Merge branch 'lakebane-mines' into lakebane-master

# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/mobileAI/utilities/MovementUtilities.java
#	src/engine/net/client/ClientMessagePump.java
#	src/engine/net/client/msg/VendorDialogMsg.java
#	src/engine/objects/CharacterItemManager.java
#	src/engine/objects/Mine.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/Warehouse.java
This commit is contained in:
2024-05-27 18:36:07 -05:00
27 changed files with 1287 additions and 1783 deletions
+96 -424
View File
@@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.PowerProjectileMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Map.Entry;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -54,18 +53,6 @@ public class MobAI {
return;
}
}
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target))
return;
@@ -85,8 +72,6 @@ public class MobAI {
break;
}
mob.updateLocation();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
@@ -148,7 +133,7 @@ public class MobAI {
}
if (target.getPet() != null)
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
target.getPet().setCombatTarget(mob);
} catch (Exception e) {
@@ -251,7 +236,7 @@ public class MobAI {
if(target.isAlive())
target.setCombatTarget(mob);
if(target.isPet() && target.isAlive() == false && target.guardCaptain.isAlive() == true){
if(target.isPet() && !target.isAlive() && target.guardCaptain.isAlive()){
mob.setCombatTarget(target.guardCaptain);
}
if(mob.isPet()){
@@ -272,7 +257,7 @@ public class MobAI {
//early exit while waiting to patrol again
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
return;
//guard captains inherit barracks patrol points dynamically
@@ -302,7 +287,7 @@ public class MobAI {
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
@@ -315,253 +300,6 @@ public class MobAI {
}
}
public static boolean canCast(Mob mob) {
return false;
//try {
// Performs validation to determine if a
// mobile in the proper state to cast.
//if (mob == null)
// return false;
//if(mob.isPlayerGuard == true){
/// int contractID;
// if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
// contractID = mob.guardCaptain.contract.getContractID();
// else
// contractID = mob.contract.getContractID();
// if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
// return false;
//}
//if (mob.mobPowers.isEmpty())
// return false;
//if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
// mob.setCombatTarget(null);
// return false;
// }
// if (mob.nextCastTime == 0)
// mob.nextCastTime = System.currentTimeMillis();
// return mob.nextCastTime >= System.currentTimeMillis();
//} catch (Exception e) {
// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
//}
//return false;
}
public static boolean MobCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static boolean GuardCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken = 0;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static void MobCallForHelp(Mob mob) {
try {
@@ -606,7 +344,7 @@ public class MobAI {
if (mob == null)
return;
if (mob.getTimestamps().containsKey("lastExecution") == false)
if (!mob.getTimestamps().containsKey("lastExecution"))
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution"))
@@ -626,11 +364,11 @@ public class MobAI {
if (mob.despawned && mob.isPlayerGuard) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned) {
//minions don't respawn while guard captain is dead
if (mob.isAlive() == false) {
if (!mob.isAlive()) {
mob.deathTime = System.currentTimeMillis();
return;
}
@@ -642,7 +380,7 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
CheckToSendMobHome(mob);
return;
@@ -656,30 +394,16 @@ public class MobAI {
}
//no players loaded, no need to proceed
if (mob.playerAgroMap.isEmpty()) {
//attempt to reload agro map
HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER);
if(players.size() > 0){
for(AbstractWorldObject player : players){
if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) {
PlayerCharacter pc = (PlayerCharacter) player;
mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f);
}
}
}
if(mob.getCombatTarget() != null)
mob.setCombatTarget(null);
return;
}
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) {
if (mob.getCombatTarget().isAlive() == false) {
if (!mob.getCombatTarget().isAlive()) {
mob.setCombatTarget(null);
return;
}
@@ -688,19 +412,46 @@ public class MobAI {
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget();
if (mob.playerAgroMap.containsKey(target.getObjectUUID()) == false) {
if (!mob.playerAgroMap.containsKey(target.getObjectUUID())) {
mob.setCombatTarget(null);
return;
}
if (mob.canSee((PlayerCharacter) mob.getCombatTarget()) == false) {
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null);
return;
}
}
}
if (mob.isMoving()) {
mob.updateLocation();
}
if(!mob.isPet()) {
boolean combatState = mob.isCombat();
mob.setCombat(mob.combatTarget != null);
if (combatState != mob.isCombat()) {
//send message to update combat state
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
boolean walking = mob.isWalk();
mob.setWalkMode(mob.combatTarget == null);
if (walking != mob.isWalk()) {
//send message to update run/walk state
MovementManager.sendRWSSMsg(mob);
}
}else {
boolean walking = mob.isWalk();
mob.setWalkMode(mob.guardCaptain.isWalk());
if (walking != mob.isWalk()) {
//send message to update run/walk state
MovementManager.sendRWSSMsg(mob);
}
}
switch (mob.behaviourType) {
case GuardCaptain:
GuardCaptainLogic(mob);
@@ -735,41 +486,34 @@ public class MobAI {
if (!aiAgent.isAlive())
return;
if(!pets) {
ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap;
for (Integer playerEntry : loadedPlayers.keySet()) {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
loadedPlayers.remove(playerID);
loadedPlayers.remove(playerEntry);
continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) {
loadedPlayers.remove(playerID);
loadedPlayers.remove(playerEntry);
continue;
}
//Can't see target, skip aggro.
