc, DateTime.now(), historyType)) { |
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GuildHistory guildHistory = new GuildHistory(pc.getGuildUUID(), pc.getGuild().name,DateTime.now(), historyType) ; |
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GuildHistory guildHistory = new GuildHistory(pc.getGuildUUID(), pc.getGuild().name, DateTime.now(), historyType); |
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pc.getGuildHistory().add(guildHistory); |
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pc.getGuildHistory().add(guildHistory); |
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} |
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} |
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} |
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} |
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@ -496,12 +487,12 @@ public class Guild extends AbstractWorldObject { |
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} |
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} |
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public void upgradeGuildState(boolean nation){ |
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public void upgradeGuildState(boolean nation) { |
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if (nation){ |
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if (nation) { |
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this.guildState = GuildState.Nation; |
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this.guildState = GuildState.Nation; |
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return; |
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return; |
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} |
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} |
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switch(this.guildState){ |
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switch (this.guildState) { |
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case Errant: |
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case Errant: |
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this.guildState = GuildState.Petitioner; |
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this.guildState = GuildState.Petitioner; |
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@ -528,9 +519,9 @@ public class Guild extends AbstractWorldObject { |
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} |
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} |
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public void downgradeGuildState(){ |
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public void downgradeGuildState() { |
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switch(this.guildState){ |
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switch (this.guildState) { |
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case Errant: |
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case Errant: |
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break; |
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break; |
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case Sworn: |
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case Sworn: |
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@ -555,13 +546,13 @@ public class Guild extends AbstractWorldObject { |
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} |
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} |
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public boolean canSubAGuild(Guild toSub){ |
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public boolean canSubAGuild(Guild toSub) { |
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boolean canSub; |
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boolean canSub; |
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if (this.equals(toSub)) |
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if (this.equals(toSub)) |
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return false; |
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return false; |
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switch(this.guildState) { |
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switch (this.guildState) { |
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case Nation: |
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case Nation: |
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case Sovereign: |
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case Sovereign: |
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canSub = true; |
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canSub = true; |
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@ -570,7 +561,7 @@ public class Guild extends AbstractWorldObject { |
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canSub = false; |
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canSub = false; |
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} |
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} |
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switch(toSub.guildState){ |
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switch (toSub.guildState) { |
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case Errant: |
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case Errant: |
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case Sovereign: |
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case Sovereign: |
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canSub = true; |
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canSub = true; |
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@ -585,11 +576,11 @@ public class Guild extends AbstractWorldObject { |
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return canSub; |
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return canSub; |
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} |
