create PlayerManager static class

This commit is contained in:
2025-01-05 20:47:33 -06:00
parent 76eed79b0a
commit 450ae2ec82
87 changed files with 2730 additions and 2853 deletions
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -97,9 +98,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
}
targetPlayer.setGuildLeader(true);
targetPlayer.setInnerCouncil(true);
targetPlayer.setFullMember(true);
PlayerManager.setGuildLeader(targetPlayer, true);
PlayerManager.setInnerCouncil(targetPlayer, true);
PlayerManager.setFullMember(targetPlayer, true);
targetPlayer.incVer();
targetName = targetPlayer.getFirstName();
updateTarget = true;
@@ -113,9 +114,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
//updateOldGuildLeader
sourcePlayer.setInnerCouncil(true);
sourcePlayer.setFullMember(true);
sourcePlayer.setGuildLeader(false);
PlayerManager.setInnerCouncil(sourcePlayer, true);
PlayerManager.setFullMember(sourcePlayer, true);
PlayerManager.setGuildLeader(sourcePlayer, false);
sourcePlayer.incVer();
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);