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update r8 mesh

combat-2
FatBoy-DOTC 9 months ago
parent
commit
e95005199c
  1. 6
      src/engine/gameManager/BuildingManager.java

6
src/engine/gameManager/BuildingManager.java

@ -927,10 +927,10 @@ public enum BuildingManager { @@ -927,10 +927,10 @@ public enum BuildingManager {
if (building.rank == -1)
building.protectionState = Enum.ProtectionState.NONE;
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
&& (building.rank == 8))
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8)) {
building.meshUUID = Realm.getRealmMesh(building.getCity());
InterestManager.forceLoad(building);
}
// update object to clients
building.refresh(true);

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