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} |
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public static boolean canSwearIn(Guild toSub){ |
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public static boolean canSwearIn(Guild toSub) { |
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boolean canSwear = false; |
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boolean canSwear = false; |
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switch(toSub.guildState){ |
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switch (toSub.guildState) { |
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case Protectorate: |
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case Protectorate: |
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case Petitioner: |
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case Petitioner: |
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@ -607,7 +598,7 @@ public class Guild extends AbstractWorldObject { |
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*/ |
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*/ |
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public static void _serializeForClientMsg(Guild guild, ByteBufferWriter writer) { |
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public static void _serializeForClientMsg(Guild guild, ByteBufferWriter writer) { |
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Guild.serializeForClientMsg(guild,writer, null, false); |
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Guild.serializeForClientMsg(guild, writer, null, false); |
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} |
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} |
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public static void serializeForClientMsg(Guild guild, ByteBufferWriter writer, PlayerCharacter pc, boolean reshowGuild) { |
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public static void serializeForClientMsg(Guild guild, ByteBufferWriter writer, PlayerCharacter pc, boolean reshowGuild) { |
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@ -635,24 +626,24 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
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City ownedCity = guild.getOwnedCity(); |
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City ownedCity = guild.getOwnedCity(); |
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if (ownedCity != null){ |
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if (ownedCity != null) { |
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Realm realm = guild.getOwnedCity().getRealm(); |
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Realm realm = guild.getOwnedCity().getRealm(); |
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if (realm != null && realm.getRulingCity() != null){ |
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if (realm != null && realm.getRulingCity() != null) { |
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if (realm.getRulingCity().equals(ownedCity)){ |
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if (realm.getRulingCity().equals(ownedCity)) { |
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writer.putInt(realm.getCharterType()); |
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writer.putInt(realm.getCharterType()); |
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}else |
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} else |
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writer.putInt(0); |
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writer.putInt(0); |
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}else{ |
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} else { |
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writer.putInt(0); |
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writer.putInt(0); |
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} |
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} |
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}else |
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} else |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putFloat(200); |
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writer.putFloat(200); |
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writer.putFloat(200); // Pad
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writer.putFloat(200); // Pad
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GuildTag._serializeForDisplay(guild.guildTag,writer); |
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GuildTag._serializeForDisplay(guild.guildTag, writer); |
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GuildTag._serializeForDisplay(guild.nation.guildTag,writer); |
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GuildTag._serializeForDisplay(guild.nation.guildTag, writer); |
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if (reshowGuild) { |
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if (reshowGuild) { |
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writer.putInt(1); |
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writer.putInt(1); |
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writer.putInt(guild.getObjectType().ordinal()); |
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writer.putInt(guild.getObjectType().ordinal()); |
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@ -662,10 +653,10 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
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writer.putInt(0); // Pad
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writer.putInt(0); // Pad
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} |
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} |
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public static void serializeForTrack(Guild guild,ByteBufferWriter writer) { |
