forked from MagicBane/Server
hotzone work
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@@ -190,14 +190,6 @@ public class HotzoneManager {
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public static void ClearHotzone(){
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public static void ClearHotzone(){
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ZoneManager.hotZone = null;
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ZoneManager.hotZone = null;
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HotzoneManager.playersPresent.clear();
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if(hotzoneMob != null){
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hotzoneMob.killCharacter("Hotzone Over");
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hotzoneMob.despawn();
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hotzoneMob.spawnTime = 1000000000;
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DbManager.MobQueries.DELETE_MOB( hotzoneMob);
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hotzoneMob = null;
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}
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for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
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for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
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HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
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HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
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Dispatch dispatch = Dispatch.borrow(player, hcm);
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Dispatch dispatch = Dispatch.borrow(player, hcm);
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