if (!aiAgent.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@@ -782,7 +526,7 @@ public class MobAI {
//look for pets to aggro if no players found to aggro
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(aiAgent, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PET);
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(aiAgent, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awoMob : awoList) {
@@ -791,6 +535,9 @@ public class MobAI {
if (aiAgent.equals(awoMob))
continue;
if(!((Mob)awoMob).isPet())
continue;
Mob aggroMob = (Mob) awoMob;
aiAgent.setCombatTarget(aggroMob);
return;
@@ -806,27 +553,27 @@ public class MobAI {
return;
try {
if(mob == null)
return;
if (!MovementUtilities.canMove(mob))
return;
mob.updateLocation();
switch (mob.behaviourType) {
case Pet1:
if ((PlayerCharacter) mob.guardCaptain == null)
if (mob.guardCaptain == null)
return;
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) {
if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
//mob no longer has its owner loaded, translocate pet to owner
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null);
MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
return;
}
if (mob.getCombatTarget() == null) {
@@ -834,11 +581,11 @@ public class MobAI {
//move back to owner
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6))
if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6))
return;
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc();
mob.destination = mob.guardCaptain.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 5);
} else
chaseTarget(mob);
@@ -886,7 +633,6 @@ public class MobAI {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//No items in inventory.
} else {
@@ -895,14 +641,12 @@ public class MobAI {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
}
}
@@ -922,14 +666,14 @@ public class MobAI {
//checks if mob can attack based on attack timer and range
if (mob.isAlive() == false)
if (!mob.isAlive())
return;
if (mob.getCombatTarget() == null)
return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) {
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) &&
!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) {
mob.setCombatTarget(null);
return;
@@ -955,14 +699,11 @@ public class MobAI {
}
}
//if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
//return;
if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc());
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) {
if (current == null || !current.equals(mob.getGuild().getOwnedCity())) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
@@ -978,14 +719,13 @@ public class MobAI {
}
}
}
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
for (Integer playerEntry : mob.playerAgroMap.keySet())
mob.playerAgroMap.put(playerEntry,0f);
mob.playerAgroMap.replaceAll((e, v) -> 0f);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@@ -1001,13 +741,16 @@ public class MobAI {
return;
}
}
float rangeSquared = mob.getRange() * mob.getRange();
float range = mob.getRange();
if(range < 6)
range = 6;
float rangeSquared = range * range;
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
if(mob.isMoving() == true && distanceSquared < rangeSquared - 50) {
if(mob.isMoving() && distanceSquared < rangeSquared - 50) {
mob.destination = mob.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
} else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
} else if (!CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange())) {
if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
@@ -1029,7 +772,6 @@ public class MobAI {
}
}
mob.updateMovementState();
mob.updateLocation();
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
}
@@ -1044,7 +786,7 @@ public class MobAI {
//dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue;
Mob aggroMob = (Mob) awoMob;
@@ -1073,18 +815,6 @@ public class MobAI {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
@@ -1099,19 +829,6 @@ public class MobAI {
if (mob.getCombatTarget() == null) {
CheckForPlayerGuardAggro(mob);
} else {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
}
}else {
if (mob.guardCaptain.getCombatTarget() != null)
@@ -1143,7 +860,7 @@ public class MobAI {
try {
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false)
if (mob.guardCaptain == null && !mob.isNecroPet() && !mob.isSiege())
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
@@ -1154,7 +871,7 @@ public class MobAI {
//recover health
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
if (!mob.getTimestamps().containsKey("HEALTHRECOVERED"))
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
@@ -1179,7 +896,7 @@ public class MobAI {
if (mob.getCombatTarget() == null)
SafeGuardAggro(mob);
else if (mob.getCombatTarget().isAlive() == false)
else if (!mob.getCombatTarget().isAlive())
SafeGuardAggro(mob);
CheckForAttack(mob);
