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lakebane/src/engine/mobileAI/MobAI.java
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
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package engine.mobileAI;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
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import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
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import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
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import engine.net.DispatchMessage;
import engine.net.client.msg.PowerProjectileMsg;
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import engine.net.client.msg.UpdateStateMsg;
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import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
import java.util.HashSet;
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import java.util.Map.Entry;
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import java.util.Objects;
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import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
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import static engine.math.FastMath.sqr;
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public class MobAI {
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private static void AttackTarget(Mob mob, AbstractWorldObject target) {
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try {
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if (mob == null)
return;
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if (target == null || !target.isAlive()) {
mob.setCombatTarget(null);
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return;
}
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter){
if(((PlayerCharacter)target).getHidden() > 0){
mob.setCombatTarget(null);
return;
}
}
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if (!CombatUtilities.inRangeToAttack(mob, target))
return;
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switch (target.getObjectType()) {
case PlayerCharacter:
PlayerCharacter targetPlayer = (PlayerCharacter) target;
AttackPlayer(mob, targetPlayer);
break;
case Building:
Building targetBuilding = (Building) target;
AttackBuilding(mob, targetBuilding);
break;
case Mob:
Mob targetMob = (Mob) target;
AttackMob(mob, targetMob);
break;
}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
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}
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}
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public static void AttackPlayer(Mob mob, PlayerCharacter target) {
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try {
if (!mob.canSee(target)) {
mob.setCombatTarget(null);
return;
}
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if (mob.behaviourType.callsForHelp)
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MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
mob.setCombatTarget(null);
return;
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}
if (CombatUtilities.inRange2D(mob, target, mob.getRange())) {
//no weapons, default mob attack speed 3 seconds.
if (System.currentTimeMillis() < mob.getLastAttackTime())
return;
// ranged mobs cant attack while running. skip until they finally stop.
if (mob.isMoving() && mob.getRange() > 20)
return;
// add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
if (mob.isSiege())
delay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
}
if (target.getPet() != null)
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if (target.getPet().getCombatTarget() == null && target.getPet().assist)
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target.getPet().setCombatTarget(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
}
}
public static void AttackBuilding(Mob mob, Building target) {
try {
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if(target == null){
return;
}
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if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
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return;
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}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
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if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
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if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
if (mob.isSiege())
MovementManager.sendRWSSMsg(mob);
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ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
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if (mainHand == null && offHand == null) {
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CombatUtilities.combatCycle(mob, target, true, null);
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int delay = 3000;
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if (mob.isSiege())
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delay = 15000;
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mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
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int attackDelay = 3000;
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if (mob.isSiege())
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attackDelay = 15000;
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CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
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mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
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} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
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attackDelay = 15000;
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CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
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if (mob.isSiege()) {
PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
ppm.setRange(50);
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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}
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} catch (Exception e) {
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mob.setCombatTarget(null);
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
}
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}
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public static void AttackMob(Mob mob, Mob target) {
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try {
if (mob.getRange() >= 30 && mob.isMoving())
return;
//no weapons, default mob attack speed 3 seconds.
