712 Commits (99a79df02d4e36028a052b556c747fcece3836b6)

Author SHA1 Message Date
MagicBot e4ddcdeeca Building offset added to loc. 2 years ago
MagicBot ee1fc0d55c Bypass npc guild leaders in override.. 2 years ago
MagicBot 7f086fb850 Improved error logging. 2 years ago
MagicBot fafd77c661 Improved error logging. 2 years ago
MagicBot d99fc602d5 NPC table overrides for contracts. 2 years ago
FatBoy-DOTC 584ad46b75 duplicate zoneMobSet additions fixed 2 years ago
FatBoy-DOTC f99698feda duplicate zoneMobSet additions fixed 2 years ago
MagicBot 7168813ba5 Tweak to set model logic. 2 years ago
MagicBot 8068082768 Naming logic changed to have a valid guild. 2 years ago
MagicBot 322b88a1f4 Naming logic changed to have a valid guild. 2 years ago
FatBoy-DOTC 92a0af8dbb guard minion spawn timer scaling off barracks rank 2 years ago
FatBoy-DOTC 526fe799f6 remove player formn cityoutlaws when they leave 2 years ago
FatBoy-DOTC 0c9bb0d948 initialize cityOutlaws 2 years ago
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
MagicBot ffafd44fa7 Siege bounds related bonus code removal. 2 years ago
FatBoy-DOTC c7e470166d guard captain and wall archer spawn times hard set at 450 and 900 respectively 2 years ago
FatBoy-DOTC db218139b3 scaling respawn timer for guard minions based on barracks rank 2 years ago
MagicBot b73eae787c Rotation portals 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
FatBoy-DOTC e66b25f803 update isMoving for mobs still at their bind loc 2 years ago
MagicBot 3191c20a8c Captain slot no longer overridden. 2 years ago
MagicBot 294f8fe02b Override removed edge case handed in db. 2 years ago
MagicBot 21c6695a05 Arty captains hardcoded to slot 4. 2 years ago
MagicBot 7dcefdf5d7 Contract moved to AbstractCharacter. 2 years ago
MagicBot 7a3e3b394b Slot two is reserved on arty towers. 2 years ago
MagicBot e488627fcc Slot one is reserved on arty towers. 2 years ago
MagicBot 82aeba3a05 NPC rotations inherit building rotation. 2 years ago
MagicBot c56d5567f2 bugfix in quaternion math. 2 years ago
MagicBot 52160d48c4 Adding building rotation to mobile rotation. 2 years ago
MagicBot ce516f24c0 Contracted Mob/Npc rotation derived from slot position. 2 years ago
MagicBot a3c8241b8d Unused methods removed. 2 years ago
MagicBot 10a6eec3da more Bonus Code removal. 2 years ago
MagicBot 715abf1444 Building Location rotations are now a quaternion. 2 years ago
MagicBot e745c260f0 Positive rotation not negative. 2 years ago
MagicBot b7c2e09b81 Rotation slot location by building rotation. 2 years ago
MagicBot 48172fb220 Rotation slot location by building rotation. 2 years ago
MagicBot 0aabc9a923 Bonus code removal. 2 years ago
MagicBot 44b99a8781 It's w not y. 2 years ago
MagicBot b8eb198b09 Pirate name related code moved to NPCmanager. 2 years ago
MagicBot c0521ba2b7 null check for building owner. 2 years ago
MagicBot 59cd2b0dc1 Bonus code removal. 2 years ago
FatBoy-DOTC 566bb8144a were guard contract ID in enum 2 years ago
FatBoy-DOTC 0b932119b0 guard work 2 years ago
FatBoy-DOTC 9fefebd4a3 wild mob naes and world NPC names corrected 2 years ago
FatBoy-DOTC d4e7a6691c removed unused nameOverride variable 2 years ago
FatBoy-DOTC ad4f9d3540 player placed NPCs now show correct names 2 years ago
FatBoy-DOTC 6868c9de24 player placed mobiles now show correct names 2 years ago
FatBoy-DOTC e52b8e894b guard minion logic work 2 years ago
FatBoy-DOTC 0bc41323b1 guard minions added to captains parentZone.zoneMobSet 2 years ago
FatBoy-DOTC 7ed0b8a052 wall archers given BehaviourType in initializeMob 2 years ago