forked from MagicBane/Server
mob resists
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@@ -46,6 +46,9 @@ public class Resists {
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case "Mine":
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setMineResists();
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break;
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case "Dropper":
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setDropperResists();
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break;
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default:
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setGenericResists();
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break;
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@@ -67,19 +70,6 @@ public class Resists {
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this.resists.put(DamageType.Fire, 75f);
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this.resists.put(DamageType.Cold, 75f);
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this.resists.put(DamageType.Healing, 75f);
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this.immuneTo.put(DamageType.Slash, false);
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this.immuneTo.put(DamageType.Crush, false);
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this.immuneTo.put(DamageType.Pierce, false);
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this.immuneTo.put(DamageType.Magic, false);
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this.immuneTo.put(DamageType.Bleed, false);
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this.immuneTo.put(DamageType.Poison, false);
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this.immuneTo.put(DamageType.Mental, false);
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this.immuneTo.put(DamageType.Holy, false);
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this.immuneTo.put(DamageType.Unholy, false);
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this.immuneTo.put(DamageType.Lightning, false);
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this.immuneTo.put(DamageType.Fire, false);
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this.immuneTo.put(DamageType.Cold, false);
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this.immuneTo.put(DamageType.Siege, false);
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}
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public Resists(Resists r) {
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