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public static void serializeForTrack(Guild guild, ByteBufferWriter writer) { |
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Guild.serializeGuildForTrack(guild,writer); |
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Guild.serializeGuildForTrack(guild, writer); |
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if (guild.nation != null) |
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if (guild.nation != null) |
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Guild.serializeGuildForTrack(guild.nation,writer); |
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Guild.serializeGuildForTrack(guild.nation, writer); |
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else |
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else |
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Guild.addErrantForTrack(writer); |
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Guild.addErrantForTrack(writer); |
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} |
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} |
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@ -674,7 +665,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
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writer.putInt(guild.getObjectType().ordinal()); |
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writer.putInt(guild.getObjectType().ordinal()); |
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writer.putInt(guild.getObjectUUID()); |
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writer.putInt(guild.getObjectUUID()); |
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writer.put((byte) 1); |
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writer.put((byte) 1); |
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GuildTag._serializeForDisplay(guild.guildTag,writer); |
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GuildTag._serializeForDisplay(guild.guildTag, writer); |
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} |
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} |
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|
|
|
|
|
public static void serializeErrantForTrack(ByteBufferWriter writer) { |
|
|
|
public static void serializeErrantForTrack(ByteBufferWriter writer) { |
|
|
@ -682,9 +673,9 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
addErrantForTrack(writer); //Nation
|
|
|
|
addErrantForTrack(writer); //Nation
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public int getRealmsOwnedFlag(){ |
|
|
|
public int getRealmsOwnedFlag() { |
|
|
|
int flag = 0; |
|
|
|
int flag = 0; |
|
|
|
switch(realmsOwned){ |
|
|
|
switch (realmsOwned) { |
|
|
|
case 0: |
|
|
|
case 0: |
|
|
|
flag = 0; |
|
|
|
flag = 0; |
|
|
|
case 1: |
|
|
|
case 1: |
|
|
@ -727,7 +718,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
public static Guild getErrantGuild() { |
|
|
|
public static Guild getErrantGuild() { |
|
|
|
|
|
|
|
|
|
|
|
if (Guild.errantGuild == null) |
|
|
|
if (Guild.errantGuild == null) |
|
|
|
Guild.errantGuild = new Guild( "None", Guild.getErrantNation(), 0, |
|
|
|
Guild.errantGuild = new Guild("None", Guild.getErrantNation(), 0, |
|
|
|
"Anarchy", GuildTag.ERRANT, 0); |
|
|
|
"Anarchy", GuildTag.ERRANT, 0); |
|
|
|
|
|
|
|
|
|
|
|
return Guild.errantGuild; |
|
|
|
return Guild.errantGuild; |
|
|
@ -793,13 +784,13 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
|
|
|
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
|
|
|
if (this.ownerIsNPC){ |
|
|
|
if (this.ownerIsNPC) { |
|
|
|
if (NPC.getNPC(this.guildLeaderUUID) == null) |
|
|
|
if (NPC.getNPC(this.guildLeaderUUID) == null) |
|
|
|
Logger.info( "Guild UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.guildLeaderUUID); |
|
|
|
Logger.info("Guild UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.guildLeaderUUID); |
|
|
|
|
|
|
|
|
|
|
|
}else if (this.guildLeaderUUID != 0){ |
|
|
|
} else if (this.guildLeaderUUID != 0) { |
|
|
|
if (PlayerCharacter.getPlayerCharacter(this.guildLeaderUUID) == null) |
|
|
|
if (PlayerCharacter.getPlayerCharacter(this.guildLeaderUUID) == null) |
|
|
|
Logger.info( "Guild UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.guildLeaderUUID); |
|
|
|
Logger.info("Guild UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.guildLeaderUUID); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// If loading this guild for the first time write it's character record to disk
|
|
|
|
// If loading this guild for the first time write it's character record to disk
|
|
|
@ -829,10 +820,10 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
//Get guild states.
|
|
|
|
//Get guild states.
|
|
|
|
try { |
|
|
|
try { |
|
|
|
this.subGuildList = DbManager.GuildQueries.GET_SUB_GUILDS(this.getObjectUUID()); |
|
|
|
this.subGuildList = DbManager.GuildQueries.GET_SUB_GUILDS(this.getObjectUUID()); |
|
|
|
}catch(Exception e){ |
|
|
|
} catch (Exception e) { |
|
|
|
|
|
|
|
|
|
|
|
this.subGuildList = new ArrayList<>(); |
|
|
|
this.subGuildList = new ArrayList<>(); |
|
|
|
Logger.error( "FAILED TO LOAD SUB GUILDS FOR UUID " + this.getObjectUUID()); |
|
|
|
Logger.error("FAILED TO LOAD SUB GUILDS FOR UUID " + this.getObjectUUID()); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (this.nation == this && subGuildList.size() > 0) |
|
|
|
if (this.nation == this && subGuildList.size() > 0) |
|
|
@ -861,7 +852,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (ConfigManager.serverType.equals(ServerType.WORLDSERVER)){ |
|
|
|
if (ConfigManager.serverType.equals(ServerType.WORLDSERVER)) { |
|
|
|
|
|
|
|
|
|
|
|
//add alliance list, clear all lists as there seems to be a bug where alliances are doubled, need to find where.
|
|
|
|
//add alliance list, clear all lists as there seems to be a bug where alliances are doubled, need to find where.
|
|
|
|
//possible runAfterLoad being called twice?!?!
|
|
|
|
//possible runAfterLoad being called twice?!?!
