Build power actions from PowerActions.cfg
PowersManager.loadPowerActions builds every AbstractPowerAction from PowerActionTemplate (template ctor on all subclasses), in id order with IDs 1..3046; OPENGATE keeps 5000. The ResultSet loader stays until removal. The parser now reads the SimpleDamage (min, max), Teleport (bool), Track (two bools) and TransferStat (bool at token 8) header fields. Parity (JSON-Refactor-Plan/scripts/p47.py, every column): ids 3046/3046 plus the DB-only AELFBORN row, which nothing references (the cfg has BOON-AELFBORN). Effect ids, deferred powers, RemoveEffect source/REMOVEALL, track filter/max, transfer types/ramps/ramp-add, mob level identical. The old flags match the new header fields: Track 1024/2048 = tokens 3/4, TransferStat 16384 = token 8, Teleport 32768 = SAB-001A's TRUE. Value changes (PowerActions.cfg wins): - DamageOverTime/TransferStatOT: the cfg value is the tick count; tick length = action duration / ticks. The DB stored cfg+1 as tick seconds, which only worked for 30s DoTs (5 x 6s, unchanged). HOLY-DOT-17 (60s) goes 10 -> 5 ticks, BLEED-DOT (4s) 0 -> 4, TransferStatOT 30s 6 -> 5 ticks. - TransferStat amounts are read with ToInt as the client does: 16 actions drop by 0.5 (BEL-001A 31.5 -> 31, CON-001A 13.5 -> 13, ...). - PRE-334..337 become ApplyEffects with one effect; ApplyEffectsPowerAction now allows a missing second effect on baked-in items. - Charm level cap ramp from the LEVELCAP= curve (same values as the DB). - Charm actions with effect FEAR/CONFUSION (12, DB type Confusion) stay ConfusionPowerAction no-ops; CHARM ones use CharmPowerAction (decided). - CreateMob: the cfg client mob id (49..74, 3500, 3501) maps to the mobbase through a map in CreateMobPowerAction, from the old DB values. - The 50 Charm/Block/SpireDisable rows with no DB effect id get the cfg id (unread by those classes); isAggressive differs on 330 rows (unread). - SimpleDamage keeps min/max instead of the always-0 simpleDamage (unread). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
b5c3d8c3fd
commit
3fc5e7253a
38 files changed
+435
-16
No files matched your search
@@ -25,6 +25,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
private final DamageOverTimePowerAction dot;
|
||||
private int iteration = 0;
|
||||
private int liveCounter = 0;
|
||||
private final int tickLength;
|
||||
|
||||
public DamageOverTimeJob(AbstractWorldObject source, AbstractWorldObject target, String stackType, int trains, ActionsBase action, PowersBase power, EffectsBase eb, DamageOverTimePowerAction dot) {
|
||||
super(source, target, stackType, trains, action, power, eb);
|
||||
@@ -33,7 +34,9 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
if (this.target != null && AbstractWorldObject.IsAbstractCharacter(target))
|
||||
this.liveCounter = ((AbstractCharacter) target).getLiveCounter();
|
||||
|
||||
this.iteration = action.getDurationInSeconds(trains) / this.dot.getNumIterations();
|
||||
// PowerActions.cfg gives the tick count; the ticks split the action's duration
|
||||
this.iteration = this.dot.getNumIterations();
|
||||
this.tickLength = action.getDuration(trains) / Math.max(1, this.dot.getNumIterations());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -82,7 +85,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
||||
}
|
||||
|
||||
public int getTickLength() {
|
||||
return this.dot.getNumIterations() * 1000;
|
||||
return this.tickLength;
|
||||
}
|
||||
|
||||
public int inc() {
|
||||
|
||||
Reference in new issue
Block a user