forked from MagicBane/Server
attack delay catching
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@@ -142,7 +142,7 @@ public enum CombatManager {
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}
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}
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}
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}
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attacker.getTimestamps().put("Attack" + slot, System.currentTimeMillis() + delay);
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attacker.getTimestamps().put("Attack" + slot, System.currentTimeMillis() + delay - 500L);
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target.combatLock.writeLock().lock();
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target.combatLock.writeLock().lock();
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