forked from MagicBane/Server
inline method
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@@ -23,7 +23,6 @@ import engine.gameManager.*;
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import engine.job.JobContainer;
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import engine.job.JobScheduler;
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import engine.jobs.LogoutCharacterJob;
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import engine.math.Vector3fImmutable;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.Threads.MobRespawnThread;
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import engine.net.Dispatch;
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@@ -834,9 +833,9 @@ public class WorldServer {
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loadedMob.playerAgroMap.remove(player.getObjectUUID());
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}
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player.getTimestamps().put("logout", System.currentTimeMillis());
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player.setEnteredWorld(false);
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player.enteredWorld = false;
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// remove from simulation and zero current loc
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// remove from simulation and zero current loc
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WorldGrid.RemoveWorldObject(player);
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