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, target, true, null);
int delay = 3000;
if (mob.isSiege())
delay = 11000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
if (mob.isSiege())
attackDelay = 11000;
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
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if (target.getCombatTarget() == null) {
target.setCombatTarget(mob);
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}
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}
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if(target.isAlive())
target.setCombatTarget(mob);
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if(target.isPet() && !target.isAlive() && target.guardCaptain.isAlive()){
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mob.setCombatTarget(target.guardCaptain);
}
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if(mob.isPet()){
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AttackMob(target,mob);
}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
}
}
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private static void Patrol(Mob mob) {
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try {
//make sure mob is out of combat stance
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
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//early exit while waiting to patrol again
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if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
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return;
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//guard captains inherit barracks patrol points dynamically
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
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Building barracks = mob.building;
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if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
mob.patrolPoints = barracks.patrolPoints;
} else {
randomGuardPatrolPoint(mob);
return;
}
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}
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if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
MovementUtilities.aiMove(mob, mob.destination, true);
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
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for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
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//make sure mob is out of combat stance
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if (!minion.getKey().despawned) {
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if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
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}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
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}
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public static void MobCallForHelp(Mob mob) {
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try {
boolean callGotResponse = false;
if (mob.nextCallForHelp == 0)
mob.nextCallForHelp = System.currentTimeMillis();
if (mob.nextCallForHelp < System.currentTimeMillis())
return;
//mob sends call for help message
ChatManager.chatSayInfo(null, mob.getName() + " calls for help!");
Zone mobCamp = mob.getParentZone();
for (Mob helper : mobCamp.zoneMobSet) {
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if (helper.behaviourType.respondsToCallForHelp && helper.behaviourType.BehaviourHelperType.equals(mob.behaviourType)) {
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helper.setCombatTarget(mob.getCombatTarget());
callGotResponse = true;
}
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}
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//wait 60 seconds to call for help again
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if (callGotResponse)
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
}
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}
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public static void DetermineAction(Mob mob) {
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try {
//always check the respawn que, respawn 1 mob max per second to not flood the client
if (mob == null)
return;
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if (!mob.getTimestamps().containsKey("lastExecution"))
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mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution"))
return;
mob.getTimestamps().put("lastExecution", System.currentTimeMillis() + MobAIThread.AI_PULSE_MOB_THRESHOLD);
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//trebuchet spawn handler
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if (mob.despawned && mob.getMobBase().getLoadID() == 13171) {
CheckForRespawn(mob);
return;
}
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//override for guards
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if (mob.despawned && mob.isPlayerGuard) {
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
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if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned) {
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//minions don't respawn while guard captain is dead
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if (!mob.isAlive()) {
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mob.deathTime = System.currentTimeMillis();
return;
}
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}
}
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CheckForRespawn(mob);
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
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if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
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CheckToSendMobHome(mob);
return;
}
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//no need to continue if mob is dead, check for respawn and move on
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if (!mob.isAlive()) {
CheckForRespawn(mob);
return;
}
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//no players loaded, no need to proceed
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if (mob.playerAgroMap.isEmpty()) {
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return;
}
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if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
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CheckToSendMobHome(mob);
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if (mob.getCombatTarget() != null) {
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if (!mob.getCombatTarget().isAlive()) {
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mob.setCombatTarget(null);
return;
}
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if (mob.getCombatTarget().getObjectTypeMask() == MBServerStatics.MASK_PLAYER) {
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PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget();
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if (!mob.playerAgroMap.containsKey(target.getObjectUUID())) {
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mob.setCombatTarget(null);
return;
}
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if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
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mob.setCombatTarget(null);
return;
}
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}
}
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if (mob.isMoving()) {
mob.updateLocation();
}
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boolean combatState = mob.isCombat();
mob.setCombat(mob.combatTarget != null);
if(combatState != mob.isCombat()){
//send message to update combat state
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
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boolean walking = mob.isWalk();
mob.setWalkMode(mob.combatTarget == null);
if(walking != mob.isWalk()){
//send message to update run/walk state
MovementManager.sendRWSSMsg(mob);
}
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switch (mob.behaviourType) {
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case GuardCaptain:
GuardCaptainLogic(mob);
break;
case GuardMinion:
GuardMinionLogic(mob);
break;
case GuardWallArcher:
GuardWallArcherLogic(mob);
break;
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case Pet1:
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case SiegeEngine:
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PetLogic(mob);
break;
case HamletGuard:
HamletGuardLogic(mob);
break;
default:
DefaultLogic(mob);
break;
}
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
}
}
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private static void CheckForAggro(Mob aiAgent, boolean pets) {
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try {
//looks for and sets mobs combatTarget
if (!aiAgent.isAlive())
return;
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if(!pets) {
ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap;
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for (Integer playerEntry : loadedPlayers.keySet()) {
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PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
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//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
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loadedPlayers.remove(playerEntry);
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continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) {
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loadedPlayers.remove(playerEntry);
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continue;
}
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//Can't see target, skip aggro.
if (!aiAgent.canSee(loadedPlayer))
continue;
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// No aggro for this race type
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if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
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continue;
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2024-05-11 18:27:04 -05:00
//mob has enemies and this player race is not it
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if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
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continue;
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if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
aiAgent.setCombatTarget(loadedPlayer);
return;
}
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}
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} else{
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//look for pets to aggro if no players found to aggro
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HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(aiAgent, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
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for (AbstractWorldObject awoMob : awoList) {
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// exclude self.