|
|
|
@ -873,25 +864,25 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
this.enemyList.clear(); |
|
|
|
this.enemyList.clear(); |
|
|
|
this.recommendList.clear(); |
|
|
|
this.recommendList.clear(); |
|
|
|
|
|
|
|
|
|
|
|
try{ |
|
|
|
try { |
|
|
|
DbManager.GuildQueries.LOAD_ALL_ALLIANCES_FOR_GUILD(this); |
|
|
|
DbManager.GuildQueries.LOAD_ALL_ALLIANCES_FOR_GUILD(this); |
|
|
|
for (GuildAlliances guildAlliance:this.guildAlliances.values()){ |
|
|
|
for (GuildAlliances guildAlliance : this.guildAlliances.values()) { |
|
|
|
if (guildAlliance.isRecommended()){ |
|
|
|
if (guildAlliance.isRecommended()) { |
|
|
|
Guild recommendedGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
Guild recommendedGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
if (recommendedGuild != null) |
|
|
|
if (recommendedGuild != null) |
|
|
|
this.recommendList.add(recommendedGuild); |
|
|
|
this.recommendList.add(recommendedGuild); |
|
|
|
}else if (guildAlliance.isAlly()){ |
|
|
|
} else if (guildAlliance.isAlly()) { |
|
|
|
Guild alliedGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
Guild alliedGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
if (alliedGuild != null) |
|
|
|
if (alliedGuild != null) |
|
|
|
this.allyList.add(alliedGuild); |
|
|
|
this.allyList.add(alliedGuild); |
|
|
|
}else{ |
|
|
|
} else { |
|
|
|
Guild enemyGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
Guild enemyGuild = Guild.getGuild(guildAlliance.getAllianceGuild()); |
|
|
|
if (enemyGuild != null) |
|
|
|
if (enemyGuild != null) |
|
|
|
this.enemyList.add(enemyGuild); |
|
|
|
this.enemyList.add(enemyGuild); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
}catch(Exception e){ |
|
|
|
} catch (Exception e) { |
|
|
|
Logger.error(this.getObjectUUID() + e.getMessage()); |
|
|
|
Logger.error(this.getObjectUUID() + e.getMessage()); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -937,8 +928,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
|
|
|
|
|
|
|
|
if (subGuild.getOwnedCity() == null) { |
|
|
|
if (subGuild.getOwnedCity() == null) { |
|
|
|
subGuild.nation = null; |
|
|
|
subGuild.nation = null; |
|
|
|
} |
|
|
|
} else { |
|
|
|
else { |
|
|
|
|
|
|
|
subGuild.nation = subGuild; |
|
|
|
subGuild.nation = subGuild; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -959,7 +949,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
this.mineTime = mineTime; |
|
|
|
this.mineTime = mineTime; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public ConcurrentHashMap<Integer,Condemned> getGuildCondemned() { |
|
|
|
public ConcurrentHashMap<Integer, Condemned> getGuildCondemned() { |
|
|
|
return guildCondemned; |
|
|
|
return guildCondemned; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -974,10 +964,10 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
DataWarehouse.writeHash(Enum.DataRecordType.GUILD, this.getObjectUUID()); |
|
|
|
DataWarehouse.writeHash(Enum.DataRecordType.GUILD, this.getObjectUUID()); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public Enum.GuildType getGuildType(){ |
|
|
|
public Enum.GuildType getGuildType() { |
|
|
|
try{ |
|
|
|
try { |
|
|
|
return Enum.GuildType.values()[this.charter]; |
|
|
|
return Enum.GuildType.values()[this.charter]; |
|
|
|
}catch(Exception e){ |
|
|
|
} catch (Exception e) { |
|
|
|
Logger.error(e); |
|
|
|
Logger.error(e); |
|
|
|
return Enum.GuildType.NONE; |
|
|
|
return Enum.GuildType.NONE; |
|
|
|
} |
|
|
|
} |
|
|
@ -992,7 +982,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
this.recommendList = recommendList; |
|
|
|
this.recommendList = recommendList; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public synchronized boolean addGuildToAlliance(AllianceChangeMsg msg, final AllianceType allianceType, Guild toGuild, PlayerCharacter player){ |
|
|
|
public synchronized boolean addGuildToAlliance(AllianceChangeMsg msg, final AllianceType allianceType, Guild toGuild, PlayerCharacter player) { |
