reimplement resource merchant with 5mil stacks

This commit is contained in:
2024-06-06 14:54:43 -05:00
parent 6e465248b1
commit 6dad14ae57
4 changed files with 45 additions and 181 deletions
+39 -89
View File
@@ -129,43 +129,46 @@ public class Warehouse extends AbstractWorldObject {
public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
Building warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null) {
Building warehouseBuilding;
Warehouse warehouse;
int depositAmount;
Dispatch dispatch;
Item resource = Item.getFromCache(msg.getItemID());
if (resource == null)
return;
depositAmount = msg.getAmount();
CharacterItemManager itemMan = player.getCharItemManager();
if (itemMan.doesCharOwnThisItem(resource.getObjectUUID()) == false)
return;
warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null)
return;
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null)
return;
ItemBase ib = resource.getItemBase();
if (!warehouse.deposit(player, resource, depositAmount, true, true)) {
// ChatManager.chatGuildError(player, "Failed to deposit " + ib.getName() +".");
// Logger.debug("OpenWindow", player.getName() + " Failed to deposit Item with ID " + resource.getObjectUUID() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
return;
}
player.getTimestamps().put("lastDepositWarehouse", System.currentTimeMillis());
player.depositingWarehouse = true;
player.warehouseBuilding = warehouseBuilding;
player.getCharItemManager().updateLock = true;
Item resource = Item.getFromCache(msg.getItemID());
if (resource == null) {
return;
}
int depositAmount = msg.getAmount();
CharacterItemManager itemMan = player.getCharItemManager();
if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) {
return;
}
Warehouse warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null) {
return;
}
if (!warehouse.deposit(player, resource, depositAmount, true, true)) {
return;
}
//ViewResourcesMessage vrm = new ViewResourcesMessage(player);
//vrm.setGuild(player.getGuild());
//vrm.setWarehouseBuilding(warehouseBuilding);
//vrm.configure();
//Dispatch dispatch = Dispatch.borrow(player, vrm);
//DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
@@ -459,59 +462,6 @@ public class Warehouse extends AbstractWorldObject {
return true;
}
private boolean removeFromInventory(CharacterItemManager itemMan, ItemBase ib, int amount, PlayerCharacter pc) {
if (ib.getUUID() == 7) {
if (!itemMan.modifyInventoryGold(-amount)) {
// ChatManager.chatSystemError(pc, "You do not have this Gold.");
return false;
}
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(pc, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
} else {
Item resource = itemMan.getItemByUUID(ib.getUUID());
if (resource == null) return false;
itemMan.delete(resource);
}
return true;
}
private boolean updateDatabase(int itemID, int newAmount) {
switch (itemID) {
case 7: return DbManager.WarehouseQueries.updateGold(this, newAmount);
case 1580000: return DbManager.WarehouseQueries.updateStone(this, newAmount);
case 1580001: return DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
case 1580002: return DbManager.WarehouseQueries.updateIron(this, newAmount);
case 1580003: return DbManager.WarehouseQueries.updateAdamant(this, newAmount);
case 1580004: return DbManager.WarehouseQueries.updateLumber(this, newAmount);
case 1580005: return DbManager.WarehouseQueries.updateOak(this, newAmount);
case 1580006: return DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
case 1580007: return DbManager.WarehouseQueries.updateMandrake(this, newAmount);
case 1580008: return DbManager.WarehouseQueries.updateCoal(this, newAmount);
case 1580009: return DbManager.WarehouseQueries.updateAgate(this, newAmount);
case 1580010: return DbManager.WarehouseQueries.updateDiamond(this, newAmount);
case 1580011: return DbManager.WarehouseQueries.updateOnyx(this, newAmount);
case 1580012: return DbManager.WarehouseQueries.updateAzoth(this, newAmount);
case 1580013: return DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
case 1580014: return DbManager.WarehouseQueries.updateAntimony(this, newAmount);
case 1580015: return DbManager.WarehouseQueries.updateSulfur(this, newAmount);
case 1580016: return DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
case 1580017: return DbManager.WarehouseQueries.updateGalvor(this, newAmount);
case 1580018: return DbManager.WarehouseQueries.updateWormwood(this, newAmount);
case 1580019: return DbManager.WarehouseQueries.updateObsidian(this, newAmount);
case 1580020: return DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
case 1580021: return DbManager.WarehouseQueries.updateMithril(this, newAmount);
default: return false;
}
}
private Resource getResourceType(Item resource) {
return resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)
? Resource.GOLD
: Resource.valueOf(resource.getItemBase().getName().toUpperCase());
}
//for mine deposit
public synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount) {
@@ -1455,8 +1405,8 @@ public class Warehouse extends AbstractWorldObject {
return newCost;
}
public static int getSellStackSize(int id){
return (int)500000 / (getCostForResource(id));
public static int getSellStackSize(int id){
return (int)(5000000 / (getCostForResource(id)));
}
}