combat bug fix

This commit is contained in:
2024-03-02 16:44:21 -06:00
parent b53f2c2824
commit 5b0ba790b3
+1 -2
View File
@@ -4847,8 +4847,7 @@ public class PlayerCharacter extends AbstractCharacter {
if(!pc.enteredWorld) if(!pc.enteredWorld)
continue; continue;
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID) && pc.isBoxed == true) if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
continue;
return true; return true;
} }
return false; return false;