|
|
|
|
|
|
|
|
|
|
|
Dispatch dispatch; |
|
|
|
Dispatch dispatch; |
|
|
|
|
|
|
|
|
|
|
@ -1002,7 +992,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
if (toGuild == null) |
|
|
|
if (toGuild == null) |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
if (!Guild.sameGuild(player.getGuild(), this)){ |
|
|
|
if (!Guild.sameGuild(player.getGuild(), this)) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_SAME_GUILD); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_SAME_GUILD); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
@ -1010,15 +1000,15 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (allianceType == AllianceType.Ally || allianceType == AllianceType.Enemy) |
|
|
|
if (allianceType == AllianceType.Ally || allianceType == AllianceType.Enemy) |
|
|
|
if (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) && !GuildStatusController.isGuildLeader(player.getGuildStatus())){ |
|
|
|
if (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) && !GuildStatusController.isGuildLeader(player.getGuildStatus())) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (allianceType == AllianceType.RecommendedAlly || allianceType == AllianceType.RecommendedEnemy){ |
|
|
|
if (allianceType == AllianceType.RecommendedAlly || allianceType == AllianceType.RecommendedEnemy) { |
|
|
|
if (!GuildStatusController.isFullMember(player.getGuildStatus())){ |
|
|
|
if (!GuildStatusController.isFullMember(player.getGuildStatus())) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
@ -1034,29 +1024,25 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch (allianceType) { |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch(allianceType){ |
|
|
|
|
|
|
|
case RecommendedAlly: |
|
|
|
case RecommendedAlly: |
|
|
|
if (recommendList.size() == 10){ |
|
|
|
if (recommendList.size() == 10) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (recommendList.contains(toGuild)){ |
|
|
|
if (recommendList.contains(toGuild)) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already recommonded!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already recommonded!"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (!DbManager.GuildQueries.ADD_TO_ALLIANCE_LIST(this.getObjectUUID(), toGuild.getObjectUUID(), true, true, player.getFirstName())){ |
|
|
|
if (!DbManager.GuildQueries.ADD_TO_ALLIANCE_LIST(this.getObjectUUID(), toGuild.getObjectUUID(), true, true, player.getFirstName())) { |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
@ -1068,27 +1054,26 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
this.recommendList.add(toGuild); |
|
|
|
this.recommendList.add(toGuild); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
|
|
|
|
|
|
|
|
case RecommendedEnemy: |
|
|
|
case RecommendedEnemy: |
|
|
|
if (recommendList.size() == 10){ |
|
|
|
if (recommendList.size() == 10) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (recommendList.contains(toGuild)){ |
|
|
|
if (recommendList.contains(toGuild)) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already recommonded!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already recommonded!"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (!DbManager.GuildQueries.ADD_TO_ALLIANCE_LIST(this.getObjectUUID(), toGuild.getObjectUUID(), true, false, player.getFirstName())){ |
|
|
|
if (!DbManager.GuildQueries.ADD_TO_ALLIANCE_LIST(this.getObjectUUID(), toGuild.getObjectUUID(), true, false, player.getFirstName())) { |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
@ -1102,35 +1087,35 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
return true; |
|
|
|
return true; |
|
|
|
|
|
|
|
|
|
|
|
case Ally: |
|
|
|
case Ally: |
|
|
|
if (allyList.size() == 10){ |
|
|
|
if (allyList.size() == 10) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (allyList.contains(toGuild)){ |
|
|
|