@@ -1194,30 +911,22 @@ public class MobAI {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter tar = (PlayerCharacter)mob.combatTarget;
if (mob.canSee(tar) == false) {
if (!mob.canSee(tar)) {
mob.setCombatTarget(null);
}
}
if (mob.behaviourType.isAgressive) {
//AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
//if (newTarget != null)
// mob.setCombatTarget(newTarget);
//else {
if (mob.getCombatTarget() == null) {
if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard) {
SafeGuardAggro(mob); //safehold guard
}else {
CheckForAggro(mob,false); //normal aggro
if(mob.combatTarget == null)
CheckForAggro(mob,true); // look for pets if no players to aggro
}
if (mob.getCombatTarget() == null) {
if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard) {
SafeGuardAggro(mob); //safehold guard
} else {
CheckForAggro(mob, false); //normal aggro
if (mob.combatTarget == null)
CheckForAggro(mob, true); // look for pets if no players to aggro
}
}
//}
}
//check if mob can move for patrol or moving to target
@@ -1245,22 +954,21 @@ public class MobAI {
ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) {
for (Integer playerEntry : loadedPlayers.keySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
//Player is null, let's remove them from the list.
if (loadedPlayer == null) {
loadedPlayers.remove(playerID);
loadedPlayers.remove(playerEntry);
continue;
}
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive()) {
loadedPlayers.remove(playerID);
loadedPlayers.remove(playerEntry);
continue;
}
@@ -1271,7 +979,7 @@ public class MobAI {
// No aggro for this player
if (GuardCanAggro(mob, loadedPlayer) == false)
if (!GuardCanAggro(mob, loadedPlayer))
continue;
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
@@ -1292,17 +1000,17 @@ public class MobAI {
return false;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
if (Objects.requireNonNull(mob.guardCaptain.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
return true;
}
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
} else if (Objects.requireNonNull(mob.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
return true;
}
//first check condemn list for aggro allowed (allies button is checked)
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) {
for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
//target is listed individually
@@ -1324,7 +1032,7 @@ public class MobAI {
//allies button is not checked
for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
//target is listed individually
@@ -1355,7 +1063,7 @@ public class MobAI {
//early exit for a mob who is already moving to a patrol point
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
if (mob.isMoving() == true) {
if (mob.isMoving()) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
@@ -1381,7 +1089,7 @@ public class MobAI {
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
@@ -1395,40 +1103,4 @@ public class MobAI {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
}
}
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
if(mob.combatTarget != null)
return mob.combatTarget;
//try {
// float CurrentHateValue = 0;
// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob)){
// return mob.getCombatTarget();
// }
// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
// CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
// AbstractWorldObject mostHatedTarget = null;
// for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
// PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
// if (potentialTarget.equals(mob.getCombatTarget()))
// continue;
// if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
// CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
// mostHatedTarget = potentialTarget;
// }
// }
// return mostHatedTarget;
//} catch (Exception e) {
// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
//}
return null;
}
}
@@ -12,13 +12,20 @@ package engine.mobileAI.utilities;
import engine.Enum.*;
import engine.gameManager.ChatManager;
import engine.gameManager.CombatManager;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
@@ -512,4 +519,209 @@ public class CombatUtilities {
return agent.getMaxDamageHandOne();
}
public static boolean MobCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static boolean GuardCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
}
@@ -135,7 +135,6 @@ public class MovementUtilities {
public static boolean canMove(Mob agent) {
if (agent.getMobBase() != null && Enum.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
return false;
@@ -144,16 +143,6 @@ public class MovementUtilities {
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
agent.updateLocation();
//update our walk/run state.
if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true);
MovementManager.sendRWSSMsg(agent);
} else if (!isWalking && agent.isWalk()) {
agent.setWalkMode(false);
MovementManager.sendRWSSMsg(agent);
}
MoveToPointMsg msg = new MoveToPointMsg();