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if (aiAgent.equals(awoMob))
continue;
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if(!((Mob)awoMob).isPet())
continue;
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Mob aggroMob = (Mob) awoMob;
aiAgent.setCombatTarget(aggroMob);
return;
}
}
} catch (Exception e) {
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Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
}
}
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private static void CheckMobMovement(Mob mob) {
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if(mob != null && (mob.getMobBaseID() == 14220 || mob.getMobBaseID() == 14221))
return;
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try {
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if(mob == null)
return;
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if (!MovementUtilities.canMove(mob))
return;
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switch (mob.behaviourType) {
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case Pet1:
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if (mob.guardCaptain == null)
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return;
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if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
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//mob no longer has its owner loaded, translocate pet to owner
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MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
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return;
}
if (mob.getCombatTarget() == null) {
//move back to owner
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if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6))
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return;
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mob.destination = mob.guardCaptain.getLoc();
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MovementUtilities.moveToLocation(mob, mob.destination, 5);
} else
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chaseTarget(mob);
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break;
case GuardMinion:
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if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
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randomGuardPatrolPoint(mob);
else {
if (mob.getCombatTarget() != null) {
chaseTarget(mob);
}
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}
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break;
default:
if (mob.getCombatTarget() == null) {
if (!mob.isMoving())
Patrol(mob);
else {
mob.stopPatrolTime = System.currentTimeMillis();
}
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} else {
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chaseTarget(mob);
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}
2023-08-02 09:10:51 -04:00
break;
}
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
}
}
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private static void CheckForRespawn(Mob aiAgent) {
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try {
if (aiAgent.deathTime == 0) {
aiAgent.setDeathTime(System.currentTimeMillis());
return;
}
//handles checking for respawn of dead mobs even when no players have mob loaded
//Despawn Timer with Loot currently in inventory.
if (!aiAgent.despawned) {
if (aiAgent.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
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aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
}
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//No items in inventory.
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} else {
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//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
}
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}
}
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} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
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if (!Zone.respawnQue.contains(aiAgent) && !Mob.disciplineDroppers.contains(aiAgent)){
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Zone.respawnQue.add(aiAgent);
}
}
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} catch (Exception e) {
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Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
}
}
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public static void CheckForAttack(Mob mob) {
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try {
//checks if mob can attack based on attack timer and range
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if (!mob.isAlive())
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return;
if (mob.getCombatTarget() == null)
return;
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if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) &&
!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) {
2023-08-02 09:10:51 -04:00
mob.setCombatTarget(null);
return;
}
if (System.currentTimeMillis() > mob.getLastAttackTime())
AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
}
}
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private static void CheckToSendMobHome(Mob mob) {
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try {
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if (mob.behaviourType.isAgressive) {
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if (mob.isPlayerGuard()) {
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
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CheckForPlayerGuardAggro(mob);
} else {
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CheckForAggro(mob,false);
}
}
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if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc());
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if (current == null || !current.equals(mob.getGuild().getOwnedCity())) {
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PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) {
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//guard captain pulls his minions home with him
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40);
minion.getKey().setCombatTarget(null);
}
}
}
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} else if (!MovementUtilities.inRangeOfBindLocation(mob)) {
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PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
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mob.playerAgroMap.replaceAll((e, v) -> 0f);
2023-05-28 10:11:20 -05:00
}
2023-08-02 09:10:51 -04:00
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
}
}
2023-07-15 09:23:48 -04:00
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private static void chaseTarget(Mob mob) {
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try {
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if (mob.combatTarget.getObjectType() == Enum.GameObjectType.PlayerCharacter){
if(((PlayerCharacter)mob.combatTarget).getHidden() > 0){
mob.setCombatTarget(null);
return;
}
}
2023-08-08 14:22:49 -05:00
float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
2023-08-18 11:33:27 -04:00
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if(mob.isMoving() && distanceSquared < rangeSquared - 50) {
2023-08-08 14:22:49 -05:00
mob.destination = mob.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
2024-05-15 16:46:00 -05:00
} else if (!CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange())) {
2023-08-02 09:10:51 -04:00
if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
} else {
//check if building
switch (mob.getCombatTarget().getObjectType()) {
case PlayerCharacter:
case Mob:
mob.destination = MovementUtilities.GetDestinationToCharacter(mob, (AbstractCharacter) mob.getCombatTarget());
MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange() + 1);
break;
case Building:
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.getCombatTarget().getLoc(), 0);
break;
}
2023-08-01 21:26:14 -05:00
}
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}
2023-08-08 14:22:49 -05:00
mob.updateMovementState();
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} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
}
2023-04-16 13:30:46 -05:00
}
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private static void SafeGuardAggro(Mob mob) {
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try {
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, 100, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awoMob : awoList) {
//dont scan self.
