combat bug fix

This commit is contained in:
2024-03-02 14:54:17 -06:00
parent 349b88f142
commit 4eff71f288
7 changed files with 48 additions and 28 deletions
@@ -154,9 +154,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
skipImmune = true;
}
}
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
}
//if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && ac.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
// modAmount *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)ac.combatTarget);
//}
PlayerBonuses bonus = ac.getBonuses();
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
@@ -205,6 +205,9 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
AbstractCharacter ac = (AbstractCharacter) awo;
if (ac.isSit())
damage *= 2.5f; // increase damage if sitting
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && source.equals(ac) == false && ZergManager.getReducedZergMultiplier(source,ac) != 0.0f){
damage *= ZergManager.getReducedZergMultiplier(source,ac);
}
}
return damage;