forked from MagicBane/Server
zerg mechanic work
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@@ -153,8 +153,8 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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skipImmune = true;
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}
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}
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if(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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modAmount *= ((PlayerCharacter)ac).ZergMultiplier;
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if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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modAmount *= ((PlayerCharacter)source).ZergMultiplier;
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}
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
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