if (allyList.contains(toGuild)) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already an Ally!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already an Ally!"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (!this.guildAlliances.containsKey(toGuild.getObjectUUID())){ |
|
|
|
if (!this.guildAlliances.containsKey(toGuild.getObjectUUID())) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
Logger.error(this.getObjectUUID() + " Could not find alliance Guild"); |
|
|
|
Logger.error(this.getObjectUUID() + " Could not find alliance Guild"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
GuildAlliances ally = this.guildAlliances.get(toGuild.getObjectUUID()); |
|
|
|
GuildAlliances ally = this.guildAlliances.get(toGuild.getObjectUUID()); |
|
|
|
if (!ally.UpdateAlliance(AllianceType.Ally, this.recommendList.contains(toGuild))){ |
|
|
|
if (!ally.UpdateAlliance(AllianceType.Ally, this.recommendList.contains(toGuild))) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
Logger.error( this.getObjectUUID() + " failed to update alliance Database"); |
|
|
|
Logger.error(this.getObjectUUID() + " failed to update alliance Database"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
@ -1146,35 +1131,35 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
|
|
|
|
|
|
|
|
break; |
|
|
|
break; |
|
|
|
case Enemy: |
|
|
|
case Enemy: |
|
|
|
if (enemyList.size() == 10){ |
|
|
|
if (enemyList.size() == 10) { |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
msg.setMsgType(AllianceChangeMsg.ERROR_TOO_MANY); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (enemyList.contains(toGuild)){ |
|
|
|
if (enemyList.contains(toGuild)) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already an Enemy!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "This guild is already an Enemy!"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (!this.guildAlliances.containsKey(toGuild.getObjectUUID())){ |
|
|
|
if (!this.guildAlliances.containsKey(toGuild.getObjectUUID())) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
Logger.error( this.getObjectUUID() + " Could not find alliance Guild"); |
|
|
|
Logger.error(this.getObjectUUID() + " Could not find alliance Guild"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
GuildAlliances enemy = this.guildAlliances.get(toGuild.getObjectUUID()); |
|
|
|
GuildAlliances enemy = this.guildAlliances.get(toGuild.getObjectUUID()); |
|
|
|
if (!enemy.UpdateAlliance(AllianceType.Enemy, this.recommendList.contains(toGuild))){ |
|
|
|
if (!enemy.UpdateAlliance(AllianceType.Enemy, this.recommendList.contains(toGuild))) { |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has Occured. Please contact CCR!"); |
|
|
|
Logger.error(this.getObjectUUID() + " failed to update alliance Database"); |
|
|
|
Logger.error(this.getObjectUUID() + " failed to update alliance Database"); |
|
|
|
msg.setMsgType((byte)15); |
|
|
|
msg.setMsgType((byte) 15); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
dispatch = Dispatch.borrow(player, msg); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
return false; |
|
|
|
return false; |
|
|
@ -1198,28 +1183,24 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public synchronized boolean removeGuildFromAlliance(Guild toRemove){ |
|
|
|
public synchronized boolean removeGuildFromAlliance(Guild toRemove) { |
|
|
|
if (this.allyList.contains(toRemove)){ |
|
|
|
|
|
|
|
this.allyList.remove(toRemove); |
|
|
|
this.allyList.remove(toRemove); |
|
|
|
} |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
public synchronized boolean removeGuildFromEnemy(Guild toRemove){ |
|
|
|
|
|
|
|
if (this.enemyList.contains(toRemove)){ |
|
|
|
public synchronized boolean removeGuildFromEnemy(Guild toRemove) { |
|
|
|
this.enemyList.remove(toRemove); |
|
|
|
this.enemyList.remove(toRemove); |
|
|
|
} |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
public synchronized boolean removeGuildFromRecommended(Guild toRemove){ |
