forked from MagicBane/Server
Extend getNaturalAttackSpeed to resolve the rune from the attacker type: mobbase rune for mobs, race rune for players. Unarmed players now swing at their race rune speed (20 = 2.0 s per hand) instead of a flat 5000 ms. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>