forked from MagicBane/Server
HZ related stuff
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@@ -178,6 +178,11 @@ public class HotzoneManager {
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if(ZoneManager.hotZone == null)
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if(ZoneManager.hotZone == null)
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return;
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return;
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if(lastPulseTime + 5000L > System.currentTimeMillis())
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return;
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lastPulseTime = System.currentTimeMillis();
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HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
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HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
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for(AbstractWorldObject awo : inRange){
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for(AbstractWorldObject awo : inRange){
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PlayerCharacter pc = (PlayerCharacter)awo;
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PlayerCharacter pc = (PlayerCharacter)awo;
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