forked from MagicBane/Server
fix boxed fury crash game bug
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@@ -45,6 +45,13 @@ public class PersistentAoeJob extends AbstractEffectJob {
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if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
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if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
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return;
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return;
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if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter pc = (PlayerCharacter)this.source;
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if(pc.isBoxed){
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this.cancelJob();
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}
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}
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if (!this.source.isAlive())
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if (!this.source.isAlive())
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PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
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PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
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else if (this.iteration < this.power.getChantIterations()) {
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else if (this.iteration < this.power.getChantIterations()) {
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