FatBoy-DOTC
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028135f859
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new mob patrolling system
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2 years ago |
FatBoy-DOTC
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cfa59d8012
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pet AI implemented
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2 years ago |
FatBoy-DOTC
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98eb557c58
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added none to behaviour type for mobs and defuated RS constructor for mobs
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2 years ago |
FatBoy-DOTC
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c8c275bcd5
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added equip dropping on mobs to LootManager
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2 years ago |
FatBoy-DOTC
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aaff8e7d6b
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cleaned up some aggro rules
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2 years ago |
FatBoy-DOTC
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f9205eb4e2
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added default behaviourType to "Simple" for mobs. added respawn logic
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2 years ago |
MagicBot
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de3818aef6
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Equip lookups now use bootymap
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2 years ago |
MagicBot
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5d0166a29a
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EquipmentSets merged into bootySet system.
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2 years ago |
FatBoy-DOTC
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98f0928a4b
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replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
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2 years ago |
MagicBot
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23a07175e5
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Single map color stored as hex string.
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2 years ago |
MagicBot
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beff5c3e06
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Refactored aggro system to use Monstertype.
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2 years ago |
MagicBot
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ef6bb65e73
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NONE is not needed for a BitSet. 0 is just empty.
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2 years ago |
MagicBot
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97165bbdfe
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Aggro fields combined in RunAfterLoad
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2 years ago |
MagicBot
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30175be56a
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MonsterTypes loaded into Mob.
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2 years ago |
MagicBot
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4fe6040707
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enemy/notEnemy bitvectors loaded into mobbase.
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2 years ago |
FatBoy-DOTC
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e483280a3c
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simulate booty command work
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2 years ago |
FatBoy-DOTC
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2827db5db5
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prefix/suffix usage for mob loot
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2 years ago |
FatBoy-DOTC
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335484944f
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variable naming convention
|
2 years ago |
FatBoy-DOTC
|
0d7620900b
|
loot system implementation
|
2 years ago |
FatBoy-DOTC
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95352e778d
|
place holder
|
2 years ago |
MagicBot
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88bf38b858
|
Mobbase updated with new booty and fsm fields.
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2 years ago |
MagicBot
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d0279599f6
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BootySets expanded to handle rune booty.
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2 years ago |
FatBoy-DOTC
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3f8d772f8f
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treb troubleshooting
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2 years ago |
FatBoy-DOTC
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1169f44041
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NPC and mob regions
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2 years ago |
MagicBot
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a85391e5a4
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Workaround for mob region issue.
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2 years ago |
MagicBot
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fc6f400e09
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Corner trebs go into slot 1.
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2 years ago |
MagicBot
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55fc6a68e1
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Corner trebs go into slot 1.
|
2 years ago |
MagicBot
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e1811c7bfc
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Corner trebs go into slot 1.
|
2 years ago |
MagicBot
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bccbb1d8b7
|
Mobs are not hirelings but minions in this context.
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2 years ago |
MagicBot
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4492a93df4
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Clarity in naming.
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2 years ago |
MagicBot
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65e7566d0f
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More slotting work.
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2 years ago |
MagicBot
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1c496b3c98
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More slotting work.
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2 years ago |
MagicBot
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ee115a473d
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Exclude not include noId npc's.
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2 years ago |
MagicBot
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5a4559d7b2
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ContractID for captain is 850 not 650.
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2 years ago |
MagicBot
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3b69c8c267
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Tower captains don't use slot 1.
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2 years ago |
MagicBot
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14c4443f20
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loadID is needed; different mob.
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2 years ago |
MagicBot
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a01a342fd8
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Affirmatively check hireling entry instead of relying upon loadID =0 which was a side effect.
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2 years ago |
MagicBot
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1cb103c156
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Slots are slots; blueprint logic not needed on back-end.
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2 years ago |
MagicBot
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84bae3141c
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Slots are slots; blueprint logic not needed on back-end.
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2 years ago |
MagicBot
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7ef338be1d
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Bugfix in slotting blueprint buildings
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2 years ago |
MagicBot
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385b89e6ba
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Two layered continent support.
|
2 years ago |
MagicBot
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a85bbde9d2
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Mobbase runes no longer needed.
|
2 years ago |
MagicBot
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f21e51f74a
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Optimized imports (getting close to release)
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2 years ago |
MagicBot
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045840ec54
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Last vestige of FidalityID garbage and raw cache files removed.
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2 years ago |
MagicBot
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3881c2b1d0
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Relevant methods made static and moved into NPCManager
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2 years ago |
MagicBot
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bbdbead1ff
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Fidaltiy garbage removed from NPC class.
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2 years ago |
MagicBot
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24b6820a1b
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Fidaltiy garbage removed from NPC class.
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2 years ago |
MagicBot
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2b307daeb2
|
MobileBooty system integrated.
|
2 years ago |
MagicBot
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fb15ee912b
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Clarity fix in instance variable ordering.
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2 years ago |
FatBoy-DOTC
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33603958b1
|
fixed hotzone drop tables never being used
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2 years ago |