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if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
2023-08-02 09:10:51 -04:00
continue;
Mob aggroMob = (Mob) awoMob;
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//don't attack other guards
2023-08-02 09:10:51 -04:00
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
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continue;
2023-08-18 11:33:27 -04:00
2023-08-25 15:14:33 -04:00
if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
2023-08-06 17:11:22 -05:00
continue;
2023-08-18 11:33:27 -04:00
2023-08-02 09:10:51 -04:00
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
continue;
mob.setCombatTarget(aggroMob);
}
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
}
2023-04-16 18:58:55 -05:00
}
2023-07-15 09:23:48 -04:00
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public static void GuardCaptainLogic(Mob mob) {
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try {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
2023-08-08 19:08:51 -04:00
2023-08-02 09:10:51 -04:00
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
2023-04-16 21:48:21 -05:00
}
2023-07-15 09:23:48 -04:00
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public static void GuardMinionLogic(Mob mob) {
2023-08-02 09:10:51 -04:00
try {
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if (!mob.guardCaptain.isAlive()) {
2023-08-08 19:08:51 -04:00
2023-08-18 11:33:27 -04:00
if (mob.getCombatTarget() == null) {
2023-08-08 11:51:04 -05:00
CheckForPlayerGuardAggro(mob);
}
2023-08-08 11:30:19 -05:00
}else {
2023-08-26 11:55:18 -04:00
if (mob.guardCaptain.getCombatTarget() != null)
mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
else if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
2023-08-08 11:30:19 -05:00
}
2023-08-02 09:10:51 -04:00
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
}
2023-04-18 20:52:33 -05:00
}
2023-07-15 09:23:48 -04:00
2023-04-23 20:38:28 -05:00
public static void GuardWallArcherLogic(Mob mob) {
2023-08-02 09:10:51 -04:00
try {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
else
CheckForAttack(mob);
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
}
2023-04-18 20:52:33 -05:00
}
2023-07-15 09:23:48 -04:00
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private static void PetLogic(Mob mob) {
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try {
2023-08-18 11:33:27 -04:00
2023-08-27 21:04:34 -05:00
2024-05-15 16:46:00 -05:00
if (mob.guardCaptain == null && !mob.isNecroPet() && !mob.isSiege())
2023-08-02 09:10:51 -04:00
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
2023-08-25 15:14:33 -04:00
if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
2023-08-02 09:10:51 -04:00
CheckMobMovement(mob);
CheckForAttack(mob);
//recover health
2024-05-15 16:46:00 -05:00
if (!mob.getTimestamps().containsKey("HEALTHRECOVERED"))
2023-08-02 09:10:51 -04:00
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
2023-08-18 11:33:27 -04:00
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
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if (mob.getHealth() < mob.getHealthMax()) {
2023-08-18 11:33:27 -04:00
2023-08-02 09:10:51 -04:00
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
2023-08-18 11:33:27 -04:00
if (mob.getHealth() > mob.getHealthMax())
2023-08-02 09:10:51 -04:00
mob.setHealth(mob.getHealthMax());
2023-07-18 19:51:00 -05:00
}
2023-08-02 09:10:51 -04:00
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
}
2023-04-20 21:23:42 -05:00
}
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private static void HamletGuardLogic(Mob mob) {
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try {
2023-04-21 10:02:09 -05:00
//safehold guard
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if (mob.getCombatTarget() == null)
2023-05-28 11:02:37 -05:00
SafeGuardAggro(mob);
2024-05-15 16:46:00 -05:00
else if (!mob.getCombatTarget().isAlive())
2023-08-02 09:10:51 -04:00
SafeGuardAggro(mob);
CheckForAttack(mob);
} catch (Exception e) {
2023-08-01 18:52:44 -05:00
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
}
2023-04-21 10:02:09 -05:00
}
2023-07-15 09:23:48 -04:00
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private static void DefaultLogic(Mob mob) {
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try {
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if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter tar = (PlayerCharacter)mob.combatTarget;
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if (!mob.canSee(tar)) {
2024-05-11 18:18:28 -05:00
mob.setCombatTarget(null);
}
}
2023-08-02 09:10:51 -04:00
2023-08-25 15:14:33 -04:00
if (mob.behaviourType.isAgressive) {
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if (mob.getCombatTarget() == null) {
if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard) {
SafeGuardAggro(mob); //safehold guard
} else {
CheckForAggro(mob, false); //normal aggro
if (mob.combatTarget == null)
CheckForAggro(mob, true); // look for pets if no players to aggro
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}
2023-05-07 11:53:00 -05:00
}
2024-05-19 07:19:32 -05:00
}
2023-08-02 09:10:51 -04:00
//check if mob can move for patrol or moving to target
2023-08-25 15:14:33 -04:00
if (mob.behaviourType.canRoam)
2023-08-02 09:10:51 -04:00
CheckMobMovement(mob);
//check if mob can attack if it isn't wimpy
2023-08-25 15:14:33 -04:00
if (!mob.behaviourType.isWimpy && mob.getCombatTarget() != null)
2023-08-02 09:10:51 -04:00
CheckForAttack(mob);
} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
}
2023-04-20 21:23:42 -05:00
}
2023-07-15 09:23:48 -04:00
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public static void CheckForPlayerGuardAggro(Mob mob) {