|
|
|
|
|
|
|
if (this.recommendList.contains(toRemove)){ |
|
|
|
public synchronized boolean removeGuildFromRecommended(Guild toRemove) { |
|
|
|
this.recommendList.remove(toRemove); |
|
|
|
this.recommendList.remove(toRemove); |
|
|
|
} |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public synchronized boolean removeGuildFromAllAlliances(Guild toRemove){ |
|
|
|
public synchronized boolean removeGuildFromAllAlliances(Guild toRemove) { |
|
|
|
|
|
|
|
|
|
|
|
if (!this.guildAlliances.containsKey(toRemove.getObjectUUID())){ |
|
|
|
if (!this.guildAlliances.containsKey(toRemove.getObjectUUID())) { |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
@ -1227,7 +1208,6 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
return false; |
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
this.guildAlliances.remove(toRemove.getObjectUUID()); |
|
|
|
this.guildAlliances.remove(toRemove.getObjectUUID()); |
|
|
|
|
|
|
|
|
|
|
|
this.removeGuildFromAlliance(toRemove); |
|
|
|
this.removeGuildFromAlliance(toRemove); |
|
|
@ -1241,14 +1221,13 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public static void UpdateClientAlliances(Guild toUpdate){ |
|
|
|
public static void UpdateClientAlliances(Guild toUpdate) { |
|
|
|
UpdateClientAlliancesMsg ucam = new UpdateClientAlliancesMsg(toUpdate); |
|
|
|
UpdateClientAlliancesMsg ucam = new UpdateClientAlliancesMsg(toUpdate); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { |
|
|
|
for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { |
|
|
|
|
|
|
|
|
|
|
|
if (Guild.sameGuild(player.getGuild(), toUpdate)){ |
|
|
|
if (Guild.sameGuild(player.getGuild(), toUpdate)) { |
|
|
|
Dispatch dispatch = Dispatch.borrow(player, ucam); |
|
|
|
Dispatch dispatch = Dispatch.borrow(player, ucam); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
} |
|
|
|
} |
|
|
@ -1257,7 +1236,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public static void UpdateClientAlliancesForPlayer(PlayerCharacter toUpdate){ |
|
|
|
public static void UpdateClientAlliancesForPlayer(PlayerCharacter toUpdate) { |
|
|
|
UpdateClientAlliancesMsg ucam = new UpdateClientAlliancesMsg(toUpdate.getGuild()); |
|
|
|
UpdateClientAlliancesMsg ucam = new UpdateClientAlliancesMsg(toUpdate.getGuild()); |
|
|
|
Dispatch dispatch = Dispatch.borrow(toUpdate, ucam); |
|
|
|
Dispatch dispatch = Dispatch.borrow(toUpdate, ucam); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
|
|
@ -1269,7 +1248,7 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
return (Guild) DbManager.getFromCache(GameObjectType.Guild, id); |
|
|
|
return (Guild) DbManager.getFromCache(GameObjectType.Guild, id); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public static ArrayList<PlayerCharacter> GuildRoster(Guild guild){ |
|
|
|
public static ArrayList<PlayerCharacter> GuildRoster(Guild guild) { |
|
|
|
ArrayList<PlayerCharacter> roster = new ArrayList<>(); |
|
|
|
ArrayList<PlayerCharacter> roster = new ArrayList<>(); |
|
|
|
if (guild == null) |
|
|
|
if (guild == null) |
|
|
|
return roster; |
|
|
|
return roster; |
|
|
@ -1279,8 +1258,8 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
|
|
|
|
|
|
|
|
if (DbManager.getList(GameObjectType.PlayerCharacter) == null) |
|
|
|
if (DbManager.getList(GameObjectType.PlayerCharacter) == null) |
|
|
|
return roster; |
|
|
|
return roster; |
|
|
|
for (AbstractGameObject ago : DbManager.getList(GameObjectType.PlayerCharacter)){ |
|
|
|
for (AbstractGameObject ago : DbManager.getList(GameObjectType.PlayerCharacter)) { |
|
|
|
PlayerCharacter toAdd = (PlayerCharacter)ago; |
|
|
|
PlayerCharacter toAdd = (PlayerCharacter) ago; |
|
|
|
|
|
|
|
|
|
|
|
if (!toAdd.getGuild().equals(guild)) |
|
|
|
if (!toAdd.getGuild().equals(guild)) |
|
|
|
continue; |
|
|
|
continue; |
|
|
@ -1295,5 +1274,4 @@ Guild.serializeForClientMsg(guild,writer, null, false); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|