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try {
//looks for and sets mobs combatTarget
if (!mob.isAlive())
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return;
2023-08-02 09:10:51 -04:00
2023-08-29 21:01:00 -05:00
ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
2023-08-02 09:10:51 -04:00
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for (Integer playerEntry : loadedPlayers.keySet()) {
2023-08-02 09:10:51 -04:00
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PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
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//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
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loadedPlayers.remove(playerEntry);
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continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive()) {
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loadedPlayers.remove(playerEntry);
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continue;
}
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this player
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if (!GuardCanAggro(mob, loadedPlayer))
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continue;
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if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
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mob.setCombatTarget(loadedPlayer);
return;
}
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}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
}
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}
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public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
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try {
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false;
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
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if (Objects.requireNonNull(mob.guardCaptain.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
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return true;
}
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} else if (Objects.requireNonNull(mob.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
return true;
}
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//first check condemn list for aggro allowed (allies button is checked)
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if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) {
for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
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//target is listed individually
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if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return false;
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//target's guild is listed
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if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return false;
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//target's nation is listed
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if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return false;
}
return true;
} else {
//allies button is not checked
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for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
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//target is listed individually
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if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
return true;
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//target's guild is listed
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if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild())
return true;
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//target's nation is listed
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if (Guild.getGuild(entry.getValue().getGuildUID()) == target.getGuild().getNation())
return true;
}
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}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
}
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return false;
}
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public static void randomGuardPatrolPoint(Mob mob) {
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try {
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//early exit for a mob who is already moving to a patrol point
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
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if (mob.isMoving()) {
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mob.stopPatrolTime = System.currentTimeMillis();
return;
}
//wait between 10 and 15 seconds after reaching patrol point before moving
int patrolDelay = ThreadLocalRandom.current().nextInt(10000) + 5000;
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//early exit while waiting to patrol again
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if (mob.stopPatrolTime + patrolDelay > System.currentTimeMillis())
return;
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
MovementUtilities.aiMove(mob, mob.destination, true);
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
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for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
//make sure mob is out of combat stance
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if (!minion.getKey().despawned) {
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if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
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}
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}
}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
}